From 3d3b101541c51a1962c494927fcc013bce6188fe Mon Sep 17 00:00:00 2001 From: Ton Roosendaal Date: Thu, 13 May 2004 15:02:01 +0000 Subject: Added the basic installation notes for each OS. People might want to check it. :) --- release/text/blender.html | 81 +++++++++++++++++++++++++++++------------------ 1 file changed, 51 insertions(+), 30 deletions(-) diff --git a/release/text/blender.html b/release/text/blender.html index af65b1d2b51..1d60be74682 100755 --- a/release/text/blender.html +++ b/release/text/blender.html @@ -11,10 +11,9 @@
  1. About
  2. -
  3. Package Contents
  4. +
  5. Package Contents and Install
  6. Getting Started:
    1. -
    2. Installing
    3. Running
    4. First steps, The 3d View
    5. @@ -42,7 +41,7 @@ licence. The full program sources are available online.

      back to top

      -

      2. Package Contents

      +

      2. Package Contents and Install

      This is what you should get from a downloaded Blender package:

      @@ -61,6 +60,55 @@ plugins and more.

      coders and the CVS repository with the sources can be found at the developer's site.

      +

      Installation notes:

      + +

      Installing is mostly a matter of executing a self-installer package or unpacking it to +some folder. Blender has a minimum of system dependencies (like OpenGL and SDL), and doesn't +install by overwriting libraries in your system. There are also some extra +files needed for a good install, like an antialiased font and standard python scripts, but these +are optional. Typically these will go to your HOME/.blender/ +directory. Below you find instructions for it per OS. +

      + +

      Windows: the .exe installer handles registry of file types for you. The .zip download has +a .blender directory included, which can be manually copied.
      +The directory .blender is located by Blender while checking the following list:
      +- whether environment variable HOME exists,
      +- or, if environment USERPROFILE exists, and the installer has created there the Application Data\Blender Foundation\Blender\ +directory,
      +- or it uses the .blender directory from the installation directory (where blender.exe resides)
      +Also note that Blender comes with two dll files, which have to reside next to blender.exe.

      + +

      Linux, FreeBSD, Irix, Solaris: after unpacking the distribution, you can copy the .blender +directory from it to your home directory.

      + +

      OSX: the .blender directory is in Blender.app/Contents/Resources/. This is being located +by default. If you like to alter some of the files, copy this directory to your home dir.

      + +

      Other settings:
      +There are many paths you can set in Blender itself, to tell it where to +look for your collections of texture and sound files, fonts, plugins and +additional scripts, besides where it should save rendered images, temporary +data, etc. If you're only starting, there's no need to worry about this now. +

      + +

      Python:
      +Some downloaded scripts may require extra Python modules not shipped with +Blender. Installing the whole Python distribution is a way to solve this +issue for most cases except scripts that require extensions (3rd party +modules), but we are starting to add more modules to Blender itself so that +most scripts don't depend on full Python installs anymore.

      + +

      Even if you do have the right version of Python installed you may need to +tell the embedded Python interpreter where the installation is. To do that +it's enough to set a system variable called PYTHON to the full path to the +stand-alone Python executable (to find out execute "import sys; print +sys.executable" inside the stand-alone interpreter, not in Blender). To check +which Python was linked to your Blender binary, execute "import sys; print +sys.version" at Blender's text editor), it's probably 2.3.something -- only the +two first numbers should have to match with yours.

      + +

      back to top

      3. Getting Started

      @@ -97,33 +145,6 @@ programming language -- Python in our case Naturally, they run slower than compiled code, but still fast enough for many purposes or for mixed approaches like some plugins use.

      -

      Installation notes:

      - -

      If you are reading this, you probably already have Blender installed. -Anyway, it's a matter of executing a self-installer package or unpacking it to -some folder.

      - -

      There are many paths you can set in Blender itself, to tell it where to -look for your collections of texture and sound files, fonts, plugins and -additional scripts, besides where it should save rendered images, temporary -data, etc. If you're only starting, there's no need to worry about this now. -

      - -

      Some downloaded scripts may require extra Python modules not shipped with -Blender. Installing the whole Python distribution is a way to solve this -issue for most cases except scripts that require extensions (3rd party -modules), but we are starting to add more modules to Blender itself so that -most scripts don't depend on full Python installs anymore.

      - -

      Even if you do have the right version of Python installed you may need to -tell the embedded Python interpreter where the installation is. To do that -it's enough to set a system variable called PYTHON to the full path to the -stand-alone Python executable (to find out execute "import sys; print -sys.executable" inside the stand-alone interpreter, not in Blender). To check -which Python was linked to your Blender binary, execute "import sys; print -sys.version" at Blender's text editor), it's probably 2.3.something -- only the -two first numbers should have to match with yours.

      -

      Running:

      Depending on your platform, the installation may have put an icon on your -- cgit v1.2.3