From 29f923b27c5c0a183791a2a97e80c5f469a4ef51 Mon Sep 17 00:00:00 2001 From: Jeroen Bakker Date: Wed, 16 Dec 2020 13:54:02 +0100 Subject: Fix T83557: Alpha blend + emissive colors renders white artifacts Issue was that not all code paths were taken to determine if the GPU Texture was premultiplied or not. In this case the result was set to unpremultiplied what is incorrect. This fixes broken test case image alpha blend from image_colorspace. --- source/blender/blenkernel/intern/image_gpu.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/source/blender/blenkernel/intern/image_gpu.c b/source/blender/blenkernel/intern/image_gpu.c index 9ed233ab34c..50138b34fa3 100644 --- a/source/blender/blenkernel/intern/image_gpu.c +++ b/source/blender/blenkernel/intern/image_gpu.c @@ -62,7 +62,7 @@ bool BKE_image_has_gpu_texture_premultiplied_alpha(Image *image, ImBuf *ibuf) return ibuf->rect_float != NULL; } } - else if (ibuf) { + if (ibuf) { if (ibuf->rect_float) { return image ? (image->alpha_mode != IMA_ALPHA_STRAIGHT) : false; } -- cgit v1.2.3