From 41d4a1986548e66a652221e4a68c52900474eeff Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Wed, 17 Apr 2019 08:24:14 +0200 Subject: ClangFormat: format '#if 0' code in source/ --- source/blender/blenkernel/BKE_data_transfer.h | 2 +- source/blender/blenkernel/BKE_sound.h | 5 +- source/blender/blenkernel/BKE_undo_system.h | 4 +- source/blender/blenkernel/intern/armature_update.c | 3 +- source/blender/blenkernel/intern/cdderivedmesh.c | 15 ++- source/blender/blenkernel/intern/constraint.c | 24 ++-- source/blender/blenkernel/intern/dynamicpaint.c | 14 ++- source/blender/blenkernel/intern/fmodifier.c | 30 ++--- source/blender/blenkernel/intern/ipo.c | 81 ++++++++---- source/blender/blenkernel/intern/library_query.c | 14 ++- source/blender/blenkernel/intern/mask_evaluate.c | 3 +- source/blender/blenkernel/intern/mask_rasterize.c | 9 +- source/blender/blenkernel/intern/mesh_evaluate.c | 4 +- source/blender/blenkernel/intern/pbvh_bmesh.c | 24 ++-- source/blender/blenkernel/intern/pointcache.c | 4 +- source/blender/blenkernel/intern/sequencer.c | 21 +++- source/blender/blenkernel/intern/softbody.c | 80 ++++++------ source/blender/blenkernel/intern/studiolight.c | 24 +++- source/blender/blenkernel/intern/text.c | 97 ++++++++++----- source/blender/blenlib/BLI_fileops.h | 6 +- source/blender/blenlib/intern/BLI_mempool.c | 8 +- source/blender/blenlib/intern/fileops.c | 2 +- source/blender/blenlib/intern/math_geom.c | 64 +++++----- source/blender/blenlib/intern/math_interp.c | 6 +- source/blender/blenloader/intern/readfile.c | 3 +- source/blender/blenloader/intern/versioning_270.c | 9 +- source/blender/bmesh/intern/bmesh_log.c | 6 +- source/blender/bmesh/intern/bmesh_mesh.c | 32 +++-- source/blender/bmesh/intern/bmesh_mods.c | 10 +- source/blender/bmesh/intern/bmesh_operators.c | 6 +- source/blender/bmesh/intern/bmesh_polygon.c | 2 +- source/blender/bmesh/intern/bmesh_query.c | 1 - source/blender/bmesh/intern/bmesh_walkers_impl.c | 5 +- source/blender/bmesh/tools/bmesh_beautify.c | 27 ++-- source/blender/collada/AnimationImporter.cpp | 31 ++--- source/blender/collada/AnimationImporter.h | 3 +- source/blender/collada/ArmatureExporter.cpp | 10 +- source/blender/collada/ArmatureExporter.h | 2 +- source/blender/collada/ArmatureImporter.cpp | 29 +++-- source/blender/collada/ArmatureImporter.h | 8 +- source/blender/collada/BCAnimationSampler.cpp | 7 +- source/blender/collada/ControllerExporter.cpp | 13 +- source/blender/collada/ControllerExporter.h | 2 +- source/blender/collada/DocumentImporter.cpp | 8 +- source/blender/collada/EffectExporter.cpp | 13 +- source/blender/collada/collada_utils.cpp | 25 ++-- source/blender/collada/collada_utils.h | 5 +- .../operations/COM_CompositorOperation.cpp | 2 +- .../compositor/operations/COM_RenderLayersProg.cpp | 2 +- source/blender/draw/engines/eevee/eevee_effects.c | 3 +- .../blender/draw/engines/eevee/eevee_materials.c | 69 ++++++----- .../blender/draw/engines/eevee/eevee_motion_blur.c | 6 +- .../draw/engines/workbench/workbench_effect_dof.c | 42 ++++--- .../draw/engines/workbench/workbench_studiolight.c | 12 +- source/blender/draw/intern/draw_cache.c | 112 +++++++++-------- source/blender/draw/intern/draw_cache_impl_mesh.c | 9 +- source/blender/draw/intern/draw_manager_exec.c | 3 +- .../editors/animation/anim_channels_defines.c | 50 ++++++-- source/blender/editors/animation/anim_deps.c | 5 +- source/blender/editors/armature/armature_utils.c | 2 +- source/blender/editors/armature/meshlaplacian.c | 5 +- source/blender/editors/armature/pose_edit.c | 3 +- source/blender/editors/armature/pose_lib.c | 12 +- source/blender/editors/curve/editcurve.c | 6 +- .../gizmo_library/gizmo_types/cage3d_gizmo.c | 8 +- source/blender/editors/gpencil/annotate_paint.c | 4 +- source/blender/editors/gpencil/drawgpencil.c | 8 +- source/blender/editors/gpencil/gpencil_paint.c | 4 +- source/blender/editors/include/ED_view3d.h | 5 +- source/blender/editors/include/UI_interface.h | 17 ++- source/blender/editors/interface/interface.c | 3 +- .../editors/interface/interface_context_menu.c | 48 +++++--- source/blender/editors/interface/interface_draw.c | 68 +++++++---- .../blender/editors/interface/interface_layout.c | 5 +- .../editors/interface/interface_templates.c | 10 +- source/blender/editors/lattice/editlattice_undo.c | 3 +- source/blender/editors/mesh/editmesh_rip.c | 3 +- source/blender/editors/mesh/editmesh_select.c | 7 +- source/blender/editors/mesh/editmesh_utils.c | 6 +- source/blender/editors/mesh/meshtools.c | 13 +- .../blender/editors/object/object_data_transfer.c | 4 +- source/blender/editors/object/object_relations.c | 8 +- source/blender/editors/physics/particle_edit.c | 8 +- source/blender/editors/render/render_preview.c | 2 +- source/blender/editors/screen/area.c | 7 +- source/blender/editors/screen/screen_ops.c | 6 +- source/blender/editors/screen/workspace_edit.c | 3 +- source/blender/editors/sculpt_paint/paint_image.c | 10 +- .../editors/sculpt_paint/paint_image_proj.c | 9 +- .../editors/sculpt_paint/paint_image_undo.c | 3 +- source/blender/editors/sculpt_paint/paint_stroke.c | 6 +- source/blender/editors/sculpt_paint/paint_vertex.c | 8 +- source/blender/editors/sculpt_paint/sculpt.c | 5 +- .../blender/editors/space_action/action_select.c | 6 +- source/blender/editors/space_console/console_ops.c | 2 - source/blender/editors/space_file/filelist.c | 25 ++-- source/blender/editors/space_graph/graph_draw.c | 4 +- source/blender/editors/space_image/image_buttons.c | 96 ++++++++++++--- source/blender/editors/space_image/image_ops.c | 15 ++- source/blender/editors/space_image/space_image.c | 3 +- source/blender/editors/space_info/info_report.c | 21 ++-- source/blender/editors/space_node/drawnode.c | 3 +- source/blender/editors/space_node/node_edit.c | 15 ++- .../blender/editors/space_outliner/outliner_draw.c | 2 +- .../blender/editors/space_outliner/outliner_edit.c | 23 ++-- .../blender/editors/space_outliner/outliner_tree.c | 33 +++-- .../editors/space_sequencer/sequencer_draw.c | 24 ++-- .../editors/space_sequencer/sequencer_edit.c | 36 +++--- .../editors/space_sequencer/sequencer_select.c | 4 +- source/blender/editors/space_text/text_draw.c | 39 ++++-- source/blender/editors/space_text/text_header.c | 31 +++-- source/blender/editors/space_view3d/view3d_edit.c | 3 +- .../blender/editors/space_view3d/view3d_project.c | 8 +- .../blender/editors/space_view3d/view3d_select.c | 5 +- source/blender/editors/space_view3d/view3d_view.c | 13 +- source/blender/editors/transform/transform.c | 3 +- .../editors/transform/transform_conversions.c | 3 +- .../editors/transform/transform_orientations.c | 3 +- source/blender/editors/uvedit/uvedit_ops.c | 6 +- .../blender/editors/uvedit/uvedit_parametrizer.c | 16 ++- .../freestyle/intern/application/AppCanvas.cpp | 28 ++++- .../freestyle/intern/application/Controller.cpp | 34 +++--- .../freestyle/intern/application/Controller.h | 22 +++- .../intern/blender_interface/BlenderFileLoader.cpp | 10 +- .../intern/blender_interface/BlenderFileLoader.h | 5 +- .../blender_interface/BlenderStrokeRenderer.cpp | 5 +- .../freestyle/intern/geometry/GeomCleaner.h | 2 +- source/blender/freestyle/intern/geometry/Grid.cpp | 3 +- source/blender/freestyle/intern/geometry/Polygon.h | 4 +- .../blender/freestyle/intern/geometry/SweepLine.h | 8 +- source/blender/freestyle/intern/geometry/VecMat.h | 24 ++-- .../freestyle/intern/image/ImagePyramid.cpp | 4 +- .../freestyle/intern/scene_graph/NodeCamera.cpp | 2 +- .../freestyle/intern/scene_graph/NodeCamera.h | 2 +- source/blender/freestyle/intern/stroke/Curve.cpp | 47 +++---- source/blender/freestyle/intern/stroke/Curve.h | 2 +- .../intern/stroke/CurveAdvancedIterators.h | 5 +- .../blender/freestyle/intern/stroke/Operators.cpp | 18 +-- source/blender/freestyle/intern/stroke/Stroke.cpp | 10 +- .../blender/freestyle/intern/stroke/StrokeRep.cpp | 16 +-- .../freestyle/intern/view_map/FEdgeXDetector.cpp | 27 ++-- .../freestyle/intern/view_map/FEdgeXDetector.h | 2 +- .../freestyle/intern/view_map/Silhouette.cpp | 14 +-- .../blender/freestyle/intern/view_map/Silhouette.h | 18 +-- .../intern/view_map/SilhouetteGeomEngine.cpp | 3 +- .../freestyle/intern/view_map/SteerableViewMap.cpp | 2 +- .../freestyle/intern/view_map/ViewEdgeXBuilder.cpp | 4 +- .../blender/freestyle/intern/view_map/ViewMap.cpp | 2 +- source/blender/freestyle/intern/view_map/ViewMap.h | 4 +- .../intern/view_map/ViewMapAdvancedIterators.h | 5 +- .../freestyle/intern/view_map/ViewMapBuilder.cpp | 22 ++-- .../freestyle/intern/winged_edge/Curvature.cpp | 6 +- .../blender/freestyle/intern/winged_edge/WEdge.cpp | 2 +- .../blender/freestyle/intern/winged_edge/WEdge.h | 16 +-- .../freestyle/intern/winged_edge/WXEdge.cpp | 9 +- .../blender/freestyle/intern/winged_edge/WXEdge.h | 2 +- source/blender/gpu/GPU_batch.h | 6 +- source/blender/gpu/intern/gpu_codegen.c | 6 +- source/blender/gpu/intern/gpu_framebuffer.c | 2 +- source/blender/gpu/intern/gpu_select_pick.c | 5 +- source/blender/ikplugin/intern/itasc_plugin.cpp | 4 +- source/blender/imbuf/intern/allocimbuf.c | 3 +- source/blender/imbuf/intern/dds/BlockDXT.h | 24 ++-- source/blender/imbuf/intern/dds/ColorBlock.cpp | 136 ++++++++++++--------- source/blender/imbuf/intern/dds/PixelFormat.h | 22 ++-- source/blender/imbuf/intern/filter.c | 2 +- source/blender/imbuf/intern/jpeg.c | 7 +- source/blender/imbuf/intern/png.c | 12 +- source/blender/makesdna/DNA_action_types.h | 2 +- source/blender/makesdna/DNA_curve_types.h | 4 +- source/blender/makesdna/DNA_dynamicpaint_types.h | 2 +- source/blender/makesrna/intern/makesrna.c | 51 ++++++-- source/blender/makesrna/intern/rna_boid.c | 26 +++- source/blender/makesrna/intern/rna_wm.c | 10 +- source/blender/modifiers/intern/MOD_armature.c | 2 +- source/blender/modifiers/intern/MOD_explode.c | 2 +- .../blender/modifiers/intern/MOD_particlesystem.c | 11 +- source/blender/modifiers/intern/MOD_screw.c | 3 - source/blender/modifiers/intern/MOD_skin.c | 4 +- source/blender/modifiers/intern/MOD_solidify.c | 11 +- source/blender/modifiers/intern/MOD_subsurf.c | 2 +- source/blender/modifiers/intern/MOD_uvproject.c | 2 +- source/blender/modifiers/intern/MOD_weightvgmix.c | 3 +- .../nodes/shader/nodes/node_shader_particle_info.c | 2 +- source/blender/physics/intern/BPH_mass_spring.cpp | 24 ++-- .../physics/intern/ConstrainedConjugateGradient.h | 20 ++- source/blender/physics/intern/hair_volume.cpp | 123 +++++++++++++------ source/blender/python/bmesh/bmesh_py_types.c | 5 +- source/blender/python/generic/idprop_py_api.c | 12 +- source/blender/python/gpu/gpu_py_matrix.c | 9 +- source/blender/python/intern/bpy_capi_utils.c | 7 +- source/blender/python/intern/bpy_interface.c | 17 +-- source/blender/python/intern/bpy_operator.c | 4 +- source/blender/python/intern/bpy_props.c | 9 +- source/blender/python/intern/bpy_rna.c | 58 +++++---- source/blender/python/intern/bpy_rna_array.c | 13 +- source/blender/python/intern/bpy_rna_callback.c | 18 ++- .../blender/render/intern/source/multires_bake.c | 60 ++++++--- source/blender/render/intern/source/pipeline.c | 1 - .../blender/windowmanager/intern/wm_event_system.c | 4 +- source/blender/windowmanager/intern/wm_gesture.c | 24 ++-- .../blender/windowmanager/intern/wm_gesture_ops.c | 4 +- source/blender/windowmanager/intern/wm_operators.c | 27 +++- tests/gtests/blenlib/BLI_array_store_test.cc | 11 +- 204 files changed, 1879 insertions(+), 1203 deletions(-) diff --git a/source/blender/blenkernel/BKE_data_transfer.h b/source/blender/blenkernel/BKE_data_transfer.h index a909328ac9c..79ef512bc1f 100644 --- a/source/blender/blenkernel/BKE_data_transfer.h +++ b/source/blender/blenkernel/BKE_data_transfer.h @@ -119,7 +119,7 @@ enum { DT_LAYERS_NAME_DST = -2, DT_LAYERS_INDEX_DST = -3, #if 0 /* TODO */ - DT_LAYERS_CREATE_DST = -4, /* Never replace existing data in dst, always create new layers. */ + DT_LAYERS_CREATE_DST = -4, /* Never replace existing data in dst, always create new layers. */ #endif }; diff --git a/source/blender/blenkernel/BKE_sound.h b/source/blender/blenkernel/BKE_sound.h index 9d917f0e420..91e23d35f0e 100644 --- a/source/blender/blenkernel/BKE_sound.h +++ b/source/blender/blenkernel/BKE_sound.h @@ -61,7 +61,10 @@ struct bSound *BKE_sound_new_file_exists(struct Main *bmain, const char *filepat #if 0 struct bSound *BKE_sound_new_buffer(struct Main *bmain, struct bSound *source); -struct bSound *BKE_sound_new_limiter(struct Main *bmain, struct bSound *source, float start, float end); +struct bSound *BKE_sound_new_limiter(struct Main *bmain, + struct bSound *source, + float start, + float end); #endif void BKE_sound_cache(struct bSound *sound); diff --git a/source/blender/blenkernel/BKE_undo_system.h b/source/blender/blenkernel/BKE_undo_system.h index 6852c3ee970..fc6fc6ff336 100644 --- a/source/blender/blenkernel/BKE_undo_system.h +++ b/source/blender/blenkernel/BKE_undo_system.h @@ -187,7 +187,9 @@ void BKE_undosys_type_free_all(void); /* ID Accessor */ #if 0 /* functionality is only used internally for now. */ -void BKE_undosys_foreach_ID_ref(UndoStack *ustack, UndoTypeForEachIDRefFn foreach_ID_ref_fn, void *user_data); +void BKE_undosys_foreach_ID_ref(UndoStack *ustack, + UndoTypeForEachIDRefFn foreach_ID_ref_fn, + void *user_data); #endif /* Use when the undo step stores many arbitrary pointers. */ diff --git a/source/blender/blenkernel/intern/armature_update.c b/source/blender/blenkernel/intern/armature_update.c index 6d51c7f5108..917d29a9bbf 100644 --- a/source/blender/blenkernel/intern/armature_update.c +++ b/source/blender/blenkernel/intern/armature_update.c @@ -869,8 +869,7 @@ void BKE_pose_eval_proxy_copy_bone(struct Depsgraph *depsgraph, Object *object, * around for the time while proxies are evaluating. */ #if 0 - bPoseChannel *pchan_from = pose_pchan_get_indexed( - object->proxy_from, pchan_index); + bPoseChannel *pchan_from = pose_pchan_get_indexed(object->proxy_from, pchan_index); #else bPoseChannel *pchan_from = BKE_pose_channel_find_name(object->proxy_from->pose, pchan->name); #endif diff --git a/source/blender/blenkernel/intern/cdderivedmesh.c b/source/blender/blenkernel/intern/cdderivedmesh.c index ada746d3fcc..debdedabadb 100644 --- a/source/blender/blenkernel/intern/cdderivedmesh.c +++ b/source/blender/blenkernel/intern/cdderivedmesh.c @@ -1149,9 +1149,10 @@ void CDDM_calc_normals_mapping(DerivedMesh *dm) void CDDM_calc_normals(DerivedMesh *dm) { CDDerivedMesh *cddm = (CDDerivedMesh *)dm; - float (*poly_nors)[3]; + float(*poly_nors)[3]; - if (dm->numVertData == 0) return; + if (dm->numVertData == 0) + return; /* we don't want to overwrite any referenced layers */ cddm->mvert = CustomData_duplicate_referenced_layer(&dm->vertData, CD_MVERT, dm->numVertData); @@ -1162,8 +1163,14 @@ void CDDM_calc_normals(DerivedMesh *dm) poly_nors = CustomData_add_layer(&dm->polyData, CD_NORMAL, CD_CALLOC, NULL, dm->numPolyData); } - BKE_mesh_calc_normals_poly(cddm->mvert, dm->numVertData, CDDM_get_loops(dm), CDDM_get_polys(dm), - dm->numLoopData, dm->numPolyData, poly_nors, false); + BKE_mesh_calc_normals_poly(cddm->mvert, + dm->numVertData, + CDDM_get_loops(dm), + CDDM_get_polys(dm), + dm->numLoopData, + dm->numPolyData, + poly_nors, + false); cddm->dm.dirty &= ~DM_DIRTY_NORMALS; } diff --git a/source/blender/blenkernel/intern/constraint.c b/source/blender/blenkernel/intern/constraint.c index 114bf5ec1e6..01dc7c6b3ad 100644 --- a/source/blender/blenkernel/intern/constraint.c +++ b/source/blender/blenkernel/intern/constraint.c @@ -665,18 +665,18 @@ static void constraint_target_to_mat4(Object *ob, */ #if 0 static bConstraintTypeInfo CTI_CONSTRNAME = { - CONSTRAINT_TYPE_CONSTRNAME, /* type */ - sizeof(bConstrNameConstraint), /* size */ - "ConstrName", /* name */ - "bConstrNameConstraint", /* struct name */ - constrname_free, /* free data */ - constrname_id_looper, /* id looper */ - constrname_copy, /* copy data */ - constrname_new_data, /* new data */ - constrname_get_tars, /* get constraint targets */ - constrname_flush_tars, /* flush constraint targets */ - constrname_get_tarmat, /* get target matrix */ - constrname_evaluate, /* evaluate */ + CONSTRAINT_TYPE_CONSTRNAME, /* type */ + sizeof(bConstrNameConstraint), /* size */ + "ConstrName", /* name */ + "bConstrNameConstraint", /* struct name */ + constrname_free, /* free data */ + constrname_id_looper, /* id looper */ + constrname_copy, /* copy data */ + constrname_new_data, /* new data */ + constrname_get_tars, /* get constraint targets */ + constrname_flush_tars, /* flush constraint targets */ + constrname_get_tarmat, /* get target matrix */ + constrname_evaluate, /* evaluate */ }; #endif diff --git a/source/blender/blenkernel/intern/dynamicpaint.c b/source/blender/blenkernel/intern/dynamicpaint.c index 7bbdfa6c52d..2d4f1607fe4 100644 --- a/source/blender/blenkernel/intern/dynamicpaint.c +++ b/source/blender/blenkernel/intern/dynamicpaint.c @@ -3064,10 +3064,18 @@ int dynamicPaint_createUVSurface(Scene *scene, if (tempPoints[index].tri_index != -1) { int nidx = tempPoints[index].neighbour_pixel; - fprintf(dump_file, "%d\t%d,%d\t%u\t%d,%d\t%d\t", fidx, tx, h-1-ty, tempPoints[index].tri_index, nidx<0?-1:(nidx%w), nidx<0?-1:h-1-(nidx/w), ed->flags[fidx]); + fprintf(dump_file, + "%d\t%d,%d\t%u\t%d,%d\t%d\t", + fidx, + tx, + h - 1 - ty, + tempPoints[index].tri_index, + nidx < 0 ? -1 : (nidx % w), + nidx < 0 ? -1 : h - 1 - (nidx / w), + ed->flags[fidx]); for (int i = 0; i < ed->n_num[fidx]; i++) { - int tgt = tmp[ed->n_target[ed->n_index[fidx]+i]]; - fprintf(dump_file, "%s%d,%d", i?" ":"", tgt%w, h-1-tgt/w); + int tgt = tmp[ed->n_target[ed->n_index[fidx] + i]]; + fprintf(dump_file, "%s%d,%d", i ? " " : "", tgt % w, h - 1 - tgt / w); } fprintf(dump_file, "\n"); } diff --git a/source/blender/blenkernel/intern/fmodifier.c b/source/blender/blenkernel/intern/fmodifier.c index d54a3bdaa37..3cecfb8aa17 100644 --- a/source/blender/blenkernel/intern/fmodifier.c +++ b/source/blender/blenkernel/intern/fmodifier.c @@ -79,21 +79,21 @@ void *fmodifiers_storage_get(FModifierStackStorage *storage, FModifier *fcm); */ #if 0 static FModifierTypeInfo FMI_MODNAME = { - FMODIFIER_TYPE_MODNAME, /* type */ - sizeof(FMod_ModName), /* size */ - FMI_TYPE_SOME_ACTION, /* action type */ - FMI_REQUIRES_SOME_REQUIREMENT, /* requirements */ - "Modifier Name", /* name */ - "FMod_ModName", /* struct name */ - fcm_modname_free, /* free data */ - fcm_modname_relink, /* relink data */ - fcm_modname_copy, /* copy data */ - fcm_modname_new_data, /* new data */ - fcm_modname_verify, /* verify */ - fcm_modname_time, /* evaluate time */ - fcm_modname_evaluate, /* evaluate */ - fcm_modname_time_storage, /* evaluate time with storage */ - fcm_modname_evaluate_storage, /* evaluate with storage */ + FMODIFIER_TYPE_MODNAME, /* type */ + sizeof(FMod_ModName), /* size */ + FMI_TYPE_SOME_ACTION, /* action type */ + FMI_REQUIRES_SOME_REQUIREMENT, /* requirements */ + "Modifier Name", /* name */ + "FMod_ModName", /* struct name */ + fcm_modname_free, /* free data */ + fcm_modname_relink, /* relink data */ + fcm_modname_copy, /* copy data */ + fcm_modname_new_data, /* new data */ + fcm_modname_verify, /* verify */ + fcm_modname_time, /* evaluate time */ + fcm_modname_evaluate, /* evaluate */ + fcm_modname_time_storage, /* evaluate time with storage */ + fcm_modname_evaluate_storage, /* evaluate with storage */ }; #endif diff --git a/source/blender/blenkernel/intern/ipo.c b/source/blender/blenkernel/intern/ipo.c index 8f3b1fed692..c2c8fb78a32 100644 --- a/source/blender/blenkernel/intern/ipo.c +++ b/source/blender/blenkernel/intern/ipo.c @@ -235,22 +235,28 @@ static const char *ob_adrcodes_to_paths(int adrcode, int *array_index) return "color"; #if 0 case OB_PD_FSTR: - if (ob->pd) poin = &(ob->pd->f_strength); + if (ob->pd) + poin = &(ob->pd->f_strength); break; case OB_PD_FFALL: - if (ob->pd) poin = &(ob->pd->f_power); + if (ob->pd) + poin = &(ob->pd->f_power); break; case OB_PD_SDAMP: - if (ob->pd) poin = &(ob->pd->pdef_damp); + if (ob->pd) + poin = &(ob->pd->pdef_damp); break; case OB_PD_RDAMP: - if (ob->pd) poin = &(ob->pd->pdef_rdamp); + if (ob->pd) + poin = &(ob->pd->pdef_rdamp); break; case OB_PD_PERM: - if (ob->pd) poin = &(ob->pd->pdef_perm); + if (ob->pd) + poin = &(ob->pd->pdef_perm); break; case OB_PD_FMAXD: - if (ob->pd) poin = &(ob->pd->maxdist); + if (ob->pd) + poin = &(ob->pd->maxdist); break; #endif } @@ -414,31 +420,44 @@ static const char *mtex_adrcodes_to_paths(int adrcode, int *UNUSED(array_index)) switch (adrcode) { #if 0 // XXX these are not wrapped in RNA yet! case MAP_OFS_X: - poin = &(mtex->ofs[0]); break; + poin = &(mtex->ofs[0]); + break; case MAP_OFS_Y: - poin = &(mtex->ofs[1]); break; + poin = &(mtex->ofs[1]); + break; case MAP_OFS_Z: - poin = &(mtex->ofs[2]); break; + poin = &(mtex->ofs[2]); + break; case MAP_SIZE_X: - poin = &(mtex->size[0]); break; + poin = &(mtex->size[0]); + break; case MAP_SIZE_Y: - poin = &(mtex->size[1]); break; + poin = &(mtex->size[1]); + break; case MAP_SIZE_Z: - poin = &(mtex->size[2]); break; + poin = &(mtex->size[2]); + break; case MAP_R: - poin = &(mtex->r); break; + poin = &(mtex->r); + break; case MAP_G: - poin = &(mtex->g); break; + poin = &(mtex->g); + break; case MAP_B: - poin = &(mtex->b); break; + poin = &(mtex->b); + break; case MAP_DVAR: - poin = &(mtex->def_var); break; + poin = &(mtex->def_var); + break; case MAP_COLF: - poin = &(mtex->colfac); break; + poin = &(mtex->colfac); + break; case MAP_NORF: - poin = &(mtex->norfac); break; + poin = &(mtex->norfac); + break; case MAP_VARF: - poin = &(mtex->varfac); break; + poin = &(mtex->varfac); + break; #endif case MAP_DISP: prop = "warp_factor"; @@ -659,9 +678,11 @@ static const char *camera_adrcodes_to_paths(int adrcode, int *array_index) #if 0 // XXX these are not defined in RNA case CAM_YF_APERT: - poin = &(ca->YF_aperture); break; + poin = &(ca->YF_aperture); + break; case CAM_YF_FDIST: - poin = &(ca->dof_distance); break; + poin = &(ca->dof_distance); + break; #endif // XXX these are not defined in RNA case CAM_SHIFT_X: @@ -837,22 +858,28 @@ static const char *particle_adrcodes_to_paths(int adrcode, int *array_index) * as the similar object forces */ #if 0 case PART_PD_FSTR: - if (part->pd) poin = &(part->pd->f_strength); + if (part->pd) + poin = &(part->pd->f_strength); break; case PART_PD_FFALL: - if (part->pd) poin = &(part->pd->f_power); + if (part->pd) + poin = &(part->pd->f_power); break; case PART_PD_FMAXD: - if (part->pd) poin = &(part->pd->maxdist); + if (part->pd) + poin = &(part->pd->maxdist); break; case PART_PD2_FSTR: - if (part->pd2) poin = &(part->pd2->f_strength); + if (part->pd2) + poin = &(part->pd2->f_strength); break; case PART_PD2_FFALL: - if (part->pd2) poin = &(part->pd2->f_power); + if (part->pd2) + poin = &(part->pd2->f_power); break; case PART_PD2_FMAXD: - if (part->pd2) poin = &(part->pd2->maxdist); + if (part->pd2) + poin = &(part->pd2->maxdist); break; #endif } diff --git a/source/blender/blenkernel/intern/library_query.c b/source/blender/blenkernel/intern/library_query.c index 7152c9786fb..a87f8a4969a 100644 --- a/source/blender/blenkernel/intern/library_query.c +++ b/source/blender/blenkernel/intern/library_query.c @@ -1240,10 +1240,16 @@ static int foreach_libblock_id_users_callback(void *user_data, if (*id_p == iter->id) { #if 0 - printf("%s uses %s (refcounted: %d, userone: %d, used_one: %d, used_one_active: %d, indirect_usage: %d)\n", - iter->curr_id->name, iter->id->name, (cb_flag & IDWALK_USER) ? 1 : 0, (cb_flag & IDWALK_USER_ONE) ? 1 : 0, - (iter->id->tag & LIB_TAG_EXTRAUSER) ? 1 : 0, (iter->id->tag & LIB_TAG_EXTRAUSER_SET) ? 1 : 0, - (cb_flag & IDWALK_INDIRECT_USAGE) ? 1 : 0); + printf( + "%s uses %s (refcounted: %d, userone: %d, used_one: %d, used_one_active: %d, " + "indirect_usage: %d)\n", + iter->curr_id->name, + iter->id->name, + (cb_flag & IDWALK_USER) ? 1 : 0, + (cb_flag & IDWALK_USER_ONE) ? 1 : 0, + (iter->id->tag & LIB_TAG_EXTRAUSER) ? 1 : 0, + (iter->id->tag & LIB_TAG_EXTRAUSER_SET) ? 1 : 0, + (cb_flag & IDWALK_INDIRECT_USAGE) ? 1 : 0); #endif if (cb_flag & IDWALK_CB_INDIRECT_USAGE) { iter->count_indirect++; diff --git a/source/blender/blenkernel/intern/mask_evaluate.c b/source/blender/blenkernel/intern/mask_evaluate.c index 2b84c1f32c1..d3e43a60565 100644 --- a/source/blender/blenkernel/intern/mask_evaluate.c +++ b/source/blender/blenkernel/intern/mask_evaluate.c @@ -879,7 +879,8 @@ void BKE_mask_layer_evaluate_animation(MaskLayer *masklay, const float ctime) __func__, (int)ctime, BLI_listbase_count(&masklay->splines_shapes), - masklay_shape_a->frame, masklay_shape_b->frame); + masklay_shape_a->frame, + masklay_shape_b->frame); #endif BKE_mask_layer_shape_to_mask_interp( masklay, masklay_shape_a, masklay_shape_b, (ctime - masklay_shape_a->frame) / w); diff --git a/source/blender/blenkernel/intern/mask_rasterize.c b/source/blender/blenkernel/intern/mask_rasterize.c index 24137b680ba..0f5fd89d833 100644 --- a/source/blender/blenkernel/intern/mask_rasterize.c +++ b/source/blender/blenkernel/intern/mask_rasterize.c @@ -1212,7 +1212,9 @@ void BKE_maskrasterize_handle_init(MaskRasterHandle *mr_handle, /* 2D ray test */ #if 0 static float maskrasterize_layer_z_depth_tri(const float pt[2], - const float v1[3], const float v2[3], const float v3[3]) + const float v1[3], + const float v2[3], + const float v3[3]) { float w[3]; barycentric_weights_v2(v1, v2, v3, pt, w); @@ -1240,10 +1242,7 @@ static float maskrasterize_layer_isect(unsigned int *face, #if 0 /* not essential but avoids unneeded extra lookups */ - if ((cos[0][2] < dist_orig) || - (cos[1][2] < dist_orig) || - (cos[2][2] < dist_orig)) - { + if ((cos[0][2] < dist_orig) || (cos[1][2] < dist_orig) || (cos[2][2] < dist_orig)) { if (isect_point_tri_v2_cw(xy, cos[face[0]], cos[face[1]], cos[face[2]])) { /* we know all tris are close for now */ return maskrasterize_layer_z_depth_tri(xy, cos[face[0]], cos[face[1]], cos[face[2]]); diff --git a/source/blender/blenkernel/intern/mesh_evaluate.c b/source/blender/blenkernel/intern/mesh_evaluate.c index 2ef1a009321..3982339d501 100644 --- a/source/blender/blenkernel/intern/mesh_evaluate.c +++ b/source/blender/blenkernel/intern/mesh_evaluate.c @@ -1119,7 +1119,7 @@ static void split_loop_nor_fan_do(LoopSplitTaskDataCommon *common_data, LoopSpli MLoopNorSpace *lnor_space = data->lnor_space; #if 0 /* Not needed for 'fan' loops. */ - float (*lnor)[3] = data->lnor; + float(*lnor)[3] = data->lnor; #endif const MLoop *ml_curr = data->ml_curr; const MLoop *ml_prev = data->ml_prev; @@ -1537,7 +1537,7 @@ static void loop_split_generator(TaskPool *pool, LoopSplitTaskDataCommon *common data->ml_curr_index = ml_curr_index; #if 0 /* Not needed for 'single' loop. */ data->ml_prev_index = ml_prev_index; - data->e2l_prev = NULL; /* Tag as 'single' task. */ + data->e2l_prev = NULL; /* Tag as 'single' task. */ #endif data->mp_index = mp_index; if (lnors_spacearr) { diff --git a/source/blender/blenkernel/intern/pbvh_bmesh.c b/source/blender/blenkernel/intern/pbvh_bmesh.c index c007d5e3df7..40172a4778c 100644 --- a/source/blender/blenkernel/intern/pbvh_bmesh.c +++ b/source/blender/blenkernel/intern/pbvh_bmesh.c @@ -431,7 +431,6 @@ static int pbvh_bmesh_node_offset_from_elem(PBVH *bvh, BMElem *ele) BLI_assert(ele->head.htype == BM_FACE); return bvh->cd_face_node_offset; } - } static int pbvh_bmesh_node_index_from_elem(PBVH *bvh, void *key) @@ -543,7 +542,7 @@ static int pbvh_bmesh_node_vert_use_count(PBVH *bvh, PBVHNode *node, BMVert *v) BMFace *f; int count = 0; - BM_FACES_OF_VERT_ITER_BEGIN(f, v) { + BM_FACES_OF_VERT_ITER_BEGIN (f, v) { PBVHNode *f_node = pbvh_bmesh_node_from_face(bvh, f); if (f_node == node) { count++; @@ -2105,18 +2104,14 @@ static void pbvh_bmesh_print(PBVH *bvh) BMIter iter; BMFace *f; - BM_ITER_MESH(f, &iter, bvh->bm, BM_FACES_OF_MESH) { - fprintf(stderr, " %d -> %d\n", - BM_elem_index_get(f), - pbvh_bmesh_node_index_from_face(bvh, f)); + BM_ITER_MESH (f, &iter, bvh->bm, BM_FACES_OF_MESH) { + fprintf(stderr, " %d -> %d\n", BM_elem_index_get(f), pbvh_bmesh_node_index_from_face(bvh, f)); } fprintf(stderr, "bm_vert_to_node:\n"); BMVert *v; - BM_ITER_MESH(v, &iter, bvh->bm, BM_FACES_OF_MESH) { - fprintf(stderr, " %d -> %d\n", - BM_elem_index_get(v), - pbvh_bmesh_node_index_from_vert(bvh, v)); + BM_ITER_MESH (v, &iter, bvh->bm, BM_FACES_OF_MESH) { + fprintf(stderr, " %d -> %d\n", BM_elem_index_get(v), pbvh_bmesh_node_index_from_vert(bvh, v)); } for (int n = 0; n < bvh->totnode; n++) { @@ -2127,16 +2122,13 @@ static void pbvh_bmesh_print(PBVH *bvh) GSetIterator gs_iter; fprintf(stderr, "node %d\n faces:\n", n); GSET_ITER (gs_iter, node->bm_faces) - fprintf(stderr, " %d\n", - BM_elem_index_get((BMFace *)BLI_gsetIterator_getKey(&gs_iter))); + fprintf(stderr, " %d\n", BM_elem_index_get((BMFace *)BLI_gsetIterator_getKey(&gs_iter))); fprintf(stderr, " unique verts:\n"); GSET_ITER (gs_iter, node->bm_unique_verts) - fprintf(stderr, " %d\n", - BM_elem_index_get((BMVert *)BLI_gsetIterator_getKey(&gs_iter))); + fprintf(stderr, " %d\n", BM_elem_index_get((BMVert *)BLI_gsetIterator_getKey(&gs_iter))); fprintf(stderr, " other verts:\n"); GSET_ITER (gs_iter, node->bm_other_verts) - fprintf(stderr, " %d\n", - BM_elem_index_get((BMVert *)BLI_gsetIterator_getKey(&gs_iter))); + fprintf(stderr, " %d\n", BM_elem_index_get((BMVert *)BLI_gsetIterator_getKey(&gs_iter))); } } diff --git a/source/blender/blenkernel/intern/pointcache.c b/source/blender/blenkernel/intern/pointcache.c index 2d3914090b1..1d0764d1f94 100644 --- a/source/blender/blenkernel/intern/pointcache.c +++ b/source/blender/blenkernel/intern/pointcache.c @@ -1838,9 +1838,7 @@ static bool foreach_object_particle_ptcache(Object *object, } /* Hair needs to be included in id-list for cache edit mode to work. */ #if 0 - if ((psys->part->type == PART_HAIR) && - (psys->flag & PSYS_HAIR_DYNAMICS) == 0) - { + if ((psys->part->type == PART_HAIR) && (psys->flag & PSYS_HAIR_DYNAMICS) == 0) { continue; } #endif diff --git a/source/blender/blenkernel/intern/sequencer.c b/source/blender/blenkernel/intern/sequencer.c index 4af06606ef0..4f50dde4bdb 100644 --- a/source/blender/blenkernel/intern/sequencer.c +++ b/source/blender/blenkernel/intern/sequencer.c @@ -121,12 +121,23 @@ SequencerDrawView sequencer_view3d_cb = NULL; /* NULL in background mode */ #if 0 /* unused function */ static void printf_strip(Sequence *seq) { - fprintf(stderr, "name: '%s', len:%d, start:%d, (startofs:%d, endofs:%d), " + fprintf(stderr, + "name: '%s', len:%d, start:%d, (startofs:%d, endofs:%d), " "(startstill:%d, endstill:%d), machine:%d, (startdisp:%d, enddisp:%d)\n", - seq->name, seq->len, seq->start, seq->startofs, seq->endofs, seq->startstill, seq->endstill, seq->machine, - seq->startdisp, seq->enddisp); - - fprintf(stderr, "\tseq_tx_set_final_left: %d %d\n\n", seq_tx_get_final_left(seq, 0), + seq->name, + seq->len, + seq->start, + seq->startofs, + seq->endofs, + seq->startstill, + seq->endstill, + seq->machine, + seq->startdisp, + seq->enddisp); + + fprintf(stderr, + "\tseq_tx_set_final_left: %d %d\n\n", + seq_tx_get_final_left(seq, 0), seq_tx_get_final_right(seq, 0)); } #endif diff --git a/source/blender/blenkernel/intern/softbody.c b/source/blender/blenkernel/intern/softbody.c index ba7e26e817a..65ad1c483c3 100644 --- a/source/blender/blenkernel/intern/softbody.c +++ b/source/blender/blenkernel/intern/softbody.c @@ -1804,35 +1804,36 @@ static void dfdx_spring(int ia, int ic, int op, float dir[3], float L, float len float m, delta_ij; int i, j; if (L < len) { - for (i=0;i<3;i++) { - for (j=0;j<3;j++) { - delta_ij = (i==j ? (1.0f): (0.0f)); - m=factor*(dir[i]*dir[j] + (1-L/len)*(delta_ij - dir[i]*dir[j])); - EIG_linear_solver_matrix_add(ia+i, op+ic+j, m); + for (i = 0; i < 3; i++) { + for (j = 0; j < 3; j++) { + delta_ij = (i == j ? (1.0f) : (0.0f)); + m = factor * (dir[i] * dir[j] + (1 - L / len) * (delta_ij - dir[i] * dir[j])); + EIG_linear_solver_matrix_add(ia + i, op + ic + j, m); } } } else { - for (i=0;i<3;i++) { - for (j=0;j<3;j++) { - m=factor*dir[i]*dir[j]; - EIG_linear_solver_matrix_add(ia+i, op+ic+j, m); + for (i = 0; i < 3; i++) { + for (j = 0; j < 3; j++) { + m = factor * dir[i] * dir[j]; + EIG_linear_solver_matrix_add(ia + i, op + ic + j, m); } } } } - static void dfdx_goal(int ia, int ic, int op, float factor) { int i; - for (i=0;i<3;i++) EIG_linear_solver_matrix_add(ia+i, op+ic+i, factor); + for (i = 0; i < 3; i++) + EIG_linear_solver_matrix_add(ia + i, op + ic + i, factor); } static void dfdv_goal(int ia, int ic, float factor) { int i; - for (i=0;i<3;i++) EIG_linear_solver_matrix_add(ia+i, ic+i, factor); + for (i = 0; i < 3; i++) + EIG_linear_solver_matrix_add(ia + i, ic + i, factor); } #endif /* if 0 */ @@ -1852,16 +1853,16 @@ static void sb_spring_force( bp1 = &sb->bpoint[bs->v1]; bp2 = &sb->bpoint[bs->v2]; #if 0 /* UNUSED */ - ia =3*bs->v1; - ic =3*bs->v2; + ia = 3 * bs->v1; + ic = 3 * bs->v2; #endif } else if (bpi == bs->v2) { bp1 = &sb->bpoint[bs->v2]; bp2 = &sb->bpoint[bs->v1]; #if 0 /* UNUSED */ - ia =3*bs->v2; - ic =3*bs->v1; + ia = 3 * bs->v2; + ic = 3 * bs->v1; #endif } else { @@ -2284,8 +2285,10 @@ static void softbody_apply_forces(Object *ob, float forcetime, int mode, float * /* old one with homogeneous masses */ /* claim a minimum mass for vertex */ #if 0 - if (sb->nodemass > 0.009999f) timeovermass = forcetime / sb->nodemass; - else timeovermass = forcetime / 0.009999f; + if (sb->nodemass > 0.009999f) + timeovermass = forcetime / sb->nodemass; + else + timeovermass = forcetime / 0.009999f; #endif for (a = sb->totpoint, bp = sb->bpoint; a > 0; a--, bp++) { @@ -2339,11 +2342,11 @@ static void softbody_apply_forces(Object *ob, float forcetime, int mode, float * /* the freezer coming sooner or later */ #if 0 - if ((dot_v3v3(dx, dx)force, bp->force)frozen /=2; + if ((dot_v3v3(dx, dx) < freezeloc) && (dot_v3v3(bp->force, bp->force) < freezeforce)) { + bp->frozen /= 2; } else { - bp->frozen = min_ff(bp->frozen*1.05f, 1.0f); + bp->frozen = min_ff(bp->frozen * 1.05f, 1.0f); } mul_v3_fl(dx, bp->frozen); #endif @@ -2417,73 +2420,72 @@ static void softbody_restore_prev_step(Object *ob) #if 0 static void softbody_store_step(Object *ob) { - SoftBody *sb= ob->soft; /* is supposed to be there*/ + SoftBody *sb = ob->soft; /* is supposed to be there*/ BodyPoint *bp; int a; - for (a=sb->totpoint, bp= sb->bpoint; a>0; a--, bp++) { + for (a = sb->totpoint, bp = sb->bpoint; a > 0; a--, bp++) { copy_v3_v3(bp->prevvec, bp->vec); copy_v3_v3(bp->prevpos, bp->pos); } } - /* used by predictors and correctors */ static void softbody_store_state(Object *ob, float *ppos, float *pvel) { - SoftBody *sb= ob->soft; /* is supposed to be there*/ + SoftBody *sb = ob->soft; /* is supposed to be there*/ BodyPoint *bp; int a; - float *pp=ppos, *pv=pvel; + float *pp = ppos, *pv = pvel; - for (a=sb->totpoint, bp= sb->bpoint; a>0; a--, bp++) { + for (a = sb->totpoint, bp = sb->bpoint; a > 0; a--, bp++) { copy_v3_v3(pv, bp->vec); - pv+=3; + pv += 3; copy_v3_v3(pp, bp->pos); - pp+=3; + pp += 3; } } /* used by predictors and correctors */ static void softbody_retrieve_state(Object *ob, float *ppos, float *pvel) { - SoftBody *sb= ob->soft; /* is supposed to be there*/ + SoftBody *sb = ob->soft; /* is supposed to be there*/ BodyPoint *bp; int a; - float *pp=ppos, *pv=pvel; + float *pp = ppos, *pv = pvel; - for (a=sb->totpoint, bp= sb->bpoint; a>0; a--, bp++) { + for (a = sb->totpoint, bp = sb->bpoint; a > 0; a--, bp++) { copy_v3_v3(bp->vec, pv); - pv+=3; + pv += 3; copy_v3_v3(bp->pos, pp); - pp+=3; + pp += 3; } } /* used by predictors and correctors */ static void softbody_swap_state(Object *ob, float *ppos, float *pvel) { - SoftBody *sb= ob->soft; /* is supposed to be there*/ + SoftBody *sb = ob->soft; /* is supposed to be there*/ BodyPoint *bp; int a; - float *pp=ppos, *pv=pvel; + float *pp = ppos, *pv = pvel; float temp[3]; - for (a=sb->totpoint, bp= sb->bpoint; a>0; a--, bp++) { + for (a = sb->totpoint, bp = sb->bpoint; a > 0; a--, bp++) { copy_v3_v3(temp, bp->vec); copy_v3_v3(bp->vec, pv); copy_v3_v3(pv, temp); - pv+=3; + pv += 3; copy_v3_v3(temp, bp->pos); copy_v3_v3(bp->pos, pp); copy_v3_v3(pp, temp); - pp+=3; + pp += 3; } } #endif diff --git a/source/blender/blenkernel/intern/studiolight.c b/source/blender/blenkernel/intern/studiolight.c index 7a95ec3055e..df48e505f6f 100644 --- a/source/blender/blenkernel/intern/studiolight.c +++ b/source/blender/blenkernel/intern/studiolight.c @@ -485,12 +485,24 @@ static void studiolight_calculate_radiance_cubemap_buffers(StudioLight *sl) NULL, colbuf, STUDIOLIGHT_RADIANCE_CUBEMAP_SIZE, STUDIOLIGHT_RADIANCE_CUBEMAP_SIZE); #if 0 - IMB_saveiff(sl->radiance_cubemap_buffers[STUDIOLIGHT_X_POS], "/tmp/studiolight_radiance_left.png", IB_rectfloat); - IMB_saveiff(sl->radiance_cubemap_buffers[STUDIOLIGHT_X_NEG], "/tmp/studiolight_radiance_right.png", IB_rectfloat); - IMB_saveiff(sl->radiance_cubemap_buffers[STUDIOLIGHT_Y_POS], "/tmp/studiolight_radiance_front.png", IB_rectfloat); - IMB_saveiff(sl->radiance_cubemap_buffers[STUDIOLIGHT_Y_NEG], "/tmp/studiolight_radiance_back.png", IB_rectfloat); - IMB_saveiff(sl->radiance_cubemap_buffers[STUDIOLIGHT_Z_POS], "/tmp/studiolight_radiance_bottom.png", IB_rectfloat); - IMB_saveiff(sl->radiance_cubemap_buffers[STUDIOLIGHT_Z_NEG], "/tmp/studiolight_radiance_top.png", IB_rectfloat); + IMB_saveiff(sl->radiance_cubemap_buffers[STUDIOLIGHT_X_POS], + "/tmp/studiolight_radiance_left.png", + IB_rectfloat); + IMB_saveiff(sl->radiance_cubemap_buffers[STUDIOLIGHT_X_NEG], + "/tmp/studiolight_radiance_right.png", + IB_rectfloat); + IMB_saveiff(sl->radiance_cubemap_buffers[STUDIOLIGHT_Y_POS], + "/tmp/studiolight_radiance_front.png", + IB_rectfloat); + IMB_saveiff(sl->radiance_cubemap_buffers[STUDIOLIGHT_Y_NEG], + "/tmp/studiolight_radiance_back.png", + IB_rectfloat); + IMB_saveiff(sl->radiance_cubemap_buffers[STUDIOLIGHT_Z_POS], + "/tmp/studiolight_radiance_bottom.png", + IB_rectfloat); + IMB_saveiff(sl->radiance_cubemap_buffers[STUDIOLIGHT_Z_NEG], + "/tmp/studiolight_radiance_top.png", + IB_rectfloat); #endif MEM_freeN(colbuf); } diff --git a/source/blender/blenkernel/intern/text.c b/source/blender/blenkernel/intern/text.c index ef4b9d95324..930f9ac5ee8 100644 --- a/source/blender/blenkernel/intern/text.c +++ b/source/blender/blenkernel/intern/text.c @@ -1563,7 +1563,8 @@ static void dump_buffer(TextUndoBuf *utxt) { int i = 0; - while (i++ < utxt->undo_pos) printf("%d: %d %c\n", i, utxt->buf[i], utxt->buf[i]); + while (i++ < utxt->undo_pos) + printf("%d: %d %c\n", i, utxt->buf[i], utxt->buf[i]); } /* Note: this function is outdated and must be updated if needed for future use */ @@ -1646,27 +1647,38 @@ void txt_print_undo(Text *text) i++; printf(" - Char is "); switch (op) { - case UNDO_INSERT_1: case UNDO_BS_1: case UNDO_DEL_1: + case UNDO_INSERT_1: + case UNDO_BS_1: + case UNDO_DEL_1: printf("%c", utxt->buf[i]); i++; break; - case UNDO_INSERT_2: case UNDO_BS_2: case UNDO_DEL_2: + case UNDO_INSERT_2: + case UNDO_BS_2: + case UNDO_DEL_2: printf("%c%c", utxt->buf[i], utxt->buf[i + 1]); i += 2; break; - case UNDO_INSERT_3: case UNDO_BS_3: case UNDO_DEL_3: + case UNDO_INSERT_3: + case UNDO_BS_3: + case UNDO_DEL_3: printf("%c%c%c", utxt->buf[i], utxt->buf[i + 1], utxt->buf[i + 2]); i += 3; break; - case UNDO_INSERT_4: case UNDO_BS_4: case UNDO_DEL_4: - { + case UNDO_INSERT_4: + case UNDO_BS_4: + case UNDO_DEL_4: { unsigned int uc; char c[BLI_UTF8_MAX + 1]; size_t c_len; - uc = utxt->buf[i]; i++; - uc = uc + (utxt->buf[i] << 8); i++; - uc = uc + (utxt->buf[i] << 16); i++; - uc = uc + (utxt->buf[i] << 24); i++; + uc = utxt->buf[i]; + i++; + uc = uc + (utxt->buf[i] << 8); + i++; + uc = uc + (utxt->buf[i] << 16); + i++; + uc = uc + (utxt->buf[i] << 24); + i++; c_len = BLI_str_utf8_from_unicode(uc, c); c[c_len] = '\0'; puts(c); @@ -1677,49 +1689,70 @@ void txt_print_undo(Text *text) else if (op == UNDO_DBLOCK || op == UNDO_IBLOCK) { i++; - linep = utxt->buf[i]; i++; - linep = linep + (utxt->buf[i] << 8); i++; - linep = linep + (utxt->buf[i] << 16); i++; - linep = linep + (utxt->buf[i] << 24); i++; + linep = utxt->buf[i]; + i++; + linep = linep + (utxt->buf[i] << 8); + i++; + linep = linep + (utxt->buf[i] << 16); + i++; + linep = linep + (utxt->buf[i] << 24); + i++; printf(" (length %d) <", linep); while (linep > 0) { putchar(utxt->buf[i]); - linep--; i++; + linep--; + i++; } - linep = utxt->buf[i]; i++; - linep = linep + (utxt->buf[i] << 8); i++; - linep = linep + (utxt->buf[i] << 16); i++; - linep = linep + (utxt->buf[i] << 24); i++; + linep = utxt->buf[i]; + i++; + linep = linep + (utxt->buf[i] << 8); + i++; + linep = linep + (utxt->buf[i] << 16); + i++; + linep = linep + (utxt->buf[i] << 24); + i++; printf("> (%d)", linep); } else if (op == UNDO_INDENT || op == UNDO_UNINDENT) { i++; - charp = utxt->buf[i]; i++; - charp = charp + (utxt->buf[i] << 8); i++; + charp = utxt->buf[i]; + i++; + charp = charp + (utxt->buf[i] << 8); + i++; - linep = utxt->buf[i]; i++; - linep = linep + (utxt->buf[i] << 8); i++; - linep = linep + (utxt->buf[i] << 16); i++; - linep = linep + (utxt->buf[i] << 24); i++; + linep = utxt->buf[i]; + i++; + linep = linep + (utxt->buf[i] << 8); + i++; + linep = linep + (utxt->buf[i] << 16); + i++; + linep = linep + (utxt->buf[i] << 24); + i++; printf("to <%d, %d> ", linep, charp); - charp = utxt->buf[i]; i++; - charp = charp + (utxt->buf[i] << 8); i++; + charp = utxt->buf[i]; + i++; + charp = charp + (utxt->buf[i] << 8); + i++; - linep = utxt->buf[i]; i++; - linep = linep + (utxt->buf[i] << 8); i++; - linep = linep + (utxt->buf[i] << 16); i++; - linep = linep + (utxt->buf[i] << 24); i++; + linep = utxt->buf[i]; + i++; + linep = linep + (utxt->buf[i] << 8); + i++; + linep = linep + (utxt->buf[i] << 16); + i++; + linep = linep + (utxt->buf[i] << 24); + i++; printf("from <%d, %d>", linep, charp); } - printf(" %d\n", i); + printf(" %d\n", i); i++; } } diff --git a/source/blender/blenlib/BLI_fileops.h b/source/blender/blenlib/BLI_fileops.h index 7787ca4cdb5..d8daa81b58d 100644 --- a/source/blender/blenlib/BLI_fileops.h +++ b/source/blender/blenlib/BLI_fileops.h @@ -51,8 +51,8 @@ int BLI_copy(const char *path, const char *to) ATTR_NONNULL(); int BLI_rename(const char *from, const char *to) ATTR_NONNULL(); int BLI_delete(const char *path, bool dir, bool recursive) ATTR_NONNULL(); #if 0 /* Unused */ -int BLI_move(const char *path, const char *to) ATTR_NONNULL(); -int BLI_create_symlink(const char *path, const char *to) ATTR_NONNULL(); +int BLI_move(const char *path, const char *to) ATTR_NONNULL(); +int BLI_create_symlink(const char *path, const char *to) ATTR_NONNULL(); #endif /* keep in sync with the definition of struct direntry in BLI_fileops_types.h */ @@ -113,7 +113,7 @@ bool BLI_file_is_writable(const char *file) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL bool BLI_file_touch(const char *file) ATTR_NONNULL(); #if 0 /* UNUSED */ -int BLI_file_gzip(const char *from, const char *to) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(); +int BLI_file_gzip(const char *from, const char *to) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(); #endif char *BLI_file_ungzip_to_mem(const char *from_file, int *r_size) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(); diff --git a/source/blender/blenlib/intern/BLI_mempool.c b/source/blender/blenlib/intern/BLI_mempool.c index 0f65f8ecbf0..4860fa6c669 100644 --- a/source/blender/blenlib/intern/BLI_mempool.c +++ b/source/blender/blenlib/intern/BLI_mempool.c @@ -608,11 +608,9 @@ static void *bli_mempool_iternext(BLI_mempool_iter *iter) if (iter->curchunk == NULL) { return ret; } - if (atomic_cas_ptr( - (void **)iter->curchunk_threaded_shared, - iter->curchunk, - iter->curchunk->next) == iter->curchunk) - { + if (atomic_cas_ptr((void **)iter->curchunk_threaded_shared, + iter->curchunk, + iter->curchunk->next) == iter->curchunk) { break; } } diff --git a/source/blender/blenlib/intern/fileops.c b/source/blender/blenlib/intern/fileops.c index 9e07b4d2836..f8a34404cc7 100644 --- a/source/blender/blenlib/intern/fileops.c +++ b/source/blender/blenlib/intern/fileops.c @@ -85,7 +85,7 @@ int BLI_file_gzip(const char *from, const char *to) break; } else if (readsize == 0) - break; /* done reading */ + break; /* done reading */ if (gzwrite(gzfile, buffer, readsize) <= 0) { rval = -1; /* error happened in writing */ diff --git a/source/blender/blenlib/intern/math_geom.c b/source/blender/blenlib/intern/math_geom.c index 7d7ff3f450f..af0a66503f2 100644 --- a/source/blender/blenlib/intern/math_geom.c +++ b/source/blender/blenlib/intern/math_geom.c @@ -828,14 +828,9 @@ void dist_squared_to_projected_aabb_precalc(struct DistProjectedAABBPrecalc *pre float projmat_trans[4][4]; transpose_m4_m4(projmat_trans, projmat); if (!isect_plane_plane_plane_v3( - projmat_trans[0], projmat_trans[1], projmat_trans[3], - precalc->ray_origin)) - { + projmat_trans[0], projmat_trans[1], projmat_trans[3], precalc->ray_origin)) { /* Orthographic projection. */ - isect_plane_plane_v3( - px, py, - precalc->ray_origin, - precalc->ray_direction); + isect_plane_plane_v3(px, py, precalc->ray_origin, precalc->ray_direction); } else { /* Perspective projection. */ @@ -1908,8 +1903,7 @@ bool isect_ray_tri_watertight_v3(const float ray_origin[3], * otherwise we won't match any of the other intersect functions here... * which would be confusing */ #if 0 - || - (sign_T > *r_lambda * xor_signmask(det, sign_mask)) + || (sign_T > *r_lambda * xor_signmask(det, sign_mask)) #endif ) { return false; @@ -1945,10 +1939,14 @@ bool isect_ray_tri_watertight_v3_simple(const float ray_origin[3], * A version of #isect_ray_tri_v3 which takes a threshold argument * so rays slightly outside the triangle to be considered as intersecting. */ -bool isect_ray_tri_threshold_v3( - const float ray_origin[3], const float ray_direction[3], - const float v0[3], const float v1[3], const float v2[3], - float *r_lambda, float r_uv[2], const float threshold) +bool isect_ray_tri_threshold_v3(const float ray_origin[3], + const float ray_direction[3], + const float v0[3], + const float v1[3], + const float v2[3], + float *r_lambda, + float r_uv[2], + const float threshold) { const float epsilon = 0.00000001f; float p[3], s[3], e1[3], e2[3], q[3]; @@ -1960,14 +1958,16 @@ bool isect_ray_tri_threshold_v3( cross_v3_v3v3(p, ray_direction, e2); a = dot_v3v3(e1, p); - if ((a > -epsilon) && (a < epsilon)) return false; + if ((a > -epsilon) && (a < epsilon)) + return false; f = 1.0f / a; sub_v3_v3v3(s, ray_origin, v0); cross_v3_v3v3(q, s, e1); *r_lambda = f * dot_v3v3(e2, q); - if ((*r_lambda < 0.0f)) return false; + if ((*r_lambda < 0.0f)) + return false; u = f * dot_v3v3(s, p); v = f * dot_v3v3(ray_direction, q); @@ -1978,13 +1978,19 @@ bool isect_ray_tri_threshold_v3( dv = v - t; } else { - if (u < 0) du = u; - else if (u > 1) du = u - 1; - else du = 0.0f; + if (u < 0) + du = u; + else if (u > 1) + du = u - 1; + else + du = 0.0f; - if (v < 0) dv = v; - else if (v > 1) dv = v - 1; - else dv = 0.0f; + if (v < 0) + dv = v; + else if (v > 1) + dv = v - 1; + else + dv = 0.0f; } mul_v3_fl(e1, du); @@ -5212,20 +5218,20 @@ typedef union { static vFloat vec_splat_float(float val) { - return (vFloat) {val, val, val, val}; + return (vFloat){val, val, val, val}; } static float ff_quad_form_factor(float *p, float *n, float *q0, float *q1, float *q2, float *q3) { vFloat vcos, rlen, vrx, vry, vrz, vsrx, vsry, vsrz, gx, gy, gz, vangle; - vUInt8 rotate = (vUInt8) {4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 0, 1, 2, 3}; + vUInt8 rotate = (vUInt8){4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 0, 1, 2, 3}; vFloatResult vresult; float result; /* compute r* */ - vrx = (vFloat) {q0[0], q1[0], q2[0], q3[0]} -vec_splat_float(p[0]); - vry = (vFloat) {q0[1], q1[1], q2[1], q3[1]} -vec_splat_float(p[1]); - vrz = (vFloat) {q0[2], q1[2], q2[2], q3[2]} -vec_splat_float(p[2]); + vrx = (vFloat){q0[0], q1[0], q2[0], q3[0]} - vec_splat_float(p[0]); + vry = (vFloat){q0[1], q1[1], q2[1], q3[1]} - vec_splat_float(p[1]); + vrz = (vFloat){q0[2], q1[2], q2[2], q3[2]} - vec_splat_float(p[2]); /* normalize r* */ rlen = vec_rsqrte(vrx * vrx + vry * vry + vrz * vrz + vec_splat_float(1e-16f)); @@ -5255,9 +5261,9 @@ static float ff_quad_form_factor(float *p, float *n, float *q0, float *q1, float vangle = vacosf(vcos); /* dot */ - vresult.v = (vec_splat_float(n[0]) * gx + - vec_splat_float(n[1]) * gy + - vec_splat_float(n[2]) * gz) * vangle; + vresult.v = (vec_splat_float(n[0]) * gx + vec_splat_float(n[1]) * gy + + vec_splat_float(n[2]) * gz) * + vangle; result = (vresult.f[0] + vresult.f[1] + vresult.f[2] + vresult.f[3]) * (0.5f / (float)M_PI); result = MAX2(result, 0.0f); diff --git a/source/blender/blenlib/intern/math_interp.c b/source/blender/blenlib/intern/math_interp.c index 6acfb538036..380603913f1 100644 --- a/source/blender/blenlib/intern/math_interp.c +++ b/source/blender/blenlib/intern/math_interp.c @@ -54,10 +54,8 @@ static float P(float k) static float P(float k) { return (float)(1.0f / 6.0f) * - (pow(MAX2(k + 2.0f, 0), 3.0f) - 4.0f * - pow(MAX2(k + 1.0f, 0), 3.0f) + 6.0f * - pow(MAX2(k, 0), 3.0f) - 4.0f * - pow(MAX2(k - 1.0f, 0), 3.0f)); + (pow(MAX2(k + 2.0f, 0), 3.0f) - 4.0f * pow(MAX2(k + 1.0f, 0), 3.0f) + + 6.0f * pow(MAX2(k, 0), 3.0f) - 4.0f * pow(MAX2(k - 1.0f, 0), 3.0f)); } #endif diff --git a/source/blender/blenloader/intern/readfile.c b/source/blender/blenloader/intern/readfile.c index e05edfdd44e..6acf0a76fa9 100644 --- a/source/blender/blenloader/intern/readfile.c +++ b/source/blender/blenloader/intern/readfile.c @@ -3724,7 +3724,8 @@ static void direct_link_nodetree(FileData *fd, bNodeTree *ntree) bNodeInstanceHash *new_previews = BKE_node_instance_hash_new("node previews"); bNodeInstanceHashIterator iter; - NODE_INSTANCE_HASH_ITER(iter, ntree->previews) { + NODE_INSTANCE_HASH_ITER(iter, ntree->previews) + { bNodePreview *preview = BKE_node_instance_hash_iterator_get_value(&iter); if (preview) { bNodePreview *new_preview = newimaadr(fd, preview); diff --git a/source/blender/blenloader/intern/versioning_270.c b/source/blender/blenloader/intern/versioning_270.c index df56809869f..69416f08205 100644 --- a/source/blender/blenloader/intern/versioning_270.c +++ b/source/blender/blenloader/intern/versioning_270.c @@ -1156,9 +1156,12 @@ void blo_do_versions_270(FileData *fd, Library *UNUSED(lib), Main *bmain) /* Copy over the settings stored in the GP datablock linked to the scene, for minimal disruption */ ts->gpencil_v3d_align = 0; - if (gpd->flag & GP_DATA_VIEWALIGN) ts->gpencil_v3d_align |= GP_PROJECT_VIEWSPACE; - if (gpd->flag & GP_DATA_DEPTH_VIEW) ts->gpencil_v3d_align |= GP_PROJECT_DEPTH_VIEW; - if (gpd->flag & GP_DATA_DEPTH_STROKE) ts->gpencil_v3d_align |= GP_PROJECT_DEPTH_STROKE; + if (gpd->flag & GP_DATA_VIEWALIGN) + ts->gpencil_v3d_align |= GP_PROJECT_VIEWSPACE; + if (gpd->flag & GP_DATA_DEPTH_VIEW) + ts->gpencil_v3d_align |= GP_PROJECT_DEPTH_VIEW; + if (gpd->flag & GP_DATA_DEPTH_STROKE) + ts->gpencil_v3d_align |= GP_PROJECT_DEPTH_STROKE; if (gpd->flag & GP_DATA_DEPTH_STROKE_ENDPOINTS) ts->gpencil_v3d_align |= GP_PROJECT_DEPTH_STROKE_ENDPOINTS; diff --git a/source/blender/bmesh/intern/bmesh_log.c b/source/blender/bmesh/intern/bmesh_log.c index 16a534b5e56..fd9439eb158 100644 --- a/source/blender/bmesh/intern/bmesh_log.c +++ b/source/blender/bmesh/intern/bmesh_log.c @@ -1125,11 +1125,9 @@ void bm_log_print(const BMLog *log, const char *description) int i; printf("%s:\n", description); - printf(" % 2d: [ initial ]%s\n", 0, - (!log->current_entry) ? current : ""); + printf(" % 2d: [ initial ]%s\n", 0, (!log->current_entry) ? current : ""); for (entry = log->entries.first, i = 1; entry; entry = entry->next, i++) { - printf(" % 2d: [%p]%s\n", i, entry, - (entry == log->current_entry) ? current : ""); + printf(" % 2d: [%p]%s\n", i, entry, (entry == log->current_entry) ? current : ""); } } #endif diff --git a/source/blender/bmesh/intern/bmesh_mesh.c b/source/blender/bmesh/intern/bmesh_mesh.c index 8d445d428b2..3673c299a0c 100644 --- a/source/blender/bmesh/intern/bmesh_mesh.c +++ b/source/blender/bmesh/intern/bmesh_mesh.c @@ -1026,19 +1026,24 @@ static void bm_mesh_loops_calc_normals_no_autosmooth(BMesh *bm, * Updates the loop normals of a mesh. Assumes vertex and face normals are valid (else call BM_mesh_normals_update() * first)! */ -void BM_mesh_loop_normals_update( - BMesh *bm, const bool use_split_normals, const float split_angle, float (*r_lnos)[3], - MLoopNorSpaceArray *r_lnors_spacearr, short (*clnors_data)[2], const int cd_loop_clnors_offset) +void BM_mesh_loop_normals_update(BMesh *bm, + const bool use_split_normals, + const float split_angle, + float (*r_lnos)[3], + MLoopNorSpaceArray *r_lnors_spacearr, + short (*clnors_data)[2], + const int cd_loop_clnors_offset) { const bool has_clnors = clnors_data || (cd_loop_clnors_offset != -1); if (use_split_normals) { - /* Tag smooth edges and set lnos from vnos when they might be completely smooth... + /* Tag smooth edges and set lnos from vnos when they might be completely smooth... * When using custom loop normals, disable the angle feature! */ - bm_mesh_edges_sharp_tag(bm, NULL, NULL, has_clnors ? (float)M_PI : split_angle, r_lnos); + bm_mesh_edges_sharp_tag(bm, NULL, NULL, has_clnors ? (float)M_PI : split_angle, r_lnos); - /* Finish computing lnos by accumulating face normals in each fan of faces defined by sharp edges. */ - bm_mesh_loops_calc_normals(bm, NULL, NULL, r_lnos, r_lnors_spacearr, clnors_data, cd_loop_clnors_offset); + /* Finish computing lnos by accumulating face normals in each fan of faces defined by sharp edges. */ + bm_mesh_loops_calc_normals( + bm, NULL, NULL, r_lnos, r_lnors_spacearr, clnors_data, cd_loop_clnors_offset); } else { BLI_assert(!r_lnors_spacearr); @@ -1839,8 +1844,13 @@ void BM_mesh_elem_index_validate( /* dirty may have been incorrectly set */ fprintf(stderr, - "Invalid Dirty: at %s, %s (%s), dirty flag was set but all index values are correct, '%s', '%s'\n", - location, func, type_names[i], msg_a, msg_b); + "Invalid Dirty: at %s, %s (%s), dirty flag was set but all index values are " + "correct, '%s', '%s'\n", + location, + func, + type_names[i], + msg_a, + msg_b); #endif } } @@ -1848,9 +1858,7 @@ void BM_mesh_elem_index_validate( #if 0 /* mostly annoying, even in debug mode */ # ifdef DEBUG if (is_any_error == 0) { - fprintf(stderr, - "Valid Index Success: at %s, %s, '%s', '%s'\n", - location, func, msg_a, msg_b); + fprintf(stderr, "Valid Index Success: at %s, %s, '%s', '%s'\n", location, func, msg_a, msg_b); } # endif #endif diff --git a/source/blender/bmesh/intern/bmesh_mods.c b/source/blender/bmesh/intern/bmesh_mods.c index 1075b3753da..606051ebefa 100644 --- a/source/blender/bmesh/intern/bmesh_mods.c +++ b/source/blender/bmesh/intern/bmesh_mods.c @@ -531,14 +531,15 @@ BMEdge *BM_vert_collapse_edge( /* in this case we want to keep all faces and not join them, * rather just get rid of the vertex - see bug [#28645] */ - BMVert *tv = BM_edge_other_vert(e_kill, v_kill); + BMVert *tv = BM_edge_other_vert(e_kill, v_kill); if (tv) { BMEdge *e2 = bmesh_disk_edge_next(e_kill, v_kill); if (e2) { BMVert *tv2 = BM_edge_other_vert(e2, v_kill); if (tv2) { /* only action, other calls here only get the edge to return */ - e_new = bmesh_kernel_join_edge_kill_vert(bm, e_kill, v_kill, do_del, true, kill_degenerate_faces); + e_new = bmesh_kernel_join_edge_kill_vert( + bm, e_kill, v_kill, do_del, true, kill_degenerate_faces); } } } @@ -748,11 +749,12 @@ bool BM_face_validate(BMFace *face, FILE *err) } BLI_array_grow_items(verts, face->len); - BM_ITER_ELEM_INDEX (l, &iter, face, BM_LOOPS_OF_FACE, i) { + BM_ITER_ELEM_INDEX(l, &iter, face, BM_LOOPS_OF_FACE, i) + { verts[i] = l->v; if (l->e->v1 == l->e->v2) { fprintf(err, "Found bmesh edge with identical verts!\n"); - fprintf(err, " edge ptr: %p, vert: %p\n", l->e, l->e->v1); + fprintf(err, " edge ptr: %p, vert: %p\n", l->e, l->e->v1); fflush(err); ret = false; } diff --git a/source/blender/bmesh/intern/bmesh_operators.c b/source/blender/bmesh/intern/bmesh_operators.c index a7783084c01..0e9b615afe7 100644 --- a/source/blender/bmesh/intern/bmesh_operators.c +++ b/source/blender/bmesh/intern/bmesh_operators.c @@ -741,7 +741,8 @@ void *bmo_slot_buffer_grow(BMesh *bm, BMOperator *op, int slot_code, int totadd) if (slot->len >= slot->size) { slot->size = (slot->size + 1 + totadd) * 2; - allocsize = BMO_OPSLOT_TYPEINFO[bmo_opdefines[op->type]->slot_types[slot_code].type] * slot->size; + allocsize = BMO_OPSLOT_TYPEINFO[bmo_opdefines[op->type]->slot_types[slot_code].type] * + slot->size; tmp = slot->data.buf; slot->data.buf = MEM_callocN(allocsize, "opslot dynamic array"); @@ -756,7 +757,8 @@ void *bmo_slot_buffer_grow(BMesh *bm, BMOperator *op, int slot_code, int totadd) slot->len += totadd; slot->size = slot->len + 2; - allocsize = BMO_OPSLOT_TYPEINFO[bmo_opdefines[op->type]->slot_types[slot_code].type] * slot->len; + allocsize = BMO_OPSLOT_TYPEINFO[bmo_opdefines[op->type]->slot_types[slot_code].type] * + slot->len; tmp = slot->data.buf; slot->data.buf = MEM_callocN(allocsize, "opslot dynamic array"); diff --git a/source/blender/bmesh/intern/bmesh_polygon.c b/source/blender/bmesh/intern/bmesh_polygon.c index 2a734c242ba..6f363e51b49 100644 --- a/source/blender/bmesh/intern/bmesh_polygon.c +++ b/source/blender/bmesh/intern/bmesh_polygon.c @@ -1587,7 +1587,7 @@ void BM_mesh_calc_tessellation_beauty(BMesh *bm, BMLoop *(*looptris)[3], int *r_ */ #if 0 const bool split_13 = (BM_verts_calc_rotate_beauty( - l_v1->v, l_v2->v, l_v3->v, l_v4->v, 0, 0) < 0.0f); + l_v1->v, l_v2->v, l_v3->v, l_v4->v, 0, 0) < 0.0f); #else float axis_mat[3][3], v_quad[4][2]; axis_dominant_v3_to_m3(axis_mat, efa->no); diff --git a/source/blender/bmesh/intern/bmesh_query.c b/source/blender/bmesh/intern/bmesh_query.c index 98ad30b6a28..1986a1c782d 100644 --- a/source/blender/bmesh/intern/bmesh_query.c +++ b/source/blender/bmesh/intern/bmesh_query.c @@ -1917,7 +1917,6 @@ BMEdge *BM_edge_exists(BMVert *v_a, BMVert *v_b) BMIter iter; BMEdge *e; - BLI_assert(v_a != v_b); BLI_assert(v_a->head.htype == BM_VERT && v_b->head.htype == BM_VERT); diff --git a/source/blender/bmesh/intern/bmesh_walkers_impl.c b/source/blender/bmesh/intern/bmesh_walkers_impl.c index c327c10226f..0097e0a3056 100644 --- a/source/blender/bmesh/intern/bmesh_walkers_impl.c +++ b/source/blender/bmesh/intern/bmesh_walkers_impl.c @@ -209,14 +209,13 @@ static void *bmw_VertShellWalker_step(BMWalker *walker) BMW_state_remove(walker); - /* find the next edge whose other vertex has not been visite */ curedge = shellWalk.curedge; do { if (!BLI_gset_haskey(walker->visit_set, curedge)) { if (!walker->restrictflag || - (walker->restrictflag && BMO_edge_flag_test(walker->bm, curedge, walker->restrictflag))) - { + (walker->restrictflag && + BMO_edge_flag_test(walker->bm, curedge, walker->restrictflag))) { BMwShellWalker *newstate; v_old = BM_edge_other_vert(curedge, shellWalk.base); diff --git a/source/blender/bmesh/tools/bmesh_beautify.c b/source/blender/bmesh/tools/bmesh_beautify.c index e8a49c895ab..be7527ae349 100644 --- a/source/blender/bmesh/tools/bmesh_beautify.c +++ b/source/blender/bmesh/tools/bmesh_beautify.c @@ -66,15 +66,24 @@ static int erot_gsetutil_cmp(const void *a, const void *b) { const EdRotState *e_state_a = (const EdRotState *)a; const EdRotState *e_state_b = (const EdRotState *)b; - if (e_state_a->v1 < e_state_b->v1) return -1; - else if (e_state_a->v1 > e_state_b->v1) return 1; - else if (e_state_a->v2 < e_state_b->v2) return -1; - else if (e_state_a->v2 > e_state_b->v2) return 1; - else if (e_state_a->f1 < e_state_b->f1) return -1; - else if (e_state_a->f1 > e_state_b->f1) return 1; - else if (e_state_a->f2 < e_state_b->f2) return -1; - else if (e_state_a->f2 > e_state_b->f2) return 1; - else return 0; + if (e_state_a->v1 < e_state_b->v1) + return -1; + else if (e_state_a->v1 > e_state_b->v1) + return 1; + else if (e_state_a->v2 < e_state_b->v2) + return -1; + else if (e_state_a->v2 > e_state_b->v2) + return 1; + else if (e_state_a->f1 < e_state_b->f1) + return -1; + else if (e_state_a->f1 > e_state_b->f1) + return 1; + else if (e_state_a->f2 < e_state_b->f2) + return -1; + else if (e_state_a->f2 > e_state_b->f2) + return 1; + else + return 0; } #endif static GSet *erot_gset_new(void) diff --git a/source/blender/collada/AnimationImporter.cpp b/source/blender/collada/AnimationImporter.cpp index f6695db1d0a..e7a48ee27da 100644 --- a/source/blender/collada/AnimationImporter.cpp +++ b/source/blender/collada/AnimationImporter.cpp @@ -351,7 +351,8 @@ virtual void AnimationImporter::change_eul_to_quat(Object *ob, bAction *act) std::vector &rot_fcurves = fcurves_actionGroup_map[grp]; - if (rot_fcurves.size() > 3) continue; + if (rot_fcurves.size() > 3) + continue; for (i = 0; i < rot_fcurves.size(); i++) eulcu[rot_fcurves[i]->array_index] = rot_fcurves[i]; @@ -366,7 +367,7 @@ virtual void AnimationImporter::change_eul_to_quat(Object *ob, bAction *act) create_fcurve(0, rna_path), create_fcurve(1, rna_path), create_fcurve(2, rna_path), - create_fcurve(3, rna_path) + create_fcurve(3, rna_path), }; bPoseChannel *chan = BKE_pose_channel_find_name(ob->pose, grp->name); @@ -379,7 +380,8 @@ virtual void AnimationImporter::change_eul_to_quat(Object *ob, bAction *act) FCurve *cu = eulcu[i]; - if (!cu) continue; + if (!cu) + continue; for (int j = 0; j < cu->totvert; j++) { float frame = cu->bezt[j].vec[1][0]; @@ -387,7 +389,7 @@ virtual void AnimationImporter::change_eul_to_quat(Object *ob, bAction *act) float eul[3] = { eulcu[0] ? evaluate_fcurve(eulcu[0], frame) : 0.0f, eulcu[1] ? evaluate_fcurve(eulcu[1], frame) : 0.0f, - eulcu[2] ? evaluate_fcurve(eulcu[2], frame) : 0.0f + eulcu[2] ? evaluate_fcurve(eulcu[2], frame) : 0.0f, }; // make eul relative to bone rest pose @@ -410,7 +412,8 @@ virtual void AnimationImporter::change_eul_to_quat(Object *ob, bAction *act) // now replace old Euler curves for (i = 0; i < 3; i++) { - if (!eulcu[i]) continue; + if (!eulcu[i]) + continue; action_groups_remove_channel(act, eulcu[i]); free_fcurve(eulcu[i]); @@ -574,14 +577,13 @@ void AnimationImporter::Assign_transform_animations( case COLLADAFW::Transformation::MATRIX: #if 0 - { - COLLADAFW::Matrix *mat = (COLLADAFW::Matrix*)transform; - COLLADABU::Math::Matrix4 mat4 = mat->getMatrix(); - switch (binding->animationClass) { - case COLLADAFW::AnimationList::TRANSFORM: - - } + { + COLLADAFW::Matrix *mat = (COLLADAFW::Matrix *)transform; + COLLADABU::Math::Matrix4 mat4 = mat->getMatrix(); + switch (binding->animationClass) { + case COLLADAFW::AnimationList::TRANSFORM: } + } #endif unused_fcurve(curves); break; @@ -2045,7 +2047,8 @@ Object *AnimationImporter::get_joint_object(COLLADAFW::Node *root, #if 0 // recursively evaluates joint tree until end is found, mat then is world-space matrix of end // mat must be identity on enter, node must be root -bool AnimationImporter::evaluate_joint_world_transform_at_frame(float mat[4][4], float par[4][4], COLLADAFW::Node *node, COLLADAFW::Node *end, float fra) +bool AnimationImporter::evaluate_joint_world_transform_at_frame( + float mat[4][4], float par[4][4], COLLADAFW::Node *node, COLLADAFW::Node *end, float fra) { float m[4][4]; if (par) { @@ -2062,7 +2065,7 @@ bool AnimationImporter::evaluate_joint_world_transform_at_frame(float mat[4][4], return true; } else { - COLLADAFW::NodePointerArray& children = node->getChildNodes(); + COLLADAFW::NodePointerArray &children = node->getChildNodes(); for (int i = 0; i < children.getCount(); i++) { if (evaluate_joint_world_transform_at_frame(mat, m, children[i], end, fra)) return true; diff --git a/source/blender/collada/AnimationImporter.h b/source/blender/collada/AnimationImporter.h index 65e9974aec1..f15c02183c7 100644 --- a/source/blender/collada/AnimationImporter.h +++ b/source/blender/collada/AnimationImporter.h @@ -238,7 +238,8 @@ class AnimationImporter : private TransformReader, public AnimationImporterBase #if 0 // recursively evaluates joint tree until end is found, mat then is world-space matrix of end // mat must be identity on enter, node must be root - bool evaluate_joint_world_transform_at_frame(float mat[4][4], float par[4][4], COLLADAFW::Node *node, COLLADAFW::Node *end, float fra); + bool evaluate_joint_world_transform_at_frame( + float mat[4][4], float par[4][4], COLLADAFW::Node *node, COLLADAFW::Node *end, float fra); #endif void add_bone_fcurve(Object *ob, COLLADAFW::Node *node, FCurve *fcu); diff --git a/source/blender/collada/ArmatureExporter.cpp b/source/blender/collada/ArmatureExporter.cpp index ea1e98caf58..5abe0998470 100644 --- a/source/blender/collada/ArmatureExporter.cpp +++ b/source/blender/collada/ArmatureExporter.cpp @@ -119,12 +119,12 @@ bool ArmatureExporter::add_instance_controller(Object *ob) void ArmatureExporter::operator()(Object *ob) { Object *ob_arm = bc_get_assigned_armature(ob); - } bool ArmatureExporter::already_written(Object *ob_arm) { - return std::find(written_armatures.begin(), written_armatures.end(), ob_arm) != written_armatures.end(); + return std::find(written_armatures.begin(), written_armatures.end(), ob_arm) != + written_armatures.end(); } void ArmatureExporter::wrote(Object *ob_arm) @@ -132,11 +132,13 @@ void ArmatureExporter::wrote(Object *ob_arm) written_armatures.push_back(ob_arm); } -void ArmatureExporter::find_objects_using_armature(Object *ob_arm, std::vector& objects, Scene *sce) +void ArmatureExporter::find_objects_using_armature(Object *ob_arm, + std::vector &objects, + Scene *sce) { objects.clear(); - Base *base = (Base *) sce->base.first; + Base *base = (Base *)sce->base.first; while (base) { Object *ob = base->object; diff --git a/source/blender/collada/ArmatureExporter.h b/source/blender/collada/ArmatureExporter.h index f0da8680476..6ef6007960e 100644 --- a/source/blender/collada/ArmatureExporter.h +++ b/source/blender/collada/ArmatureExporter.h @@ -81,7 +81,7 @@ class ArmatureExporter : public COLLADASW::LibraryControllers, void wrote(Object *ob_arm); - void find_objects_using_armature(Object *ob_arm, std::vector& objects, Scene *sce); + void find_objects_using_armature(Object *ob_arm, std::vector &objects, Scene *sce); #endif // Scene, SceneExporter and the list of child_objects diff --git a/source/blender/collada/ArmatureImporter.cpp b/source/blender/collada/ArmatureImporter.cpp index 038dbd0c30d..315ae91e643 100644 --- a/source/blender/collada/ArmatureImporter.cpp +++ b/source/blender/collada/ArmatureImporter.cpp @@ -75,11 +75,11 @@ ArmatureImporter::~ArmatureImporter() #if 0 JointData *ArmatureImporter::get_joint_data(COLLADAFW::Node *node); { - const COLLADAFW::UniqueId& joint_id = node->getUniqueId(); + const COLLADAFW::UniqueId &joint_id = node->getUniqueId(); if (joint_id_to_joint_index_map.find(joint_id) == joint_id_to_joint_index_map.end()) { - fprintf(stderr, "Cannot find a joint index by joint id for %s.\n", - node->getOriginalId().c_str()); + fprintf( + stderr, "Cannot find a joint index by joint id for %s.\n", node->getOriginalId().c_str()); return NULL; } @@ -371,7 +371,7 @@ void ArmatureImporter::set_leaf_bone_shapes(Object *ob_arm) std::vector::iterator it; for (it = leaf_bones.begin(); it != leaf_bones.end(); it++) { - LeafBone& leaf = *it; + LeafBone &leaf = *it; bPoseChannel *pchan = BKE_pose_channel_find_name(pose, leaf.name); if (pchan) { @@ -396,7 +396,7 @@ void ArmatureImporter::set_euler_rotmode() std::map::iterator sit; for (sit = skin_by_data_uid.begin(); sit != skin_by_data_uid.end(); sit++) { - SkinInfo& skin = sit->second; + SkinInfo &skin = sit->second; if (skin.uses_joint_or_descendant(joint)) { bPoseChannel *pchan = skin.get_pose_channel_from_node(joint); @@ -430,23 +430,26 @@ Object *ArmatureImporter::get_empty_for_leaves() Object *ArmatureImporter::find_armature(COLLADAFW::Node *node) { JointData *jd = get_joint_data(node); - if (jd) return jd->ob_arm; + if (jd) + return jd->ob_arm; - COLLADAFW::NodePointerArray& children = node->getChildNodes(); + COLLADAFW::NodePointerArray &children = node->getChildNodes(); for (int i = 0; i < children.getCount(); i++) { Object *ob_arm = find_armature(children[i]); - if (ob_arm) return ob_arm; + if (ob_arm) + return ob_arm; } return NULL; } -ArmatureJoints& ArmatureImporter::get_armature_joints(Object *ob_arm) +ArmatureJoints &ArmatureImporter::get_armature_joints(Object *ob_arm) { // try finding it std::vector::iterator it; for (it = armature_joints.begin(); it != armature_joints.end(); it++) { - if ((*it).ob_arm == ob_arm) return *it; + if ((*it).ob_arm == ob_arm) + return *it; } // not found, create one @@ -800,7 +803,9 @@ void ArmatureImporter::make_armatures(bContext *C, std::vector &object #if 0 // link with meshes, create vertex groups, assign weights -void ArmatureImporter::link_armature(Object *ob_arm, const COLLADAFW::UniqueId& geom_id, const COLLADAFW::UniqueId& controller_data_id) +void ArmatureImporter::link_armature(Object *ob_arm, + const COLLADAFW::UniqueId &geom_id, + const COLLADAFW::UniqueId &controller_data_id) { Object *ob = mesh_importer->get_object_by_geom_uid(geom_id); @@ -814,7 +819,7 @@ void ArmatureImporter::link_armature(Object *ob_arm, const COLLADAFW::UniqueId& return; } - SkinInfo& skin = skin_by_data_uid[conroller_data_id]; + SkinInfo &skin = skin_by_data_uid[conroller_data_id]; // create vertex groups } diff --git a/source/blender/collada/ArmatureImporter.h b/source/blender/collada/ArmatureImporter.h index cfcd9501790..19f053c61fb 100644 --- a/source/blender/collada/ArmatureImporter.h +++ b/source/blender/collada/ArmatureImporter.h @@ -73,7 +73,7 @@ class ArmatureImporter : private TransformReader { #if 0 struct ArmatureJoints { Object *ob_arm; - std::vector root_joints; + std::vector root_joints; }; std::vector armature_joints; #endif @@ -133,7 +133,7 @@ class ArmatureImporter : private TransformReader { #if 0 Object *find_armature(COLLADAFW::Node *node); - ArmatureJoints& get_armature_joints(Object *ob_arm); + ArmatureJoints &get_armature_joints(Object *ob_arm); #endif Object *create_armature_bones(Main *bmain, SkinInfo &skin); @@ -161,7 +161,9 @@ class ArmatureImporter : private TransformReader { #if 0 // link with meshes, create vertex groups, assign weights - void link_armature(Object *ob_arm, const COLLADAFW::UniqueId& geom_id, const COLLADAFW::UniqueId& controller_data_id); + void link_armature(Object *ob_arm, + const COLLADAFW::UniqueId &geom_id, + const COLLADAFW::UniqueId &controller_data_id); #endif bool write_skin_controller_data(const COLLADAFW::SkinControllerData *data); diff --git a/source/blender/collada/BCAnimationSampler.cpp b/source/blender/collada/BCAnimationSampler.cpp index 9a281e2218b..e8b1015e1c3 100644 --- a/source/blender/collada/BCAnimationSampler.cpp +++ b/source/blender/collada/BCAnimationSampler.cpp @@ -332,10 +332,9 @@ bool BCAnimationSampler::get_object_samples(BCMatrixSampleMap &samples, Object * animation_type BC_ANIMATION_EXPORT_KEYS: Only take data from matrices for keyframes */ -void BCAnimationSampler::add_value_set( - BCAnimationCurve &curve, - BCFrameSampleMap &samples, - BC_export_animation_type animation_type) +void BCAnimationSampler::add_value_set(BCAnimationCurve &curve, + BCFrameSampleMap &samples, + BC_export_animation_type animation_type) { int array_index = curve.get_array_index(); const BC_animation_transform_type tm_type = curve.get_transform_type(); diff --git a/source/blender/collada/ControllerExporter.cpp b/source/blender/collada/ControllerExporter.cpp index dc9a701192f..0c9ca400dd2 100644 --- a/source/blender/collada/ControllerExporter.cpp +++ b/source/blender/collada/ControllerExporter.cpp @@ -123,7 +123,8 @@ void ControllerExporter::operator()(Object *ob) bool ArmatureExporter::already_written(Object *ob_arm) { - return std::find(written_armatures.begin(), written_armatures.end(), ob_arm) != written_armatures.end(); + return std::find(written_armatures.begin(), written_armatures.end(), ob_arm) != + written_armatures.end(); } void ArmatureExporter::wrote(Object *ob_arm) @@ -131,11 +132,13 @@ void ArmatureExporter::wrote(Object *ob_arm) written_armatures.push_back(ob_arm); } -void ArmatureExporter::find_objects_using_armature(Object *ob_arm, std::vector& objects, Scene *sce) +void ArmatureExporter::find_objects_using_armature(Object *ob_arm, + std::vector &objects, + Scene *sce) { objects.clear(); - Base *base = (Base *) sce->base.first; + Base *base = (Base *)sce->base.first; while (base) { Object *ob = base->object; @@ -174,10 +177,10 @@ void ControllerExporter::export_skin_controller(Object *ob, Object *ob_arm) #if 0 me->dvert : - typedef struct MDeformVert { + typedef struct MDeformVert { struct MDeformWeight *dw; int totweight; - int flag; // flag only in use for weightpaint now + int flag; // flag only in use for weightpaint now } MDeformVert; typedef struct MDeformWeight { diff --git a/source/blender/collada/ControllerExporter.h b/source/blender/collada/ControllerExporter.h index 50056df9f39..38d85cb7ebc 100644 --- a/source/blender/collada/ControllerExporter.h +++ b/source/blender/collada/ControllerExporter.h @@ -85,7 +85,7 @@ class ControllerExporter : public COLLADASW::LibraryControllers, void wrote(Object *ob_arm); - void find_objects_using_armature(Object *ob_arm, std::vector& objects, Scene *sce); + void find_objects_using_armature(Object *ob_arm, std::vector &objects, Scene *sce); #endif std::string get_controller_id(Object *ob_arm, Object *ob); diff --git a/source/blender/collada/DocumentImporter.cpp b/source/blender/collada/DocumentImporter.cpp index d21e71bb37b..428678180f6 100644 --- a/source/blender/collada/DocumentImporter.cpp +++ b/source/blender/collada/DocumentImporter.cpp @@ -294,10 +294,10 @@ void DocumentImporter::translate_anim_recursive(COLLADAFW::Node *node, #if 0 COLLADAFW::Transformation::TransformationType types[] = { - COLLADAFW::Transformation::ROTATE, - COLLADAFW::Transformation::SCALE, - COLLADAFW::Transformation::TRANSLATE, - COLLADAFW::Transformation::MATRIX, + COLLADAFW::Transformation::ROTATE, + COLLADAFW::Transformation::SCALE, + COLLADAFW::Transformation::TRANSLATE, + COLLADAFW::Transformation::MATRIX, }; Object *ob; diff --git a/source/blender/collada/EffectExporter.cpp b/source/blender/collada/EffectExporter.cpp index 58435c4551f..280a0c4b860 100644 --- a/source/blender/collada/EffectExporter.cpp +++ b/source/blender/collada/EffectExporter.cpp @@ -198,7 +198,8 @@ void EffectsExporter::operator()(Material *ma, Object *ob) Image *ima = t->tex->ima; // Image not set for texture - if (!ima) continue; + if (!ima) + continue; std::string key(id_name(ima)); key = translate_id(key); @@ -206,10 +207,9 @@ void EffectsExporter::operator()(Material *ma, Object *ob) // create only one / pair for each unique image if (im_samp_map.find(key) == im_samp_map.end()) { // - COLLADASW::Sampler sampler( - COLLADASW::Sampler::SAMPLER_TYPE_2D, - key + COLLADASW::Sampler::SAMPLER_SID_SUFFIX, - key + COLLADASW::Sampler::SURFACE_SID_SUFFIX); + COLLADASW::Sampler sampler(COLLADASW::Sampler::SAMPLER_TYPE_2D, + key + COLLADASW::Sampler::SAMPLER_SID_SUFFIX, + key + COLLADASW::Sampler::SURFACE_SID_SUFFIX); sampler.setImageId(key); // copy values to arrays since they will live longer samplers[a] = sampler; @@ -235,7 +235,8 @@ void EffectsExporter::operator()(Material *ma, Object *ob) key = translate_id(key); int i = im_samp_map[key]; std::string uvname = strlen(t->uvname) ? t->uvname : active_uv; - COLLADASW::Sampler *sampler = (COLLADASW::Sampler *)samp_surf[i]; // possibly uninitialised memory ... + COLLADASW::Sampler *sampler = (COLLADASW::Sampler *) + samp_surf[i]; // possibly uninitialised memory ... writeTextures(ep, key, sampler, t, ima, uvname); } #endif diff --git a/source/blender/collada/collada_utils.cpp b/source/blender/collada/collada_utils.cpp index 2e964bbf108..9ce6b399daa 100644 --- a/source/blender/collada/collada_utils.cpp +++ b/source/blender/collada/collada_utils.cpp @@ -264,13 +264,11 @@ Mesh *bc_get_mesh_copy(BlenderContext &blender_context, if (apply_modifiers) { #if 0 /* Not supported by new system currently... */ switch (export_mesh_type) { - case BC_MESH_TYPE_VIEW: - { + case BC_MESH_TYPE_VIEW: { dm = mesh_create_derived_view(depsgraph, scene, ob, &mask); break; } - case BC_MESH_TYPE_RENDER: - { + case BC_MESH_TYPE_RENDER: { dm = mesh_create_derived_render(depsgraph, scene, ob, &mask); break; } @@ -826,18 +824,16 @@ void bc_set_IDPropertyMatrix(EditBone *ebone, const char *key, float mat[4][4]) */ static void bc_set_IDProperty(EditBone *ebone, const char *key, float value) { - if (ebone->prop == NULL) - { - IDPropertyTemplate val = { 0 }; + if (ebone->prop == NULL) { + IDPropertyTemplate val = {0}; ebone->prop = IDP_New(IDP_GROUP, &val, "RNA_EditBone ID properties"); } IDProperty *pgroup = (IDProperty *)ebone->prop; - IDPropertyTemplate val = { 0 }; + IDPropertyTemplate val = {0}; IDProperty *prop = IDP_New(IDP_FLOAT, &val, key); IDP_Float(prop) = value; IDP_AddToGroup(pgroup, prop); - } #endif @@ -1262,7 +1258,10 @@ bNode *bc_add_node(bContext *C, bNodeTree *ntree, int node_type, int locx, int l #if 0 // experimental, probably not used -static bNodeSocket *bc_group_add_input_socket(bNodeTree *ntree, bNode *to_node, int to_index, std::string label) +static bNodeSocket *bc_group_add_input_socket(bNodeTree *ntree, + bNode *to_node, + int to_index, + std::string label) { bNodeSocket *to_socket = (bNodeSocket *)BLI_findlink(&to_node->inputs, to_index); @@ -1278,7 +1277,10 @@ static bNodeSocket *bc_group_add_input_socket(bNodeTree *ntree, bNode *to_node, return newsock; } -static bNodeSocket *bc_group_add_output_socket(bNodeTree *ntree, bNode *from_node, int from_index, std::string label) +static bNodeSocket *bc_group_add_output_socket(bNodeTree *ntree, + bNode *from_node, + int from_index, + std::string label) { bNodeSocket *from_socket = (bNodeSocket *)BLI_findlink(&from_node->outputs, from_index); @@ -1294,7 +1296,6 @@ static bNodeSocket *bc_group_add_output_socket(bNodeTree *ntree, bNode *from_nod return newsock; } - void bc_make_group(bContext *C, bNodeTree *ntree, std::map nmap) { bNode *gnode = node_group_make_from_selected(C, ntree, "ShaderNodeGroup", "ShaderNodeTree"); diff --git a/source/blender/collada/collada_utils.h b/source/blender/collada/collada_utils.h index 61b5e306623..dfd5519be31 100644 --- a/source/blender/collada/collada_utils.h +++ b/source/blender/collada/collada_utils.h @@ -181,9 +181,10 @@ inline bool bc_startswith(std::string const &value, std::string const &starting) } #if 0 /* UNUSED */ -inline bool bc_endswith(std::string const & value, std::string const & ending) +inline bool bc_endswith(std::string const &value, std::string const &ending) { - if (ending.size() > value.size()) return false; + if (ending.size() > value.size()) + return false; return std::equal(ending.rbegin(), ending.rend(), value.rbegin()); } #endif diff --git a/source/blender/compositor/operations/COM_CompositorOperation.cpp b/source/blender/compositor/operations/COM_CompositorOperation.cpp index 018b1662e0f..6caaf227ef2 100644 --- a/source/blender/compositor/operations/COM_CompositorOperation.cpp +++ b/source/blender/compositor/operations/COM_CompositorOperation.cpp @@ -181,7 +181,7 @@ void CompositorOperation::executeRegion(rcti *rect, unsigned int /*tileNumber*/) * Full frame */ - int full_width = rd->xsch * rd->size / 100; + int full_width = rd->xsch * rd->size / 100; int full_height = rd->ysch * rd->size / 100; dx = rd->border.xmin * full_width - (full_width - this->getWidth()) / 2.0f; diff --git a/source/blender/compositor/operations/COM_RenderLayersProg.cpp b/source/blender/compositor/operations/COM_RenderLayersProg.cpp index 0ebb60cff18..e7f33cd2c79 100644 --- a/source/blender/compositor/operations/COM_RenderLayersProg.cpp +++ b/source/blender/compositor/operations/COM_RenderLayersProg.cpp @@ -119,7 +119,7 @@ void RenderLayersProg::executePixelSampled(float output[4], float x, float y, Pi /* see comment in executeRegion describing coordinate mapping, * here it simply goes other way around */ - int full_width = rd->xsch * rd->size / 100; + int full_width = rd->xsch * rd->size / 100; int full_height = rd->ysch * rd->size / 100; dx = rd->border.xmin * full_width - (full_width - this->getWidth()) / 2.0f; diff --git a/source/blender/draw/engines/eevee/eevee_effects.c b/source/blender/draw/engines/eevee/eevee_effects.c index e77d7b16c78..79b4cb231a8 100644 --- a/source/blender/draw/engines/eevee/eevee_effects.c +++ b/source/blender/draw/engines/eevee/eevee_effects.c @@ -413,7 +413,8 @@ void EEVEE_create_minmax_buffer(EEVEE_Data *vedata, GPUTexture *depth_src, int l GPU_framebuffer_texture_detach(stl->g_data->minzbuffer); /* Create lower levels */ - GPU_framebuffer_recursive_downsample(fbl->downsample_fb, stl->g_data->minzbuffer, 8, &min_downsample_cb, vedata); + GPU_framebuffer_recursive_downsample( + fbl->downsample_fb, stl->g_data->minzbuffer, 8, &min_downsample_cb, vedata); DRW_stats_group_end(); #endif int minmax_size[3], depth_size[3]; diff --git a/source/blender/draw/engines/eevee/eevee_materials.c b/source/blender/draw/engines/eevee/eevee_materials.c index 9268f2e8a46..0557fd11995 100644 --- a/source/blender/draw/engines/eevee/eevee_materials.c +++ b/source/blender/draw/engines/eevee/eevee_materials.c @@ -115,15 +115,15 @@ static struct GPUTexture *create_ggx_lut_texture(int UNUSED(w), int UNUSED(h)) static float samples_len = 8192.0f; static float inv_samples_len = 1.0f / 8192.0f; - char *lib_str = BLI_string_joinN( - datatoc_bsdf_common_lib_glsl, - datatoc_bsdf_sampling_lib_glsl); + char *lib_str = BLI_string_joinN(datatoc_bsdf_common_lib_glsl, datatoc_bsdf_sampling_lib_glsl); - struct GPUShader *sh = DRW_shader_create_with_lib( - datatoc_lightprobe_vert_glsl, datatoc_lightprobe_geom_glsl, datatoc_bsdf_lut_frag_glsl, lib_str, - "#define HAMMERSLEY_SIZE 8192\n" - "#define BRDF_LUT_SIZE 64\n" - "#define NOISE_SIZE 64\n"); + struct GPUShader *sh = DRW_shader_create_with_lib(datatoc_lightprobe_vert_glsl, + datatoc_lightprobe_geom_glsl, + datatoc_bsdf_lut_frag_glsl, + lib_str, + "#define HAMMERSLEY_SIZE 8192\n" + "#define BRDF_LUT_SIZE 64\n" + "#define NOISE_SIZE 64\n"); DRWPass *pass = DRW_pass_create("LightProbe Filtering", DRW_STATE_WRITE_COLOR); DRWShadingGroup *grp = DRW_shgroup_create(sh, pass); @@ -150,11 +150,14 @@ static struct GPUTexture *create_ggx_lut_texture(int UNUSED(w), int UNUSED(h)) glReadPixels(0, 0, w, h, GL_RGB, GL_FLOAT, data); printf("{"); - for (int i = 0; i < w*h * 3; i+=3) { - printf("%ff, %ff, ", data[i], data[i+1]); i+=3; - printf("%ff, %ff, ", data[i], data[i+1]); i+=3; - printf("%ff, %ff, ", data[i], data[i+1]); i+=3; - printf("%ff, %ff, \n", data[i], data[i+1]); + for (int i = 0; i < w * h * 3; i += 3) { + printf("%ff, %ff, ", data[i], data[i + 1]); + i += 3; + printf("%ff, %ff, ", data[i], data[i + 1]); + i += 3; + printf("%ff, %ff, ", data[i], data[i + 1]); + i += 3; + printf("%ff, %ff, \n", data[i], data[i + 1]); } printf("}"); @@ -174,15 +177,13 @@ static struct GPUTexture *create_ggx_refraction_lut_texture(int w, int h) static float inv_samples_len = 1.0f / 8192.0f; char *frag_str = BLI_string_joinN( - datatoc_bsdf_common_lib_glsl, - datatoc_bsdf_sampling_lib_glsl, - datatoc_btdf_lut_frag_glsl); + datatoc_bsdf_common_lib_glsl, datatoc_bsdf_sampling_lib_glsl, datatoc_btdf_lut_frag_glsl); struct GPUShader *sh = DRW_shader_create_fullscreen(frag_str, - "#define HAMMERSLEY_SIZE 8192\n" - "#define BRDF_LUT_SIZE 64\n" - "#define NOISE_SIZE 64\n" - "#define LUT_SIZE 64\n"); + "#define HAMMERSLEY_SIZE 8192\n" + "#define BRDF_LUT_SIZE 64\n" + "#define NOISE_SIZE 64\n" + "#define LUT_SIZE 64\n"); MEM_freeN(frag_str); @@ -222,20 +223,28 @@ static struct GPUTexture *create_ggx_refraction_lut_texture(int w, int h) # if 1 fprintf(f, "\t{\n\t\t"); - for (int i = 0; i < w*h * 3; i+=3) { + for (int i = 0; i < w * h * 3; i += 3) { fprintf(f, "%ff,", data[i]); - if (((i/3)+1) % 12 == 0) fprintf(f, "\n\t\t"); - else fprintf(f, " "); + if (((i / 3) + 1) % 12 == 0) + fprintf(f, "\n\t\t"); + else + fprintf(f, " "); } fprintf(f, "\n\t},\n"); # else - for (int i = 0; i < w*h * 3; i+=3) { - if (data[i] < 0.01) printf(" "); - else if (data[i] < 0.3) printf("."); - else if (data[i] < 0.6) printf("+"); - else if (data[i] < 0.9) printf("%%"); - else printf("#"); - if ((i/3+1) % 64 == 0) printf("\n"); + for (int i = 0; i < w * h * 3; i += 3) { + if (data[i] < 0.01) + printf(" "); + else if (data[i] < 0.3) + printf("."); + else if (data[i] < 0.6) + printf("+"); + else if (data[i] < 0.9) + printf("%%"); + else + printf("#"); + if ((i / 3 + 1) % 64 == 0) + printf("\n"); } # endif diff --git a/source/blender/draw/engines/eevee/eevee_motion_blur.c b/source/blender/draw/engines/eevee/eevee_motion_blur.c index f2863d572c4..f8795a7ff0e 100644 --- a/source/blender/draw/engines/eevee/eevee_motion_blur.c +++ b/source/blender/draw/engines/eevee/eevee_motion_blur.c @@ -165,11 +165,7 @@ int EEVEE_motion_blur_init(EEVEE_ViewLayerData *UNUSED(sldata), EEVEE_Data *veda #if 0 /* for future high quality blur */ /* Future matrix */ eevee_motion_blur_camera_get_matrix_at_time( - scene, - ar, rv3d, v3d, - ob_camera_eval, - ctime + delta, - effects->future_world_to_ndc); + scene, ar, rv3d, v3d, ob_camera_eval, ctime + delta, effects->future_world_to_ndc); #endif invert_m4_m4(effects->current_ndc_to_world, effects->current_world_to_ndc); } diff --git a/source/blender/draw/engines/workbench/workbench_effect_dof.c b/source/blender/draw/engines/workbench/workbench_effect_dof.c index 3e35f8120d7..f55b744481e 100644 --- a/source/blender/draw/engines/workbench/workbench_effect_dof.c +++ b/source/blender/draw/engines/workbench/workbench_effect_dof.c @@ -185,9 +185,12 @@ void workbench_dof_engine_init(WORKBENCH_Data *vedata, Object *camera) wpd->dof_blur_tx = DRW_texture_pool_query_2d( size[0], size[1], GPU_R11F_G11F_B10F, &draw_engine_workbench_solid); #if 0 - wpd->coc_temp_tx = DRW_texture_pool_query_2d(shrink_h_size[0], shrink_h_size[1], GPU_RG8, &draw_engine_workbench_solid); - wpd->coc_tiles_tx[0] = DRW_texture_pool_query_2d(shrink_w_size[0], shrink_w_size[1], GPU_RG8, &draw_engine_workbench_solid); - wpd->coc_tiles_tx[1] = DRW_texture_pool_query_2d(shrink_w_size[0], shrink_w_size[1], GPU_RG8, &draw_engine_workbench_solid); + wpd->coc_temp_tx = DRW_texture_pool_query_2d( + shrink_h_size[0], shrink_h_size[1], GPU_RG8, &draw_engine_workbench_solid); + wpd->coc_tiles_tx[0] = DRW_texture_pool_query_2d( + shrink_w_size[0], shrink_w_size[1], GPU_RG8, &draw_engine_workbench_solid); + wpd->coc_tiles_tx[1] = DRW_texture_pool_query_2d( + shrink_w_size[0], shrink_w_size[1], GPU_RG8, &draw_engine_workbench_solid); #endif GPU_framebuffer_ensure_config(&fbl->dof_downsample_fb, @@ -197,18 +200,21 @@ void workbench_dof_engine_init(WORKBENCH_Data *vedata, Object *camera) GPU_ATTACHMENT_TEXTURE(txl->coc_halfres_tx), }); #if 0 - GPU_framebuffer_ensure_config(&fbl->dof_coc_tile_h_fb, { - GPU_ATTACHMENT_NONE, - GPU_ATTACHMENT_TEXTURE(wpd->coc_temp_tx), - }); - GPU_framebuffer_ensure_config(&fbl->dof_coc_tile_v_fb, { - GPU_ATTACHMENT_NONE, - GPU_ATTACHMENT_TEXTURE(wpd->coc_tiles_tx[0]), - }); - GPU_framebuffer_ensure_config(&fbl->dof_coc_dilate_fb, { - GPU_ATTACHMENT_NONE, - GPU_ATTACHMENT_TEXTURE(wpd->coc_tiles_tx[1]), - }); + GPU_framebuffer_ensure_config(&fbl->dof_coc_tile_h_fb, + { + GPU_ATTACHMENT_NONE, + GPU_ATTACHMENT_TEXTURE(wpd->coc_temp_tx), + }); + GPU_framebuffer_ensure_config(&fbl->dof_coc_tile_v_fb, + { + GPU_ATTACHMENT_NONE, + GPU_ATTACHMENT_TEXTURE(wpd->coc_tiles_tx[0]), + }); + GPU_framebuffer_ensure_config(&fbl->dof_coc_dilate_fb, + { + GPU_ATTACHMENT_NONE, + GPU_ATTACHMENT_TEXTURE(wpd->coc_tiles_tx[1]), + }); #endif GPU_framebuffer_ensure_config(&fbl->dof_blur1_fb, { @@ -318,12 +324,14 @@ void workbench_dof_create_pass(WORKBENCH_Data *vedata, } #if 0 { - DRWShadingGroup *grp = DRW_shgroup_create(e_data.effect_dof_flatten_h_sh, psl->dof_flatten_h_ps); + DRWShadingGroup *grp = DRW_shgroup_create(e_data.effect_dof_flatten_h_sh, + psl->dof_flatten_h_ps); DRW_shgroup_uniform_texture(grp, "inputCocTex", txl->coc_halfres_tx); DRW_shgroup_call_add(grp, quad, NULL); } { - DRWShadingGroup *grp = DRW_shgroup_create(e_data.effect_dof_flatten_v_sh, psl->dof_flatten_v_ps); + DRWShadingGroup *grp = DRW_shgroup_create(e_data.effect_dof_flatten_v_sh, + psl->dof_flatten_v_ps); DRW_shgroup_uniform_texture(grp, "inputCocTex", wpd->coc_temp_tx); DRW_shgroup_call_add(grp, quad, NULL); } diff --git a/source/blender/draw/engines/workbench/workbench_studiolight.c b/source/blender/draw/engines/workbench/workbench_studiolight.c index 5c95a835adc..3fc83fea7c6 100644 --- a/source/blender/draw/engines/workbench/workbench_studiolight.c +++ b/source/blender/draw/engines/workbench/workbench_studiolight.c @@ -78,12 +78,12 @@ void studiolight_update_world(WORKBENCH_PrivateData *wpd, mul_v3_v3fl(wd->spherical_harmonics_coefs[0], sl->spherical_harmonics_coefs[0], M_1_PI); /* Swizzle to make shader code simpler. */ for (int i = 0; i < 3; ++i) { - copy_v3_fl3( - wd->spherical_harmonics_coefs[i + 1], - -sl->spherical_harmonics_coefs[3][i], - sl->spherical_harmonics_coefs[2][i], - -sl->spherical_harmonics_coefs[1][i]); - mul_v3_fl(wd->spherical_harmonics_coefs[i + 1], M_1_PI * 1.5f); /* 1.5f is to improve the contrast a bit. */ + copy_v3_fl3(wd->spherical_harmonics_coefs[i + 1], + -sl->spherical_harmonics_coefs[3][i], + sl->spherical_harmonics_coefs[2][i], + -sl->spherical_harmonics_coefs[1][i]); + mul_v3_fl(wd->spherical_harmonics_coefs[i + 1], + M_1_PI * 1.5f); /* 1.5f is to improve the contrast a bit. */ } /* Precompute as much as we can. See shader code for derivation. */ diff --git a/source/blender/draw/intern/draw_cache.c b/source/blender/draw/intern/draw_cache.c index 74c87162afd..7099f6ca573 100644 --- a/source/blender/draw/intern/draw_cache.c +++ b/source/blender/draw/intern/draw_cache.c @@ -161,9 +161,13 @@ static void UNUSED_FUNCTION(add_fancy_edge)(GPUVertBuf *vbo, } #if 0 /* UNUSED */ -static void add_lat_lon_vert( - GPUVertBuf *vbo, uint pos_id, uint nor_id, - uint *v_idx, const float rad, const float lat, const float lon) +static void add_lat_lon_vert(GPUVertBuf *vbo, + uint pos_id, + uint nor_id, + uint *v_idx, + const float rad, + const float lat, + const float lon) { float pos[3], nor[3]; nor[0] = sinf(lat) * cosf(lon); @@ -178,8 +182,10 @@ static void add_lat_lon_vert( static GPUVertBuf *fill_arrows_vbo(const float scale) { /* Position Only 3D format */ - static GPUVertFormat format = { 0 }; - static struct { uint pos; } attr_id; + static GPUVertFormat format = {0}; + static struct { + uint pos; + } attr_id; if (format.attr_len == 0) { attr_id.pos = GPU_vertformat_attr_add(&format, "pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT); } @@ -2039,10 +2045,10 @@ static const float bone_octahedral_verts[6][3] = { static const float bone_octahedral_smooth_normals[6][3] = { {0.0f, -1.0f, 0.0f}, #if 0 /* creates problems for outlines when scaled */ - { 0.943608f * M_SQRT1_2, -0.331048f, 0.943608f * M_SQRT1_2}, - { 0.943608f * M_SQRT1_2, -0.331048f, -0.943608f * M_SQRT1_2}, - {-0.943608f * M_SQRT1_2, -0.331048f, -0.943608f * M_SQRT1_2}, - {-0.943608f * M_SQRT1_2, -0.331048f, 0.943608f * M_SQRT1_2}, + {0.943608f * M_SQRT1_2, -0.331048f, 0.943608f * M_SQRT1_2}, + {0.943608f * M_SQRT1_2, -0.331048f, -0.943608f * M_SQRT1_2}, + {-0.943608f * M_SQRT1_2, -0.331048f, -0.943608f * M_SQRT1_2}, + {-0.943608f * M_SQRT1_2, -0.331048f, 0.943608f * M_SQRT1_2}, #else {M_SQRT1_2, 0.0f, M_SQRT1_2}, {M_SQRT1_2, 0.0f, -M_SQRT1_2}, @@ -2055,17 +2061,13 @@ static const float bone_octahedral_smooth_normals[6][3] = { #if 0 /* UNUSED */ static const uint bone_octahedral_wire[24] = { - 0, 1, 1, 5, 5, 3, 3, 0, - 0, 4, 4, 5, 5, 2, 2, 0, - 1, 2, 2, 3, 3, 4, 4, 1, + 0, 1, 1, 5, 5, 3, 3, 0, 0, 4, 4, 5, 5, 2, 2, 0, 1, 2, 2, 3, 3, 4, 4, 1, }; /* aligned with bone_octahedral_wire * Contains adjacent normal index */ static const uint bone_octahedral_wire_adjacent_face[24] = { - 0, 3, 4, 7, 5, 6, 1, 2, - 2, 3, 6, 7, 4, 5, 0, 1, - 0, 4, 1, 5, 2, 6, 3, 7, + 0, 3, 4, 7, 5, 6, 1, 2, 2, 3, 6, 7, 4, 5, 0, 1, 0, 4, 1, 5, 2, 6, 3, 7, }; #endif @@ -2109,15 +2111,15 @@ static const uint bone_octahedral_wire_lines_adjacency[12][4] = { #if 0 /* UNUSED */ static const uint bone_octahedral_solid_tris_adjacency[8][6] = { - { 0, 12, 1, 10, 2, 3}, - { 3, 15, 4, 1, 5, 6}, - { 6, 18, 7, 4, 8, 9}, - { 9, 21, 10, 7, 11, 0}, - - {12, 22, 13, 2, 14, 17}, - {15, 13, 16, 5, 17, 20}, - {18, 16, 19, 8, 20, 23}, - {21, 19, 22, 11, 23, 14}, + {0, 12, 1, 10, 2, 3}, + {3, 15, 4, 1, 5, 6}, + {6, 18, 7, 4, 8, 9}, + {9, 21, 10, 7, 11, 0}, + + {12, 22, 13, 2, 14, 17}, + {15, 13, 16, 5, 17, 20}, + {18, 16, 19, 8, 20, 23}, + {21, 19, 22, 11, 23, 14}, }; #endif @@ -2219,17 +2221,13 @@ static const float bone_box_smooth_normals[8][3] = { #if 0 /* UNUSED */ static const uint bone_box_wire[24] = { - 0, 1, 1, 2, 2, 3, 3, 0, - 4, 5, 5, 6, 6, 7, 7, 4, - 0, 4, 1, 5, 2, 6, 3, 7, + 0, 1, 1, 2, 2, 3, 3, 0, 4, 5, 5, 6, 6, 7, 7, 4, 0, 4, 1, 5, 2, 6, 3, 7, }; /* aligned with bone_octahedral_wire * Contains adjacent normal index */ static const uint bone_box_wire_adjacent_face[24] = { - 0, 2, 0, 4, 1, 6, 1, 8, - 3, 10, 5, 10, 7, 11, 9, 11, - 3, 8, 2, 5, 4, 7, 6, 9, + 0, 2, 0, 4, 1, 6, 1, 8, 3, 10, 5, 10, 7, 11, 9, 11, 3, 8, 2, 5, 4, 7, 6, 9, }; #endif @@ -2274,23 +2272,23 @@ static const uint bone_box_wire_lines_adjacency[12][4] = { #if 0 /* UNUSED */ static const uint bone_box_solid_tris_adjacency[12][6] = { - { 0, 5, 1, 14, 2, 8}, - { 3, 26, 4, 20, 5, 1}, + {0, 5, 1, 14, 2, 8}, + {3, 26, 4, 20, 5, 1}, - { 6, 2, 7, 16, 8, 11}, - { 9, 7, 10, 32, 11, 24}, + {6, 2, 7, 16, 8, 11}, + {9, 7, 10, 32, 11, 24}, - {12, 0, 13, 22, 14, 17}, - {15, 13, 16, 30, 17, 6}, + {12, 0, 13, 22, 14, 17}, + {15, 13, 16, 30, 17, 6}, - {18, 3, 19, 28, 20, 23}, - {21, 19, 22, 33, 23, 12}, + {18, 3, 19, 28, 20, 23}, + {21, 19, 22, 33, 23, 12}, - {24, 4, 25, 10, 26, 29}, - {27, 25, 28, 34, 29, 18}, + {24, 4, 25, 10, 26, 29}, + {27, 25, 28, 34, 29, 18}, - {30, 9, 31, 15, 32, 35}, - {33, 31, 34, 21, 35, 27}, + {30, 9, 31, 15, 32, 35}, + {33, 31, 34, 21, 35, 27}, }; #endif @@ -2499,8 +2497,10 @@ GPUBatch *DRW_cache_bone_point_get(void) const float lat_inc = M_PI / lat_res; uint v_idx = 0; - static GPUVertFormat format = { 0 }; - static struct { uint pos, nor; } attr_id; + static GPUVertFormat format = {0}; + static struct { + uint pos, nor; + } attr_id; if (format.attr_len == 0) { attr_id.pos = GPU_vertformat_attr_add(&format, "pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT); attr_id.nor = GPU_vertformat_attr_add(&format, "nor", GPU_COMP_F32, 3, GPU_FETCH_FLOAT); @@ -2515,15 +2515,17 @@ GPUBatch *DRW_cache_bone_point_get(void) float lat = 0.0f; for (int j = 0; j < lat_res; j++, lat += lat_inc) { if (j != lat_res - 1) { /* Pole */ - add_lat_lon_vert(vbo, attr_id.pos, attr_id.nor, &v_idx, rad, lat + lat_inc, lon + lon_inc); + add_lat_lon_vert( + vbo, attr_id.pos, attr_id.nor, &v_idx, rad, lat + lat_inc, lon + lon_inc); add_lat_lon_vert(vbo, attr_id.pos, attr_id.nor, &v_idx, rad, lat + lat_inc, lon); - add_lat_lon_vert(vbo, attr_id.pos, attr_id.nor, &v_idx, rad, lat, lon); + add_lat_lon_vert(vbo, attr_id.pos, attr_id.nor, &v_idx, rad, lat, lon); } if (j != 0) { /* Pole */ - add_lat_lon_vert(vbo, attr_id.pos, attr_id.nor, &v_idx, rad, lat, lon + lon_inc); - add_lat_lon_vert(vbo, attr_id.pos, attr_id.nor, &v_idx, rad, lat + lat_inc, lon + lon_inc); - add_lat_lon_vert(vbo, attr_id.pos, attr_id.nor, &v_idx, rad, lat, lon); + add_lat_lon_vert(vbo, attr_id.pos, attr_id.nor, &v_idx, rad, lat, lon + lon_inc); + add_lat_lon_vert( + vbo, attr_id.pos, attr_id.nor, &v_idx, rad, lat + lat_inc, lon + lon_inc); + add_lat_lon_vert(vbo, attr_id.pos, attr_id.nor, &v_idx, rad, lat, lon); } } } @@ -2755,10 +2757,14 @@ static float z_axis_name[10][2] = { #define S_Y 0.007f static float axis_marker[8][2] = { #if 0 /* square */ - {-1.0f * S_X, 1.0f * S_Y}, { 1.0f * S_X, 1.0f * S_Y}, - { 1.0f * S_X, 1.0f * S_Y}, { 1.0f * S_X, -1.0f * S_Y}, - { 1.0f * S_X, -1.0f * S_Y}, {-1.0f * S_X, -1.0f * S_Y}, - {-1.0f * S_X, -1.0f * S_Y}, {-1.0f * S_X, 1.0f * S_Y} + {-1.0f * S_X, 1.0f * S_Y}, + {1.0f * S_X, 1.0f * S_Y}, + {1.0f * S_X, 1.0f * S_Y}, + {1.0f * S_X, -1.0f * S_Y}, + {1.0f * S_X, -1.0f * S_Y}, + {-1.0f * S_X, -1.0f * S_Y}, + {-1.0f * S_X, -1.0f * S_Y}, + {-1.0f * S_X, 1.0f * S_Y} #else /* diamond */ {-S_X, 0.f}, {0.f, S_Y}, diff --git a/source/blender/draw/intern/draw_cache_impl_mesh.c b/source/blender/draw/intern/draw_cache_impl_mesh.c index ded9d0963b7..73c68d0d6b9 100644 --- a/source/blender/draw/intern/draw_cache_impl_mesh.c +++ b/source/blender/draw/intern/draw_cache_impl_mesh.c @@ -3128,7 +3128,8 @@ static void mesh_create_loop_uv_and_tan(MeshRenderData *rdata, GPUVertBuf *vbo) for (uint i = 0; i < uv_len; i++) { const char *attr_name = mesh_render_data_uv_layer_uuid_get(rdata, i); #if 0 /* these are clamped. Maybe use them as an option in the future */ - uv_id[i] = GPU_vertformat_attr_add(&format, attr_name, GPU_COMP_I16, 2, GPU_FETCH_INT_TO_FLOAT_UNIT); + uv_id[i] = GPU_vertformat_attr_add( + &format, attr_name, GPU_COMP_I16, 2, GPU_FETCH_INT_TO_FLOAT_UNIT); #else uv_id[i] = GPU_vertformat_attr_add(&format, attr_name, GPU_COMP_F32, 2, GPU_FETCH_FLOAT); #endif @@ -4433,8 +4434,10 @@ BLI_INLINE void edit_uv_preprocess_stretch_angle(float (*auv)[2], } #if 0 /* here for reference, this is done in shader now. */ -BLI_INLINE float edit_uv_get_loop_stretch_angle( - const float auv0[2], const float auv1[2], const float av0[3], const float av1[3]) +BLI_INLINE float edit_uv_get_loop_stretch_angle(const float auv0[2], + const float auv1[2], + const float av0[3], + const float av1[3]) { float uvang = angle_normalized_v2v2(auv0, auv1); float ang = angle_normalized_v3v3(av0, av1); diff --git a/source/blender/draw/intern/draw_manager_exec.c b/source/blender/draw/intern/draw_manager_exec.c index db675ee0210..79c1d77bbf1 100644 --- a/source/blender/draw/intern/draw_manager_exec.c +++ b/source/blender/draw/intern/draw_manager_exec.c @@ -498,7 +498,8 @@ static void draw_clipping_setup_from_view(void) /* Extract Clipping Planes */ BoundBox bbox; #if 0 /* It has accuracy problems. */ - BKE_boundbox_init_from_minmax(&bbox, (const float[3]){-1.0f, -1.0f, -1.0f}, (const float[3]){1.0f, 1.0f, 1.0f}); + BKE_boundbox_init_from_minmax( + &bbox, (const float[3]){-1.0f, -1.0f, -1.0f}, (const float[3]){1.0f, 1.0f, 1.0f}); for (int i = 0; i < 8; i++) { mul_project_m4_v3(projinv, bbox.vec[i]); } diff --git a/source/blender/editors/animation/anim_channels_defines.c b/source/blender/editors/animation/anim_channels_defines.c index 78c17ac7015..a4fc022821a 100644 --- a/source/blender/editors/animation/anim_channels_defines.c +++ b/source/blender/editors/animation/anim_channels_defines.c @@ -405,7 +405,9 @@ static bool acf_generic_idfill_name_prop(bAnimListElem *ale, PointerRNA *ptr, Pr #if 0 /* channel type has no settings */ -static bool acf_generic_none_setting_valid(bAnimContext *ac, bAnimListElem *ale, eAnimChannel_Settings setting) +static bool acf_generic_none_setting_valid(bAnimContext *ac, + bAnimListElem *ale, + eAnimChannel_Settings setting) { return false; } @@ -4715,15 +4717,43 @@ void ANIM_channel_draw_widgets(const bContext *C, RNA_pointer_create(ale->id, &RNA_GPencilLayer, ale->data, &ptr); UI_block_align_begin(block); - UI_block_emboss_set(block, RNA_boolean_get(&ptr, "is_stroke_visible") ? UI_EMBOSS : UI_EMBOSS_NONE); - uiDefButR(block, UI_BTYPE_COLOR, 1, "", offset, yminc, w, ICON_WIDTH, - &ptr, "color", -1, - 0, 0, 0, 0, gpl->info); - - UI_block_emboss_set(block, RNA_boolean_get(&ptr, "is_fill_visible") ? UI_EMBOSS : UI_EMBOSS_NONE); - uiDefButR(block, UI_BTYPE_COLOR, 1, "", offset + w, yminc, w, ICON_WIDTH, - &ptr, "fill_color", -1, - 0, 0, 0, 0, gpl->info); + UI_block_emboss_set(block, + RNA_boolean_get(&ptr, "is_stroke_visible") ? UI_EMBOSS : UI_EMBOSS_NONE); + uiDefButR(block, + UI_BTYPE_COLOR, + 1, + "", + offset, + yminc, + w, + ICON_WIDTH, + &ptr, + "color", + -1, + 0, + 0, + 0, + 0, + gpl->info); + + UI_block_emboss_set(block, + RNA_boolean_get(&ptr, "is_fill_visible") ? UI_EMBOSS : UI_EMBOSS_NONE); + uiDefButR(block, + UI_BTYPE_COLOR, + 1, + "", + offset + w, + yminc, + w, + ICON_WIDTH, + &ptr, + "fill_color", + -1, + 0, + 0, + 0, + 0, + gpl->info); UI_block_emboss_set(block, UI_EMBOSS_NONE); UI_block_align_end(block); diff --git a/source/blender/editors/animation/anim_deps.c b/source/blender/editors/animation/anim_deps.c index 53fec2e1ef7..df73c78aa18 100644 --- a/source/blender/editors/animation/anim_deps.c +++ b/source/blender/editors/animation/anim_deps.c @@ -408,7 +408,10 @@ void ANIM_animdata_update(bAnimContext *ac, ListBase *anim_data) #if 0 if (G.debug & G_DEBUG) { printf("%s: Unhandled animchannel updates (%d) for type=%d (%p)\n", - __func__, ale->update, ale->type, ale->data); + __func__, + ale->update, + ale->type, + ale->data); } #endif /* Prevent crashes in cases where it can't be handled */ diff --git a/source/blender/editors/armature/armature_utils.c b/source/blender/editors/armature/armature_utils.c index 50289197ed4..1afcfaca8aa 100644 --- a/source/blender/editors/armature/armature_utils.c +++ b/source/blender/editors/armature/armature_utils.c @@ -610,7 +610,7 @@ static void armature_finalize_restpose(ListBase *bonelist, ListBase *editbonelis print_m4("premat", premat); print_m4("postmat", postmat); print_m4("difmat", difmat); - printf("Roll = %f\n", RAD2DEGF(-atan2(difmat[2][0], difmat[2][2]))); + printf("Roll = %f\n", RAD2DEGF(-atan2(difmat[2][0], difmat[2][2]))); #endif curBone->roll = -atan2f(difmat[2][0], difmat[2][2]); diff --git a/source/blender/editors/armature/meshlaplacian.c b/source/blender/editors/armature/meshlaplacian.c index febe2a49174..a9f8925febc 100644 --- a/source/blender/editors/armature/meshlaplacian.c +++ b/source/blender/editors/armature/meshlaplacian.c @@ -1476,7 +1476,10 @@ static void meshdeform_matrix_solve(MeshDeformModifierData *mmd, MeshDeformBind if (mdb->tag[b] != MESHDEFORM_TAG_EXTERIOR) if (fabsf(mdb->totalphi[b] - 1.0f) > 1e-4f) printf("totalphi deficiency [%s|%d] %d: %.10f\n", - (mdb->tag[b] == MESHDEFORM_TAG_INTERIOR) ? "interior" : "boundary", mdb->semibound[b], mdb->varidx[b], mdb->totalphi[b]); + (mdb->tag[b] == MESHDEFORM_TAG_INTERIOR) ? "interior" : "boundary", + mdb->semibound[b], + mdb->varidx[b], + mdb->totalphi[b]); #endif /* free */ diff --git a/source/blender/editors/armature/pose_edit.c b/source/blender/editors/armature/pose_edit.c index 51641041ea1..599823a6401 100644 --- a/source/blender/editors/armature/pose_edit.c +++ b/source/blender/editors/armature/pose_edit.c @@ -167,7 +167,8 @@ static bool pose_has_protected_selected(Object *ob, short warn) } } if (pchan) { - if (warn) error("Cannot change Proxy protected bones"); + if (warn) + error("Cannot change Proxy protected bones"); return 1; } } diff --git a/source/blender/editors/armature/pose_lib.c b/source/blender/editors/armature/pose_lib.c index 443bcdde028..ce809bee71e 100644 --- a/source/blender/editors/armature/pose_lib.c +++ b/source/blender/editors/armature/pose_lib.c @@ -1834,9 +1834,15 @@ void POSELIB_OT_browse_interactive(wmOperatorType *ot) // XXX: percentage vs factor? /* not used yet */ #if 0 - RNA_def_float_factor( - ot->srna, "blend_factor", 1.0f, 0.0f, 1.0f, "Blend Factor", - "Amount that the pose is applied on top of the existing poses", 0.0f, 1.0f); + RNA_def_float_factor(ot->srna, + "blend_factor", + 1.0f, + 0.0f, + 1.0f, + "Blend Factor", + "Amount that the pose is applied on top of the existing poses", + 0.0f, + 1.0f); #endif } diff --git a/source/blender/editors/curve/editcurve.c b/source/blender/editors/curve/editcurve.c index c37ce4cc89d..17582da2256 100644 --- a/source/blender/editors/curve/editcurve.c +++ b/source/blender/editors/curve/editcurve.c @@ -104,11 +104,13 @@ void printknots(Object *obedit) if (ED_curve_nurb_select_check(nu) && nu->type == CU_NURBS) { if (nu->knotsu) { num = KNOTSU(nu); - for (a = 0; a < num; a++) printf("knotu %d: %f\n", a, nu->knotsu[a]); + for (a = 0; a < num; a++) + printf("knotu %d: %f\n", a, nu->knotsu[a]); } if (nu->knotsv) { num = KNOTSV(nu); - for (a = 0; a < num; a++) printf("knotv %d: %f\n", a, nu->knotsv[a]); + for (a = 0; a < num; a++) + printf("knotv %d: %f\n", a, nu->knotsv[a]); } } } diff --git a/source/blender/editors/gizmo_library/gizmo_types/cage3d_gizmo.c b/source/blender/editors/gizmo_library/gizmo_types/cage3d_gizmo.c index 3273012930a..441ebac6017 100644 --- a/source/blender/editors/gizmo_library/gizmo_types/cage3d_gizmo.c +++ b/source/blender/editors/gizmo_library/gizmo_types/cage3d_gizmo.c @@ -338,10 +338,10 @@ static void gizmo_cage3d_draw_intern( else { #if 0 const rctf _r = { - .xmin = -size_real[0], - .ymin = -size_real[1], - .xmax = size_real[0], - .ymax = size_real[1], + .xmin = -size_real[0], + .ymin = -size_real[1], + .xmax = size_real[0], + .ymax = size_real[1], }; #endif if (draw_style == ED_GIZMO_CAGE2D_STYLE_BOX) { diff --git a/source/blender/editors/gpencil/annotate_paint.c b/source/blender/editors/gpencil/annotate_paint.c index 4933f081790..b64bccdf1ce 100644 --- a/source/blender/editors/gpencil/annotate_paint.c +++ b/source/blender/editors/gpencil/annotate_paint.c @@ -2429,7 +2429,9 @@ static int gpencil_draw_modal(bContext *C, wmOperator *op, const wmEvent *event) /* event doesn't need to be handled */ #if 0 printf("unhandled event -> %d (mmb? = %d | mmv? = %d)\n", - event->type, event->type == MIDDLEMOUSE, event->type==MOUSEMOVE); + event->type, + event->type == MIDDLEMOUSE, + event->type == MOUSEMOVE); #endif break; } diff --git a/source/blender/editors/gpencil/drawgpencil.c b/source/blender/editors/gpencil/drawgpencil.c index 24bdbcc4cba..2caaf7f7797 100644 --- a/source/blender/editors/gpencil/drawgpencil.c +++ b/source/blender/editors/gpencil/drawgpencil.c @@ -375,7 +375,7 @@ static int gp_set_filling_texture(Image *image, short flag) ImBuf *ibuf; uint *bind = &image->bindcode[TEXTARGET_TEXTURE_2D]; int error = GL_NO_ERROR; - ImageUser iuser = { NULL }; + ImageUser iuser = {NULL}; void *lock; iuser.ok = true; @@ -388,8 +388,7 @@ static int gp_set_filling_texture(Image *image, short flag) } GPU_create_gl_tex( - bind, ibuf->rect, ibuf->rect_float, ibuf->x, ibuf->y, GL_TEXTURE_2D, - false, false, image); + bind, ibuf->rect, ibuf->rect_float, ibuf->x, ibuf->y, GL_TEXTURE_2D, false, false, image); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); @@ -452,7 +451,8 @@ static void gp_draw_stroke_fill(bGPdata *gpd, immUniform1i("t_flip", (gp_style->flag & GP_STYLE_COLOR_FLIP_FILL) != 0); #if 0 /* GPXX disabled, not used in annotations */ /* image texture */ - if ((gp_style->fill_style == GP_STYLE_FILL_STYLE_TEXTURE) || (gp_style->flag & GP_STYLE_COLOR_TEX_MIX)) { + if ((gp_style->fill_style == GP_STYLE_FILL_STYLE_TEXTURE) || + (gp_style->flag & GP_STYLE_COLOR_TEX_MIX)) { gp_set_filling_texture(gp_style->ima, gp_style->flag); } #endif diff --git a/source/blender/editors/gpencil/gpencil_paint.c b/source/blender/editors/gpencil/gpencil_paint.c index bfdfe64ed54..a12e9a357a7 100644 --- a/source/blender/editors/gpencil/gpencil_paint.c +++ b/source/blender/editors/gpencil/gpencil_paint.c @@ -3748,7 +3748,9 @@ static int gpencil_draw_modal(bContext *C, wmOperator *op, const wmEvent *event) /* event doesn't need to be handled */ #if 0 printf("unhandled event -> %d (mmb? = %d | mmv? = %d)\n", - event->type, event->type == MIDDLEMOUSE, event->type == MOUSEMOVE); + event->type, + event->type == MIDDLEMOUSE, + event->type == MOUSEMOVE); #endif break; } diff --git a/source/blender/editors/include/ED_view3d.h b/source/blender/editors/include/ED_view3d.h index e747dda95d4..fe7ccb7170c 100644 --- a/source/blender/editors/include/ED_view3d.h +++ b/source/blender/editors/include/ED_view3d.h @@ -707,7 +707,10 @@ void ED_scene_draw_fps(struct Scene *scene, int xoffset, int *yoffset); #if 0 void ED_view3d_operator_properties_viewmat(struct wmOperatorType *ot); void ED_view3d_operator_properties_viewmat_set(struct bContext *C, struct wmOperator *op); -void ED_view3d_operator_properties_viewmat_get(struct wmOperator *op, int *winx, int *winy, float persmat[4][4]); +void ED_view3d_operator_properties_viewmat_get(struct wmOperator *op, + int *winx, + int *winy, + float persmat[4][4]); #endif /* render */ diff --git a/source/blender/editors/include/UI_interface.h b/source/blender/editors/include/UI_interface.h index d3cce4a5dde..dd086461801 100644 --- a/source/blender/editors/include/UI_interface.h +++ b/source/blender/editors/include/UI_interface.h @@ -416,8 +416,16 @@ void UI_draw_roundbox_shade_x(bool filled, const float col[4]); #if 0 /* unused */ -int UI_draw_roundbox_corner_get(void); -void UI_draw_roundbox_shade_y(bool filled, float minx, float miny, float maxx, float maxy, float rad, float shadeleft, float shaderight, const float col[4]); +int UI_draw_roundbox_corner_get(void); +void UI_draw_roundbox_shade_y(bool filled, + float minx, + float miny, + float maxx, + float maxy, + float rad, + float shadeleft, + float shaderight, + const float col[4]); #endif void UI_draw_box_shadow(unsigned char alpha, float minx, float miny, float maxx, float maxy); @@ -587,7 +595,10 @@ void UI_popup_block_ex(struct bContext *C, void *arg, struct wmOperator *op); #if 0 /* UNUSED */ -void uiPupBlockOperator(struct bContext *C, uiBlockCreateFunc func, struct wmOperator *op, int opcontext); +void uiPupBlockOperator(struct bContext *C, + uiBlockCreateFunc func, + struct wmOperator *op, + int opcontext); #endif void UI_popup_block_close(struct bContext *C, struct wmWindow *win, uiBlock *block); diff --git a/source/blender/editors/interface/interface.c b/source/blender/editors/interface/interface.c index 06b0634f6fb..a9079cdd021 100644 --- a/source/blender/editors/interface/interface.c +++ b/source/blender/editors/interface/interface.c @@ -1274,7 +1274,8 @@ static bool ui_but_event_property_operator_string(const bContext *C, #if 0 else { printf("ERROR in %s(): Couldn't get path for scene property - %s\n", - __func__, RNA_property_identifier(prop)); + __func__, + RNA_property_identifier(prop)); } #endif } diff --git a/source/blender/editors/interface/interface_context_menu.c b/source/blender/editors/interface/interface_context_menu.c index afa1b5c87e1..c8800f495ce 100644 --- a/source/blender/editors/interface/interface_context_menu.c +++ b/source/blender/editors/interface/interface_context_menu.c @@ -655,12 +655,16 @@ bool ui_popup_context_menu_for_button(bContext *C, uiBut *but) #if 0 /* Disabled for now. */ ot = WM_operatortype_find("UI_OT_override_type_set_button", false); uiItemFullO_ptr( - layout, ot, "Overrides Type", ICON_NONE, - NULL, WM_OP_INVOKE_DEFAULT, 0, &op_ptr); + layout, ot, "Overrides Type", ICON_NONE, NULL, WM_OP_INVOKE_DEFAULT, 0, &op_ptr); RNA_boolean_set(&op_ptr, "all", true); - uiItemFullO_ptr( - layout, ot, "Single Override Type", ICON_NONE, - NULL, WM_OP_INVOKE_DEFAULT, 0, &op_ptr); + uiItemFullO_ptr(layout, + ot, + "Single Override Type", + ICON_NONE, + NULL, + WM_OP_INVOKE_DEFAULT, + 0, + &op_ptr); RNA_boolean_set(&op_ptr, "all", false); #endif uiItemBooleanO(layout, @@ -678,9 +682,14 @@ bool ui_popup_context_menu_for_button(bContext *C, uiBut *but) } else { #if 0 /* Disabled for now. */ - uiItemFullO( - layout, "UI_OT_override_type_set_button", "Override Type", ICON_NONE, - NULL, WM_OP_INVOKE_DEFAULT, 0, &op_ptr); + uiItemFullO(layout, + "UI_OT_override_type_set_button", + "Override Type", + ICON_NONE, + NULL, + WM_OP_INVOKE_DEFAULT, + 0, + &op_ptr); RNA_boolean_set(&op_ptr, "all", false); #endif uiItemBooleanO(layout, @@ -896,9 +905,15 @@ bool ui_popup_context_menu_for_button(bContext *C, uiBut *but) if (kmi) { if (ISKEYBOARD(kmi->type)) { #if 0 /* would rather use a block but, but gets weirdly positioned... */ - uiDefBlockBut( - block, menu_change_shortcut, but, "Change Shortcut", - 0, 0, uiLayoutGetWidth(layout), UI_UNIT_Y, ""); + uiDefBlockBut(block, + menu_change_shortcut, + but, + "Change Shortcut", + 0, + 0, + uiLayoutGetWidth(layout), + UI_UNIT_Y, + ""); #endif but2 = uiDefIconTextBut(block, @@ -1005,9 +1020,14 @@ bool ui_popup_context_menu_for_button(bContext *C, uiBut *but) /* XXX inactive option, not for public! */ #if 0 - uiItemFullO( - layout, "WM_OT_doc_edit", "Submit Description", ICON_NONE, - NULL, WM_OP_INVOKE_DEFAULT, 0, &ptr_props); + uiItemFullO(layout, + "WM_OT_doc_edit", + "Submit Description", + ICON_NONE, + NULL, + WM_OP_INVOKE_DEFAULT, + 0, + &ptr_props); RNA_string_set(&ptr_props, "doc_id", buf); RNA_string_set(&ptr_props, "doc_new", RNA_property_description(but->rnaprop)); #endif diff --git a/source/blender/editors/interface/interface_draw.c b/source/blender/editors/interface/interface_draw.c index 0517278a149..efc748d39a1 100644 --- a/source/blender/editors/interface/interface_draw.c +++ b/source/blender/editors/interface/interface_draw.c @@ -167,8 +167,13 @@ void UI_draw_roundbox_4fv( { #if 0 float vec[7][2] = { - {0.195, 0.02}, {0.383, 0.067}, {0.55, 0.169}, {0.707, 0.293}, - {0.831, 0.45}, {0.924, 0.617}, {0.98, 0.805}, + {0.195, 0.02}, + {0.383, 0.067}, + {0.55, 0.169}, + {0.707, 0.293}, + {0.831, 0.45}, + {0.924, 0.617}, + {0.98, 0.805}, }; int a; @@ -270,13 +275,16 @@ void UI_draw_roundbox_4fv( } #if 0 -static void round_box_shade_col(uint attr, const float col1[3], float const col2[3], const float fac) +static void round_box_shade_col(uint attr, + const float col1[3], + float const col2[3], + const float fac) { float col[4] = { - fac * col1[0] + (1.0f - fac) * col2[0], - fac * col1[1] + (1.0f - fac) * col2[1], - fac * col1[2] + (1.0f - fac) * col2[2], - 1.0f, + fac * col1[0] + (1.0f - fac) * col2[0], + fac * col1[1] + (1.0f - fac) * col2[1], + fac * col1[2] + (1.0f - fac) * col2[2], + 1.0f, }; immAttr4fv(attr, col); } @@ -296,8 +304,13 @@ void UI_draw_roundbox_shade_x(bool filled, { #if 0 float vec[7][2] = { - {0.195, 0.02}, {0.383, 0.067}, {0.55, 0.169}, {0.707, 0.293}, - {0.831, 0.45}, {0.924, 0.617}, {0.98, 0.805}, + {0.195, 0.02}, + {0.383, 0.067}, + {0.55, 0.169}, + {0.707, 0.293}, + {0.831, 0.45}, + {0.924, 0.617}, + {0.98, 0.805}, }; const float div = maxy - miny; const float idiv = 1.0f / div; @@ -317,9 +330,9 @@ void UI_draw_roundbox_shade_x(bool filled, } /* 'shade' defines strength of shading */ - coltop[0] = min_ff(1.0f, col[0] + shadetop); - coltop[1] = min_ff(1.0f, col[1] + shadetop); - coltop[2] = min_ff(1.0f, col[2] + shadetop); + coltop[0] = min_ff(1.0f, col[0] + shadetop); + coltop[1] = min_ff(1.0f, col[1] + shadetop); + coltop[2] = min_ff(1.0f, col[2] + shadetop); coldown[0] = max_ff(0.0f, col[0] + shadedown); coldown[1] = max_ff(0.0f, col[1] + shadedown); coldown[2] = max_ff(0.0f, col[2] + shadedown); @@ -440,13 +453,24 @@ void UI_draw_roundbox_shade_x(bool filled, #if 0 /* unused */ /* linear vertical shade within button or in outline */ /* view2d scrollers use it */ -void UI_draw_roundbox_shade_y( - bool filled, float minx, float miny, float maxx, float maxy, - float rad, float shadeleft, float shaderight, const float col[4]) +void UI_draw_roundbox_shade_y(bool filled, + float minx, + float miny, + float maxx, + float maxy, + float rad, + float shadeleft, + float shaderight, + const float col[4]) { float vec[7][2] = { - {0.195, 0.02}, {0.383, 0.067}, {0.55, 0.169}, {0.707, 0.293}, - {0.831, 0.45}, {0.924, 0.617}, {0.98, 0.805}, + {0.195, 0.02}, + {0.383, 0.067}, + {0.55, 0.169}, + {0.707, 0.293}, + {0.831, 0.45}, + {0.924, 0.617}, + {0.98, 0.805}, }; const float div = maxx - minx; const float idiv = 1.0f / div; @@ -466,14 +490,13 @@ void UI_draw_roundbox_shade_y( immBindBuiltinProgram(GPU_SHADER_2D_SMOOTH_COLOR); /* 'shade' defines strength of shading */ - colLeft[0] = min_ff(1.0f, col[0] + shadeleft); - colLeft[1] = min_ff(1.0f, col[1] + shadeleft); - colLeft[2] = min_ff(1.0f, col[2] + shadeleft); + colLeft[0] = min_ff(1.0f, col[0] + shadeleft); + colLeft[1] = min_ff(1.0f, col[1] + shadeleft); + colLeft[2] = min_ff(1.0f, col[2] + shadeleft); colRight[0] = max_ff(0.0f, col[0] + shaderight); colRight[1] = max_ff(0.0f, col[1] + shaderight); colRight[2] = max_ff(0.0f, col[2] + shaderight); - vert_count += (roundboxtype & UI_CNR_BOTTOM_RIGHT) ? 9 : 1; vert_count += (roundboxtype & UI_CNR_TOP_RIGHT) ? 9 : 1; vert_count += (roundboxtype & UI_CNR_TOP_LEFT) ? 9 : 1; @@ -2461,7 +2484,8 @@ void ui_draw_dropshadow( /* alpha ranges from 2 to 20 or so */ #if 0 /* Old Method (pre 2.8) */ float color[4] = {0.0f, 0.0f, 0.0f, calpha}; - UI_draw_roundbox_4fv(true, rct->xmin - a, rct->ymin - a, rct->xmax + a, rct->ymax - 10.0f + a, rad + a, color); + UI_draw_roundbox_4fv( + true, rct->xmin - a, rct->ymin - a, rct->xmax + a, rct->ymax - 10.0f + a, rad + a, color); #endif /* Compute final visibility to match old method result. */ /* TODO we could just find a better fit function inside the shader instead of this. */ diff --git a/source/blender/editors/interface/interface_layout.c b/source/blender/editors/interface/interface_layout.c index 8e463bf8447..9b54192c772 100644 --- a/source/blender/editors/interface/interface_layout.c +++ b/source/blender/editors/interface/interface_layout.c @@ -112,7 +112,7 @@ typedef enum uiItemType { ITEM_LAYOUT_ROOT #if 0 - TEMPLATE_COLUMN_FLOW, + TEMPLATE_COLUMN_FLOW, TEMPLATE_SPLIT, TEMPLATE_BOX, @@ -1538,7 +1538,8 @@ void uiItemsFullEnumO(uiLayout *layout, * introduction of GP editing modes) */ #if 0 - RNA_property_enum_items_gettexted_all(block->evil_C, &ptr, prop, &item_array, &totitem, &free); + RNA_property_enum_items_gettexted_all( + block->evil_C, &ptr, prop, &item_array, &totitem, &free); #else RNA_property_enum_items_gettexted(block->evil_C, &ptr, prop, &item_array, &totitem, &free); #endif diff --git a/source/blender/editors/interface/interface_templates.c b/source/blender/editors/interface/interface_templates.c index 6666991ad26..7e6b58ba850 100644 --- a/source/blender/editors/interface/interface_templates.c +++ b/source/blender/editors/interface/interface_templates.c @@ -2354,8 +2354,14 @@ void uiTemplateOperatorRedoProperties(uiLayout *layout, const bContext *C) /* Disable for now, doesn't fit well in popover. */ #if 0 /* Repeat button with operator name as text. */ - uiItemFullO(layout, "SCREEN_OT_repeat_last", RNA_struct_ui_name(op->type->srna), - ICON_NONE, NULL, WM_OP_INVOKE_DEFAULT, 0, NULL); + uiItemFullO(layout, + "SCREEN_OT_repeat_last", + RNA_struct_ui_name(op->type->srna), + ICON_NONE, + NULL, + WM_OP_INVOKE_DEFAULT, + 0, + NULL); #endif if (WM_operator_repeat_check(C, op)) { diff --git a/source/blender/editors/lattice/editlattice_undo.c b/source/blender/editors/lattice/editlattice_undo.c index 9ee2e8b563b..166201adc15 100644 --- a/source/blender/editors/lattice/editlattice_undo.c +++ b/source/blender/editors/lattice/editlattice_undo.c @@ -102,8 +102,7 @@ static int validate_undoLatt(void *data, void *edata) UndoLattice *ult = (UndoLattice *)data; EditLatt *editlatt = (EditLatt *)edata; - return (ult->pntsu == editlatt->latt->pntsu && - ult->pntsv == editlatt->latt->pntsv && + return (ult->pntsu == editlatt->latt->pntsu && ult->pntsv == editlatt->latt->pntsv && ult->pntsw == editlatt->latt->pntsw); } #endif diff --git a/source/blender/editors/mesh/editmesh_rip.c b/source/blender/editors/mesh/editmesh_rip.c index 42521d04008..a341b51ebdb 100644 --- a/source/blender/editors/mesh/editmesh_rip.c +++ b/source/blender/editors/mesh/editmesh_rip.c @@ -86,8 +86,7 @@ static float edbm_rip_edgedist_squared(ARegion *ar, #if 0 static float edbm_rip_linedist( - ARegion *ar, float mat[4][4], - const float co1[3], const float co2[3], const float mvalf[2]) + ARegion *ar, float mat[4][4], const float co1[3], const float co2[3], const float mvalf[2]) { float vec1[2], vec2[2]; diff --git a/source/blender/editors/mesh/editmesh_select.c b/source/blender/editors/mesh/editmesh_select.c index 94886266d24..69066adba41 100644 --- a/source/blender/editors/mesh/editmesh_select.c +++ b/source/blender/editors/mesh/editmesh_select.c @@ -1173,9 +1173,7 @@ bool EDBM_unified_findnearest_from_raycast(ViewContext *vc, float point[3]; #if 0 const float dist_sq_test = dist_squared_ray_to_seg_v3( - ray_origin, ray_direction, - e->v1->co, e->v2->co, - point, &depth); + ray_origin, ray_direction, e->v1->co, e->v2->co, point, &depth); #else if (coords) { mid_v3_v3v3( @@ -1801,7 +1799,8 @@ static bool mouse_mesh_loop( length_2 = len_squared_v2v2(mvalf, v2_co); } #if 0 - printf("mouse to v1: %f\nmouse to v2: %f\n", len_squared_v2v2(mvalf, v1_co), + printf("mouse to v1: %f\nmouse to v2: %f\n", + len_squared_v2v2(mvalf, v1_co), len_squared_v2v2(mvalf, v2_co)); #endif BM_select_history_store(em->bm, (length_1 < length_2) ? eed->v1 : eed->v2); diff --git a/source/blender/editors/mesh/editmesh_utils.c b/source/blender/editors/mesh/editmesh_utils.c index 1cb550fccc4..7d318fb16e1 100644 --- a/source/blender/editors/mesh/editmesh_utils.c +++ b/source/blender/editors/mesh/editmesh_utils.c @@ -363,10 +363,8 @@ void EDBM_mesh_load(Main *bmain, Object *ob) * cycles. */ #if 0 - for (Object *other_object = bmain->objects.first; - other_object != NULL; - other_object = other_object->id.next) - { + for (Object *other_object = bmain->objects.first; other_object != NULL; + other_object = other_object->id.next) { if (other_object->data == ob->data) { BKE_object_free_derived_caches(other_object); } diff --git a/source/blender/editors/mesh/meshtools.c b/source/blender/editors/mesh/meshtools.c index ce7908bf0a3..8cc23edad16 100644 --- a/source/blender/editors/mesh/meshtools.c +++ b/source/blender/editors/mesh/meshtools.c @@ -900,17 +900,15 @@ int ED_mesh_mirror_get_vert(Object *ob, int index) #if 0 -static float *editmesh_get_mirror_uv(BMEditMesh *em, int axis, float *uv, float *mirrCent, float *face_cent) +static float *editmesh_get_mirror_uv( + BMEditMesh *em, int axis, float *uv, float *mirrCent, float *face_cent) { float vec[2]; float cent_vec[2]; float cent[2]; /* ignore nan verts */ - if (isnan(uv[0]) || !isfinite(uv[0]) || - isnan(uv[1]) || !isfinite(uv[1]) - ) - { + if (isnan(uv[0]) || !isfinite(uv[0]) || isnan(uv[1]) || !isfinite(uv[1])) { return NULL; } @@ -937,15 +935,14 @@ static float *editmesh_get_mirror_uv(BMEditMesh *em, int axis, float *uv, float BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) { uv_poly_center(efa, cent, cd_loop_uv_offset); - if ( (fabsf(cent[0] - cent_vec[0]) < 0.001f) && (fabsf(cent[1] - cent_vec[1]) < 0.001f) ) { + if ((fabsf(cent[0] - cent_vec[0]) < 0.001f) && (fabsf(cent[1] - cent_vec[1]) < 0.001f)) { BMIter liter; BMLoop *l; BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) { MLoopUV *luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV); - if ( (fabsf(luv->uv[0] - vec[0]) < 0.001f) && (fabsf(luv->uv[1] - vec[1]) < 0.001f) ) { + if ((fabsf(luv->uv[0] - vec[0]) < 0.001f) && (fabsf(luv->uv[1] - vec[1]) < 0.001f)) { return luv->uv; - } } } diff --git a/source/blender/editors/object/object_data_transfer.c b/source/blender/editors/object/object_data_transfer.c index 57c7ff1535d..986055dd88c 100644 --- a/source/blender/editors/object/object_data_transfer.c +++ b/source/blender/editors/object/object_data_transfer.c @@ -65,11 +65,11 @@ static const EnumPropertyItem DT_layer_items[] = { "Vertex Group(s)", "Transfer active or all vertex groups"}, #if 0 /* XXX For now, would like to finish/merge work from 2014 gsoc first. */ - {DT_TYPE_SHAPEKEY, "SHAPEKEYS", 0, "Shapekey(s)", "Transfer active or all shape keys"}, + {DT_TYPE_SHAPEKEY, "SHAPEKEYS", 0, "Shapekey(s)", "Transfer active or all shape keys"}, #endif #if 0 /* XXX When SkinModifier is enabled, * it seems to erase its own CD_MVERT_SKIN layer from final DM :( */ - {DT_TYPE_SKIN, "SKIN", 0, "Skin Weight", "Transfer skin weights"}, + {DT_TYPE_SKIN, "SKIN", 0, "Skin Weight", "Transfer skin weights"}, #endif {DT_TYPE_BWEIGHT_VERT, "BEVEL_WEIGHT_VERT", 0, "Bevel Weight", "Transfer bevel weights"}, {0, "", 0, "Edge Data", ""}, diff --git a/source/blender/editors/object/object_relations.c b/source/blender/editors/object/object_relations.c index 3744632be3d..63cacc21d1c 100644 --- a/source/blender/editors/object/object_relations.c +++ b/source/blender/editors/object/object_relations.c @@ -1339,11 +1339,13 @@ void OBJECT_OT_track_set(wmOperatorType *ot) #if 0 static void link_to_scene(Main *UNUSED(bmain), unsigned short UNUSED(nr)) { - Scene *sce = (Scene *) BLI_findlink(&bmain->scene, G.curscreen->scenenr - 1); + Scene *sce = (Scene *)BLI_findlink(&bmain->scene, G.curscreen->scenenr - 1); Base *base, *nbase; - if (sce == NULL) return; - if (sce->id.lib) return; + if (sce == NULL) + return; + if (sce->id.lib) + return; for (base = FIRSTBASE; base; base = base->next) { if (BASE_SELECTED(v3d, base)) { diff --git a/source/blender/editors/physics/particle_edit.c b/source/blender/editors/physics/particle_edit.c index 627ffd68bbb..d592bbd82b1 100644 --- a/source/blender/editors/physics/particle_edit.c +++ b/source/blender/editors/physics/particle_edit.c @@ -510,9 +510,11 @@ static bool key_test_depth(const PEData *data, const float co[3], const int scre /* used to calculate here but all callers have the screen_co already, so pass as arg */ #if 0 - if (ED_view3d_project_int_global(data->vc.ar, co, screen_co, - V3D_PROJ_TEST_CLIP_BB | V3D_PROJ_TEST_CLIP_WIN | V3D_PROJ_TEST_CLIP_NEAR) != V3D_PROJ_RET_OK) - { + if (ED_view3d_project_int_global(data->vc.ar, + co, + screen_co, + V3D_PROJ_TEST_CLIP_BB | V3D_PROJ_TEST_CLIP_WIN | + V3D_PROJ_TEST_CLIP_NEAR) != V3D_PROJ_RET_OK) { return 0; } #endif diff --git a/source/blender/editors/render/render_preview.c b/source/blender/editors/render/render_preview.c index c62d6530c6b..9b31b63edae 100644 --- a/source/blender/editors/render/render_preview.c +++ b/source/blender/editors/render/render_preview.c @@ -1241,7 +1241,7 @@ static void icon_preview_endjob(void *customdata) if (prv_img->gputexture[i]) { GPU_texture_free(prv_img->gputexture[i]); prv_img->gputexture[i] = NULL; - WM_main_add_notifier(NC_MATERIAL|ND_SHADING_DRAW, ip->id); + WM_main_add_notifier(NC_MATERIAL | ND_SHADING_DRAW, ip->id); } } } diff --git a/source/blender/editors/screen/area.c b/source/blender/editors/screen/area.c index 4ca26d108a2..ce952b50f9d 100644 --- a/source/blender/editors/screen/area.c +++ b/source/blender/editors/screen/area.c @@ -530,8 +530,11 @@ void ED_region_do_draw(bContext *C, ARegion *ar) uint pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT); immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR); immUniformColor4f(drand48(), drand48(), drand48(), 0.1f); - immRectf(pos, ar->drawrct.xmin - ar->winrct.xmin, ar->drawrct.ymin - ar->winrct.ymin, - ar->drawrct.xmax - ar->winrct.xmin, ar->drawrct.ymax - ar->winrct.ymin); + immRectf(pos, + ar->drawrct.xmin - ar->winrct.xmin, + ar->drawrct.ymin - ar->winrct.ymin, + ar->drawrct.xmax - ar->winrct.xmin, + ar->drawrct.ymax - ar->winrct.ymin); immUnbindProgram(); GPU_blend(false); #endif diff --git a/source/blender/editors/screen/screen_ops.c b/source/blender/editors/screen/screen_ops.c index 94b5f695de8..f059659806e 100644 --- a/source/blender/editors/screen/screen_ops.c +++ b/source/blender/editors/screen/screen_ops.c @@ -3660,8 +3660,10 @@ static int region_quadview_exec(bContext *C, wmOperator *op) RV3D_ORTHO); /* forcing camera is distracting */ #if 0 - if (v3d->camera) region_quadview_init_rv3d(sa, (ar = ar->next), 0, RV3D_VIEW_CAMERA, RV3D_CAMOB); - else region_quadview_init_rv3d(sa, (ar = ar->next), 0, RV3D_VIEW_USER, RV3D_PERSP); + if (v3d->camera) + region_quadview_init_rv3d(sa, (ar = ar->next), 0, RV3D_VIEW_CAMERA, RV3D_CAMOB); + else + region_quadview_init_rv3d(sa, (ar = ar->next), 0, RV3D_VIEW_USER, RV3D_PERSP); #else (void)v3d; #endif diff --git a/source/blender/editors/screen/workspace_edit.c b/source/blender/editors/screen/workspace_edit.c index 5750a1f36a7..ce64bdc27c8 100644 --- a/source/blender/editors/screen/workspace_edit.c +++ b/source/blender/editors/screen/workspace_edit.c @@ -89,8 +89,7 @@ static void workspace_change_update(WorkSpace *workspace_new, /* needs to be done before changing mode! (to ensure right context) */ UNUSED_VARS(workspace_old, workspace_new, C, wm); #if 0 - Object *ob_act = CTX_data_active_object(C) - eObjectMode mode_old = workspace_old->object_mode; + Object *ob_act = CTX_data_active_object(C) eObjectMode mode_old = workspace_old->object_mode; eObjectMode mode_new = workspace_new->object_mode; if (mode_old != mode_new) { diff --git a/source/blender/editors/sculpt_paint/paint_image.c b/source/blender/editors/sculpt_paint/paint_image.c index 3a3f4335fd5..4c978f560b3 100644 --- a/source/blender/editors/sculpt_paint/paint_image.c +++ b/source/blender/editors/sculpt_paint/paint_image.c @@ -632,9 +632,15 @@ static void paint_stroke_done(const bContext *C, struct PaintStroke *stroke) /* duplicate warning, see texpaint_init */ #if 0 if (pop->s.warnmultifile) - BKE_reportf(op->reports, RPT_WARNING, "Image requires 4 color channels to paint: %s", pop->s.warnmultifile); + BKE_reportf(op->reports, + RPT_WARNING, + "Image requires 4 color channels to paint: %s", + pop->s.warnmultifile); if (pop->s.warnpackedfile) - BKE_reportf(op->reports, RPT_WARNING, "Packed MultiLayer files cannot be painted: %s", pop->s.warnpackedfile); + BKE_reportf(op->reports, + RPT_WARNING, + "Packed MultiLayer files cannot be painted: %s", + pop->s.warnpackedfile); #endif MEM_freeN(pop); } diff --git a/source/blender/editors/sculpt_paint/paint_image_proj.c b/source/blender/editors/sculpt_paint/paint_image_proj.c index 7a99f819913..7f8887814a1 100644 --- a/source/blender/editors/sculpt_paint/paint_image_proj.c +++ b/source/blender/editors/sculpt_paint/paint_image_proj.c @@ -2351,8 +2351,10 @@ static float angle_2d_clockwise(const float p1[2], const float p2[2], const floa { float v1[2], v2[2]; - v1[0] = p1[0] - p2[0]; v1[1] = p1[1] - p2[1]; - v2[0] = p3[0] - p2[0]; v2[1] = p3[1] - p2[1]; + v1[0] = p1[0] - p2[0]; + v1[1] = p1[1] - p2[1]; + v2[0] = p3[0] - p2[0]; + v2[1] = p3[1] - p2[1]; return -atan2f(v1[0] * v2[1] - v1[1] * v2[0], v1[0] * v2[0] + v1[1] * v2[1]); } @@ -3035,8 +3037,7 @@ static void project_paint_face_init(const ProjPaintState *ps, if (pixel_bounds_array(uv_clip, &bounds_px, ibuf->x, ibuf->y, uv_clip_tot)) { #if 0 project_paint_undo_tiles_init( - &bounds_px, ps->projImages + image_index, tmpibuf, - tile_width, threaded, ps->do_masking); + &bounds_px, ps->projImages + image_index, tmpibuf, tile_width, threaded, ps->do_masking); #endif /* clip face and */ diff --git a/source/blender/editors/sculpt_paint/paint_image_undo.c b/source/blender/editors/sculpt_paint/paint_image_undo.c index 68abdfbf95b..b80144ac4af 100644 --- a/source/blender/editors/sculpt_paint/paint_image_undo.c +++ b/source/blender/editors/sculpt_paint/paint_image_undo.c @@ -417,7 +417,8 @@ static void paint_undosys_step_decode_restore_ids(ImageUndoStep *us) { ID *image_prev[2] = {NULL}; for (UndoImageTile *tile = us->tiles.first; tile; tile = tile->next) { - tile->ima = (Image *)BKE_undosys_ID_map_lookup_with_prev(us->id_map, &tile->ima->id, image_prev); + tile->ima = (Image *)BKE_undosys_ID_map_lookup_with_prev( + us->id_map, &tile->ima->id, image_prev); } } #endif diff --git a/source/blender/editors/sculpt_paint/paint_stroke.c b/source/blender/editors/sculpt_paint/paint_stroke.c index 4a586f4f7df..8c1ba213ba0 100644 --- a/source/blender/editors/sculpt_paint/paint_stroke.c +++ b/source/blender/editors/sculpt_paint/paint_stroke.c @@ -479,8 +479,7 @@ static void paint_brush_stroke_add_step(bContext *C, if (tablet && (pressure >= 0.99f) && ((pop->s.brush->flag & BRUSH_SPACING_PRESSURE) || BKE_brush_use_alpha_pressure(scene, pop->s.brush) || - BKE_brush_use_size_pressure(scene, pop->s.brush))) - { + BKE_brush_use_size_pressure(scene, pop->s.brush))) { return; } @@ -493,8 +492,7 @@ static void paint_brush_stroke_add_step(bContext *C, if (tablet && (pressure < 0.0002f) && ((pop->s.brush->flag & BRUSH_SPACING_PRESSURE) || BKE_brush_use_alpha_pressure(scene, pop->s.brush) || - BKE_brush_use_size_pressure(scene, pop->s.brush))) - { + BKE_brush_use_size_pressure(scene, pop->s.brush))) { return; } #endif diff --git a/source/blender/editors/sculpt_paint/paint_vertex.c b/source/blender/editors/sculpt_paint/paint_vertex.c index 70783ff004e..291320a520f 100644 --- a/source/blender/editors/sculpt_paint/paint_vertex.c +++ b/source/blender/editors/sculpt_paint/paint_vertex.c @@ -565,9 +565,11 @@ static void do_weight_paint_normalize_all_locked_try_active(MDeformVert *dvert, } #if 0 /* UNUSED */ -static bool has_unselected_unlocked_bone_group( - int defbase_tot, bool *defbase_sel, int selected, - const bool *lock_flags, const bool *vgroup_validmap) +static bool has_unselected_unlocked_bone_group(int defbase_tot, + bool *defbase_sel, + int selected, + const bool *lock_flags, + const bool *vgroup_validmap) { int i; if (defbase_tot == selected) { diff --git a/source/blender/editors/sculpt_paint/sculpt.c b/source/blender/editors/sculpt_paint/sculpt.c index 9309def4a77..6882b249f0d 100644 --- a/source/blender/editors/sculpt_paint/sculpt.c +++ b/source/blender/editors/sculpt_paint/sculpt.c @@ -676,7 +676,10 @@ static float frontface(const Brush *br, #if 0 -static bool sculpt_brush_test_cyl(SculptBrushTest *test, float co[3], float location[3], const float area_no[3]) +static bool sculpt_brush_test_cyl(SculptBrushTest *test, + float co[3], + float location[3], + const float area_no[3]) { if (sculpt_brush_test_sphere_fast(test, co)) { float t1[3], t2[3], t3[3], dist; diff --git a/source/blender/editors/space_action/action_select.c b/source/blender/editors/space_action/action_select.c index 7499458181e..6b37cd8fe27 100644 --- a/source/blender/editors/space_action/action_select.c +++ b/source/blender/editors/space_action/action_select.c @@ -275,8 +275,7 @@ static void box_select_action(bAnimContext *ac, const rcti rect, short mode, sho /* loop over data selecting */ switch (ale->type) { #if 0 /* XXX: Keyframes are not currently shown here */ - case ANIMTYPE_GPDATABLOCK: - { + case ANIMTYPE_GPDATABLOCK: { bGPdata *gpd = ale->data; bGPDlayer *gpl; for (gpl = gpd->layers.first; gpl; gpl = gpl->next) { @@ -478,8 +477,7 @@ static void region_select_action_keys( /* loop over data selecting */ switch (ale->type) { #if 0 /* XXX: Keyframes are not currently shown here */ - case ANIMTYPE_GPDATABLOCK: - { + case ANIMTYPE_GPDATABLOCK: { bGPdata *gpd = ale->data; bGPDlayer *gpl; for (gpl = gpd->layers.first; gpl; gpl = gpl->next) { diff --git a/source/blender/editors/space_console/console_ops.c b/source/blender/editors/space_console/console_ops.c index a17c1b675e6..1fc218c9461 100644 --- a/source/blender/editors/space_console/console_ops.c +++ b/source/blender/editors/space_console/console_ops.c @@ -144,14 +144,12 @@ static void console_lb_debug__internal(ListBase *lb) for (cl = lb->first; cl; cl = cl->next) printf("<%s> ", cl->line); printf("\n"); - } static void console_history_debug(const bContext *C) { SpaceConsole *sc = CTX_wm_space_console(C); - console_lb_debug__internal(&sc->history); } #endif diff --git a/source/blender/editors/space_file/filelist.c b/source/blender/editors/space_file/filelist.c index 31a59f06079..21b0eefddbc 100644 --- a/source/blender/editors/space_file/filelist.c +++ b/source/blender/editors/space_file/filelist.c @@ -2420,11 +2420,13 @@ static void filelist_readjob_main_rec(Main *bmain, FileList *filelist) BLI_assert(filelist->filelist.entries == NULL); - if (filelist->filelist.root[0] == '/') filelist->filelist.root[0] = '\0'; + if (filelist->filelist.root[0] == '/') + filelist->filelist.root[0] = '\0'; if (filelist->filelist.root[0]) { idcode = groupname_to_code(filelist->filelist.root); - if (idcode == 0) filelist->filelist.root[0] = '\0'; + if (idcode == 0) + filelist->filelist.root[0] = '\0'; } if (filelist->dir[0] == 0) { @@ -2472,7 +2474,8 @@ static void filelist_readjob_main_rec(Main *bmain, FileList *filelist) idcode = groupname_to_code(filelist->filelist.root); lb = which_libbase(bmain, idcode); - if (lb == NULL) return; + if (lb == NULL) + return; filelist->filelist.nbr_entries = 0; for (id = lb->first; id; id = id->next) { @@ -2523,19 +2526,21 @@ static void filelist_readjob_main_rec(Main *bmain, FileList *filelist) } } # endif -// files->entry->nr = totbl + 1; + // files->entry->nr = totbl + 1; files->entry->poin = id; fake = id->flag & LIB_FAKEUSER; - if (idcode == ID_MA || idcode == ID_TE || idcode == ID_LA || idcode == ID_WO || idcode == ID_IM) { + if (idcode == ID_MA || idcode == ID_TE || idcode == ID_LA || idcode == ID_WO || + idcode == ID_IM) { files->typeflag |= FILE_TYPE_IMAGE; } -// if (id->lib && fake) BLI_snprintf(files->extra, sizeof(files->entry->extra), "LF %d", id->us); -// else if (id->lib) BLI_snprintf(files->extra, sizeof(files->entry->extra), "L %d", id->us); -// else if (fake) BLI_snprintf(files->extra, sizeof(files->entry->extra), "F %d", id->us); -// else BLI_snprintf(files->extra, sizeof(files->entry->extra), " %d", id->us); + // if (id->lib && fake) BLI_snprintf(files->extra, sizeof(files->entry->extra), "LF %d", id->us); + // else if (id->lib) BLI_snprintf(files->extra, sizeof(files->entry->extra), "L %d", id->us); + // else if (fake) BLI_snprintf(files->extra, sizeof(files->entry->extra), "F %d", id->us); + // else BLI_snprintf(files->extra, sizeof(files->entry->extra), " %d", id->us); if (id->lib) { - if (totlib == 0) firstlib = files; + if (totlib == 0) + firstlib = files; totlib++; } diff --git a/source/blender/editors/space_graph/graph_draw.c b/source/blender/editors/space_graph/graph_draw.c index 5bfe1c1aadd..eb9860bcd8f 100644 --- a/source/blender/editors/space_graph/graph_draw.c +++ b/source/blender/editors/space_graph/graph_draw.c @@ -315,8 +315,8 @@ static bool draw_fcurve_handles_check(SpaceGraph *sipo, FCurve *fcu) /* keyframes aren't editable */ (fcu->flag & FCURVE_PROTECTED) || #if 0 /* handles can still be selected and handle types set, better draw - campbell */ - /* editing the handles here will cause weird/incorrect interpolation issues */ - (fcu->flag & FCURVE_INT_VALUES) || + /* editing the handles here will cause weird/incorrect interpolation issues */ + (fcu->flag & FCURVE_INT_VALUES) || #endif /* group that curve belongs to is not editable */ ((fcu->grp) && (fcu->grp->flag & AGRP_PROTECTED)) || diff --git a/source/blender/editors/space_image/image_buttons.c b/source/blender/editors/space_image/image_buttons.c index e217987f212..66e5607b06d 100644 --- a/source/blender/editors/space_image/image_buttons.c +++ b/source/blender/editors/space_image/image_buttons.c @@ -191,7 +191,8 @@ void image_preview_event(int event) BIF_store_spare(); /* 1 is do_previews */ - ntreeCompositExecTree(scene->nodetree, &scene->r, 1, &scene->view_settings, &scene->display_settings); + ntreeCompositExecTree( + scene->nodetree, &scene->r, 1, &scene->view_settings, &scene->display_settings); G.scene->nodetree->timecursor = NULL; G.scene->nodetree->test_break = NULL; @@ -203,7 +204,6 @@ void image_preview_event(int event) } } - /* nothing drawn here, we use it to store values */ static void preview_cb(ScrArea *sa, struct uiBlock *block) { @@ -221,18 +221,24 @@ static void preview_cb(ScrArea *sa, struct uiBlock *block) /* while dragging we need to update the rects, otherwise it doesn't end with correct one */ - BLI_rctf_init(&dispf, 15.0f, BLI_rcti_size_x(&block->rect) - 15.0f, 15.0f, (BLI_rctf_size_y(&block->rect)) - 15.0f); + BLI_rctf_init(&dispf, + 15.0f, + BLI_rcti_size_x(&block->rect) - 15.0f, + 15.0f, + (BLI_rctf_size_y(&block->rect)) - 15.0f); ui_graphics_to_window_rct(sa->win, &dispf, disprect); /* correction for gla draw */ BLI_rcti_translate(disprect, -curarea->winrct.xmin, -curarea->winrct.ymin); calc_image_view(sima, 'p'); -// printf("winrct %d %d %d %d\n", disprect->xmin, disprect->ymin, disprect->xmax, disprect->ymax); + // printf("winrct %d %d %d %d\n", disprect->xmin, disprect->ymin, disprect->xmax, disprect->ymax); /* map to image space coordinates */ - mval[0] = disprect->xmin; mval[1] = disprect->ymin; + mval[0] = disprect->xmin; + mval[1] = disprect->ymin; areamouseco_to_ipoco(v2d, mval, &dispf.xmin, &dispf.ymin); - mval[0] = disprect->xmax; mval[1] = disprect->ymax; + mval[0] = disprect->xmax; + mval[1] = disprect->ymax; areamouseco_to_ipoco(v2d, mval, &dispf.xmax, &dispf.ymax); /* map to render coordinates */ @@ -245,8 +251,7 @@ static void preview_cb(ScrArea *sa, struct uiBlock *block) CLAMP(disprect->xmax, 0, winx); CLAMP(disprect->ymin, 0, winy); CLAMP(disprect->ymax, 0, winy); -// printf("drawrct %d %d %d %d\n", disprect->xmin, disprect->ymin, disprect->xmax, disprect->ymax); - + // printf("drawrct %d %d %d %d\n", disprect->xmin, disprect->ymin, disprect->xmax, disprect->ymax); } static bool is_preview_allowed(ScrArea *cur) @@ -268,8 +273,7 @@ static bool is_preview_allowed(ScrArea *cur) return 1; } - -static void image_panel_preview(ScrArea *sa, short cntrl) // IMAGE_HANDLER_PREVIEW +static void image_panel_preview(ScrArea *sa, short cntrl) // IMAGE_HANDLER_PREVIEW { uiBlock *block; SpaceImage *sima = sa->spacedata.first; @@ -287,10 +291,10 @@ static void image_panel_preview(ScrArea *sa, short cntrl) // IMAGE_HANDLER_PRE ofsx = -150 + (sa->winx / 2) / sima->blockscale; ofsy = -100 + (sa->winy / 2) / sima->blockscale; - if (uiNewPanel(C, ar, block, "Preview", "Image", ofsx, ofsy, 300, 200) == 0) return; + if (uiNewPanel(C, ar, block, "Preview", "Image", ofsx, ofsy, 300, 200) == 0) + return; UI_but_func_drawextra_set(block, preview_cb); - } #endif @@ -1063,17 +1067,73 @@ void uiTemplateImage(uiLayout *layout, iuser = ntree_get_active_iuser(scene->nodetree); if (iuser) { UI_block_align_begin(block); - uiDefIconTextBut(block, UI_BTYPE_BUT, B_SIMA_RECORD, ICON_REC, "Record", 10, 120, 100, 20, 0, 0, 0, 0, 0, ""); - uiDefIconTextBut(block, UI_BTYPE_BUT, B_SIMA_PLAY, ICON_PLAY, "Play", 110, 120, 100, 20, 0, 0, 0, 0, 0, ""); - but = uiDefBut(block, UI_BTYPE_BUT, B_NOP, "Free Cache", 210, 120, 100, 20, 0, 0, 0, 0, 0, ""); + uiDefIconTextBut(block, + UI_BTYPE_BUT, + B_SIMA_RECORD, + ICON_REC, + "Record", + 10, + 120, + 100, + 20, + 0, + 0, + 0, + 0, + 0, + ""); + uiDefIconTextBut(block, + UI_BTYPE_BUT, + B_SIMA_PLAY, + ICON_PLAY, + "Play", + 110, + 120, + 100, + 20, + 0, + 0, + 0, + 0, + 0, + ""); + but = uiDefBut( + block, UI_BTYPE_BUT, B_NOP, "Free Cache", 210, 120, 100, 20, 0, 0, 0, 0, 0, ""); UI_but_func_set(but, image_freecache_cb, ima, NULL); if (iuser->frames) BLI_snprintf(str, sizeof(str), "(%d) Frames:", iuser->framenr); - else strcpy(str, "Frames:"); + else + strcpy(str, "Frames:"); UI_block_align_begin(block); - uiDefButI(block, UI_BTYPE_NUM, imagechanged, str, 10, 90, 150, 20, &iuser->frames, 0.0, MAXFRAMEF, 0, 0, "Number of images of a movie to use"); - uiDefButI(block, UI_BTYPE_NUM, imagechanged, "StartFr:", 160, 90, 150, 20, &iuser->sfra, 1.0, MAXFRAMEF, 0, 0, "Global starting frame of the movie"); + uiDefButI(block, + UI_BTYPE_NUM, + imagechanged, + str, + 10, + 90, + 150, + 20, + &iuser->frames, + 0.0, + MAXFRAMEF, + 0, + 0, + "Number of images of a movie to use"); + uiDefButI(block, + UI_BTYPE_NUM, + imagechanged, + "StartFr:", + 160, + 90, + 150, + 20, + &iuser->sfra, + 1.0, + MAXFRAMEF, + 0, + 0, + "Global starting frame of the movie"); } #endif } diff --git a/source/blender/editors/space_image/image_ops.c b/source/blender/editors/space_image/image_ops.c index 06bacabe6fa..086f3103523 100644 --- a/source/blender/editors/space_image/image_ops.c +++ b/source/blender/editors/space_image/image_ops.c @@ -3403,14 +3403,14 @@ static void image_sample_apply(bContext *C, wmOperator *op, const wmEvent *event { ScrArea *sa, *cur = curarea; - node_curvemap_sample(fp); /* sends global to node editor */ + node_curvemap_sample(fp); /* sends global to node editor */ for (sa = G.curscreen->areabase.first; sa; sa = sa->next) { if (sa->spacetype == SPACE_NODE) { areawinset(sa->win); scrarea_do_windraw(sa); } } - node_curvemap_sample(NULL); /* clears global in node editor */ + node_curvemap_sample(NULL); /* clears global in node editor */ curarea = cur; } #endif @@ -3650,8 +3650,12 @@ static int image_record_composite_apply(bContext *C, wmOperator *op) BKE_image_all_free_anim_ibufs(scene->r.cfra); ntreeCompositTagAnimated(scene->nodetree); - ntreeCompositExecTree(scene->nodetree, &scene->r, 0, scene->r.cfra != rcd->old_cfra, - &scene->view_settings, &scene->display_settings); /* 1 is no previews */ + ntreeCompositExecTree(scene->nodetree, + &scene->r, + 0, + scene->r.cfra != rcd->old_cfra, + &scene->view_settings, + &scene->display_settings); /* 1 is no previews */ ED_area_tag_redraw(CTX_wm_area(C)); @@ -3714,7 +3718,8 @@ static int image_record_composite_exec(bContext *C, wmOperator *op) if (!image_record_composite_init(C, op)) return OPERATOR_CANCELLED; - while (image_record_composite_apply(C, op)) {} + while (image_record_composite_apply(C, op)) { + } image_record_composite_exit(C, op); diff --git a/source/blender/editors/space_image/space_image.c b/source/blender/editors/space_image/space_image.c index e1875fd6129..9c834f09fd4 100644 --- a/source/blender/editors/space_image/space_image.c +++ b/source/blender/editors/space_image/space_image.c @@ -745,7 +745,8 @@ static void image_main_region_draw(const bContext *C, ARegion *ar) /* scrollers? */ #if 0 - scrollers = UI_view2d_scrollers_calc(C, v2d, V2D_UNIT_VALUES, V2D_GRID_CLAMP, V2D_ARG_DUMMY, V2D_ARG_DUMMY); + scrollers = UI_view2d_scrollers_calc( + C, v2d, V2D_UNIT_VALUES, V2D_GRID_CLAMP, V2D_ARG_DUMMY, V2D_ARG_DUMMY); UI_view2d_scrollers_draw(C, v2d, scrollers); UI_view2d_scrollers_free(scrollers); #endif diff --git a/source/blender/editors/space_info/info_report.c b/source/blender/editors/space_info/info_report.c index 707838cf7e5..1521a400779 100644 --- a/source/blender/editors/space_info/info_report.c +++ b/source/blender/editors/space_info/info_report.c @@ -46,11 +46,16 @@ int info_report_mask(SpaceInfo *UNUSED(sinfo)) #if 0 int report_mask = 0; - if (sinfo->rpt_mask & INFO_RPT_DEBUG) report_mask |= RPT_DEBUG_ALL; - if (sinfo->rpt_mask & INFO_RPT_INFO) report_mask |= RPT_INFO_ALL; - if (sinfo->rpt_mask & INFO_RPT_OP) report_mask |= RPT_OPERATOR_ALL; - if (sinfo->rpt_mask & INFO_RPT_WARN) report_mask |= RPT_WARNING_ALL; - if (sinfo->rpt_mask & INFO_RPT_ERR) report_mask |= RPT_ERROR_ALL; + if (sinfo->rpt_mask & INFO_RPT_DEBUG) + report_mask |= RPT_DEBUG_ALL; + if (sinfo->rpt_mask & INFO_RPT_INFO) + report_mask |= RPT_INFO_ALL; + if (sinfo->rpt_mask & INFO_RPT_OP) + report_mask |= RPT_OPERATOR_ALL; + if (sinfo->rpt_mask & INFO_RPT_WARN) + report_mask |= RPT_WARNING_ALL; + if (sinfo->rpt_mask & INFO_RPT_ERR) + report_mask |= RPT_ERROR_ALL; return report_mask; #endif @@ -71,10 +76,8 @@ static int report_replay_exec(bContext *C, wmOperator *UNUSED(op)) sc->type = CONSOLE_TYPE_PYTHON; for (report = reports->list.last; report; report = report->prev) { - if ((report->type & report_mask) && - (report->type & RPT_OPERATOR_ALL | RPT_PROPERTY_ALL) && - (report->flag & SELECT)) - { + if ((report->type & report_mask) && (report->type & RPT_OPERATOR_ALL | RPT_PROPERTY_ALL) && + (report->flag & SELECT)) { console_history_add_str(sc, report->message, 0); WM_operator_name_call(C, "CONSOLE_OT_execute", WM_OP_EXEC_DEFAULT, NULL); diff --git a/source/blender/editors/space_node/drawnode.c b/source/blender/editors/space_node/drawnode.c index 7072f34ee4d..327aa94ca3e 100644 --- a/source/blender/editors/space_node/drawnode.c +++ b/source/blender/editors/space_node/drawnode.c @@ -204,7 +204,8 @@ static void node_browse_tex_cb(bContext *C, void *ntree_v, void *node_v) bNode *node = node_v; Tex *tex; - if (node->menunr < 1) return; + if (node->menunr < 1) + return; if (node->id) { id_us_min(node->id); diff --git a/source/blender/editors/space_node/node_edit.c b/source/blender/editors/space_node/node_edit.c index 84f512957c7..09af141b026 100644 --- a/source/blender/editors/space_node/node_edit.c +++ b/source/blender/editors/space_node/node_edit.c @@ -752,8 +752,8 @@ void ED_node_set_active(Main *bmain, bNodeTree *ntree, bNode *node) #if 0 if (node->id) ; // XXX BIF_preview_changed(-1); - // allqueue(REDRAWBUTSSHADING, 1); - // allqueue(REDRAWIPO, 0); + // allqueue(REDRAWBUTSSHADING, 1); + // allqueue(REDRAWIPO, 0); #endif } } @@ -804,7 +804,8 @@ static int edit_node_invoke_properties(bContext *C, wmOperator *op) return 1; } -static void edit_node_properties_get(wmOperator *op, bNodeTree *ntree, bNode **rnode, bNodeSocket **rsock, int *rin_out) +static void edit_node_properties_get( + wmOperator *op, bNodeTree *ntree, bNode **rnode, bNodeSocket **rsock, int *rin_out) { bNode *node; bNodeSocket *sock = NULL; @@ -819,8 +820,12 @@ static void edit_node_properties_get(wmOperator *op, bNodeTree *ntree, bNode **r sockindex = RNA_int_get(op->ptr, "socket"); switch (in_out) { - case SOCK_IN: sock = BLI_findlink(&node->inputs, sockindex); break; - case SOCK_OUT: sock = BLI_findlink(&node->outputs, sockindex); break; + case SOCK_IN: + sock = BLI_findlink(&node->inputs, sockindex); + break; + case SOCK_OUT: + sock = BLI_findlink(&node->outputs, sockindex); + break; } if (rnode) diff --git a/source/blender/editors/space_outliner/outliner_draw.c b/source/blender/editors/space_outliner/outliner_draw.c index 2d33c5db49d..f0dface1e32 100644 --- a/source/blender/editors/space_outliner/outliner_draw.c +++ b/source/blender/editors/space_outliner/outliner_draw.c @@ -100,7 +100,7 @@ static void outliner_width(SpaceOutliner *soops, ListBase *lb, int *w) { TreeElement *te = lb->first; while (te) { -// TreeStoreElem *tselem = TREESTORE(te); + // TreeStoreElem *tselem = TREESTORE(te); // XXX fixme... te->xend is not set yet if (!TSELEM_OPEN(tselem, soops)) { diff --git a/source/blender/editors/space_outliner/outliner_edit.c b/source/blender/editors/space_outliner/outliner_edit.c index 11d01931945..6cfb5ce8202 100644 --- a/source/blender/editors/space_outliner/outliner_edit.c +++ b/source/blender/editors/space_outliner/outliner_edit.c @@ -1296,8 +1296,8 @@ void OUTLINER_OT_scroll_page(wmOperatorType *ot) #if 0 /* find next element that has this name */ -static TreeElement *outliner_find_name(SpaceOutliner *soops, ListBase *lb, char *name, int flags, - TreeElement *prev, int *prevFound) +static TreeElement *outliner_find_name( + SpaceOutliner *soops, ListBase *lb, char *name, int flags, TreeElement *prev, int *prevFound) { TreeElement *te, *tes; @@ -1318,16 +1318,18 @@ static TreeElement *outliner_find_name(SpaceOutliner *soops, ListBase *lb, char } tes = outliner_find_name(soops, &te->subtree, name, flags, prev, prevFound); - if (tes) return tes; + if (tes) + return tes; } /* nothing valid found */ return NULL; } -static void outliner_find_panel(Scene *UNUSED(scene), ARegion *ar, SpaceOutliner *soops, int again, int flags) +static void outliner_find_panel( + Scene *UNUSED(scene), ARegion *ar, SpaceOutliner *soops, int again, int flags) { - ReportList *reports = NULL; // CTX_wm_reports(C); + ReportList *reports = NULL; // CTX_wm_reports(C); TreeElement *te = NULL; TreeElement *last_find; TreeStoreElem *tselem; @@ -1354,10 +1356,10 @@ static void outliner_find_panel(Scene *UNUSED(scene), ARegion *ar, SpaceOutliner else { /* pop up panel - no previous, or user didn't want search after previous */ name[0] = '\0'; -// XXX if (sbutton(name, 0, sizeof(name) - 1, "Find: ") && name[0]) { -// te = outliner_find_name(soops, &soops->tree, name, flags, NULL, &prevFound); -// } -// else return; /* XXX RETURN! XXX */ + // XXX if (sbutton(name, 0, sizeof(name) - 1, "Find: ") && name[0]) { + // te = outliner_find_name(soops, &soops->tree, name, flags, NULL, &prevFound); + // } + // else return; /* XXX RETURN! XXX */ } /* do selection and reveal */ @@ -1374,7 +1376,8 @@ static void outliner_find_panel(Scene *UNUSED(scene), ARegion *ar, SpaceOutliner /* make te->ys center of view */ ytop = (int)(te->ys + BLI_rctf_size_y(&ar->v2d.mask) / 2); - if (ytop > 0) ytop = 0; + if (ytop > 0) + ytop = 0; ar->v2d.cur.ymax = (float)ytop; ar->v2d.cur.ymin = (float)(ytop - BLI_rctf_size_y(&ar->v2d.mask)); diff --git a/source/blender/editors/space_outliner/outliner_tree.c b/source/blender/editors/space_outliner/outliner_tree.c index a03d9b6fb6d..6b24e83e8ee 100644 --- a/source/blender/editors/space_outliner/outliner_tree.c +++ b/source/blender/editors/space_outliner/outliner_tree.c @@ -372,9 +372,12 @@ static void outliner_add_object_contents(SpaceOutliner *soops, soops, &tenla1->subtree, ob, tenla1, TSE_CONSTRAINT, const_index); #if 0 /* disabled as it needs to be reworked for recoded constraints system */ target = get_constraint_target(con, &str); - if (str && str[0]) ten1->name = str; - else if (target) ten1->name = target->id.name + 2; - else ten1->name = con->name; + if (str && str[0]) + ten1->name = str; + else if (target) + ten1->name = target->id.name + 2; + else + ten1->name = con->name; #endif ten1->name = con->name; ten1->directdata = con; @@ -434,9 +437,12 @@ static void outliner_add_object_contents(SpaceOutliner *soops, ten = outliner_add_element(soops, &tenla->subtree, ob, tenla, TSE_CONSTRAINT, a); #if 0 /* disabled due to constraints system targets recode... code here needs review */ target = get_constraint_target(con, &str); - if (str && str[0]) ten->name = str; - else if (target) ten->name = target->id.name + 2; - else ten->name = con->name; + if (str && str[0]) + ten->name = str; + else if (target) + ten->name = target->id.name + 2; + else + ten->name = con->name; #endif ten->name = con->name; ten->directdata = con; @@ -1548,15 +1554,20 @@ static int treesort_obtype_alpha(const void *v1, const void *v2) else { /* 2nd we check ob type */ if (x1->idcode == ID_OB && x2->idcode == ID_OB) { - if (((Object *)x1->id)->type > ((Object *)x2->id)->type) return 1; - else if (((Object *)x1->id)->type > ((Object *)x2->id)->type) return -1; - else return 0; + if (((Object *)x1->id)->type > ((Object *)x2->id)->type) + return 1; + else if (((Object *)x1->id)->type > ((Object *)x2->id)->type) + return -1; + else + return 0; } else { int comp = strcmp(x1->name, x2->name); - if (comp > 0) return 1; - else if (comp < 0) return -1; + if (comp > 0) + return 1; + else if (comp < 0) + return -1; return 0; } } diff --git a/source/blender/editors/space_sequencer/sequencer_draw.c b/source/blender/editors/space_sequencer/sequencer_draw.c index e2140fba1f6..628d487210a 100644 --- a/source/blender/editors/space_sequencer/sequencer_draw.c +++ b/source/blender/editors/space_sequencer/sequencer_draw.c @@ -1201,13 +1201,19 @@ void sequencer_draw_maskedit(const bContext *C, Scene *scene, ARegion *ar, Space width = (scene->r.size * scene->r.xsch) / 100; height = (scene->r.size * scene->r.ysch) / 100; - ED_mask_draw_region( - mask, ar, - 0, 0, 0, /* TODO */ - width, height, - aspx, aspy, - false, true, - NULL, C); + ED_mask_draw_region(mask, + ar, + 0, + 0, + 0, /* TODO */ + width, + height, + aspx, + aspy, + false, + true, + NULL, + C); } } } @@ -1623,9 +1629,7 @@ void drawprefetchseqspace(Scene *scene, ARegion *UNUSED(ar), SpaceSeq *sseq) recty = (render_size * scene->r.ysch) / 100; if (sseq->mainb != SEQ_DRAW_SEQUENCE) { - give_ibuf_prefetch_request( - rectx, recty, (scene->r.cfra), sseq->chanshown, - proxy_size); + give_ibuf_prefetch_request(rectx, recty, (scene->r.cfra), sseq->chanshown, proxy_size); } } #endif diff --git a/source/blender/editors/space_sequencer/sequencer_edit.c b/source/blender/editors/space_sequencer/sequencer_edit.c index cf07e252404..c94da4afa52 100644 --- a/source/blender/editors/space_sequencer/sequencer_edit.c +++ b/source/blender/editors/space_sequencer/sequencer_edit.c @@ -1036,22 +1036,22 @@ static void set_filter_seq(Scene *scene) Sequence *seq; Editing *ed = BKE_sequencer_editing_get(scene, false); + if (ed == NULL) + return; - if (ed == NULL) return; - - if (okee("Set Deinterlace") == 0) return; + if (okee("Set Deinterlace") == 0) + return; - SEQP_BEGIN (ed, seq) - { + SEQP_BEGIN (ed, seq) { if (seq->flag & SELECT) { if (seq->type == SEQ_TYPE_MOVIE) { seq->flag |= SEQ_FILTERY; BKE_sequence_reload_new_file(scene, seq, false); BKE_sequence_calc(scene, seq); } - } - } SEQ_END; + } + SEQ_END; } #endif @@ -1228,7 +1228,8 @@ bool sequencer_edit_poll(bContext *C) bool sequencer_strip_poll(bContext *C) { Editing *ed; - return (((ed = BKE_sequencer_editing_get(CTX_data_scene(C), false)) != NULL) && (ed->act_seq != NULL)); + return (((ed = BKE_sequencer_editing_get(CTX_data_scene(C), false)) != NULL) && + (ed->act_seq != NULL)); } #endif @@ -2886,9 +2887,7 @@ static int sequencer_view_all_preview_exec(bContext *C, wmOperator *UNUSED(op)) /* Apply aspect, dosnt need to be that accurate */ imgwidth = (int)(imgwidth * (scene->r.xasp / scene->r.yasp)); - if (((imgwidth >= width) || (imgheight >= height)) && - ((width > 0) && (height > 0))) - { + if (((imgwidth >= width) || (imgheight >= height)) && ((width > 0) && (height > 0))) { /* Find the zoom value that will fit the image in the image space */ zoomX = ((float)width) / ((float)imgwidth); zoomY = ((float)height) / ((float)imgheight); @@ -2965,10 +2964,14 @@ void SEQUENCER_OT_view_zoom_ratio(wmOperatorType *ot) #if 0 static const EnumPropertyItem view_type_items[] = { - {SEQ_VIEW_SEQUENCE, "SEQUENCER", ICON_SEQ_SEQUENCER, "Sequencer", ""}, - {SEQ_VIEW_PREVIEW, "PREVIEW", ICON_SEQ_PREVIEW, "Image Preview", ""}, - {SEQ_VIEW_SEQUENCE_PREVIEW, "SEQUENCER_PREVIEW", ICON_SEQ_SEQUENCER, "Sequencer and Image Preview", ""}, - {0, NULL, 0, NULL, NULL}, + {SEQ_VIEW_SEQUENCE, "SEQUENCER", ICON_SEQ_SEQUENCER, "Sequencer", ""}, + {SEQ_VIEW_PREVIEW, "PREVIEW", ICON_SEQ_PREVIEW, "Image Preview", ""}, + {SEQ_VIEW_SEQUENCE_PREVIEW, + "SEQUENCER_PREVIEW", + ICON_SEQ_SEQUENCER, + "Sequencer and Image Preview", + ""}, + {0, NULL, 0, NULL, NULL}, }; #endif @@ -3169,7 +3172,8 @@ static Sequence *sequence_find_parent(Scene *scene, Sequence *child) Sequence *parent = NULL; Sequence *seq; - if (ed == NULL) return NULL; + if (ed == NULL) + return NULL; for (seq = ed->seqbasep->first; seq; seq = seq->next) { if ((seq != child) && seq_is_parent(seq, child)) { diff --git a/source/blender/editors/space_sequencer/sequencer_select.c b/source/blender/editors/space_sequencer/sequencer_select.c index a59a3b830e3..09cc4635254 100644 --- a/source/blender/editors/space_sequencer/sequencer_select.c +++ b/source/blender/editors/space_sequencer/sequencer_select.c @@ -541,12 +541,12 @@ static int sequencer_select_invoke(bContext *C, wmOperator *op, const wmEvent *e #if 0 // XXX probably need to redo this differently for 2.5 if (marker) { int mval[2], xo, yo; -// getmouseco_areawin(mval); + // getmouseco_areawin(mval); xo = mval[0]; yo = mval[1]; while (get_mbut()) { -// getmouseco_areawin(mval); + // getmouseco_areawin(mval); if (abs(mval[0] - xo) + abs(mval[1] - yo) > 4) { transform_markers('g', 0); return; diff --git a/source/blender/editors/space_text/text_draw.c b/source/blender/editors/space_text/text_draw.c index dadb86f439b..b2c5f42adb4 100644 --- a/source/blender/editors/space_text/text_draw.c +++ b/source/blender/editors/space_text/text_draw.c @@ -107,7 +107,8 @@ static void txt_format_text(SpaceText *st) { TextLine *linep; - if (!st->text) return; + if (!st->text) + return; for (linep = st->text->lines.first; linep; linep = linep->next) txt_format_line(st, linep, 0); @@ -989,18 +990,23 @@ static void draw_documentation(const SpaceText *st, ARegion *ar) int i, br, lines; int boxw, boxh, l, x, y /* , top */ /* UNUSED */; - if (!st || !st->text) return; - if (!texttool_text_is_active(st->text)) return; + if (!st || !st->text) + return; + if (!texttool_text_is_active(st->text)) + return; docs = texttool_docs_get(); - if (!docs) return; + if (!docs) + return; text_draw_context_init(st, &tdc); /* Count the visible lines to the cursor */ - for (tmp = st->text->curl, l = -st->top; tmp; tmp = tmp->prev, l++) ; - if (l < 0) return; + for (tmp = st->text->curl, l = -st->top; tmp; tmp = tmp->prev, l++) + ; + if (l < 0) + return; if (st->showlinenrs) { x = st->cwidth * (st->text->curc - st->left) + TXT_OFFSET + TEXTXLOC - 4; @@ -1017,7 +1023,8 @@ static void draw_documentation(const SpaceText *st, ARegion *ar) boxh = (DOC_HEIGHT + 1) * (st->lheight_dpi + TXT_LINE_SPACING); /* Draw panel */ - uint pos = GPU_vertformat_attr_add(immVertexFormat(), "pos", GPU_COMP_I32, 2, GPU_FETCH_INT_TO_FLOAT); + uint pos = GPU_vertformat_attr_add( + immVertexFormat(), "pos", GPU_COMP_I32, 2, GPU_FETCH_INT_TO_FLOAT); immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR); immUniformThemeColor(TH_BACK); @@ -1044,9 +1051,12 @@ static void draw_documentation(const SpaceText *st, ARegion *ar) UI_FontThemeColor(tdc.font_id, TH_TEXT); - i = 0; br = DOC_WIDTH; lines = 0; // XXX -doc_scroll; + i = 0; + br = DOC_WIDTH; + lines = 0; // XXX -doc_scroll; for (p = docs; *p; p++) { - if (*p == '\r' && *(++p) != '\n') *(--p) = '\n'; /* Fix line endings */ + if (*p == '\r' && *(++p) != '\n') + *(--p) = '\n'; /* Fix line endings */ if (*p == ' ' || *p == '\t') br = i; else if (*p == '\n') { @@ -1055,7 +1065,9 @@ static void draw_documentation(const SpaceText *st, ARegion *ar) y -= st->lheight_dpi; text_draw(st, &tdc, buf, 0, 0, x + 4, y - 3, NULL); } - i = 0; br = DOC_WIDTH; lines++; + i = 0; + br = DOC_WIDTH; + lines++; } buf[i++] = *p; if (i == DOC_WIDTH) { /* Reached the width, go to last break and wrap there */ @@ -1065,9 +1077,12 @@ static void draw_documentation(const SpaceText *st, ARegion *ar) text_draw(st, &tdc, buf, 0, 0, x + 4, y - 3, NULL); } p -= i - br - 1; /* Rewind pointer to last break */ - i = 0; br = DOC_WIDTH; lines++; + i = 0; + br = DOC_WIDTH; + lines++; } - if (lines >= DOC_HEIGHT) break; + if (lines >= DOC_HEIGHT) + break; } } #endif diff --git a/source/blender/editors/space_text/text_header.c b/source/blender/editors/space_text/text_header.c index 435a6fd67de..cbb3be0f1c8 100644 --- a/source/blender/editors/space_text/text_header.c +++ b/source/blender/editors/space_text/text_header.c @@ -195,13 +195,30 @@ void TEXT_OT_start_find(wmOperatorType *ot) uiPopupMenu *pup; pup = UI_popup_menu_begin(C, IFACE_("Text"), ICON_NONE); - uiItemEnumO(layout, "TEXT_OT_move", CTX_IFACE_(BLT_I18NCONTEXT_OPERATOR_DEFAULT, "Top of File"), - 0, "type", FILE_TOP); - uiItemEnumO(layout, "TEXT_OT_move", CTX_IFACE_(BLT_I18NCONTEXT_OPERATOR_DEFAULT, "Bottom of File"), - 0, "type", FILE_BOTTOM); - uiItemEnumO(layout, "TEXT_OT_move", CTX_IFACE_(BLT_I18NCONTEXT_OPERATOR_DEFAULT, "Page Up"), 0, "type", PREV_PAGE); - uiItemEnumO(layout, "TEXT_OT_move", CTX_IFACE_(BLT_I18NCONTEXT_OPERATOR_DEFAULT, "Page Down"), - 0, "type", NEXT_PAGE); + uiItemEnumO(layout, + "TEXT_OT_move", + CTX_IFACE_(BLT_I18NCONTEXT_OPERATOR_DEFAULT, "Top of File"), + 0, + "type", + FILE_TOP); + uiItemEnumO(layout, + "TEXT_OT_move", + CTX_IFACE_(BLT_I18NCONTEXT_OPERATOR_DEFAULT, "Bottom of File"), + 0, + "type", + FILE_BOTTOM); + uiItemEnumO(layout, + "TEXT_OT_move", + CTX_IFACE_(BLT_I18NCONTEXT_OPERATOR_DEFAULT, "Page Up"), + 0, + "type", + PREV_PAGE); + uiItemEnumO(layout, + "TEXT_OT_move", + CTX_IFACE_(BLT_I18NCONTEXT_OPERATOR_DEFAULT, "Page Down"), + 0, + "type", + NEXT_PAGE); UI_popup_menu_end(C, pup); } #endif diff --git a/source/blender/editors/space_view3d/view3d_edit.c b/source/blender/editors/space_view3d/view3d_edit.c index 1d2d361d868..84ebacc0a2f 100644 --- a/source/blender/editors/space_view3d/view3d_edit.c +++ b/source/blender/editors/space_view3d/view3d_edit.c @@ -1646,7 +1646,8 @@ void viewmove_modal_keymap(wmKeyConfig *keyconf) #if 0 WM_modalkeymap_add_item(keymap, LEFTMOUSE, KM_PRESS, KM_ANY, 0, VIEWROT_MODAL_SWITCH_ZOOM); WM_modalkeymap_add_item(keymap, LEFTCTRLKEY, KM_PRESS, KM_ANY, 0, VIEWROT_MODAL_SWITCH_ZOOM); - WM_modalkeymap_add_item(keymap, LEFTSHIFTKEY, KM_RELEASE, KM_ANY, 0, VIEWROT_MODAL_SWITCH_ROTATE); + WM_modalkeymap_add_item( + keymap, LEFTSHIFTKEY, KM_RELEASE, KM_ANY, 0, VIEWROT_MODAL_SWITCH_ROTATE); #endif /* assign map to operators */ diff --git a/source/blender/editors/space_view3d/view3d_project.c b/source/blender/editors/space_view3d/view3d_project.c index 6932e94e78d..f50f6f81087 100644 --- a/source/blender/editors/space_view3d/view3d_project.c +++ b/source/blender/editors/space_view3d/view3d_project.c @@ -498,7 +498,10 @@ void ED_view3d_global_to_vector(const RegionView3D *rv3d, const float coord[3], /* very similar to ED_view3d_win_to_3d() but has no advantage, de-duplicating */ #if 0 -bool view3d_get_view_aligned_coordinate(ARegion *ar, float fp[3], const int mval[2], const bool do_fallback) +bool view3d_get_view_aligned_coordinate(ARegion *ar, + float fp[3], + const int mval[2], + const bool do_fallback) { RegionView3D *rv3d = ar->regiondata; float dvec[3]; @@ -508,8 +511,7 @@ bool view3d_get_view_aligned_coordinate(ARegion *ar, float fp[3], const int mval ret = ED_view3d_project_int_global(ar, fp, mval_cpy, V3D_PROJ_TEST_NOP); if (ret == V3D_PROJ_RET_OK) { - const float mval_f[2] = {(float)(mval_cpy[0] - mval[0]), - (float)(mval_cpy[1] - mval[1])}; + const float mval_f[2] = {(float)(mval_cpy[0] - mval[0]), (float)(mval_cpy[1] - mval[1])}; const float zfac = ED_view3d_calc_zfac(rv3d, fp, NULL); ED_view3d_win_to_delta(ar, mval_f, dvec, zfac); sub_v3_v3(fp, dvec); diff --git a/source/blender/editors/space_view3d/view3d_select.c b/source/blender/editors/space_view3d/view3d_select.c index c0f2e563365..088b611a0e8 100644 --- a/source/blender/editors/space_view3d/view3d_select.c +++ b/source/blender/editors/space_view3d/view3d_select.c @@ -1080,9 +1080,8 @@ static void do_lasso_select_node(int mcords[][2], short moves, const eSelectOp s ipoco_to_areaco_noclip(G.v2d, node_centf, node_cent); const bool is_select = node->flag & SELECT; - const bool is_inside = ( - BLI_rcti_isect_pt_v(&rect, node_cent) && - BLI_lasso_is_point_inside(mcords, moves, node_cent[0], node_cent[1])); + const bool is_inside = (BLI_rcti_isect_pt_v(&rect, node_cent) && + BLI_lasso_is_point_inside(mcords, moves, node_cent[0], node_cent[1])); const int sel_op_result = ED_select_op_action_deselected(sel_op, is_select, is_inside); if (sel_op_result != -1) { SET_FLAG_FROM_TEST(node->flag, sel_op_result, SELECT); diff --git a/source/blender/editors/space_view3d/view3d_view.c b/source/blender/editors/space_view3d/view3d_view.c index e313ed39c49..0738703d1b0 100644 --- a/source/blender/editors/space_view3d/view3d_view.c +++ b/source/blender/editors/space_view3d/view3d_view.c @@ -739,9 +739,16 @@ void view3d_winmatrix_set(Depsgraph *depsgraph, ARegion *ar, const View3D *v3d, rv3d->is_persp = !is_ortho; #if 0 - printf("%s: %d %d %f %f %f %f %f %f\n", __func__, winx, winy, - viewplane.xmin, viewplane.ymin, viewplane.xmax, viewplane.ymax, - clipsta, clipend); + printf("%s: %d %d %f %f %f %f %f %f\n", + __func__, + winx, + winy, + viewplane.xmin, + viewplane.ymin, + viewplane.xmax, + viewplane.ymax, + clipsta, + clipend); #endif if (rect) { /* picking */ diff --git a/source/blender/editors/transform/transform.c b/source/blender/editors/transform/transform.c index 944c6436dfb..76bd66f87b5 100644 --- a/source/blender/editors/transform/transform.c +++ b/source/blender/editors/transform/transform.c @@ -6731,7 +6731,8 @@ static BMLoop *get_next_loop( cross_v3_v3v3(vec_accum, l_tmp->f->no, tdir); #if 0 /* rough guess, we can do better! */ - normalize_v3_length(vec_accum, (BM_edge_calc_length(e_prev) + BM_edge_calc_length(e_next)) / 2.0f); + normalize_v3_length(vec_accum, + (BM_edge_calc_length(e_prev) + BM_edge_calc_length(e_next)) / 2.0f); #else /* be clever, check the opposite ngon edge to slide into. * this gives best results */ diff --git a/source/blender/editors/transform/transform_conversions.c b/source/blender/editors/transform/transform_conversions.c index b682617f348..ef8089b8225 100644 --- a/source/blender/editors/transform/transform_conversions.c +++ b/source/blender/editors/transform/transform_conversions.c @@ -6932,7 +6932,8 @@ void special_aftertrans_update(bContext *C, TransInfo *t) #if 0 if (ELEM(t->frame_side, 'L', 'R')) { /* TFM_TIME_EXTEND */ /* same as below */ - ED_markers_post_apply_transform(ED_context_get_markers(C), t->scene, t->mode, t->values[0], t->frame_side); + ED_markers_post_apply_transform( + ED_context_get_markers(C), t->scene, t->mode, t->values[0], t->frame_side); } else /* TFM_TIME_TRANSLATE */ #endif diff --git a/source/blender/editors/transform/transform_orientations.c b/source/blender/editors/transform/transform_orientations.c index 18b19d903c4..8b4c1c30959 100644 --- a/source/blender/editors/transform/transform_orientations.c +++ b/source/blender/editors/transform/transform_orientations.c @@ -587,8 +587,7 @@ static unsigned int bm_mesh_edges_select_get_n(BMesh *bm, BMEdge **elems, const static unsigned int bm_mesh_faces_select_get_n(BMesh *bm, BMVert **elems, const unsigned int n) { return bm_mesh_elems_select_get_n__internal( - bm, (BMElem **)elems, min_ii(n, bm->totfacesel), - BM_FACES_OF_MESH, BM_FACE); + bm, (BMElem **)elems, min_ii(n, bm->totfacesel), BM_FACES_OF_MESH, BM_FACE); } #endif diff --git a/source/blender/editors/uvedit/uvedit_ops.c b/source/blender/editors/uvedit/uvedit_ops.c index 291dbdf6942..d1e63ad2986 100644 --- a/source/blender/editors/uvedit/uvedit_ops.c +++ b/source/blender/editors/uvedit/uvedit_ops.c @@ -2649,8 +2649,10 @@ static int uv_mouse_select_multi( /* before bmesh */ #if 0 if (ts->selectmode != SCE_SELECT_FACE) { - if (flush == 1) EDBM_select_flush(em); - else if (flush == -1) EDBM_deselect_flush(em); + if (flush == 1) + EDBM_select_flush(em); + else if (flush == -1) + EDBM_deselect_flush(em); } #else if (flush != 0) { diff --git a/source/blender/editors/uvedit/uvedit_parametrizer.c b/source/blender/editors/uvedit/uvedit_parametrizer.c index 69183d02ab9..913aacec4c8 100644 --- a/source/blender/editors/uvedit/uvedit_parametrizer.c +++ b/source/blender/editors/uvedit/uvedit_parametrizer.c @@ -1393,7 +1393,12 @@ static int p_polygon_point_in(float *cp1, float *cp2, float *p) return (p_area_signed(cp1, cp2, p) >= 0.0f); } -static void p_polygon_kernel_clip(float (*oldpoints)[2], int noldpoints, float (*newpoints)[2], int *nnewpoints, float *cp1, float *cp2) +static void p_polygon_kernel_clip(float (*oldpoints)[2], + int noldpoints, + float (*newpoints)[2], + int *nnewpoints, + float *cp1, + float *cp2) { float *p2, *p1, isect[2]; int i, p2in, p1in; @@ -1438,7 +1443,7 @@ static void p_polygon_kernel_clip(float (*oldpoints)[2], int noldpoints, float ( static void p_polygon_kernel_center(float (*points)[2], int npoints, float *center) { int i, size, nnewpoints = npoints; - float (*oldpoints)[2], (*newpoints)[2], *p1, *p2; + float(*oldpoints)[2], (*newpoints)[2], *p1, *p2; size = npoints * 3; oldpoints = MEM_mallocN(sizeof(float) * 2 * size, "PPolygonOldPoints"); @@ -1477,7 +1482,7 @@ static void p_polygon_kernel_center(float (*points)[2], int npoints, float *cent newpoints = MEM_mallocN(sizeof(float) * 2 * size, "newpoints"); } else { - float (*sw_points)[2] = oldpoints; + float(*sw_points)[2] = oldpoints; oldpoints = newpoints; newpoints = sw_points; } @@ -1616,7 +1621,7 @@ static void p_vert_harmonic_insert(PVert *v) * weights fails */ int npoints = 0, i; - float (*points)[2]; + float(*points)[2]; e = v->edge; do { @@ -1939,8 +1944,7 @@ static PBool p_collapse_allowed(PEdge *edge, PEdge *pair) if (oldv->flag & PVERT_PIN) return P_FALSE; - return (p_collapse_allowed_topologic(edge, pair) && - p_collapse_allowed_geometric(edge, pair)); + return (p_collapse_allowed_topologic(edge, pair) && p_collapse_allowed_geometric(edge, pair)); } static float p_collapse_cost(PEdge *edge, PEdge *pair) diff --git a/source/blender/freestyle/intern/application/AppCanvas.cpp b/source/blender/freestyle/intern/application/AppCanvas.cpp index 8248266bbf5..ab1da79a77f 100644 --- a/source/blender/freestyle/intern/application/AppCanvas.cpp +++ b/source/blender/freestyle/intern/application/AppCanvas.cpp @@ -135,8 +135,18 @@ void AppCanvas::readColorPixels(int x, int y, int w, int h, RGBImage &oImage) co float yfac = ((float)recty) / ((float)(ymax - ymin)); #if 0 if (G.debug & G_DEBUG_FREESTYLE) { - printf("readColorPixels %d x %d @ (%d, %d) in %d x %d [%d x %d] -- %d x %d @ %d%%\n", w, h, x, y, - xsch, ysch, xmax - xmin, ymax - ymin, rectx, recty, (int)(xfac * 100.0f)); + printf("readColorPixels %d x %d @ (%d, %d) in %d x %d [%d x %d] -- %d x %d @ %d%%\n", + w, + h, + x, + y, + xsch, + ysch, + xmax - xmin, + ymax - ymin, + rectx, + recty, + (int)(xfac * 100.0f)); } #endif int ii, jj; @@ -173,8 +183,18 @@ void AppCanvas::readDepthPixels(int x, int y, int w, int h, GrayImage &oImage) c float yfac = ((float)recty) / ((float)(ymax - ymin)); #if 0 if (G.debug & G_DEBUG_FREESTYLE) { - printf("readDepthPixels %d x %d @ (%d, %d) in %d x %d [%d x %d] -- %d x %d @ %d%%\n", w, h, x, y, - xsch, ysch, xmax - xmin, ymax - ymin, rectx, recty, (int)(xfac * 100.0f)); + printf("readDepthPixels %d x %d @ (%d, %d) in %d x %d [%d x %d] -- %d x %d @ %d%%\n", + w, + h, + x, + y, + xsch, + ysch, + xmax - xmin, + ymax - ymin, + rectx, + recty, + (int)(xfac * 100.0f)); } #endif int ii, jj; diff --git a/source/blender/freestyle/intern/application/Controller.cpp b/source/blender/freestyle/intern/application/Controller.cpp index e6066123a33..d516b865eab 100644 --- a/source/blender/freestyle/intern/application/Controller.cpp +++ b/source/blender/freestyle/intern/application/Controller.cpp @@ -76,8 +76,8 @@ Controller::Controller() { const string sep(Config::DIR_SEP.c_str()); #if 0 - const string filename = Config::Path::getInstance()->getHomeDir() + sep + Config::OPTIONS_DIR + sep + - Config::OPTIONS_CURRENT_DIRS_FILE; + const string filename = Config::Path::getInstance()->getHomeDir() + sep + Config::OPTIONS_DIR + + sep + Config::OPTIONS_CURRENT_DIRS_FILE; _current_dirs = new ConfigIO(filename, Config::APPLICATION_NAME + "CurrentDirs", true); #endif @@ -337,7 +337,7 @@ int Controller::LoadMesh(Render *re, ViewLayer *view_layer, Depsgraph *depsgraph } soc QFileInfo qfi(iFileName); - soc string basename((const char*)qfi.fileName().toAscii().data()); + soc string basename((const char *)qfi.fileName().toAscii().data()); char cleaned[FILE_MAX]; BLI_strncpy(cleaned, iFileName, FILE_MAX); BLI_cleanup_file(NULL, cleaned); @@ -633,31 +633,31 @@ void Controller::ComputeSteerableViewMap() // Build 4 nodes containing the edges in the 4 directions NodeGroup *ng[Canvas::NB_STEERABLE_VIEWMAP]; unsigned i; - real c = 32.0f/255.0f; // see SteerableViewMap::readSteerableViewMapPixel() for information about this 32. + real c = + 32.0f / + 255.0f; // see SteerableViewMap::readSteerableViewMapPixel() for information about this 32. for (i = 0; i < Canvas::NB_STEERABLE_VIEWMAP; ++i) { ng[i] = new NodeGroup; } NodeShape *completeNS = new NodeShape; - completeNS->material().setDiffuse(c,c,c,1); - ng[Canvas::NB_STEERABLE_VIEWMAP-1]->AddChild(completeNS); + completeNS->material().setDiffuse(c, c, c, 1); + ng[Canvas::NB_STEERABLE_VIEWMAP - 1]->AddChild(completeNS); SteerableViewMap *svm = _Canvas->getSteerableViewMap(); svm->Reset(); - ViewMap::fedges_container& fedges = _ViewMap->FEdges(); + ViewMap::fedges_container &fedges = _ViewMap->FEdges(); LineRep *fRep; NodeShape *ns; - for (ViewMap::fedges_container::iterator f = fedges.begin(), fend = fedges.end(); - f != fend; - ++f) - { + for (ViewMap::fedges_container::iterator f = fedges.begin(), fend = fedges.end(); f != fend; + ++f) { if ((*f)->viewedge()->qi() != 0) continue; fRep = new LineRep((*f)->vertexA()->point2d(), (*f)->vertexB()->point2d()); - completeNS->AddRep(fRep); // add to the complete map anyway + completeNS->AddRep(fRep); // add to the complete map anyway double *oweights = svm->AddFEdge(*f); for (i = 0; i < (Canvas::NB_STEERABLE_VIEWMAP - 1); ++i) { ns = new NodeShape; - double wc = oweights[i]*c; + double wc = oweights[i] * c; if (oweights[i] == 0) continue; ns->material().setDiffuse(wc, wc, wc, 1); @@ -713,7 +713,6 @@ void Controller::ComputeSteerableViewMap() # endif } - svm->buildImagesPyramids(img, false, 0, 1.0f); #endif } @@ -1085,10 +1084,11 @@ void Controller::displayDensityCurves(int x, int y) // display the curves #if 0 for (i = 0; i < nbCurves; ++i) - _pDensityCurvesWindow->setOrientationCurve(i, Vec2d(0, 0), Vec2d(nbPoints, 1), curves[i], "scale", "density"); + _pDensityCurvesWindow->setOrientationCurve( + i, Vec2d(0, 0), Vec2d(nbPoints, 1), curves[i], "scale", "density"); for (i = 1; i <= 8; ++i) - _pDensityCurvesWindow->setLevelCurve(i, Vec2d(0, 0), Vec2d(nbCurves, 1), curvesDirection[i], - "orientation", "density"); + _pDensityCurvesWindow->setLevelCurve( + i, Vec2d(0, 0), Vec2d(nbCurves, 1), curvesDirection[i], "orientation", "density"); _pDensityCurvesWindow->show(); #endif } diff --git a/source/blender/freestyle/intern/application/Controller.h b/source/blender/freestyle/intern/application/Controller.h index be8553c73e1..b287a515ba1 100644 --- a/source/blender/freestyle/intern/application/Controller.h +++ b/source/blender/freestyle/intern/application/Controller.h @@ -94,10 +94,22 @@ class Controller { vector::iterator vedges_end); #if 0 - NodeGroup *debugNode() {return _DebugNode;} - AppView *view() {return _pView;} - NodeGroup *debugScene() {return _DebugNode;} - Grid& grid() {return _Grid;} + NodeGroup *debugNode() + { + return _DebugNode; + } + AppView *view() + { + return _pView; + } + NodeGroup *debugScene() + { + return _DebugNode; + } + Grid &grid() + { + return _Grid; + } #endif void toggleVisibilityAlgo(); @@ -192,7 +204,7 @@ class Controller { #if 0 // Silhouette structure: - std::vector _SShapes; + std::vector _SShapes; NodeGroup *_SRoot; // Silhouette diff --git a/source/blender/freestyle/intern/blender_interface/BlenderFileLoader.cpp b/source/blender/freestyle/intern/blender_interface/BlenderFileLoader.cpp index 6b14c9ec70f..06a356dd232 100644 --- a/source/blender/freestyle/intern/blender_interface/BlenderFileLoader.cpp +++ b/source/blender/freestyle/intern/blender_interface/BlenderFileLoader.cpp @@ -77,9 +77,9 @@ NodeGroup *BlenderFileLoader::Load() #if 0 if (G.debug & G_DEBUG_FREESTYLE) { - cout << "Frustum: l " << _viewplane_left << " r " << _viewplane_right - << " b " << _viewplane_bottom << " t " << _viewplane_top - << " n " << _z_near << " f " << _z_far << endl; + cout << "Frustum: l " << _viewplane_left << " r " << _viewplane_right << " b " + << _viewplane_bottom << " t " << _viewplane_top << " n " << _z_near << " f " << _z_far + << endl; } #endif @@ -143,7 +143,9 @@ int BlenderFileLoader::countClippedFaces(float v1[3], float v2[3], float v3[3], } #if 0 if (G.debug & G_DEBUG_FREESTYLE) { - printf("%d %s\n", i, (clip[i] == NOT_CLIPPED) ? "not" : (clip[i] == CLIPPED_BY_NEAR) ? "near" : "far"); + printf("%d %s\n", + i, + (clip[i] == NOT_CLIPPED) ? "not" : (clip[i] == CLIPPED_BY_NEAR) ? "near" : "far"); } #endif sum += clip[i]; diff --git a/source/blender/freestyle/intern/blender_interface/BlenderFileLoader.h b/source/blender/freestyle/intern/blender_interface/BlenderFileLoader.h index 5fe98fba0d0..dc6677bdcf4 100644 --- a/source/blender/freestyle/intern/blender_interface/BlenderFileLoader.h +++ b/source/blender/freestyle/intern/blender_interface/BlenderFileLoader.h @@ -98,7 +98,10 @@ class BlenderFileLoader { #if 0 /*! Gets the smallest edge size read */ - inline real minEdgeSize() {return _minEdgeSize;} + inline real minEdgeSize() + { + return _minEdgeSize; + } #endif /*! Modifiers */ diff --git a/source/blender/freestyle/intern/blender_interface/BlenderStrokeRenderer.cpp b/source/blender/freestyle/intern/blender_interface/BlenderStrokeRenderer.cpp index 47e2fef33e3..082ed34c353 100644 --- a/source/blender/freestyle/intern/blender_interface/BlenderStrokeRenderer.cpp +++ b/source/blender/freestyle/intern/blender_interface/BlenderStrokeRenderer.cpp @@ -190,7 +190,7 @@ BlenderStrokeRenderer::~BlenderStrokeRenderer() char *name = ob->id.name; #if 0 if (G.debug & G_DEBUG_FREESTYLE) { - cout << "removing " << name[0] << name[1] << ":" << (name+2) << endl; + cout << "removing " << name[0] << name[1] << ":" << (name + 2) << endl; } #endif switch (ob->type) { @@ -598,7 +598,8 @@ int BlenderStrokeRenderer::get_stroke_count() const void BlenderStrokeRenderer::GenerateStrokeMesh(StrokeGroup *group, bool hasTex) { #if 0 - Object *object_mesh = BKE_object_add(freestyle_bmain, freestyle_scene, (ViewLayer *)freestyle_scene->view_layers.first, OB_MESH); + Object *object_mesh = BKE_object_add( + freestyle_bmain, freestyle_scene, (ViewLayer *)freestyle_scene->view_layers.first, OB_MESH); DEG_relations_tag_update(freestyle_bmain); #else Object *object_mesh = NewMesh(); diff --git a/source/blender/freestyle/intern/geometry/GeomCleaner.h b/source/blender/freestyle/intern/geometry/GeomCleaner.h index b34828f87a9..5fedf94b479 100644 --- a/source/blender/freestyle/intern/geometry/GeomCleaner.h +++ b/source/blender/freestyle/intern/geometry/GeomCleaner.h @@ -240,7 +240,7 @@ class IndexedVertex { }; #if 0 -bool operator<(const IndexedVertex& iv1, const IndexedVertex& iv2) +bool operator<(const IndexedVertex &iv1, const IndexedVertex &iv2) { return iv1.operator<(iv2); } diff --git a/source/blender/freestyle/intern/geometry/Grid.cpp b/source/blender/freestyle/intern/geometry/Grid.cpp index 6a95e540c79..51afb5c1a45 100644 --- a/source/blender/freestyle/intern/geometry/Grid.cpp +++ b/source/blender/freestyle/intern/geometry/Grid.cpp @@ -63,7 +63,8 @@ void firstIntersectionGridVisitor::examineOccluder(Polygon3r *occ) current_cell_->getOrigin() + cell_size_)) { #if 0 Vec3d bboxdiag(_scene3d->bbox().getMax() - _scene3d->bbox().getMin()); - if ((t > 1.0e-06 * (min(min(bboxdiag.x(), bboxdiag.y()), bboxdiag.z()))) && (t < raylength)) { + if ((t > 1.0e-06 * (min(min(bboxdiag.x(), bboxdiag.y()), bboxdiag.z()))) && + (t < raylength)) { #else if (tmp_t < t_) { #endif diff --git a/source/blender/freestyle/intern/geometry/Polygon.h b/source/blender/freestyle/intern/geometry/Polygon.h index ad8a947d21d..739f880443c 100644 --- a/source/blender/freestyle/intern/geometry/Polygon.h +++ b/source/blender/freestyle/intern/geometry/Polygon.h @@ -211,8 +211,8 @@ class Polygon3r : public Polygon { real epsilon = M_EPSILON) const { #if 0 - if (_vertices.size() < 3) - return false; + if (_vertices.size() < 3) + return false; #endif return GeomUtils::intersectRayTriangle( orig, dir, _vertices[0], _vertices[1], _vertices[2], t, u, v, epsilon); diff --git a/source/blender/freestyle/intern/geometry/SweepLine.h b/source/blender/freestyle/intern/geometry/SweepLine.h index 04797bc8998..81b0fd90d82 100644 --- a/source/blender/freestyle/intern/geometry/SweepLine.h +++ b/source/blender/freestyle/intern/geometry/SweepLine.h @@ -226,8 +226,8 @@ template class SweepLine { inline void process(Point &p, vector *> &segments, #if 0 - binary_rule,Segment >& binrule = \ - binary_rule, Segment >(), + binary_rule, Segment> &binrule = + binary_rule, Segment>(), #else binary_rule, Segment> &binrule, #endif @@ -249,8 +249,8 @@ template class SweepLine { inline void add(Segment *S, #if 0 - binary_rule, Segment >& binrule = \ - binary_rule, Segment >(), + binary_rule, Segment> &binrule = + binary_rule, Segment>(), #else binary_rule, Segment> &binrule, #endif diff --git a/source/blender/freestyle/intern/geometry/VecMat.h b/source/blender/freestyle/intern/geometry/VecMat.h index 22fcd3aef41..b9cf604fed7 100644 --- a/source/blender/freestyle/intern/geometry/VecMat.h +++ b/source/blender/freestyle/intern/geometry/VecMat.h @@ -796,24 +796,22 @@ template class SquareMatrix : public Matrix { ///////////////////////////////////////////////////////////////////////////// #if 0 -template -inline Vec operator+(const Vec& v1, const Vec& v2) +template inline Vec operator+(const Vec &v1, const Vec &v2) { Vec res(v1); res += v2; return res; } -template -inline Vec operator-(const Vec& v1, const Vec& v2) +template inline Vec operator-(const Vec &v1, const Vec &v2) { Vec res(v1); res -= v2; return res; } -template -inline Vec operator*(const Vec& v, const typename Vec::value_type r) +template +inline Vec operator*(const Vec &v, const typename Vec::value_type r) { Vec res(v); res *= r; @@ -830,8 +828,8 @@ inline Vec operator*(const typename Vec::value_type r, const Vec -inline Vec operator/(const Vec& v, const typename Vec::value_type r) +template +inline Vec operator/(const Vec &v, const typename Vec::value_type r) { Vec res(v); if (r) @@ -840,8 +838,8 @@ inline Vec operator/(const Vec& v, const typename Vec::value_t } // dot product -template -inline typename Vec::value_type operator*(const Vec& v1, const Vec& v2) +template +inline typename Vec::value_type operator*(const Vec &v1, const Vec &v2) { typename Vec::value_type sum = 0; for (unsigned int i = 0; i < N; i++) @@ -850,10 +848,10 @@ inline typename Vec::value_type operator*(const Vec& v1, const Vec -inline Vec3 operator^(const Vec& v1, const Vec& v2) +template inline Vec3 operator^(const Vec &v1, const Vec &v2) { - Vec3 res(v1[1] * v2[2] - v1[2] * v2[1], v1[2] * v2[0] - v1[0] * v2[2], v1[0] * v2[1] - v1[1] * v2[0]); + Vec3 res( + v1[1] * v2[2] - v1[2] * v2[1], v1[2] * v2[0] - v1[0] * v2[2], v1[0] * v2[1] - v1[1] * v2[0]); return res; } #endif diff --git a/source/blender/freestyle/intern/image/ImagePyramid.cpp b/source/blender/freestyle/intern/image/ImagePyramid.cpp index caf469328b5..12d322d7472 100644 --- a/source/blender/freestyle/intern/image/ImagePyramid.cpp +++ b/source/blender/freestyle/intern/image/ImagePyramid.cpp @@ -30,9 +30,9 @@ using namespace std; namespace Freestyle { #if 0 -ImagePyramid::ImagePyramid(const GrayImage& level0, unsigned nbLevels) +ImagePyramid::ImagePyramid(const GrayImage &level0, unsigned nbLevels) { - BuildPyramid(level0,nbLevels); + BuildPyramid(level0, nbLevels); } #endif diff --git a/source/blender/freestyle/intern/scene_graph/NodeCamera.cpp b/source/blender/freestyle/intern/scene_graph/NodeCamera.cpp index 30d05ee571c..ae87b77aee7 100644 --- a/source/blender/freestyle/intern/scene_graph/NodeCamera.cpp +++ b/source/blender/freestyle/intern/scene_graph/NodeCamera.cpp @@ -48,7 +48,7 @@ NodeCamera::NodeCamera(CameraType camera_type) : camera_type_(camera_type) } #if 0 /* UNUSED, gives warning in gcc */ -NodeCamera::NodeCamera(const NodeCamera& iBrother) : camera_type_(iBrother.camera_type_) +NodeCamera::NodeCamera(const NodeCamera &iBrother) : camera_type_(iBrother.camera_type_) { memcpy(modelview_matrix_, iBrother.modelview_matrix_, 16 * sizeof(double)); memcpy(projection_matrix_, iBrother.projection_matrix_, 16 * sizeof(double)); diff --git a/source/blender/freestyle/intern/scene_graph/NodeCamera.h b/source/blender/freestyle/intern/scene_graph/NodeCamera.h index c3c93fa1f88..2878e7a834e 100644 --- a/source/blender/freestyle/intern/scene_graph/NodeCamera.h +++ b/source/blender/freestyle/intern/scene_graph/NodeCamera.h @@ -47,7 +47,7 @@ class NodeCamera : public Node { /*! Default matrices: Identity for both projection and modelview. */ NodeCamera(CameraType camera_type = GENERIC); #if 0 /* UNUSED, gives warning in gcc */ - NodeCamera(const NodeCamera& iBrother); + NodeCamera(const NodeCamera &iBrother); #endif virtual ~NodeCamera() diff --git a/source/blender/freestyle/intern/stroke/Curve.cpp b/source/blender/freestyle/intern/stroke/Curve.cpp index f7309252aaf..a0709b0e2be 100644 --- a/source/blender/freestyle/intern/stroke/Curve.cpp +++ b/source/blender/freestyle/intern/stroke/Curve.cpp @@ -253,12 +253,18 @@ FEdge *CurvePoint::getFEdge(Interface0D &inter) if (G.debug & G_DEBUG_FREESTYLE) { printf("__A 0x%p p (%f, %f)\n", __A, __A->getPoint2D().x(), __A->getPoint2D().y()); printf("__B 0x%p p (%f, %f)\n", __B, __B->getPoint2D().x(), __B->getPoint2D().y()); - printf("iVertexB->A() 0x%p p (%f, %f)\n", iVertexB->A(), iVertexB->A()->getPoint2D().x(), - iVertexB->A()->getPoint2D().y()); - printf("iVertexB->B() 0x%p p (%f, %f)\n", iVertexB->B(), iVertexB->B()->getPoint2D().x(), - iVertexB->B()->getPoint2D().y()); + printf("iVertexB->A() 0x%p p (%f, %f)\n", + iVertexB->A(), + iVertexB->A()->getPoint2D().x(), + iVertexB->A()->getPoint2D().y()); + printf("iVertexB->B() 0x%p p (%f, %f)\n", + iVertexB->B(), + iVertexB->B()->getPoint2D().x(), + iVertexB->B()->getPoint2D().y()); printf("_t2d %f p (%f, %f)\n", _t2d, getPoint2D().x(), getPoint2D().y()); - printf("iVertexB->t2d() %f p (%f, %f)\n", iVertexB->t2d(), iVertexB->getPoint2D().x(), + printf("iVertexB->t2d() %f p (%f, %f)\n", + iVertexB->t2d(), + iVertexB->getPoint2D().x(), iVertexB->getPoint2D().y()); } #endif @@ -315,7 +321,6 @@ float CurvePoint::shape_importance() const return __A->shape_importance(); } - const unsigned CurvePoint::qi() const { if (__A == 0) @@ -404,18 +409,18 @@ real CurvePoint::z_discontinuity() const #if 0 float CurvePoint::local_average_depth() const { - return local_average_depth_function(this); + return local_average_depth_function(this); } float CurvePoint::local_depth_variance() const { - return local_depth_variance_function(this); + return local_depth_variance_function(this); } real CurvePoint::local_average_density(float sigma) const { //return local_average_density(this); - return density_function(this); + return density_function(this); } Vec3r shaded_color() const; @@ -484,7 +489,7 @@ real CurvePoint::curvatureFredo() const return ((1 - _t2d) * __A->curvatureFredo() + _t2d * __B->curvatureFredo()); } -Vec2d CurvePoint::directionFredo () const +Vec2d CurvePoint::directionFredo() const { if (__A == 0) return __B->directionFredo(); @@ -676,10 +681,9 @@ Vec3r Curve::orientation2d(point_iterator it) const return (*it)->orientation2d(); } -template -Vec3r Curve::orientation2d(int iCombination) const +template Vec3r Curve::orientation2d(int iCombination) const { - return edge_orientation2d_function(this, iCombination); + return edge_orientation2d_function(this, iCombination); } Vec3r Curve::orientation3d(point_iterator it) const @@ -689,7 +693,7 @@ Vec3r Curve::orientation3d(point_iterator it) const Vec3r Curve::orientation3d(int iCombination) const { - return edge_orientation3d_function(this, iCombination); + return edge_orientation3d_function(this, iCombination); } real curvature2d(point_iterator it) const @@ -702,7 +706,7 @@ real curvature2d(int iCombination = 0) const; Material Curve::material() const { const_vertex_iterator v = vertices_begin(), vend = vertices_end(); - const Material& mat = (*v)->material(); + const Material &mat = (*v)->material(); for (; v != vend; ++v) { if ((*v)->material() != mat) Exception::raiseException(); @@ -747,7 +751,7 @@ bool Curve::occluders_empty() const return empty; } -const Polygon3r& occludee() const +const Polygon3r &occludee() const { return *(_FEdgeA->aFace()); } @@ -789,7 +793,6 @@ int Curve::shape_id() const return id.first; } - const SShape *Curve::shape() const { const_vertex_iterator v = vertices_begin(), vend = vertices_end(); @@ -801,14 +804,12 @@ const SShape *Curve::shape() const return sshape; } - occluder_container::const_iterator Curve::occluders_begin() const { const_vertex_iterator v = vertices_begin(); return (*v)->occluders_begin(); } - occluder_container::const_iterator Curve::occluders_end() const { const_vertex_iterator v = vertices_end(); @@ -835,7 +836,7 @@ float Curve::local_average_depth(int iCombination) const return local_average_depth_edge_function(this, iCombination); } -float Curve::local_depth_variance(int iCombination ) const +float Curve::local_depth_variance(int iCombination) const { return local_depth_variance_edge_function(this, iCombination); # if 0 @@ -846,7 +847,7 @@ float Curve::local_depth_variance(int iCombination ) const # endif } -real Curve::local_average_density(float sigma, int iCombination ) const +real Curve::local_average_density(float sigma, int iCombination) const { return density_edge_function(this, iCombination); # if 0 @@ -860,7 +861,7 @@ real Curve::local_average_density(float sigma, int iCombination ) const /* UNUSED */ // #define EPS_CURVA_DIR 0.01 -void Curve::computeCurvatureAndOrientation () +void Curve::computeCurvatureAndOrientation() { const_vertex_iterator v = vertices_begin(), vend = vertices_end(), v2, prevV, v0; Vec2d p0, p1, p2; @@ -874,7 +875,7 @@ void Curve::computeCurvatureAndOrientation () p1 = Vec2d(p[0], p[1]); Vec2d prevDir(p1 - p0); - for (; v! = vend; ++v) { + for (; v ! = vend; ++v) { v2 = v; ++v2; if (v2 == vend) diff --git a/source/blender/freestyle/intern/stroke/Curve.h b/source/blender/freestyle/intern/stroke/Curve.h index 234f9df0e48..2a1d80f3029 100644 --- a/source/blender/freestyle/intern/stroke/Curve.h +++ b/source/blender/freestyle/intern/stroke/Curve.h @@ -525,7 +525,7 @@ class Curve : public Interface1D { int occluders_size() const; bool occluders_empty() const; - const Polygon3r& occludee() const + const Polygon3r &occludee() const { return *(_FEdgeA->aFace()); } diff --git a/source/blender/freestyle/intern/stroke/CurveAdvancedIterators.h b/source/blender/freestyle/intern/stroke/CurveAdvancedIterators.h index 3cd55facd15..f993c21ddb6 100644 --- a/source/blender/freestyle/intern/stroke/CurveAdvancedIterators.h +++ b/source/blender/freestyle/intern/stroke/CurveAdvancedIterators.h @@ -66,7 +66,7 @@ class __point_iterator : public IteratorBase const_iterator; #if 0 - typedef Vertex vertex_type ; + typedef Vertex vertex_type; typedef vertex_container_iterator vertex_iterator_type; typedef CurvePoint Point; typedef Point point_type; @@ -76,7 +76,8 @@ class __point_iterator : public IteratorBase, ptrdiff_t> bidirectional_point_iterator; # else - typedef iterator, ptrdiff_t> bidirectional_point_iterator; + typedef iterator, ptrdiff_t> + bidirectional_point_iterator; # endif #endif friend class Curve; diff --git a/source/blender/freestyle/intern/stroke/Operators.cpp b/source/blender/freestyle/intern/stroke/Operators.cpp index 2c8a83e2518..fc4d099061c 100644 --- a/source/blender/freestyle/intern/stroke/Operators.cpp +++ b/source/blender/freestyle/intern/stroke/Operators.cpp @@ -206,7 +206,9 @@ error: } #if 0 -void Operators::bidirectionalChain(ViewEdgeIterator& it, UnaryPredicate1D& pred, UnaryFunction1D_void& modifier) +void Operators::bidirectionalChain(ViewEdgeIterator &it, + UnaryPredicate1D &pred, + UnaryFunction1D_void &modifier) { if (_current_view_edges_set.empty()) return; @@ -217,12 +219,11 @@ void Operators::bidirectionalChain(ViewEdgeIterator& it, UnaryPredicate1D& pred, for (I1DContainer::iterator it_edge = _current_view_edges_set.begin(); it_edge != _current_view_edges_set.end(); - ++it_edge) - { + ++it_edge) { if (pred(**it_edge)) continue; - edge = dynamic_cast(*it_edge); + edge = dynamic_cast(*it_edge); it.setBegin(edge); it.setCurrentEdge(edge); @@ -253,7 +254,7 @@ void Operators::bidirectionalChain(ViewEdgeIterator& it, UnaryPredicate1D& pred, _current_set = &_current_chains_set; } -void Operators::bidirectionalChain(ViewEdgeIterator& it, UnaryPredicate1D& pred) +void Operators::bidirectionalChain(ViewEdgeIterator &it, UnaryPredicate1D &pred) { if (_current_view_edges_set.empty()) return; @@ -267,12 +268,11 @@ void Operators::bidirectionalChain(ViewEdgeIterator& it, UnaryPredicate1D& pred) for (I1DContainer::iterator it_edge = _current_view_edges_set.begin(); it_edge != _current_view_edges_set.end(); - ++it_edge) - { + ++it_edge) { if (pred(**it_edge) || pred_ts(**it_edge)) continue; - edge = dynamic_cast(*it_edge); + edge = dynamic_cast(*it_edge); it.setBegin(edge); it.setCurrentEdge(edge); @@ -835,7 +835,7 @@ static int __recursiveSplit(Chain *_curve, CurveInternal::CurvePointIterator split = second; Interface0DIterator it0d = it.castToInterface0DIterator(); #if 0 - real _min = func(it0d); + real _min = func(it0d); ++it; #endif real _min = FLT_MAX; diff --git a/source/blender/freestyle/intern/stroke/Stroke.cpp b/source/blender/freestyle/intern/stroke/Stroke.cpp index 7b6e53138bb..ef40865ecf1 100644 --- a/source/blender/freestyle/intern/stroke/Stroke.cpp +++ b/source/blender/freestyle/intern/stroke/Stroke.cpp @@ -834,7 +834,6 @@ Stroke::vertex_container::reverse_iterator Stroke::vertices_last(float sampling) return _Vertices.rbegin(); } - inline Vec3r shaded_color(int iCombination = 0) const; inline Vec<3, real> Stroke::orientation2d(const_vertex_iterator it) const @@ -871,7 +870,7 @@ Material Stroke::material() const int Stroke::qi() const { const_vertex_iterator v = vertices_begin(), vend = vertices_end(); - int qi_= (*v)->qi(); + int qi_ = (*v)->qi(); for (; v != vend; ++v) { if ((*v)->qi() != qi_) Exception::raiseException(); @@ -965,10 +964,9 @@ float Stroke::shape_importance(int iCombination) const return shape_importance_edge_function(*this, iCombination); } - -float Stroke::local_average_depth(int iCombination ) const +float Stroke::local_average_depth(int iCombination) const { - return local_average_depth_edge_function(*this, iCombination); + return local_average_depth_edge_function(*this, iCombination); } float Stroke::local_depth_variance(int iCombination) const @@ -976,7 +974,7 @@ float Stroke::local_depth_variance(int iCombination) const return local_depth_variance_edge_function(*this, iCombination); } -real Stroke::local_average_density(float sigma , int iCombination ) const +real Stroke::local_average_density(float sigma, int iCombination) const { return density_edge_function(*this, iCombination); } diff --git a/source/blender/freestyle/intern/stroke/StrokeRep.cpp b/source/blender/freestyle/intern/stroke/StrokeRep.cpp index 026a7b2fc8f..f1483e80083 100644 --- a/source/blender/freestyle/intern/stroke/StrokeRep.cpp +++ b/source/blender/freestyle/intern/stroke/StrokeRep.cpp @@ -105,7 +105,7 @@ static bool notValid(Vec2r p) } #if 0 -static real crossP(const Vec2r& A, const Vec2r& B) +static real crossP(const Vec2r &A, const Vec2r &B) { return A[0] * B[1] - A[1] * B[0]; } @@ -498,8 +498,8 @@ void Strip::setVertexColor(const vector &iStrokeVertices) _vertices[i]->setAlpha(sv->attribute().getAlpha()); i++; #if 0 - cerr << "col=("<attribute().getColor()[0] << ", " - << sv->attribute().getColor()[1] << ", " << sv->attribute().getColor()[2] << ")" << endl; + cerr << "col=(" << sv->attribute().getColor()[0] << ", " << sv->attribute().getColor()[1] + << ", " << sv->attribute().getColor()[2] << ")" << endl; #endif } } @@ -545,8 +545,8 @@ void Strip::computeTexCoordWithTips(const vector &iStrokeVertice fact = (float(tiles) + 0.5) / l; #if 0 - cerr << "l=" << l << " tiles=" << tiles << " _averageThicnkess=" - << _averageThickness << " strokeLength=" << (*v)->strokeLength() << endl; + cerr << "l=" << l << " tiles=" << tiles << " _averageThicnkess=" << _averageThickness + << " strokeLength=" << (*v)->strokeLength() << endl; #endif vector::iterator currentSV = _vertices.begin(); @@ -690,7 +690,7 @@ void Strip::computeTexCoordWithTips(const vector &iStrokeVertice for (i = 0; i < _sizeStrip; i++) cerr << "(" << _texCoord[i][0] << ", " << _texCoord[i][1] << ") "; - cerr << endl; + cerr << endl; Vec2r vec_tmp; for (i = 0; i < _sizeStrip / 2; i++) @@ -718,7 +718,7 @@ StrokeRep::StrokeRep() if (ptm) _textureId = ptm->getDefaultTextureId(); #if 0 - _averageTextureAlpha = 0.5; //default value + _averageTextureAlpha = 0.5; //default value if (_strokeType == OIL_STROKE) _averageTextureAlpha = 0.75; if (_strokeType >= NO_BLEND_STROKE) @@ -749,7 +749,7 @@ StrokeRep::StrokeRep(Stroke *iStroke) } #if 0 - _averageTextureAlpha = 0.5; //default value + _averageTextureAlpha = 0.5; //default value if (_strokeType == OIL_STROKE) _averageTextureAlpha = 0.75; if (_strokeType >= NO_BLEND_STROKE) diff --git a/source/blender/freestyle/intern/view_map/FEdgeXDetector.cpp b/source/blender/freestyle/intern/view_map/FEdgeXDetector.cpp index bb2b95be84e..1de4a87886c 100644 --- a/source/blender/freestyle/intern/view_map/FEdgeXDetector.cpp +++ b/source/blender/freestyle/intern/view_map/FEdgeXDetector.cpp @@ -425,8 +425,7 @@ void FEdgeXDetector::ProcessRidgeFace(WXFace *iFace) if (flayer->nPosDotP() != numVertices) { if ((fabs(flayer->dotP(0)) < threshold) && (fabs(flayer->dotP(1)) < threshold) && - (fabs(flayer->dotP(2)) < threshold)) - { + (fabs(flayer->dotP(2)) < threshold)) { flayer->ReplaceDotP(0, 0); flayer->ReplaceDotP(1, 0); flayer->ReplaceDotP(2, 0); @@ -443,7 +442,7 @@ void FEdgeXDetector::ProcessRidgeFace(WXFace *iFace) WVertex *v; Vec3r v1v2; real t; - vector SmoothLayers; + vector SmoothLayers; WXFaceLayer *faceLayer; Face_Curvature_Info *layer_info; real K1_a(0), K1_b(0); @@ -451,7 +450,7 @@ void FEdgeXDetector::ProcessRidgeFace(WXFace *iFace) // find the ridge layer of the face iFace->retrieveSmoothLayers(Nature::RIDGE, SmoothLayers); - if ( SmoothLayers.size()!=1 ) + if (SmoothLayers.size() != 1) return; faceLayer = SmoothLayers[0]; // retrieve the curvature info of this layer @@ -461,27 +460,28 @@ void FEdgeXDetector::ProcessRidgeFace(WXFace *iFace) for (int i = 0; i < numVertices; i++) { v = iFace->GetVertex(i); // vec_curvature_info[i] contains the curvature info of this vertex - Vec3r e2 = layer_info->vec_curvature_info[i]->K2*layer_info->vec_curvature_info[i]->e2; - Vec3r e1 = layer_info->vec_curvature_info[i]->K1*layer_info->vec_curvature_info[i]->e1; + Vec3r e2 = layer_info->vec_curvature_info[i]->K2 * layer_info->vec_curvature_info[i]->e2; + Vec3r e1 = layer_info->vec_curvature_info[i]->K1 * layer_info->vec_curvature_info[i]->e1; e2.normalize(); WVertex::face_iterator fit = v->faces_begin(); WVertex::face_iterator fitend = v->faces_end(); for (; fit != fitend; ++fit) { - WXFace *wxf = dynamic_cast(*fit); + WXFace *wxf = dynamic_cast(*fit); WOEdge *oppositeEdge; if (!(wxf->getOppositeEdge(v, oppositeEdge))) continue; v1v2 = oppositeEdge->GetbVertex()->GetVertex() - oppositeEdge->GetaVertex()->GetVertex(); GeomUtils::intersection_test res; - res = GeomUtils::intersectRayPlane(oppositeEdge->GetaVertex()->GetVertex(), v1v2, e2, -(v->GetVertex()*e2), - t, 1.0e-06); + res = GeomUtils::intersectRayPlane( + oppositeEdge->GetaVertex()->GetVertex(), v1v2, e2, -(v->GetVertex() * e2), t, 1.0e-06); if ((res == GeomUtils::DO_INTERSECT) && (t >= 0.0) && (t <= 1.0)) { - vector second_ridge_layer; + vector second_ridge_layer; wxf->retrieveSmoothLayers(Nature::RIDGE, second_ridge_layer); if (second_ridge_layer.size() != 1) continue; - Face_Curvature_Info *second_layer_info = (Face_Curvature_Info*)second_ridge_layer[0]->userdata; + Face_Curvature_Info *second_layer_info = + (Face_Curvature_Info *)second_ridge_layer[0]->userdata; unsigned index1 = wxf->GetIndex(oppositeEdge->GetaVertex()); unsigned index2 = wxf->GetIndex(oppositeEdge->GetbVertex()); @@ -566,10 +566,9 @@ void FEdgeXDetector::ProcessSuggestiveContourFace(WXFace *iFace) #if 0 // FIXME: find a more clever way to compute the threshold real threshold = _meanKr; - if (faceLayer->nPosDotP()!=numVertices) { + if (faceLayer->nPosDotP() != numVertices) { if ((fabs(faceLayer->dotP(0)) < threshold) && (fabs(faceLayer->dotP(1)) < threshold) && - (fabs(faceLayer->dotP(2)) < threshold)) - { + (fabs(faceLayer->dotP(2)) < threshold)) { faceLayer->ReplaceDotP(0, 0); faceLayer->ReplaceDotP(1, 0); faceLayer->ReplaceDotP(2, 0); diff --git a/source/blender/freestyle/intern/view_map/FEdgeXDetector.h b/source/blender/freestyle/intern/view_map/FEdgeXDetector.h index 61e0c9267a1..fafc391aa8f 100644 --- a/source/blender/freestyle/intern/view_map/FEdgeXDetector.h +++ b/source/blender/freestyle/intern/view_map/FEdgeXDetector.h @@ -209,7 +209,7 @@ class FEdgeXDetector { protected: Vec3f _Viewpoint; #if 0 - real _bbox_diagonal; // diagonal of the current processed shape bbox + real _bbox_diagonal; // diagonal of the current processed shape bbox #endif //oldtmp values bool _computeViewIndependent; diff --git a/source/blender/freestyle/intern/view_map/Silhouette.cpp b/source/blender/freestyle/intern/view_map/Silhouette.cpp index 73bf38107cd..af97efa1406 100644 --- a/source/blender/freestyle/intern/view_map/Silhouette.cpp +++ b/source/blender/freestyle/intern/view_map/Silhouette.cpp @@ -294,7 +294,7 @@ real FEdge::z_discontinuity() const #if 0 real result; z_discontinuity_functor _functor; - Evaluate >(&_functor, iCombination, result); + Evaluate>(&_functor, iCombination, result); #endif Vec3r middle((_VertexB->point3d() - _VertexA->point3d())); middle /= 2; @@ -306,7 +306,7 @@ real FEdge::z_discontinuity() const } #if 0 -float FEdge::local_average_depth(int iCombination ) const +float FEdge::local_average_depth(int iCombination) const { float result; local_average_depth_functor functor; @@ -315,7 +315,7 @@ float FEdge::local_average_depth(int iCombination ) const return result; } -float FEdge::local_depth_variance(int iCombination ) const +float FEdge::local_depth_variance(int iCombination) const { float result; @@ -326,7 +326,7 @@ float FEdge::local_depth_variance(int iCombination ) const return result; } -real FEdge::local_average_density( float sigma, int iCombination) const +real FEdge::local_average_density(float sigma, int iCombination) const { float result; @@ -337,7 +337,7 @@ real FEdge::local_average_density( float sigma, int iCombination) const return result; } -Vec3r FEdge::normal(int& oException /* = Exception::NO_EXCEPTION */) +Vec3r FEdge::normal(int &oException /* = Exception::NO_EXCEPTION */) { Vec3r Na = _VertexA->normal(oException); if (oException != Exception::NO_EXCEPTION) @@ -352,7 +352,7 @@ Vec3r FEdge::curvature2d_as_vector(int iCombination) const { Vec3r result; curvature2d_as_vector_functor _functor; - Evaluate >(&_functor, iCombination, result); + Evaluate>(&_functor, iCombination, result); return result; } @@ -360,7 +360,7 @@ real FEdge::curvature2d_as_angle(int iCombination) const { real result; curvature2d_as_angle_functor _functor; - Evaluate >(&_functor, iCombination, result); + Evaluate>(&_functor, iCombination, result); return result; } #endif diff --git a/source/blender/freestyle/intern/view_map/Silhouette.h b/source/blender/freestyle/intern/view_map/Silhouette.h index 510aedf6cbf..b9f84e7077f 100644 --- a/source/blender/freestyle/intern/view_map/Silhouette.h +++ b/source/blender/freestyle/intern/view_map/Silhouette.h @@ -333,12 +333,12 @@ class SVertex : public Interface0D { _directionFredo = d; } - real curvatureFredo () + real curvatureFredo() { return _curvatureFredo; } - const Vec2r directionFredo () + const Vec2r directionFredo() { return _directionFredo; } @@ -657,7 +657,7 @@ class FEdge : public Interface1D { int invisibility() const; #if 0 - inline const vector& occluders() const + inline const vector &occluders() const { return _Occluders; } @@ -765,7 +765,7 @@ class FEdge : public Interface1D { } #if 0 - inline void AddOccluder(Polygon3r& iPolygon) + inline void AddOccluder(Polygon3r &iPolygon) { _Occluders.push_back(iPolygon); } @@ -783,12 +783,12 @@ class FEdge : public Interface1D { _hasVisibilityPoint = iBool; } - inline void setVisibilityPointA(const Vec3r& iPoint) + inline void setVisibilityPointA(const Vec3r &iPoint) { _VisibilityPointA = iPoint; } - inline void setVisibilityPointB(const Vec3r& iPoint) + inline void setVisibilityPointB(const Vec3r &iPoint) { _VisibilityPointB = iPoint; } @@ -891,7 +891,7 @@ class FEdge : public Interface1D { const SShape *occluded_shape() const; #if 0 - inline const bool occludee_empty() const + inline const bool occludee_empty() const { return _occludeeEmpty; } @@ -904,7 +904,9 @@ class FEdge : public Interface1D { inline float local_average_depth(int iCombination = 0) const; inline float local_depth_variance(int iCombination = 0) const; inline real local_average_density(float sigma = 2.3f, int iCombination = 0) const; - inline Vec3r shaded_color(int iCombination = 0) const {} + inline Vec3r shaded_color(int iCombination = 0) const + { + } #endif int viewedge_nature() const; diff --git a/source/blender/freestyle/intern/view_map/SilhouetteGeomEngine.cpp b/source/blender/freestyle/intern/view_map/SilhouetteGeomEngine.cpp index 7d105a662b8..eeec347efc6 100644 --- a/source/blender/freestyle/intern/view_map/SilhouetteGeomEngine.cpp +++ b/source/blender/freestyle/intern/view_map/SilhouetteGeomEngine.cpp @@ -262,7 +262,8 @@ real SilhouetteGeomEngine::ImageToWorldParameter(FEdge *fe, real t) } #if 0 if (G.debug & G_DEBUG_FREESTYLE) { - cout << "SilhouetteGeomEngine::ImageToWorldParameter(): #iters = " << i << ", dist = " << dist << "\n"; + cout << "SilhouetteGeomEngine::ImageToWorldParameter(): #iters = " << i + << ", dist = " << dist << "\n"; } #endif if (i == max_iters && G.debug & G_DEBUG_FREESTYLE) { diff --git a/source/blender/freestyle/intern/view_map/SteerableViewMap.cpp b/source/blender/freestyle/intern/view_map/SteerableViewMap.cpp index 94541b2c312..d9258a05ebd 100644 --- a/source/blender/freestyle/intern/view_map/SteerableViewMap.cpp +++ b/source/blender/freestyle/intern/view_map/SteerableViewMap.cpp @@ -279,7 +279,7 @@ void SteerableViewMap::saveSteerableViewMap() const GrayImage *img = _imagesPyramids[i]->getLevel(j); int ow = img->width(); int oh = img->height(); - float coeff = 1.0f; // 100 * 255; // * pow(2, j); + float coeff = 1.0f; // 100 * 255; // * pow(2, j); QImage qtmp(ow, oh, 32); for (unsigned int y = 0; y < oh; ++y) { for (unsigned int x = 0; x < ow; ++x) { diff --git a/source/blender/freestyle/intern/view_map/ViewEdgeXBuilder.cpp b/source/blender/freestyle/intern/view_map/ViewEdgeXBuilder.cpp index 8896918e60d..629ec3d5d77 100644 --- a/source/blender/freestyle/intern/view_map/ViewEdgeXBuilder.cpp +++ b/source/blender/freestyle/intern/view_map/ViewEdgeXBuilder.cpp @@ -229,7 +229,7 @@ ViewEdge *ViewEdgeXBuilder::BuildSharpViewEdge(const OWXEdge &iWEdge) while (!stopSharpViewEdge(currentWEdge.e)) { edgesChain.push_back(currentWEdge); ++size; - currentWEdge.e->userdata = (void *)1; // processed + currentWEdge.e->userdata = (void *)1; // processed // Find the next edge! currentWEdge = FindNextWEdge(currentWEdge); } @@ -239,7 +239,7 @@ ViewEdge *ViewEdgeXBuilder::BuildSharpViewEdge(const OWXEdge &iWEdge) while (!stopSharpViewEdge(currentWEdge.e)) { edgesChain.push_front(currentWEdge); ++size; - currentWEdge.e->userdata = (void *)1; // processed + currentWEdge.e->userdata = (void *)1; // processed // Find the previous edge! currentWEdge = FindPreviousWEdge(currentWEdge); } diff --git a/source/blender/freestyle/intern/view_map/ViewMap.cpp b/source/blender/freestyle/intern/view_map/ViewMap.cpp index 7c72e44fc10..d859f83079c 100644 --- a/source/blender/freestyle/intern/view_map/ViewMap.cpp +++ b/source/blender/freestyle/intern/view_map/ViewMap.cpp @@ -271,7 +271,7 @@ ViewVertex *ViewMap::InsertViewVertex(SVertex *iVertex, vector &newV } #if 0 -FEdge *ViewMap::Connect(FEdge *ioEdge, SVertex *ioVertex, vector& oNewVEdges) +FEdge *ViewMap::Connect(FEdge *ioEdge, SVertex *ioVertex, vector &oNewVEdges) { SShape *sshape = ioEdge->shape(); FEdge *newFEdge = sshape->SplitEdgeIn2(ioEdge, ioVertex); diff --git a/source/blender/freestyle/intern/view_map/ViewMap.h b/source/blender/freestyle/intern/view_map/ViewMap.h index b25e13d990f..96c9c3c0b4a 100644 --- a/source/blender/freestyle/intern/view_map/ViewMap.h +++ b/source/blender/freestyle/intern/view_map/ViewMap.h @@ -1761,7 +1761,7 @@ inline Vec3r ViewEdge::orientation2d(int iCombination) const return edge_orientation2d_function(*this, iCombination); } -inline Vec3r ViewEdge::orientation3d(int iCombination) const +inline Vec3r ViewEdge::orientation3d(int iCombination) const { return edge_orientation3d_function(*this, iCombination); } @@ -1771,7 +1771,7 @@ inline real ViewEdge::z_discontinuity(int iCombination) const return z_discontinuity_edge_function(*this, iCombination); } -inline float ViewEdge::local_average_depth(int iCombination ) const +inline float ViewEdge::local_average_depth(int iCombination) const { return local_average_depth_edge_function(*this, iCombination); } diff --git a/source/blender/freestyle/intern/view_map/ViewMapAdvancedIterators.h b/source/blender/freestyle/intern/view_map/ViewMapAdvancedIterators.h index 2c09bde487b..6af70120832 100644 --- a/source/blender/freestyle/intern/view_map/ViewMapAdvancedIterators.h +++ b/source/blender/freestyle/intern/view_map/ViewMapAdvancedIterators.h @@ -168,8 +168,9 @@ class edge_iterator_base : public IteratorBase //protected://FIXME public: #if 0 - inline edge_iterator_base(value_type ifeA, value_type ifeB, value_type ibeA, value_type ibeB, value_type iter) - : parent_class() + inline edge_iterator_base( + value_type ifeA, value_type ifeB, value_type ibeA, value_type ibeB, value_type iter) + : parent_class() { _Nature = Nature::T_VERTEX; _feA = ifeA; diff --git a/source/blender/freestyle/intern/view_map/ViewMapBuilder.cpp b/source/blender/freestyle/intern/view_map/ViewMapBuilder.cpp index ed0f5c9b0bd..44d840c2cc5 100644 --- a/source/blender/freestyle/intern/view_map/ViewMapBuilder.cpp +++ b/source/blender/freestyle/intern/view_map/ViewMapBuilder.cpp @@ -1431,7 +1431,7 @@ void ViewMapBuilder::ComputeEdgesVisibility(ViewMap *ioViewMap, real epsilon) { #if 0 - iAlgo = ray_casting; // for testing algorithms equivalence + iAlgo = ray_casting; // for testing algorithms equivalence #endif switch (iAlgo) { case ray_casting: @@ -1780,7 +1780,7 @@ void ViewMapBuilder::ComputeFastRayCastingVisibility(ViewMap *ioViewMap, real ep ++p; #if 0 for (; p != pend; ++p) { - WFace *f = (WFace*)((*p)->userdata); + WFace *f = (WFace *)((*p)->userdata); ViewShape *vs = ioViewMap->viewShape(f->GetVertex(0)->shape()->GetId()); if (vs != vshape) { sameShape = false; @@ -2030,9 +2030,9 @@ int ViewMapBuilder::ComputeRayCastingVisibility(FEdge *fe, Vec3r B(fe->vertexB()->point2d()); int viewport[4]; SilhouetteGeomEngine::retrieveViewport(viewport); - if ((A.x() < viewport[0]) || (A.x() > viewport[2]) || (A.y() < viewport[1]) || (A.y() > viewport[3]) || - (B.x() < viewport[0]) || (B.x() > viewport[2]) || (B.y() < viewport[1]) || (B.y() > viewport[3])) - { + if ((A.x() < viewport[0]) || (A.x() > viewport[2]) || (A.y() < viewport[1]) || + (A.y() > viewport[3]) || (B.x() < viewport[0]) || (B.x() > viewport[2]) || + (B.y() < viewport[1]) || (B.y() > viewport[3])) { cerr << "Warning: point is out of the grid for fedge " << fe->getId() << endl; //return 0; } @@ -2206,10 +2206,10 @@ void ViewMapBuilder::ComputeIntersections(ViewMap *ioViewMap, } #if 0 if (_global.debug & G_DEBUG_FREESTYLE) { - ViewMap::viewvertices_container& vvertices = ioViewMap->ViewVertices(); + ViewMap::viewvertices_container &vvertices = ioViewMap->ViewVertices(); for (ViewMap::viewvertices_container::iterator vv = vvertices.begin(), vvend = vvertices.end(); - vv != vvend; ++vv) - { + vv != vvend; + ++vv) { if ((*vv)->getNature() == Nature::T_VERTEX) { TVertex *tvertex = (TVertex *)(*vv); cout << "TVertex " << tvertex->getId() << " has :" << endl; @@ -2295,8 +2295,10 @@ void ViewMapBuilder::ComputeSweepLineIntersections(ViewMap *ioViewMap, real epsi unsigned fEdgesSize = ioViewMap->FEdges().size(); #if 0 if (_global.debug & G_DEBUG_FREESTYLE) { - ViewMap::fedges_container& fedges = ioViewMap->FEdges(); - for (ViewMap::fedges_container::const_iterator f = fedges.begin(), end = fedges.end(); f != end; ++f) { + ViewMap::fedges_container &fedges = ioViewMap->FEdges(); + for (ViewMap::fedges_container::const_iterator f = fedges.begin(), end = fedges.end(); + f != end; + ++f) { cout << (*f)->aMaterialIndex() << "-" << (*f)->bMaterialIndex() << endl; } } diff --git a/source/blender/freestyle/intern/winged_edge/Curvature.cpp b/source/blender/freestyle/intern/winged_edge/Curvature.cpp index b42c3f9b0e6..ada1b20780a 100644 --- a/source/blender/freestyle/intern/winged_edge/Curvature.cpp +++ b/source/blender/freestyle/intern/winged_edge/Curvature.cpp @@ -144,7 +144,7 @@ bool gts_vertex_mean_curvature_normal(WVertex *v, Vec3r &Kh) WOEdge *e = (*itE)->getPrevOnFace(); #if 0 if ((e->GetaVertex() == v) || (e->GetbVertex() == v)) - cerr<< "BUG "; + cerr << "BUG "; #endif WVertex *v1 = e->GetaVertex(); WVertex *v2 = e->GetbVertex(); @@ -534,8 +534,8 @@ namespace OGF { #if 0 inline static real angle(WOEdge *h) { - const Vec3r& n1 = h->GetbFace()->GetNormal(); - const Vec3r& n2 = h->GetaFace()->GetNormal(); + const Vec3r &n1 = h->GetbFace()->GetNormal(); + const Vec3r &n2 = h->GetaFace()->GetNormal(); const Vec3r v = h->GetVec(); real sine = (n1 ^ n2) * v / v.norm(); if (sine >= 1.0) { diff --git a/source/blender/freestyle/intern/winged_edge/WEdge.cpp b/source/blender/freestyle/intern/winged_edge/WEdge.cpp index 629e8ffe901..c884c6f5df6 100644 --- a/source/blender/freestyle/intern/winged_edge/WEdge.cpp +++ b/source/blender/freestyle/intern/winged_edge/WEdge.cpp @@ -103,7 +103,7 @@ WFace *WVertex::face_iterator::operator*() } #if 0 -bool WVertex::isBoundary () const +bool WVertex::isBoundary() const { return _Border; } diff --git a/source/blender/freestyle/intern/winged_edge/WEdge.h b/source/blender/freestyle/intern/winged_edge/WEdge.h index 79c6a24e6d9..f645c3d7520 100644 --- a/source/blender/freestyle/intern/winged_edge/WEdge.h +++ b/source/blender/freestyle/intern/winged_edge/WEdge.h @@ -368,10 +368,10 @@ class WEdge; class WOEdge { protected: #if 0 - WOEdge *_paCWEdge; // edge reached when traveling clockwise on aFace from the edge - WOEdge *_pbCWEdge; // edge reached when traveling clockwise on bFace from the edge - WOEdge *_paCCWEdge; // edge reached when traveling counterclockwise on aFace from the edge - WOEdge *_pbCCWEdge; // edge reached when traveling counterclockwise on bFace from the edge + WOEdge *_paCWEdge; // edge reached when traveling clockwise on aFace from the edge + WOEdge *_pbCWEdge; // edge reached when traveling clockwise on bFace from the edge + WOEdge *_paCCWEdge; // edge reached when traveling counterclockwise on aFace from the edge + WOEdge *_pbCCWEdge; // edge reached when traveling counterclockwise on bFace from the edge #endif WVertex *_paVertex; // starting vertex WVertex *_pbVertex; // ending vertex @@ -1099,7 +1099,7 @@ class WShape { } #if 0 - inline void bbox(Vec3f& min, Vec3f& max) + inline void bbox(Vec3f &min, Vec3f &max) { min = _min; max = _max; @@ -1160,7 +1160,7 @@ class WShape { } #if 0 - inline void setBBox(const Vec3f& min, const Vec3f& max) + inline void setBBox(const Vec3f &min, const Vec3f &max) { _min = min; _max = max; @@ -1275,7 +1275,9 @@ class WShape { _max = _VertexList[0]->GetVertex(); Vec3f v; - for (vector::iterator wv = _VertexList.begin(), wvend = _VertexList.end(); wv != wvend; wv++) { + for (vector::iterator wv = _VertexList.begin(), wvend = _VertexList.end(); + wv != wvend; + wv++) { for (unsigned int i = 0; i < 3; i++) { v = (*wv)->GetVertex(); if (v[i] < _min[i]) diff --git a/source/blender/freestyle/intern/winged_edge/WXEdge.cpp b/source/blender/freestyle/intern/winged_edge/WXEdge.cpp index fcac2b386ea..26c75accc12 100644 --- a/source/blender/freestyle/intern/winged_edge/WXEdge.cpp +++ b/source/blender/freestyle/intern/winged_edge/WXEdge.cpp @@ -190,7 +190,8 @@ WXSmoothEdge *WXFaceLayer::BuildSmoothEdge() for (int i = 0; i < numberOfEdges(); i++) { WSFace *bface = (WSFace *)GetBordingFace(i); if (bface) { - if ((front()) ^ (bface->front())) { // fA->front XOR fB->front (true if one is 0 and the other is 1) + if ((front()) ^ + (bface->front())) { // fA->front XOR fB->front (true if one is 0 and the other is 1) // that means that the edge i of the face is a silhouette edge // CHECK FIRST WHETHER THE EXACTSILHOUETTEEDGE HAS NOT YET BEEN BUILT ON THE OTHER FACE (1 is enough). if (((WSExactFace *)bface)->exactSilhouetteEdge()) { @@ -200,7 +201,7 @@ WXSmoothEdge *WXFaceLayer::BuildSmoothEdge() // Else we must build it WOEdge *woea, *woeb; float ta, tb; - if (!front()) { // is it in the right order ? + if (!front()) { // is it in the right order ? // the order of the WOEdge index is wrong woea = _OEdgeList[(i + 1) % numberOfEdges()]; if (0 == i) @@ -288,7 +289,9 @@ WFace *WXShape::MakeFace(vector &iVertexList, #if 0 Vec3f center; - for (vector::iterator wv = iVertexList.begin(), wvend = iVertexList.end(); wv != wvend; ++wv) { + for (vector::iterator wv = iVertexList.begin(), wvend = iVertexList.end(); + wv != wvend; + ++wv) { center += (*wv)->GetVertex(); } center /= (float)iVertexList.size(); diff --git a/source/blender/freestyle/intern/winged_edge/WXEdge.h b/source/blender/freestyle/intern/winged_edge/WXEdge.h index 63c2ef4f52b..01ce9bf2ea5 100644 --- a/source/blender/freestyle/intern/winged_edge/WXEdge.h +++ b/source/blender/freestyle/intern/winged_edge/WXEdge.h @@ -696,7 +696,7 @@ class WXFace : public WFace { class WXShape : public WShape { #if 0 -public: + public: typedef WXShape type_name; #endif diff --git a/source/blender/gpu/GPU_batch.h b/source/blender/gpu/GPU_batch.h index b9397a61ea4..856148563f2 100644 --- a/source/blender/gpu/GPU_batch.h +++ b/source/blender/gpu/GPU_batch.h @@ -157,7 +157,6 @@ void GPU_draw_primitive(GPUPrimType, int v_count); /* Can multiple batches share a GPUVertBuf? Use ref count? */ - /* We often need a batch with its own data, to be created and discarded together. */ /* WithOwn variants reduce number of system allocations. */ @@ -179,7 +178,10 @@ typedef struct BatchWithOwnVertexBufferAndElementList { GPUBatch *create_BatchWithOwnVertexBuffer(GPUPrimType, GPUVertFormat *, uint v_len, GPUIndexBuf *); GPUBatch *create_BatchWithOwnElementList(GPUPrimType, GPUVertBuf *, uint prim_len); -GPUBatch *create_BatchWithOwnVertexBufferAndElementList(GPUPrimType, GPUVertFormat *, uint v_len, uint prim_len); +GPUBatch *create_BatchWithOwnVertexBufferAndElementList(GPUPrimType, + GPUVertFormat *, + uint v_len, + uint prim_len); /* verts: shared, own */ /* elem: none, shared, own */ GPUBatch *create_BatchInGeneral(GPUPrimType, VertexBufferStuff, ElementListStuff); diff --git a/source/blender/gpu/intern/gpu_codegen.c b/source/blender/gpu/intern/gpu_codegen.c index 458c0d5da85..242544ec07f 100644 --- a/source/blender/gpu/intern/gpu_codegen.c +++ b/source/blender/gpu/intern/gpu_codegen.c @@ -840,7 +840,8 @@ static char *code_generate_fragment(GPUMaterial *material, BLI_dynstr_free(ds); #if 0 - if (G.debug & G_DEBUG) printf("%s\n", code); + if (G.debug & G_DEBUG) + printf("%s\n", code); #endif return code; @@ -1107,7 +1108,8 @@ static char *code_generate_vertex(ListBase *nodes, const char *vert_code, bool u BLI_dynstr_free(ds); #if 0 - if (G.debug & G_DEBUG) printf("%s\n", code); + if (G.debug & G_DEBUG) + printf("%s\n", code); #endif return code; diff --git a/source/blender/gpu/intern/gpu_framebuffer.c b/source/blender/gpu/intern/gpu_framebuffer.c index bd4572cc643..77ecac35835 100644 --- a/source/blender/gpu/intern/gpu_framebuffer.c +++ b/source/blender/gpu/intern/gpu_framebuffer.c @@ -140,7 +140,7 @@ static void gpu_print_framebuffer_error(GLenum status, char err_out[256]) format_status(INCOMPLETE_ATTACHMENT) format_status(INCOMPLETE_MISSING_ATTACHMENT) format_status(UNSUPPORTED) #if 0 /* for OpenGL ES only */ - format_status(INCOMPLETE_DIMENSIONS) + format_status(INCOMPLETE_DIMENSIONS) #else /* for desktop GL only */ format_status(INCOMPLETE_DRAW_BUFFER) format_status(INCOMPLETE_READ_BUFFER) format_status(INCOMPLETE_MULTISAMPLE) format_status(UNDEFINED) diff --git a/source/blender/gpu/intern/gpu_select_pick.c b/source/blender/gpu/intern/gpu_select_pick.c index 46e450d455e..253c8703234 100644 --- a/source/blender/gpu/intern/gpu_select_pick.c +++ b/source/blender/gpu/intern/gpu_select_pick.c @@ -348,7 +348,10 @@ void gpu_select_pick_begin(uint (*buffer)[4], uint bufsize, const rcti *input, c /* set initial 'far' value */ #if 0 - glReadPixels(UNPACK4(ps->gl.clip_readpixels), GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, ps->gl.rect_depth->buf); + glReadPixels(UNPACK4(ps->gl.clip_readpixels), + GL_DEPTH_COMPONENT, + GL_UNSIGNED_INT, + ps->gl.rect_depth->buf); #else for (uint i = 0; i < rect_len; i++) { ps->gl.rect_depth->buf[i] = DEPTH_MAX; diff --git a/source/blender/ikplugin/intern/itasc_plugin.cpp b/source/blender/ikplugin/intern/itasc_plugin.cpp index f20ecc3c11d..819ddfd31b0 100644 --- a/source/blender/ikplugin/intern/itasc_plugin.cpp +++ b/source/blender/ikplugin/intern/itasc_plugin.cpp @@ -483,7 +483,7 @@ static void RemoveEulerAngleFromMatrix(KDL::Rotation &R, double angle, int axis) } #if 0 -static void GetEulerXZY(const KDL::Rotation& R, double& X, double& Z, double& Y) +static void GetEulerXZY(const KDL::Rotation &R, double &X, double &Z, double &Y) { if (fabs(R(0, 1)) > 1.0 - KDL::epsilon) { X = -KDL::sign(R(0, 1)) * KDL::atan2(R(1, 2), R(1, 0)); @@ -497,7 +497,7 @@ static void GetEulerXZY(const KDL::Rotation& R, double& X, double& Z, double& Y) } } -static void GetEulerXYZ(const KDL::Rotation& R, double& X, double& Y, double& Z) +static void GetEulerXYZ(const KDL::Rotation &R, double &X, double &Y, double &Z) { if (fabs(R(0, 2)) > 1.0 - KDL::epsilon) { X = KDL::sign(R(0, 2)) * KDL::atan2(-R(1, 0), R(1, 1)); diff --git a/source/blender/imbuf/intern/allocimbuf.c b/source/blender/imbuf/intern/allocimbuf.c index 2c253f7f0e6..eaf3d58270a 100644 --- a/source/blender/imbuf/intern/allocimbuf.c +++ b/source/blender/imbuf/intern/allocimbuf.c @@ -587,7 +587,7 @@ ImBuf *IMB_dupImBuf(const ImBuf *ibuf1) static void imbuf_cache_destructor(void *data) { - ImBuf *ibuf = (ImBuf *) data; + ImBuf *ibuf = (ImBuf *)data; imb_freerectImBuf(ibuf); imb_freerectfloatImBuf(ibuf); @@ -598,7 +598,6 @@ static void imbuf_cache_destructor(void *data) ibuf->c_handle = NULL; } - static MEM_CacheLimiterC **get_imbuf_cache_limiter(void) { static MEM_CacheLimiterC *c = NULL; diff --git a/source/blender/imbuf/intern/dds/BlockDXT.h b/source/blender/imbuf/intern/dds/BlockDXT.h index c13fa42dcdc..b167fba71a2 100644 --- a/source/blender/imbuf/intern/dds/BlockDXT.h +++ b/source/blender/imbuf/intern/dds/BlockDXT.h @@ -138,22 +138,22 @@ struct AlphaBlockDXT5 { struct { uint64 alpha0 : 8; // 8 uint64 alpha1 : 8; // 16 - uint64 bits0 : 3; // 3 - 19 + uint64 bits0 : 3; // 3 - 19 uint64 bits1 : 3; // 6 - 22 uint64 bits2 : 3; // 9 - 25 - uint64 bits3 : 3; // 12 - 28 - uint64 bits4 : 3; // 15 - 31 - uint64 bits5 : 3; // 18 - 34 - uint64 bits6 : 3; // 21 - 37 - uint64 bits7 : 3; // 24 - 40 - uint64 bits8 : 3; // 27 - 43 + uint64 bits3 : 3; // 12 - 28 + uint64 bits4 : 3; // 15 - 31 + uint64 bits5 : 3; // 18 - 34 + uint64 bits6 : 3; // 21 - 37 + uint64 bits7 : 3; // 24 - 40 + uint64 bits8 : 3; // 27 - 43 uint64 bits9 : 3; // 30 - 46 uint64 bitsA : 3; // 33 - 49 - uint64 bitsB : 3; // 36 - 52 - uint64 bitsC : 3; // 39 - 55 - uint64 bitsD : 3; // 42 - 58 - uint64 bitsE : 3; // 45 - 61 - uint64 bitsF : 3; // 48 - 64 + uint64 bitsB : 3; // 36 - 52 + uint64 bitsC : 3; // 39 - 55 + uint64 bitsD : 3; // 42 - 58 + uint64 bitsE : 3; // 45 - 61 + uint64 bitsF : 3; // 48 - 64 }; uint64 u; }; diff --git a/source/blender/imbuf/intern/dds/ColorBlock.cpp b/source/blender/imbuf/intern/dds/ColorBlock.cpp index 73397cd036e..c392ef351ff 100644 --- a/source/blender/imbuf/intern/dds/ColorBlock.cpp +++ b/source/blender/imbuf/intern/dds/ColorBlock.cpp @@ -32,17 +32,18 @@ #include #if 0 - // Get approximate luminance. - inline static uint colorLuminance(Color32 c) - { - return c.r + c.g + c.b; - } +// Get approximate luminance. +inline static uint colorLuminance(Color32 c) +{ + return c.r + c.g + c.b; +} - // Get the euclidean distance between the given colors. - inline static uint colorDistance(Color32 c0, Color32 c1) - { - return (c0.r - c1.r) * (c0.r - c1.r) + (c0.g - c1.g) * (c0.g - c1.g) + (c0.b - c1.b) * (c0.b - c1.b); - } +// Get the euclidean distance between the given colors. +inline static uint colorDistance(Color32 c0, Color32 c1) +{ + return (c0.r - c1.r) * (c0.r - c1.r) + (c0.g - c1.g) * (c0.g - c1.g) + + (c0.b - c1.b) * (c0.b - c1.b); +} #endif /// Default constructor. @@ -173,18 +174,16 @@ bool ColorBlock::isSingleColorNoAlpha() const { Color32 c; int i; - for (i = 0; i < 16; i++) - { - if (m_color[i].a != 0) c = m_color[i]; + for (i = 0; i < 16; i++) { + if (m_color[i].a != 0) + c = m_color[i]; } Color32 mask(0xFF, 0xFF, 0xFF, 0x00); uint u = c.u & mask.u; - for (; i < 16; i++) - { - if (u != (m_color[i].u & mask.u)) - { + for (; i < 16; i++) { + if (u != (m_color[i].u & mask.u)) { return false; } } @@ -200,16 +199,15 @@ uint ColorBlock::countUniqueColors() const uint count = 0; // @@ This does not have to be o(n^2) - for (int i = 0; i < 16; i++) - { + for (int i = 0; i < 16; i++) { bool unique = true; for (int j = 0; j < i; j++) { - if ( m_color[i] != m_color[j] ) { + if (m_color[i] != m_color[j]) { unique = false; } } - if ( unique ) { + if (unique) { count++; } } @@ -255,9 +253,9 @@ void ColorBlock::diameterRange(Color32 *start, Color32 *end) const uint best_dist = 0; for (int i = 0; i < 16; i++) { - for (int j = i+1; j < 16; j++) { + for (int j = i + 1; j < 16; j++) { uint dist = colorDistance(m_color[i], m_color[j]); - if ( dist > best_dist ) { + if (dist > best_dist) { best_dist = dist; c0 = m_color[i]; c1 = m_color[j]; @@ -277,8 +275,7 @@ void ColorBlock::luminanceRange(Color32 *start, Color32 *end) const maxLuminance = minLuminance = colorLuminance(m_color[0]); - for (uint i = 1; i < 16; i++) - { + for (uint i = 1; i < 16; i++) { uint luminance = colorLuminance(m_color[i]); if (luminance > maxLuminance) { @@ -301,14 +298,25 @@ void ColorBlock::boundsRange(Color32 *start, Color32 *end) const Color32 minColor(255, 255, 255); Color32 maxColor(0, 0, 0); - for (uint i = 0; i < 16; i++) - { - if (m_color[i].r < minColor.r) { minColor.r = m_color[i].r; } - if (m_color[i].g < minColor.g) { minColor.g = m_color[i].g; } - if (m_color[i].b < minColor.b) { minColor.b = m_color[i].b; } - if (m_color[i].r > maxColor.r) { maxColor.r = m_color[i].r; } - if (m_color[i].g > maxColor.g) { maxColor.g = m_color[i].g; } - if (m_color[i].b > maxColor.b) { maxColor.b = m_color[i].b; } + for (uint i = 0; i < 16; i++) { + if (m_color[i].r < minColor.r) { + minColor.r = m_color[i].r; + } + if (m_color[i].g < minColor.g) { + minColor.g = m_color[i].g; + } + if (m_color[i].b < minColor.b) { + minColor.b = m_color[i].b; + } + if (m_color[i].r > maxColor.r) { + maxColor.r = m_color[i].r; + } + if (m_color[i].g > maxColor.g) { + maxColor.g = m_color[i].g; + } + if (m_color[i].b > maxColor.b) { + maxColor.b = m_color[i].b; + } } // Offset range by 1/16 of the extents @@ -335,16 +343,31 @@ void ColorBlock::boundsRangeAlpha(Color32 *start, Color32 *end) const Color32 minColor(255, 255, 255, 255); Color32 maxColor(0, 0, 0, 0); - for (uint i = 0; i < 16; i++) - { - if (m_color[i].r < minColor.r) { minColor.r = m_color[i].r; } - if (m_color[i].g < minColor.g) { minColor.g = m_color[i].g; } - if (m_color[i].b < minColor.b) { minColor.b = m_color[i].b; } - if (m_color[i].a < minColor.a) { minColor.a = m_color[i].a; } - if (m_color[i].r > maxColor.r) { maxColor.r = m_color[i].r; } - if (m_color[i].g > maxColor.g) { maxColor.g = m_color[i].g; } - if (m_color[i].b > maxColor.b) { maxColor.b = m_color[i].b; } - if (m_color[i].a > maxColor.a) { maxColor.a = m_color[i].a; } + for (uint i = 0; i < 16; i++) { + if (m_color[i].r < minColor.r) { + minColor.r = m_color[i].r; + } + if (m_color[i].g < minColor.g) { + minColor.g = m_color[i].g; + } + if (m_color[i].b < minColor.b) { + minColor.b = m_color[i].b; + } + if (m_color[i].a < minColor.a) { + minColor.a = m_color[i].a; + } + if (m_color[i].r > maxColor.r) { + maxColor.r = m_color[i].r; + } + if (m_color[i].g > maxColor.g) { + maxColor.g = m_color[i].g; + } + if (m_color[i].b > maxColor.b) { + maxColor.b = m_color[i].b; + } + if (m_color[i].a > maxColor.a) { + maxColor.a = m_color[i].a; + } } // Offset range by 1/16 of the extents @@ -374,19 +397,19 @@ void ColorBlock::boundsRangeAlpha(Color32 *start, Color32 *end) const void ColorBlock::sortColorsByAbsoluteValue() { // Dummy selection sort. - for ( uint a = 0; a < 16; a++ ) { + for (uint a = 0; a < 16; a++) { uint max = a; Color16 cmax(m_color[a]); - for ( uint b = a+1; b < 16; b++ ) { + for (uint b = a + 1; b < 16; b++) { Color16 cb(m_color[b]); - if ( cb.u > cmax.u ) { + if (cb.u > cmax.u) { max = b; cmax = cb; } } - swap( m_color[a], m_color[max] ); + swap(m_color[a], m_color[max]); } } #endif @@ -402,16 +425,15 @@ void ColorBlock::computeRange(Vector3::Arg axis, Color32 *start, Color32 *end) c float min, max; min = max = dot(Vector3(m_color[0].r, m_color[0].g, m_color[0].b), axis); - for (uint i = 1; i < 16; i++) - { + for (uint i = 1; i < 16; i++) { const Vector3 vec(m_color[i].r, m_color[i].g, m_color[i].b); float val = dot(vec, axis); - if ( val < min ) { + if (val < min) { mini = i; min = val; } - else if ( val > max ) { + else if (val > max) { maxi = i; max = val; } @@ -424,7 +446,7 @@ void ColorBlock::computeRange(Vector3::Arg axis, Color32 *start, Color32 *end) c #if 0 /// Sort colors in the given axis. -void ColorBlock::sortColors(const Vector3 & axis) +void ColorBlock::sortColors(const Vector3 &axis) { float luma_array[16]; @@ -434,15 +456,15 @@ void ColorBlock::sortColors(const Vector3 & axis) } // Dummy selection sort. - for ( uint a = 0; a < 16; a++ ) { + for (uint a = 0; a < 16; a++) { uint min = a; - for ( uint b = a+1; b < 16; b++ ) { - if ( luma_array[b] < luma_array[min] ) { + for (uint b = a + 1; b < 16; b++) { + if (luma_array[b] < luma_array[min]) { min = b; } } - swap( luma_array[a], luma_array[min] ); - swap( m_color[a], m_color[min] ); + swap(luma_array[a], luma_array[min]); + swap(m_color[a], m_color[min]); } } #endif diff --git a/source/blender/imbuf/intern/dds/PixelFormat.h b/source/blender/imbuf/intern/dds/PixelFormat.h index 07912b86f47..ba487afdfc1 100644 --- a/source/blender/imbuf/intern/dds/PixelFormat.h +++ b/source/blender/imbuf/intern/dds/PixelFormat.h @@ -112,17 +112,17 @@ inline float quantizeCeil(float f, int inbits, int outbits) } #if 0 - inline float quantizeRound(float f, int bits) - { - float scale = float(1 << bits); - return fround(f * scale) / scale; - } - - inline float quantizeFloor(float f, int bits) - { - float scale = float(1 << bits); - return floor(f * scale) / scale; - } +inline float quantizeRound(float f, int bits) +{ + float scale = float(1 << bits); + return fround(f * scale) / scale; +} + +inline float quantizeFloor(float f, int bits) +{ + float scale = float(1 << bits); + return floor(f * scale) / scale; +} #endif } // namespace PixelFormat diff --git a/source/blender/imbuf/intern/filter.c b/source/blender/imbuf/intern/filter.c index 2d7e90db34e..32b1c6b280e 100644 --- a/source/blender/imbuf/intern/filter.c +++ b/source/blender/imbuf/intern/filter.c @@ -438,7 +438,7 @@ void IMB_filter_extend(struct ImBuf *ibuf, char *mask, int filter) k = 0; for (i = -n; i <= n; i++) for (j = -n; j <= n; j++) - weight[k++] = sqrt((float) i * i + j * j); + weight[k++] = sqrt((float)i * i + j * j); #endif weight[0] = 1; diff --git a/source/blender/imbuf/intern/jpeg.c b/source/blender/imbuf/intern/jpeg.c index 6743fe536b1..a09f83e9b92 100644 --- a/source/blender/imbuf/intern/jpeg.c +++ b/source/blender/imbuf/intern/jpeg.c @@ -96,8 +96,8 @@ static void jpeg_error(j_common_ptr cinfo) #if 0 typedef struct { - unsigned char *buffer; - int filled; + unsigned char *buffer; + int filled; } buffer_struct; #endif @@ -572,7 +572,8 @@ static int init_jpeg(FILE *outfile, struct jpeg_compress_struct *cinfo, struct I /* just write RGBA as RGB, * unsupported feature only confuses other s/w */ - if (ibuf->planes == 32) cinfo->in_color_space = JCS_UNKNOWN; + if (ibuf->planes == 32) + cinfo->in_color_space = JCS_UNKNOWN; #endif switch (cinfo->in_color_space) { case JCS_RGB: diff --git a/source/blender/imbuf/intern/png.c b/source/blender/imbuf/intern/png.c index 27cf30c71ba..bff2ac62fdf 100644 --- a/source/blender/imbuf/intern/png.c +++ b/source/blender/imbuf/intern/png.c @@ -389,13 +389,11 @@ int imb_savepng(struct ImBuf *ibuf, const char *name, int flags) } #if 0 - png_set_filter(png_ptr, 0, - PNG_FILTER_NONE | PNG_FILTER_VALUE_NONE | - PNG_FILTER_SUB | PNG_FILTER_VALUE_SUB | - PNG_FILTER_UP | PNG_FILTER_VALUE_UP | - PNG_FILTER_AVG | PNG_FILTER_VALUE_AVG | - PNG_FILTER_PAETH | PNG_FILTER_VALUE_PAETH | - PNG_ALL_FILTERS); + png_set_filter(png_ptr, + 0, + PNG_FILTER_NONE | PNG_FILTER_VALUE_NONE | PNG_FILTER_SUB | PNG_FILTER_VALUE_SUB | + PNG_FILTER_UP | PNG_FILTER_VALUE_UP | PNG_FILTER_AVG | PNG_FILTER_VALUE_AVG | + PNG_FILTER_PAETH | PNG_FILTER_VALUE_PAETH | PNG_ALL_FILTERS); #endif png_set_compression_level(png_ptr, compression); diff --git a/source/blender/makesdna/DNA_action_types.h b/source/blender/makesdna/DNA_action_types.h index 3341272c10f..fd3409b266c 100644 --- a/source/blender/makesdna/DNA_action_types.h +++ b/source/blender/makesdna/DNA_action_types.h @@ -360,7 +360,7 @@ typedef enum ePchan_Flag { POSE_IKTREE = (1 << 13), #if 0 /* has Spline IK */ - POSE_HAS_IKS = (1 << 14), + POSE_HAS_IKS = (1 << 14), #endif /* spline IK solving */ POSE_IKSPLINE = (1 << 15), diff --git a/source/blender/makesdna/DNA_curve_types.h b/source/blender/makesdna/DNA_curve_types.h index 3c63f909efd..bdb3db94c89 100644 --- a/source/blender/makesdna/DNA_curve_types.h +++ b/source/blender/makesdna/DNA_curve_types.h @@ -313,8 +313,8 @@ enum { #if 0 /* Moved to overlay options in 2.8 */ /* Curve.drawflag */ enum { - CU_HIDE_HANDLES = 1 << 0, - CU_HIDE_NORMALS = 1 << 1, + CU_HIDE_HANDLES = 1 << 0, + CU_HIDE_NORMALS = 1 << 1, }; #endif diff --git a/source/blender/makesdna/DNA_dynamicpaint_types.h b/source/blender/makesdna/DNA_dynamicpaint_types.h index 1afb462aaa7..73e91996884 100644 --- a/source/blender/makesdna/DNA_dynamicpaint_types.h +++ b/source/blender/makesdna/DNA_dynamicpaint_types.h @@ -167,7 +167,7 @@ enum { * And if not, should be a general flag. But seems unnecessary for now... */ #if 0 /** if viewport preview is ready */ - MOD_DPAINT_PREVIEW_READY = 1 << 0, + MOD_DPAINT_PREVIEW_READY = 1 << 0, #endif /** surface is already baking, so it wont get updated (loop) */ MOD_DPAINT_BAKING = 1 << 1, diff --git a/source/blender/makesrna/intern/makesrna.c b/source/blender/makesrna/intern/makesrna.c index 30b21e131ed..168df3285b2 100644 --- a/source/blender/makesrna/intern/makesrna.c +++ b/source/blender/makesrna/intern/makesrna.c @@ -1382,18 +1382,33 @@ static char *rna_def_property_lookup_int_func(FILE *f, if (dp->dnalengthname || dp->dnalengthfixed) { if (dp->dnalengthname) - fprintf(f, "\n rna_array_lookup_int(ptr, &RNA_%s, data->%s, sizeof(data->%s[0]), data->%s, index);\n", - item_type, dp->dnaname, dp->dnaname, dp->dnalengthname); + fprintf(f, + "\n rna_array_lookup_int(ptr, &RNA_%s, data->%s, sizeof(data->%s[0]), data->%s, " + "index);\n", + item_type, + dp->dnaname, + dp->dnaname, + dp->dnalengthname); else - fprintf(f, "\n rna_array_lookup_int(ptr, &RNA_%s, data->%s, sizeof(data->%s[0]), %d, index);\n", - item_type, dp->dnaname, dp->dnaname, dp->dnalengthfixed); + fprintf( + f, + "\n rna_array_lookup_int(ptr, &RNA_%s, data->%s, sizeof(data->%s[0]), %d, index);\n", + item_type, + dp->dnaname, + dp->dnaname, + dp->dnalengthfixed); } else { if (dp->dnapointerlevel == 0) - fprintf(f, "\n return rna_listbase_lookup_int(ptr, &RNA_%s, &data->%s, index);\n", - item_type, dp->dnaname); + fprintf(f, + "\n return rna_listbase_lookup_int(ptr, &RNA_%s, &data->%s, index);\n", + item_type, + dp->dnaname); else - fprintf(f, "\n return rna_listbase_lookup_int(ptr, &RNA_%s, data->%s, index);\n", item_type, dp->dnaname); + fprintf(f, + "\n return rna_listbase_lookup_int(ptr, &RNA_%s, data->%s, index);\n", + item_type, + dp->dnaname); } #endif @@ -2275,13 +2290,23 @@ static void rna_def_property_funcs_impl_cpp(FILE *f, StructRNA *srna, PropertyDe CollectionPropertyRNA *cprop = (CollectionPropertyRNA *)dp->prop; if (cprop->type) - fprintf(f, "\tCOLLECTION_PROPERTY(%s, %s, %s, %s, %s, %s)", (const char *)cprop->type, srna->identifier, - prop->identifier, (cprop->length ? "true" : "false"), - (cprop->lookupint ? "true" : "false"), (cprop->lookupstring ? "true" : "false")); + fprintf(f, + "\tCOLLECTION_PROPERTY(%s, %s, %s, %s, %s, %s)", + (const char *)cprop->type, + srna->identifier, + prop->identifier, + (cprop->length ? "true" : "false"), + (cprop->lookupint ? "true" : "false"), + (cprop->lookupstring ? "true" : "false")); else - fprintf(f, "\tCOLLECTION_PROPERTY(%s, %s, %s, %s, %s, %s)", "UnknownType", srna->identifier, - prop->identifier, (cprop->length ? "true" : "false"), - (cprop->lookupint ? "true" : "false"), (cprop->lookupstring ? "true" : "false")); + fprintf(f, + "\tCOLLECTION_PROPERTY(%s, %s, %s, %s, %s, %s)", + "UnknownType", + srna->identifier, + prop->identifier, + (cprop->length ? "true" : "false"), + (cprop->lookupint ? "true" : "false"), + (cprop->lookupstring ? "true" : "false")); #endif break; } diff --git a/source/blender/makesrna/intern/rna_boid.c b/source/blender/makesrna/intern/rna_boid.c index f533a8017de..95c5a31db8e 100644 --- a/source/blender/makesrna/intern/rna_boid.c +++ b/source/blender/makesrna/intern/rna_boid.c @@ -75,12 +75,26 @@ const EnumPropertyItem rna_enum_boidrule_type_items[] = { "Maintain speed, flight level or wander"}, {eBoidRuleType_Fight, "FIGHT", 0, "Fight", "Go to closest enemy and attack when in range"}, #if 0 - {eBoidRuleType_Protect, "PROTECT", 0, "Protect", "Go to enemy closest to target and attack when in range"}, - {eBoidRuleType_Hide, "HIDE", 0, "Hide", "Find a deflector move to it's other side from closest enemy"}, - {eBoidRuleType_FollowPath, "FOLLOW_PATH", 0, "Follow Path", - "Move along a assigned curve or closest curve in a group"}, - {eBoidRuleType_FollowWall, "FOLLOW_WALL", 0, "Follow Wall", - "Move next to a deflector object's in direction of it's tangent"}, + {eBoidRuleType_Protect, + "PROTECT", + 0, + "Protect", + "Go to enemy closest to target and attack when in range"}, + {eBoidRuleType_Hide, + "HIDE", + 0, + "Hide", + "Find a deflector move to it's other side from closest enemy"}, + {eBoidRuleType_FollowPath, + "FOLLOW_PATH", + 0, + "Follow Path", + "Move along a assigned curve or closest curve in a group"}, + {eBoidRuleType_FollowWall, + "FOLLOW_WALL", + 0, + "Follow Wall", + "Move next to a deflector object's in direction of it's tangent"}, #endif {0, NULL, 0, NULL, NULL}, }; diff --git a/source/blender/makesrna/intern/rna_wm.c b/source/blender/makesrna/intern/rna_wm.c index 550f90d7e7d..e3c2f9d5233 100644 --- a/source/blender/makesrna/intern/rna_wm.c +++ b/source/blender/makesrna/intern/rna_wm.c @@ -420,11 +420,11 @@ const EnumPropertyItem rna_enum_event_type_mask_items[] = { #if 0 static const EnumPropertyItem keymap_modifiers_items[] = { - {KM_ANY, "ANY", 0, "Any", ""}, - {0, "NONE", 0, "None", ""}, - {1, "FIRST", 0, "First", ""}, - {2, "SECOND", 0, "Second", ""}, - {0, NULL, 0, NULL, NULL}, + {KM_ANY, "ANY", 0, "Any", ""}, + {0, "NONE", 0, "None", ""}, + {1, "FIRST", 0, "First", ""}, + {2, "SECOND", 0, "Second", ""}, + {0, NULL, 0, NULL, NULL}, }; #endif diff --git a/source/blender/modifiers/intern/MOD_armature.c b/source/blender/modifiers/intern/MOD_armature.c index ce58fd172a2..6a01b01c0d9 100644 --- a/source/blender/modifiers/intern/MOD_armature.c +++ b/source/blender/modifiers/intern/MOD_armature.c @@ -55,7 +55,7 @@ static void initData(ModifierData *md) static void copyData(const ModifierData *md, ModifierData *target, const int flag) { #if 0 - const ArmatureModifierData *amd = (const ArmatureModifierData *) md; + const ArmatureModifierData *amd = (const ArmatureModifierData *)md; #endif ArmatureModifierData *tamd = (ArmatureModifierData *)target; diff --git a/source/blender/modifiers/intern/MOD_explode.c b/source/blender/modifiers/intern/MOD_explode.c index f126adbaafd..6109db3651c 100644 --- a/source/blender/modifiers/intern/MOD_explode.c +++ b/source/blender/modifiers/intern/MOD_explode.c @@ -63,7 +63,7 @@ static void freeData(ModifierData *md) static void copyData(const ModifierData *md, ModifierData *target, const int flag) { #if 0 - const ExplodeModifierData *emd = (const ExplodeModifierData *) md; + const ExplodeModifierData *emd = (const ExplodeModifierData *)md; #endif ExplodeModifierData *temd = (ExplodeModifierData *)target; diff --git a/source/blender/modifiers/intern/MOD_particlesystem.c b/source/blender/modifiers/intern/MOD_particlesystem.c index 547e5facbbe..8573ef14e09 100644 --- a/source/blender/modifiers/intern/MOD_particlesystem.c +++ b/source/blender/modifiers/intern/MOD_particlesystem.c @@ -69,7 +69,7 @@ static void freeData(ModifierData *md) static void copyData(const ModifierData *md, ModifierData *target, const int flag) { #if 0 - const ParticleSystemModifierData *psmd = (const ParticleSystemModifierData *) md; + const ParticleSystemModifierData *psmd = (const ParticleSystemModifierData *)md; #endif ParticleSystemModifierData *tpsmd = (ParticleSystemModifierData *)target; @@ -214,9 +214,12 @@ static void deformVerts(ModifierData *md, /* disabled particles in editmode for now, until support for proper evaluated mesh * updates is coded */ #if 0 -static void deformVertsEM( - ModifierData *md, Object *ob, BMEditMesh *editData, - Mesh *mesh, float (*vertexCos)[3], int numVerts) +static void deformVertsEM(ModifierData *md, + Object *ob, + BMEditMesh *editData, + Mesh *mesh, + float (*vertexCos)[3], + int numVerts) { const bool do_temp_mesh = (mesh == NULL); if (do_temp_mesh) { diff --git a/source/blender/modifiers/intern/MOD_screw.c b/source/blender/modifiers/intern/MOD_screw.c index e2917e2f82a..54db5bede8d 100644 --- a/source/blender/modifiers/intern/MOD_screw.c +++ b/source/blender/modifiers/intern/MOD_screw.c @@ -316,7 +316,6 @@ static Mesh *applyModifier(ModifierData *md, const ModifierEvalContext *ctx, Mes cross_v3_v3v3(c1, cross2, axis_vec); cross_v3_v3v3(c2, axis_vec, c1); - angle = angle_v3v3(cross1, c2); cross_v3_v3v3(axis_tmp, cross1, c2); @@ -324,7 +323,6 @@ static Mesh *applyModifier(ModifierData *md, const ModifierEvalContext *ctx, Mes if (len_v3v3(axis_tmp, axis_vec) > 1.0f) angle = -angle; - } } #endif @@ -1081,7 +1079,6 @@ static Mesh *applyModifier(ModifierData *md, const ModifierEvalContext *ctx, Mes ii = findEd(medge_new, maxEdges, ml_new[3].v, ml_new[0].v); printf("%d %d\n", ii, ml_new[3].e); ml_new[3].e = ii; - } } #endif diff --git a/source/blender/modifiers/intern/MOD_skin.c b/source/blender/modifiers/intern/MOD_skin.c index ffef1197491..78f628199d3 100644 --- a/source/blender/modifiers/intern/MOD_skin.c +++ b/source/blender/modifiers/intern/MOD_skin.c @@ -965,9 +965,7 @@ static void connect_frames(SkinOutput *so, BMVert *frame1[4], BMVert *frame2[4]) /* simple method, works mostly */ float p[3], no[3]; sub_v3_v3v3(p, q[3][0]->co, q[0][0]->co); - normal_quad_v3(no, - q[0][0]->co, q[0][1]->co, - q[0][2]->co, q[0][3]->co); + normal_quad_v3(no, q[0][0]->co, q[0][1]->co, q[0][2]->co, q[0][3]->co); swap = dot_v3v3(no, p) > 0; } #else diff --git a/source/blender/modifiers/intern/MOD_solidify.c b/source/blender/modifiers/intern/MOD_solidify.c index 9fb2e728dd9..0cf864fbf89 100644 --- a/source/blender/modifiers/intern/MOD_solidify.c +++ b/source/blender/modifiers/intern/MOD_solidify.c @@ -134,8 +134,8 @@ static void mesh_calc_hq_normal(Mesh *mesh, float (*poly_nors)[3], float (*r_ver #if 0 add_v3_v3v3(edge_normal, face_nors[edge_ref->f1], face_nors[edge_ref->f2]); normalize_v3_length( - edge_normal, - angle_normalized_v3v3(face_nors[edge_ref->f1], face_nors[edge_ref->f2])); + edge_normal, + angle_normalized_v3v3(face_nors[edge_ref->f1], face_nors[edge_ref->f2])); #else mid_v3_v3v3_angle_weighted( edge_normal, poly_nors[edge_ref->p1], poly_nors[edge_ref->p2]); @@ -455,8 +455,11 @@ static Mesh *applyModifier(ModifierData *md, const ModifierEvalContext *ctx, Mes ml2 = mloop + mp->loopstart + mesh->totloop; #if 0 for (j = 0; j < mp->totloop; j++) { - CustomData_copy_data(&mesh->ldata, &result->ldata, mp->loopstart + j, - mp->loopstart + (loop_end - j) + mesh->totloop, 1); + CustomData_copy_data(&mesh->ldata, + &result->ldata, + mp->loopstart + j, + mp->loopstart + (loop_end - j) + mesh->totloop, + 1); } #else /* slightly more involved, keep the first vertex the same for the copy, diff --git a/source/blender/modifiers/intern/MOD_subsurf.c b/source/blender/modifiers/intern/MOD_subsurf.c index c03b1761251..0b1249e263c 100644 --- a/source/blender/modifiers/intern/MOD_subsurf.c +++ b/source/blender/modifiers/intern/MOD_subsurf.c @@ -64,7 +64,7 @@ static void initData(ModifierData *md) static void copyData(const ModifierData *md, ModifierData *target, const int flag) { #if 0 - const SubsurfModifierData *smd = (const SubsurfModifierData *) md; + const SubsurfModifierData *smd = (const SubsurfModifierData *)md; #endif SubsurfModifierData *tsmd = (SubsurfModifierData *)target; diff --git a/source/blender/modifiers/intern/MOD_uvproject.c b/source/blender/modifiers/intern/MOD_uvproject.c index 5a9c115dc12..2ee0b36edc9 100644 --- a/source/blender/modifiers/intern/MOD_uvproject.c +++ b/source/blender/modifiers/intern/MOD_uvproject.c @@ -75,7 +75,7 @@ static void foreachObjectLink(ModifierData *md, Object *ob, ObjectWalkFunc walk, static void foreachIDLink(ModifierData *md, Object *ob, IDWalkFunc walk, void *userData) { #if 0 - UVProjectModifierData *umd = (UVProjectModifierData *) md; + UVProjectModifierData *umd = (UVProjectModifierData *)md; #endif foreachObjectLink(md, ob, (ObjectWalkFunc)walk, userData); diff --git a/source/blender/modifiers/intern/MOD_weightvgmix.c b/source/blender/modifiers/intern/MOD_weightvgmix.c index ed2c2e5e940..f41689b741c 100644 --- a/source/blender/modifiers/intern/MOD_weightvgmix.c +++ b/source/blender/modifiers/intern/MOD_weightvgmix.c @@ -55,8 +55,7 @@ static float mix_weight(float weight, float weight2, char mix_mode) * XXX Don't know why, but the switch version takes many CPU time, * and produces lag in realtime playback... */ - switch (mix_mode) - { + switch (mix_mode) { case MOD_WVG_MIX_ADD: return (weight + weight2); case MOD_WVG_MIX_SUB: diff --git a/source/blender/nodes/shader/nodes/node_shader_particle_info.c b/source/blender/nodes/shader/nodes/node_shader_particle_info.c index 2b5c991161d..98d975b55f2 100644 --- a/source/blender/nodes/shader/nodes/node_shader_particle_info.c +++ b/source/blender/nodes/shader/nodes/node_shader_particle_info.c @@ -27,7 +27,7 @@ static bNodeSocketTemplate outputs[] = { {SOCK_FLOAT, 0, "Lifetime"}, {SOCK_VECTOR, 0, "Location"}, #if 0 /* quaternion sockets not yet supported */ - { SOCK_QUATERNION, 0, "Rotation" }, + {SOCK_QUATERNION, 0, "Rotation"}, #endif {SOCK_FLOAT, 0, "Size"}, {SOCK_VECTOR, 0, "Velocity"}, diff --git a/source/blender/physics/intern/BPH_mass_spring.cpp b/source/blender/physics/intern/BPH_mass_spring.cpp index fa204e8a7f9..d035a8cc7af 100644 --- a/source/blender/physics/intern/BPH_mass_spring.cpp +++ b/source/blender/physics/intern/BPH_mass_spring.cpp @@ -589,7 +589,8 @@ static void cloth_calc_force( if (hairdata) { hair_ij = &hairdata[spring->ij]; hair_kl = &hairdata[spring->kl]; - BPH_mass_spring_force_edge_wind(data, spring->ij, spring->kl, hair_ij->radius, hair_kl->radius, winvec); + BPH_mass_spring_force_edge_wind( + data, spring->ij, spring->kl, hair_ij->radius, hair_kl->radius, winvec); } else BPH_mass_spring_force_edge_wind(data, spring->ij, spring->kl, 1.0f, 1.0f, winvec); @@ -842,8 +843,10 @@ static void cloth_continuum_step(ClothModifierData *clmd, float dt) zero_v3(b); offset[axis] = shift * clmd->hair_grid_cellsize; - a[(axis + 1) % 3] = clmd->hair_grid_max[(axis + 1) % 3] - clmd->hair_grid_min[(axis + 1) % 3]; - b[(axis + 2) % 3] = clmd->hair_grid_max[(axis + 2) % 3] - clmd->hair_grid_min[(axis + 2) % 3]; + a[(axis + 1) % 3] = clmd->hair_grid_max[(axis + 1) % 3] - + clmd->hair_grid_min[(axis + 1) % 3]; + b[(axis + 2) % 3] = clmd->hair_grid_max[(axis + 2) % 3] - + clmd->hair_grid_min[(axis + 2) % 3]; BKE_sim_debug_data_clear_category(clmd->debug_data, "grid velocity"); for (j = 0; j < size; ++j) { @@ -856,13 +859,14 @@ static void cloth_continuum_step(ClothModifierData *clmd, float dt) BPH_hair_volume_grid_interpolate(grid, x, &gdensity, gvel, gvel_smooth, NULL, NULL); -// BKE_sim_debug_data_add_circle(clmd->debug_data, x, gdensity, 0.7, 0.3, 1, "grid density", i, j, 3111); + // BKE_sim_debug_data_add_circle(clmd->debug_data, x, gdensity, 0.7, 0.3, 1, "grid density", i, j, 3111); if (!is_zero_v3(gvel) || !is_zero_v3(gvel_smooth)) { float dvel[3]; sub_v3_v3v3(dvel, gvel_smooth, gvel); -// BKE_sim_debug_data_add_vector(clmd->debug_data, x, gvel, 0.4, 0, 1, "grid velocity", i, j, 3112); -// BKE_sim_debug_data_add_vector(clmd->debug_data, x, gvel_smooth, 0.6, 1, 1, "grid velocity", i, j, 3113); - BKE_sim_debug_data_add_vector(clmd->debug_data, x, dvel, 0.4, 1, 0.7, "grid velocity", i, j, 3114); + // BKE_sim_debug_data_add_vector(clmd->debug_data, x, gvel, 0.4, 0, 1, "grid velocity", i, j, 3112); + // BKE_sim_debug_data_add_vector(clmd->debug_data, x, gvel_smooth, 0.6, 1, 1, "grid velocity", i, j, 3113); + BKE_sim_debug_data_add_vector( + clmd->debug_data, x, dvel, 0.4, 1, 0.7, "grid velocity", i, j, 3114); # if 0 if (gdensity > 0.0f) { float col0[3] = {0.0, 0.0, 0.0}; @@ -906,7 +910,8 @@ static void cloth_calc_volume_force(ClothModifierData *clmd) /* gather velocities & density */ if (smoothfac > 0.0f || pressfac > 0.0f) { - HairVertexGrid *vertex_grid = BPH_hair_volume_create_vertex_grid(clmd->sim_parms->voxel_res, gmin, gmax); + HairVertexGrid *vertex_grid = BPH_hair_volume_create_vertex_grid( + clmd->sim_parms->voxel_res, gmin, gmax); vert = cloth->verts; for (i = 0; i < mvert_num; i++, vert++) { @@ -932,7 +937,8 @@ static void cloth_calc_volume_force(ClothModifierData *clmd) /* calculate volumetric forces */ BPH_mass_spring_get_motion_state(data, vert->solver_index, x, v); - BPH_hair_volume_vertex_grid_forces(vertex_grid, x, v, smoothfac, pressfac, minpress, f, dfdx, dfdv); + BPH_hair_volume_vertex_grid_forces( + vertex_grid, x, v, smoothfac, pressfac, minpress, f, dfdx, dfdv); /* apply on hair data */ BPH_mass_spring_force_extern(data, vert->solver_index, f, dfdx, dfdv); } diff --git a/source/blender/physics/intern/ConstrainedConjugateGradient.h b/source/blender/physics/intern/ConstrainedConjugateGradient.h index 0d361f98f4e..c7808c34ecf 100644 --- a/source/blender/physics/intern/ConstrainedConjugateGradient.h +++ b/source/blender/physics/intern/ConstrainedConjugateGradient.h @@ -112,28 +112,26 @@ EIGEN_DONT_INLINE void constrained_conjugate_gradient(const MatrixType &mat, } // namespace internal #if 0 /* unused */ -template -struct MatrixFilter -{ - MatrixFilter() : - m_cmat(NULL) +template struct MatrixFilter { + MatrixFilter() : m_cmat(NULL) { } - MatrixFilter(const MatrixType &cmat) : - m_cmat(&cmat) + MatrixFilter(const MatrixType &cmat) : m_cmat(&cmat) { } - void setMatrix(const MatrixType &cmat) { m_cmat = &cmat; } + void setMatrix(const MatrixType &cmat) + { + m_cmat = &cmat; + } - template - void apply(VectorType v) const + template void apply(VectorType v) const { v = (*m_cmat) * v; } -protected: + protected: const MatrixType *m_cmat; }; #endif diff --git a/source/blender/physics/intern/hair_volume.cpp b/source/blender/physics/intern/hair_volume.cpp index 878f055af01..44d2aaceac5 100644 --- a/source/blender/physics/intern/hair_volume.cpp +++ b/source/blender/physics/intern/hair_volume.cpp @@ -389,9 +389,14 @@ void BPH_hair_volume_add_vertex(HairGrid *grid, const float x[3], const float v[ } #if 0 -BLI_INLINE void hair_volume_eval_grid_vertex( - HairGridVert *vert, const float loc[3], float radius, float dist_scale, - const float x2[3], const float v2[3], const float x3[3], const float v3[3]) +BLI_INLINE void hair_volume_eval_grid_vertex(HairGridVert *vert, + const float loc[3], + float radius, + float dist_scale, + const float x2[3], + const float v2[3], + const float x3[3], + const float v3[3]) { float closest[3], lambda, dist, weight; @@ -418,14 +423,31 @@ BLI_INLINE int major_axis_v3(const float v[3]) return a > b ? (a > c ? 0 : 2) : (b > c ? 1 : 2); } -BLI_INLINE void hair_volume_add_segment_2D( - HairGrid *grid, - const float UNUSED(x1[3]), const float UNUSED(v1[3]), const float x2[3], const float v2[3], - const float x3[3], const float v3[3], const float UNUSED(x4[3]), const float UNUSED(v4[3]), - const float UNUSED(dir1[3]), const float dir2[3], const float UNUSED(dir3[3]), - int resj, int resk, int jmin, int jmax, int kmin, int kmax, - HairGridVert *vert, int stride_j, int stride_k, const float loc[3], int axis_j, int axis_k, - int debug_i) +BLI_INLINE void hair_volume_add_segment_2D(HairGrid *grid, + const float UNUSED(x1[3]), + const float UNUSED(v1[3]), + const float x2[3], + const float v2[3], + const float x3[3], + const float v3[3], + const float UNUSED(x4[3]), + const float UNUSED(v4[3]), + const float UNUSED(dir1[3]), + const float dir2[3], + const float UNUSED(dir3[3]), + int resj, + int resk, + int jmin, + int jmax, + int kmin, + int kmax, + HairGridVert *vert, + int stride_j, + int stride_k, + const float loc[3], + int axis_j, + int axis_k, + int debug_i) { const float radius = 1.5f; const float dist_scale = grid->inv_cellsize; @@ -439,12 +461,12 @@ BLI_INLINE void hair_volume_add_segment_2D( CLAMP_MAX(kmax, resk - 1); HairGridVert *vert_j = vert + jmin * stride_j; - float loc_j[3] = { loc[0], loc[1], loc[2] }; + float loc_j[3] = {loc[0], loc[1], loc[2]}; loc_j[axis_j] += (float)jmin; for (j = jmin; j <= jmax; ++j, vert_j += stride_j, loc_j[axis_j] += 1.0f) { HairGridVert *vert_k = vert_j + kmin * stride_k; - float loc_k[3] = { loc_j[0], loc_j[1], loc_j[2] }; + float loc_k[3] = {loc_j[0], loc_j[1], loc_j[2]}; loc_k[axis_k] += (float)kmin; for (k = kmin; k <= kmax; ++k, vert_k += stride_k, loc_k[axis_k] += 1.0f) { @@ -478,13 +500,20 @@ BLI_INLINE void hair_volume_add_segment_2D( * The radius of influence around a segment is assumed to be at most 2*cellsize, * i.e. only cells containing the segment and their direct neighbors are examined. */ -void BPH_hair_volume_add_segment( - HairGrid *grid, - const float x1[3], const float v1[3], const float x2[3], const float v2[3], - const float x3[3], const float v3[3], const float x4[3], const float v4[3], - const float dir1[3], const float dir2[3], const float dir3[3]) +void BPH_hair_volume_add_segment(HairGrid *grid, + const float x1[3], + const float v1[3], + const float x2[3], + const float v2[3], + const float x3[3], + const float v3[3], + const float x4[3], + const float v4[3], + const float dir1[3], + const float dir2[3], + const float dir3[3]) { - const int res[3] = { grid->res[0], grid->res[1], grid->res[2] }; + const int res[3] = {grid->res[0], grid->res[1], grid->res[2]}; /* find the primary direction from the major axis of the direction vector */ const int axis0 = major_axis_v3(dir2); @@ -492,7 +521,7 @@ void BPH_hair_volume_add_segment( const int axis2 = (axis0 + 2) % 3; /* vertex buffer offset factors along cardinal axes */ - const int strides[3] = { 1, res[0], res[0] * res[1] }; + const int strides[3] = {1, res[0], res[0] * res[1]}; const int stride0 = strides[axis0]; const int stride1 = strides[axis1]; const int stride2 = strides[axis2]; @@ -505,7 +534,7 @@ void BPH_hair_volume_add_segment( /* start/end points, so increment along axis0 is always positive */ const float *start = x2[axis0] < x3[axis0] ? x2 : x3; - const float *end = x2[axis0] < x3[axis0] ? x3 : x2; + const float *end = x2[axis0] < x3[axis0] ? x3 : x2; const float start0 = start[axis0], start1 = start[axis1], start2 = start[axis2]; const float end0 = end[axis0]; @@ -550,11 +579,31 @@ void BPH_hair_volume_add_segment( loc0[axis1] = 0.0f; loc0[axis2] = 0.0f; - hair_volume_add_segment_2D( - grid, x1, v1, x2, v2, x3, v3, x4, v4, dir1, dir2, dir3, - res[axis1], res[axis2], jmin - 1, jmax + 2, kmin - 1, kmax + 2, - vert0, stride1, stride2, loc0, axis1, axis2, - i); + hair_volume_add_segment_2D(grid, + x1, + v1, + x2, + v2, + x3, + v3, + x4, + v4, + dir1, + dir2, + dir3, + res[axis1], + res[axis2], + jmin - 1, + jmax + 2, + kmin - 1, + kmax + 2, + vert0, + stride1, + stride2, + loc0, + axis1, + axis2, + i); } } #else @@ -769,7 +818,8 @@ bool BPH_hair_volume_solve_divergence(HairGrid *grid, interp_v3_v3v3(col, col0, coln, fac); } if (fac > 0.05f) - BKE_sim_debug_data_add_circle(grid->debug_data, wloc, 0.01f, col[0], col[1], col[2], "grid", 5522, i, j, k); + BKE_sim_debug_data_add_circle( + grid->debug_data, wloc, 0.01f, col[0], col[1], col[2], "grid", 5522, i, j, k); } #endif } @@ -895,7 +945,8 @@ bool BPH_hair_volume_solve_divergence(HairGrid *grid, for (j = 0; j < resA[1]; ++j) { for (i = 0; i < resA[0]; ++i) { int u = i * strideA0 + j * strideA1 + k * strideA2; - bool is_margin = MARGIN_i0 || MARGIN_i1 || MARGIN_j0 || MARGIN_j1 || MARGIN_k0 || MARGIN_k1; + bool is_margin = MARGIN_i0 || MARGIN_i1 || MARGIN_j0 || MARGIN_j1 || MARGIN_k0 || + MARGIN_k1; if (i != slice) continue; @@ -923,12 +974,13 @@ bool BPH_hair_volume_solve_divergence(HairGrid *grid, interp_v3_v3v3(col, col0, coln, fac); } if (fac > 0.05f) - BKE_sim_debug_data_add_circle(grid->debug_data, wloc, 0.01f, col[0], col[1], col[2], "grid", 5533, i, j, k); + BKE_sim_debug_data_add_circle( + grid->debug_data, wloc, 0.01f, col[0], col[1], col[2], "grid", 5533, i, j, k); if (!is_margin) { float dvel[3]; sub_v3_v3v3(dvel, vert->velocity_smooth, vert->velocity); -// BKE_sim_debug_data_add_vector(grid->debug_data, wloc, dvel, 1, 1, 1, "grid", 5566, i, j, k); + // BKE_sim_debug_data_add_vector(grid->debug_data, wloc, dvel, 1, 1, 1, "grid", 5566, i, j, k); } if (!is_margin) { @@ -938,8 +990,8 @@ bool BPH_hair_volume_solve_divergence(HairGrid *grid, float col[3]; interp_v3_v3v3(col, col0, colp, d); -// if (d > 0.05f) -// BKE_sim_debug_data_add_dot(grid->debug_data, wloc, col[0], col[1], col[2], "grid", 5544, i, j, k); + // if (d > 0.05f) + // BKE_sim_debug_data_add_dot(grid->debug_data, wloc, col[0], col[1], col[2], "grid", 5544, i, j, k); } } } @@ -964,7 +1016,8 @@ bool BPH_hair_volume_solve_divergence(HairGrid *grid, * See https://en.wikipedia.org/wiki/Filter_%28large_eddy_simulation%29 */ -BLI_INLINE void hair_volume_filter_box_convolute(HairVertexGrid *grid, float invD, const int kernel_size[3], int i, int j, int k) +BLI_INLINE void hair_volume_filter_box_convolute( + HairVertexGrid *grid, float invD, const int kernel_size[3], int i, int j, int k) { int res = grid->res; int p, q, r; @@ -1109,7 +1162,9 @@ void BPH_hair_volume_grid_geometry( } #if 0 -static HairGridVert *hair_volume_create_collision_grid(ClothModifierData *clmd, lfVector *lX, unsigned int numverts) +static HairGridVert *hair_volume_create_collision_grid(ClothModifierData *clmd, + lfVector *lX, + unsigned int numverts) { int res = hair_grid_res; int size = hair_grid_size(res); diff --git a/source/blender/python/bmesh/bmesh_py_types.c b/source/blender/python/bmesh/bmesh_py_types.c index 522927f56e2..279208993a0 100644 --- a/source/blender/python/bmesh/bmesh_py_types.c +++ b/source/blender/python/bmesh/bmesh_py_types.c @@ -4071,9 +4071,8 @@ int bpy_bm_generic_valid_check(BPy_BMGeneric *self) * the previous action. */ #if 0 if (BM_mesh_validate(self->bm) == false) { - PyErr_Format(PyExc_ReferenceError, - "BMesh used by %.200s has become invalid", - Py_TYPE(self)->tp_name); + PyErr_Format( + PyExc_ReferenceError, "BMesh used by %.200s has become invalid", Py_TYPE(self)->tp_name); return -1; } #endif diff --git a/source/blender/python/generic/idprop_py_api.c b/source/blender/python/generic/idprop_py_api.c index d96bef797cb..056e3a33b6e 100644 --- a/source/blender/python/generic/idprop_py_api.c +++ b/source/blender/python/generic/idprop_py_api.c @@ -168,8 +168,7 @@ PyObject *BPy_IDGroup_WrapData(ID *id, IDProperty *prop, IDProperty *parent) static int BPy_IDGroup_SetData(BPy_IDProperty *self, IDProperty *prop, PyObject *value) { switch (prop->type) { - case IDP_STRING: - { + case IDP_STRING: { char *st; if (!PyUnicode_Check(value)) { PyErr_SetString(PyExc_TypeError, "expected a string!"); @@ -198,8 +197,7 @@ static int BPy_IDGroup_SetData(BPy_IDProperty *self, IDProperty *prop, PyObject return 0; } - case IDP_INT: - { + case IDP_INT: { int ivalue = PyLong_AsSsize_t(value); if (ivalue == -1 && PyErr_Occurred()) { PyErr_SetString(PyExc_TypeError, "expected an int type"); @@ -208,8 +206,7 @@ static int BPy_IDGroup_SetData(BPy_IDProperty *self, IDProperty *prop, PyObject IDP_Int(prop) = ivalue; break; } - case IDP_FLOAT: - { + case IDP_FLOAT: { float fvalue = (float)PyFloat_AsDouble(value); if (fvalue == -1 && PyErr_Occurred()) { PyErr_SetString(PyExc_TypeError, "expected a float"); @@ -218,8 +215,7 @@ static int BPy_IDGroup_SetData(BPy_IDProperty *self, IDProperty *prop, PyObject IDP_Float(self->prop) = fvalue; break; } - case IDP_DOUBLE: - { + case IDP_DOUBLE: { double dvalue = PyFloat_AsDouble(value); if (dvalue == -1 && PyErr_Occurred()) { PyErr_SetString(PyExc_TypeError, "expected a float"); diff --git a/source/blender/python/gpu/gpu_py_matrix.c b/source/blender/python/gpu/gpu_py_matrix.c index 85d65ee4e2c..93cca78bad9 100644 --- a/source/blender/python/gpu/gpu_py_matrix.c +++ b/source/blender/python/gpu/gpu_py_matrix.c @@ -505,12 +505,9 @@ static struct PyMethodDef bpygpu_matrix_methods[] = { /* TODO */ #if 0 - {"rotate", (PyCFunction)bpygpu_matrix_rotate, - METH_O, bpygpu_matrix_rotate_doc}, - {"rotate_axis", (PyCFunction)bpygpu_matrix_rotate_axis, - METH_O, bpygpu_matrix_rotate_axis_doc}, - {"look_at", (PyCFunction)bpygpu_matrix_look_at, - METH_O, bpygpu_matrix_look_at_doc}, + {"rotate", (PyCFunction)bpygpu_matrix_rotate, METH_O, bpygpu_matrix_rotate_doc}, + {"rotate_axis", (PyCFunction)bpygpu_matrix_rotate_axis, METH_O, bpygpu_matrix_rotate_axis_doc}, + {"look_at", (PyCFunction)bpygpu_matrix_look_at, METH_O, bpygpu_matrix_look_at_doc}, #endif /* Write State */ diff --git a/source/blender/python/intern/bpy_capi_utils.c b/source/blender/python/intern/bpy_capi_utils.c index db1684a7bca..2ff357896d5 100644 --- a/source/blender/python/intern/bpy_capi_utils.c +++ b/source/blender/python/intern/bpy_capi_utils.c @@ -136,7 +136,12 @@ bool BPy_errors_to_report_ex(ReportList *reports, const bool use_full, const boo } #if 0 /* ARG!. workaround for a bug in blenders use of vsnprintf */ - BKE_reportf(reports, RPT_ERROR, "%s\nlocation: %s:%d\n", _PyUnicode_AsString(pystring), filename, lineno); + BKE_reportf(reports, + RPT_ERROR, + "%s\nlocation: %s:%d\n", + _PyUnicode_AsString(pystring), + filename, + lineno); #else pystring_format = PyUnicode_FromFormat( TIP_("%s\nlocation: %s:%d\n"), _PyUnicode_AsString(pystring), filename, lineno); diff --git a/source/blender/python/intern/bpy_interface.c b/source/blender/python/intern/bpy_interface.c index 1b36ded884d..774ce2b9422 100644 --- a/source/blender/python/intern/bpy_interface.c +++ b/source/blender/python/intern/bpy_interface.c @@ -184,7 +184,7 @@ void BPY_modules_update(bContext *C) #if 0 /* slow, this runs all the time poll, draw etc 100's of time a sec. */ PyObject *mod = PyImport_ImportModuleLevel("bpy", NULL, NULL, NULL, 0); PyModule_AddObject(mod, "data", BPY_rna_module()); - PyModule_AddObject(mod, "types", BPY_rna_types()); /* atm this does not need updating */ + PyModule_AddObject(mod, "types", BPY_rna_types()); /* atm this does not need updating */ #endif /* refreshes the main struct */ @@ -213,9 +213,9 @@ static PyObject *CCL_initPython(void) static struct _inittab bpy_internal_modules[] = { {"mathutils", PyInit_mathutils}, #if 0 - {"mathutils.geometry", PyInit_mathutils_geometry}, - {"mathutils.noise", PyInit_mathutils_noise}, - {"mathutils.kdtree", PyInit_mathutils_kdtree}, + {"mathutils.geometry", PyInit_mathutils_geometry}, + {"mathutils.noise", PyInit_mathutils_noise}, + {"mathutils.kdtree", PyInit_mathutils_kdtree}, #endif {"_bpy_path", BPyInit__bpy_path}, {"bgl", BPyInit_bgl}, @@ -223,9 +223,9 @@ static struct _inittab bpy_internal_modules[] = { {"imbuf", BPyInit_imbuf}, {"bmesh", BPyInit_bmesh}, #if 0 - {"bmesh.types", BPyInit_bmesh_types}, - {"bmesh.utils", BPyInit_bmesh_utils}, - {"bmesh.utils", BPyInit_bmesh_geometry}, + {"bmesh.types", BPyInit_bmesh_types}, + {"bmesh.utils", BPyInit_bmesh_utils}, + {"bmesh.utils", BPyInit_bmesh_geometry}, #endif #ifdef WITH_AUDASPACE {"aud", AUD_initPython}, @@ -841,7 +841,8 @@ int BPY_context_member_get(bContext *C, const char *member, bContextDataResult * if (BPy_StructRNA_Check(list_item)) { #if 0 - CollectionPointerLink *link = MEM_callocN(sizeof(CollectionPointerLink), "bpy_context_get"); + CollectionPointerLink *link = MEM_callocN(sizeof(CollectionPointerLink), + "bpy_context_get"); link->ptr = ((BPy_StructRNA *)item)->ptr; BLI_addtail(&result->list, link); #endif diff --git a/source/blender/python/intern/bpy_operator.c b/source/blender/python/intern/bpy_operator.c index 1e979ad1d0b..2c31fcda12d 100644 --- a/source/blender/python/intern/bpy_operator.c +++ b/source/blender/python/intern/bpy_operator.c @@ -298,9 +298,7 @@ static PyObject *pyop_call(PyObject *UNUSED(self), PyObject *args) { /* no props */ if (kw != NULL) { - PyErr_Format(PyExc_AttributeError, - "Operator \"%s\" does not take any args", - opname); + PyErr_Format(PyExc_AttributeError, "Operator \"%s\" does not take any args", opname); return NULL; } diff --git a/source/blender/python/intern/bpy_props.c b/source/blender/python/intern/bpy_props.c index 19315d9f2cc..a0a6c73fe1f 100644 --- a/source/blender/python/intern/bpy_props.c +++ b/source/blender/python/intern/bpy_props.c @@ -1382,7 +1382,11 @@ static size_t strswapbufcpy(char *buf, const char **orig) char *dst = buf; size_t i = 0; *orig = buf; - while ((*dst = *src)) { dst++; src++; i++; } + while ((*dst = *src)) { + dst++; + src++; + i++; + } return i + 1; /* include '\0' */ } #endif @@ -1541,7 +1545,8 @@ static const EnumPropertyItem *enum_items_from_py(PyObject *seq_fast, * immediately after use, so we need to duplicate them, ugh. * annoying because it works most of the time without this. */ { - EnumPropertyItem *items_dup = MEM_mallocN((sizeof(EnumPropertyItem) * (seq_len + 1)) + (sizeof(char) * totbuf), + EnumPropertyItem *items_dup = MEM_mallocN((sizeof(EnumPropertyItem) * (seq_len + 1)) + + (sizeof(char) * totbuf), "enum_items_from_py2"); EnumPropertyItem *items_ptr = items_dup; char *buf = ((char *)items_dup) + (sizeof(EnumPropertyItem) * (seq_len + 1)); diff --git a/source/blender/python/intern/bpy_rna.c b/source/blender/python/intern/bpy_rna.c index cf45d6ca2d9..1f041b4ca48 100644 --- a/source/blender/python/intern/bpy_rna.c +++ b/source/blender/python/intern/bpy_rna.c @@ -1448,11 +1448,14 @@ static PyObject *pyrna_enum_to_py(PointerRNA *ptr, PropertyRNA *prop, int val) #if 0 /* gives python decoding errors while generating docs :( */ char error_str[256]; - BLI_snprintf(error_str, sizeof(error_str), + BLI_snprintf(error_str, + sizeof(error_str), "RNA Warning: Current value \"%d\" " "matches no enum in '%s', '%s', '%s'", - val, RNA_struct_identifier(ptr->type), - ptr_name, RNA_property_identifier(prop)); + val, + RNA_struct_identifier(ptr->type), + ptr_name, + RNA_property_identifier(prop)); PyErr_Warn(PyExc_RuntimeWarning, error_str); #endif @@ -1464,8 +1467,7 @@ static PyObject *pyrna_enum_to_py(PointerRNA *ptr, PropertyRNA *prop, int val) ret = PyUnicode_FromString(""); #if 0 - PyErr_Format(PyExc_AttributeError, - "RNA Error: Current value \"%d\" matches no enum", val); + PyErr_Format(PyExc_AttributeError, "RNA Error: Current value \"%d\" matches no enum", val); ret = NULL; #endif } @@ -2807,14 +2809,18 @@ static int pyrna_prop_collection_ass_subscript(BPy_PropertyRNA *self, Py_ssize_t start = 0, stop = PY_SSIZE_T_MAX; /* avoid PySlice_GetIndicesEx because it needs to know the length ahead of time. */ - if (key_slice->start != Py_None && !_PyEval_SliceIndex(key_slice->start, &start)) return NULL; - if (key_slice->stop != Py_None && !_PyEval_SliceIndex(key_slice->stop, &stop)) return NULL; + if (key_slice->start != Py_None && !_PyEval_SliceIndex(key_slice->start, &start)) + return NULL; + if (key_slice->stop != Py_None && !_PyEval_SliceIndex(key_slice->stop, &stop)) + return NULL; if (start < 0 || stop < 0) { /* only get the length for negative values */ Py_ssize_t len = (Py_ssize_t)RNA_property_collection_length(&self->ptr, self->prop); - if (start < 0) start += len; - if (stop < 0) stop += len; + if (start < 0) + start += len; + if (stop < 0) + stop += len; } if (stop - start <= 0) { @@ -4262,9 +4268,7 @@ static PyObject *pyrna_struct_getattro(BPy_StructRNA *self, PyObject *pyname) } else { #if 0 - PyErr_Format(PyExc_AttributeError, - "bpy_struct: attribute \"%.200s\" not found", - name); + PyErr_Format(PyExc_AttributeError, "bpy_struct: attribute \"%.200s\" not found", name); ret = NULL; #endif /* Include this in case this instance is a subtype of a python class @@ -5113,14 +5117,14 @@ static int foreach_parse_args(BPy_PropertyRNA *self, array_tot = RNA_property_array_length(&self->ptr, self->prop); } - target_tot = array_tot * (*attr_tot); /* rna_access.c - rna_raw_access(...) uses this same method */ if (target_tot != (*tot)) { PyErr_Format(PyExc_TypeError, "foreach_get(attr, sequence) sequence length mismatch given %d, needed %d", - *tot, target_tot); + *tot, + target_tot); return -1; } #endif @@ -5482,11 +5486,14 @@ static struct PyMethodDef pyrna_struct_methods[] = { /* experimental */ /* unused for now */ #if 0 - {"callback_add", (PyCFunction)pyrna_callback_add, METH_VARARGS, NULL}, - {"callback_remove", (PyCFunction)pyrna_callback_remove, METH_VARARGS, NULL}, + {"callback_add", (PyCFunction)pyrna_callback_add, METH_VARARGS, NULL}, + {"callback_remove", (PyCFunction)pyrna_callback_remove, METH_VARARGS, NULL}, - {"callback_add", (PyCFunction)pyrna_callback_classmethod_add, METH_VARARGS | METH_CLASS, NULL}, - {"callback_remove", (PyCFunction)pyrna_callback_classmethod_remove, METH_VARARGS | METH_CLASS, NULL}, + {"callback_add", (PyCFunction)pyrna_callback_classmethod_add, METH_VARARGS | METH_CLASS, NULL}, + {"callback_remove", + (PyCFunction)pyrna_callback_classmethod_remove, + METH_VARARGS | METH_CLASS, + NULL}, #endif {NULL, NULL, 0, NULL}, }; @@ -5852,7 +5859,10 @@ static PyObject *pyrna_func_call(BPy_FunctionRNA *self, PyObject *args, PyObject int lineno; PyC_FileAndNum(&fn, &lineno); printf("pyrna_func_call > %.200s.%.200s : %.200s:%d\n", - RNA_struct_identifier(self_ptr->type), RNA_function_identifier(self_func), fn, lineno); + RNA_struct_identifier(self_ptr->type), + RNA_function_identifier(self_func), + fn, + lineno); } #endif @@ -7090,8 +7100,8 @@ static PyObject *pyrna_srna_Subtype(StructRNA *srna) /* always use O not N when calling, N causes refcount errors */ #if 0 - newclass = PyObject_CallFunction(metaclass, "s(O) {sss()}", - idname, py_base, "__module__", "bpy.types", "__slots__"); + newclass = PyObject_CallFunction( + metaclass, "s(O) {sss()}", idname, py_base, "__module__", "bpy.types", "__slots__"); #else { /* longhand of the call above */ @@ -8521,8 +8531,10 @@ static PyObject *pyrna_register_class(PyObject *UNUSED(self), PyObject *py_class #if 0 if (RNA_struct_py_type_get(srna)) { PyErr_Format(PyExc_ValueError, - "register_class(...): %.200s's parent class %.200s is already registered, this is not allowed", - ((PyTypeObject *)py_class)->tp_name, RNA_struct_identifier(srna)); + "register_class(...): %.200s's parent class %.200s is already registered, this " + "is not allowed", + ((PyTypeObject *)py_class)->tp_name, + RNA_struct_identifier(srna)); return NULL; } #endif diff --git a/source/blender/python/intern/bpy_rna_array.c b/source/blender/python/intern/bpy_rna_array.c index 7097999201a..847ecde354a 100644 --- a/source/blender/python/intern/bpy_rna_array.c +++ b/source/blender/python/intern/bpy_rna_array.c @@ -283,8 +283,12 @@ static int validate_array_length(PyObject *rvalue, /* BLI_snprintf(error_str, error_str_size, * "%s.%s: array length cannot be changed to %d", * RNA_struct_identifier(ptr->type), RNA_property_identifier(prop), tot); */ - PyErr_Format(PyExc_ValueError, "%s %s.%s: array length cannot be changed to %d", - error_prefix, RNA_struct_identifier(ptr->type), RNA_property_identifier(prop), tot); + PyErr_Format(PyExc_ValueError, + "%s %s.%s: array length cannot be changed to %d", + error_prefix, + RNA_struct_identifier(ptr->type), + RNA_property_identifier(prop), + tot); return -1; } #else @@ -883,7 +887,10 @@ PyObject *pyrna_array_index(PointerRNA *ptr, PropertyRNA *prop, int index) #if 0 /* XXX this is not used (and never will?) */ /* Given an array property, creates an N-dimensional tuple of values. */ -static PyObject *pyrna_py_from_array_internal(PointerRNA *ptr, PropertyRNA *prop, int dim, int *index) +static PyObject *pyrna_py_from_array_internal(PointerRNA *ptr, + PropertyRNA *prop, + int dim, + int *index) { PyObject *tuple; int i, len; diff --git a/source/blender/python/intern/bpy_rna_callback.c b/source/blender/python/intern/bpy_rna_callback.c index b24a28229aa..7d690cb7d47 100644 --- a/source/blender/python/intern/bpy_rna_callback.c +++ b/source/blender/python/intern/bpy_rna_callback.c @@ -135,7 +135,12 @@ PyObject *pyrna_callback_add(BPy_StructRNA *self, PyObject *args) char *cb_event_str = NULL; int cb_event; - if (!PyArg_ParseTuple(args, "OO!|s:bpy_struct.callback_add", &cb_func, &PyTuple_Type, &cb_args, &cb_event_str)) { + if (!PyArg_ParseTuple(args, + "OO!|s:bpy_struct.callback_add", + &cb_func, + &PyTuple_Type, + &cb_args, + &cb_event_str)) { return NULL; } @@ -147,9 +152,8 @@ PyObject *pyrna_callback_add(BPy_StructRNA *self, PyObject *args) if (RNA_struct_is_a(self->ptr.type, &RNA_Region)) { if (cb_event_str) { if (pyrna_enum_value_from_id( - region_draw_mode_items, cb_event_str, - &cb_event, "bpy_struct.callback_add()") == -1) - { + region_draw_mode_items, cb_event_str, &cb_event, "bpy_struct.callback_add()") == + -1) { return NULL; } } @@ -157,7 +161,8 @@ PyObject *pyrna_callback_add(BPy_StructRNA *self, PyObject *args) cb_event = REGION_DRAW_POST_PIXEL; } - handle = ED_region_draw_cb_activate(((ARegion *)self->ptr.data)->type, cb_region_draw, (void *)args, cb_event); + handle = ED_region_draw_cb_activate( + ((ARegion *)self->ptr.data)->type, cb_region_draw, (void *)args, cb_event); Py_INCREF(args); } else { @@ -181,7 +186,8 @@ PyObject *pyrna_callback_remove(BPy_StructRNA *self, PyObject *args) handle = PyCapsule_GetPointer(py_handle, rna_capsual_id); if (handle == NULL) { - PyErr_SetString(PyExc_ValueError, "callback_remove(handle): NULL handle given, invalid or already removed"); + PyErr_SetString(PyExc_ValueError, + "callback_remove(handle): NULL handle given, invalid or already removed"); return NULL; } diff --git a/source/blender/render/intern/source/multires_bake.c b/source/blender/render/intern/source/multires_bake.c index 1358b7a9438..52792718108 100644 --- a/source/blender/render/intern/source/multires_bake.c +++ b/source/blender/render/intern/source/multires_bake.c @@ -984,8 +984,10 @@ static unsigned short get_ao_random2(const int i) return ao_random_table_2[i & (MAX_NUMBER_OF_AO_RAYS - 1)]; } -static void build_permutation_table(unsigned short permutation[], unsigned short temp_permutation[], - const int number_of_rays, const int is_first_perm_table) +static void build_permutation_table(unsigned short permutation[], + unsigned short temp_permutation[], + const int number_of_rays, + const int is_first_perm_table) { int i, k; @@ -1031,11 +1033,13 @@ static void create_ao_raytree(MultiresBakeRender *bkr, MAOBakeData *ao_data) grid_data = hidm->getGridData(hidm); hidm->getGridKey(hidm, &key); - /* face_side = (grid_size << 1) - 1; */ /* UNUSED */ + /* face_side = (grid_size << 1) - 1; */ /* UNUSED */ num_faces = num_grids * (grid_size - 1) * (grid_size - 1); - raytree = ao_data->raytree = RE_rayobject_create(bkr->raytrace_structure, num_faces, bkr->octree_resolution); - face = ao_data->rayfaces = (RayFace *)MEM_callocN(num_faces * sizeof(RayFace), "ObjectRen faces"); + raytree = ao_data->raytree = RE_rayobject_create( + bkr->raytrace_structure, num_faces, bkr->octree_resolution); + face = ao_data->rayfaces = (RayFace *)MEM_callocN(num_faces * sizeof(RayFace), + "ObjectRen faces"); for (i = 0; i < num_grids; i++) { int x, y; @@ -1083,8 +1087,10 @@ static void *init_ao_data(MultiresBakeRender *bkr, Image *UNUSED(ima)) ao_data->permutation_table_2 = MEM_callocN(permutation_size, "multires AO baker perm2"); temp_permutation_table = MEM_callocN(permutation_size, "multires AO baker temp perm"); - build_permutation_table(ao_data->permutation_table_1, temp_permutation_table, bkr->number_of_rays, 1); - build_permutation_table(ao_data->permutation_table_2, temp_permutation_table, bkr->number_of_rays, 0); + build_permutation_table( + ao_data->permutation_table_1, temp_permutation_table, bkr->number_of_rays, 1); + build_permutation_table( + ao_data->permutation_table_2, temp_permutation_table, bkr->number_of_rays, 0); MEM_freeN(temp_permutation_table); @@ -1113,17 +1119,23 @@ static void build_coordinate_frame(float axisX[3], float axisY[3], const float a if (faX <= faY && faX <= faZ) { const float len = sqrtf(axisZ[1] * axisZ[1] + axisZ[2] * axisZ[2]); - axisY[0] = 0; axisY[1] = axisZ[2] / len; axisY[2] = -axisZ[1] / len; + axisY[0] = 0; + axisY[1] = axisZ[2] / len; + axisY[2] = -axisZ[1] / len; cross_v3_v3v3(axisX, axisY, axisZ); } else if (faY <= faZ) { const float len = sqrtf(axisZ[0] * axisZ[0] + axisZ[2] * axisZ[2]); - axisX[0] = axisZ[2] / len; axisX[1] = 0; axisX[2] = -axisZ[0] / len; + axisX[0] = axisZ[2] / len; + axisX[1] = 0; + axisX[2] = -axisZ[0] / len; cross_v3_v3v3(axisY, axisZ, axisX); } else { const float len = sqrtf(axisZ[0] * axisZ[0] + axisZ[1] * axisZ[1]); - axisX[0] = axisZ[1] / len; axisX[1] = -axisZ[0] / len; axisX[2] = 0; + axisX[0] = axisZ[1] / len; + axisX[1] = -axisZ[0] / len; + axisX[2] = 0; cross_v3_v3v3(axisY, axisZ, axisX); } } @@ -1143,9 +1155,17 @@ static int trace_ao_ray(MAOBakeData *ao_data, float ray_start[3], float ray_dire return RE_rayobject_raycast(ao_data->raytree, &isect); } -static void apply_ao_callback(DerivedMesh *lores_dm, DerivedMesh *hires_dm, void *UNUSED(thread_data), - void *bake_data, ImBuf *ibuf, const int tri_index, const int lvl, - const float st[2], float UNUSED(tangmat[3][3]), const int x, const int y) +static void apply_ao_callback(DerivedMesh *lores_dm, + DerivedMesh *hires_dm, + void *UNUSED(thread_data), + void *bake_data, + ImBuf *ibuf, + const int tri_index, + const int lvl, + const float st[2], + float UNUSED(tangmat[3][3]), + const int x, + const int y) { const MLoopTri *lt = lores_dm->getLoopTriArray(lores_dm) + tri_index; MPoly *mpoly = lores_dm->getPolyArray(lores_dm) + lt->poly; @@ -1180,9 +1200,8 @@ static void apply_ao_callback(DerivedMesh *lores_dm, DerivedMesh *hires_dm, void CLAMP(uv[0], 0.0f, 1.0f); CLAMP(uv[1], 0.0f, 1.0f); - get_ccgdm_data(lores_dm, hires_dm, - ao_data->orig_index_mp_to_orig, - lvl, lt, uv[0], uv[1], pos, nrm); + get_ccgdm_data( + lores_dm, hires_dm, ao_data->orig_index_mp_to_orig, lvl, lt, uv[0], uv[1], pos, nrm); /* offset ray origin by user bias along normal */ for (i = 0; i < 3; i++) @@ -1204,11 +1223,14 @@ static void apply_ao_callback(DerivedMesh *lores_dm, DerivedMesh *hires_dm, void /* use N-Rooks to distribute our N ray samples across * a multi-dimensional domain (2D) */ - const unsigned short I = ao_data->permutation_table_1[(i + perm_offs) % ao_data->number_of_rays]; + const unsigned short I = + ao_data->permutation_table_1[(i + perm_offs) % ao_data->number_of_rays]; const unsigned short J = ao_data->permutation_table_2[i]; - const float JitPh = (get_ao_random2(I + perm_offs) & (MAX_NUMBER_OF_AO_RAYS - 1)) / ((float)MAX_NUMBER_OF_AO_RAYS); - const float JitTh = (get_ao_random1(J + perm_offs) & (MAX_NUMBER_OF_AO_RAYS - 1)) / ((float)MAX_NUMBER_OF_AO_RAYS); + const float JitPh = (get_ao_random2(I + perm_offs) & (MAX_NUMBER_OF_AO_RAYS - 1)) / + ((float)MAX_NUMBER_OF_AO_RAYS); + const float JitTh = (get_ao_random1(J + perm_offs) & (MAX_NUMBER_OF_AO_RAYS - 1)) / + ((float)MAX_NUMBER_OF_AO_RAYS); const float SiSqPhi = (I + JitPh) / ao_data->number_of_rays; const float Theta = (float)(2 * M_PI) * ((J + JitTh) / ao_data->number_of_rays); diff --git a/source/blender/render/intern/source/pipeline.c b/source/blender/render/intern/source/pipeline.c index b6aa9904747..bab806f6231 100644 --- a/source/blender/render/intern/source/pipeline.c +++ b/source/blender/render/intern/source/pipeline.c @@ -1108,7 +1108,6 @@ void *RE_gpu_context_get(Render *re) #if 0 void RE_AddObject(Render *UNUSED(re), Object *UNUSED(ob)) { - } #endif diff --git a/source/blender/windowmanager/intern/wm_event_system.c b/source/blender/windowmanager/intern/wm_event_system.c index c31f78339a8..1cc45653087 100644 --- a/source/blender/windowmanager/intern/wm_event_system.c +++ b/source/blender/windowmanager/intern/wm_event_system.c @@ -1716,7 +1716,9 @@ int WM_operator_call_py(bContext *C, wm->op_undo_depth--; } else { - CLOG_WARN(WM_LOG_OPERATORS, "\"%s\" operator has no exec function, Python cannot call it", op->type->name); + CLOG_WARN(WM_LOG_OPERATORS, + "\"%s\" operator has no exec function, Python cannot call it", + op->type->name); } #endif diff --git a/source/blender/windowmanager/intern/wm_gesture.c b/source/blender/windowmanager/intern/wm_gesture.c index b264f6a570d..1b2ecf4c1ab 100644 --- a/source/blender/windowmanager/intern/wm_gesture.c +++ b/source/blender/windowmanager/intern/wm_gesture.c @@ -165,14 +165,22 @@ int wm_gesture_evaluate(wmGesture *gesture) #if 0 /* debug */ - if (val == 1) printf("tweak north\n"); - if (val == 2) printf("tweak north-east\n"); - if (val == 3) printf("tweak east\n"); - if (val == 4) printf("tweak south-east\n"); - if (val == 5) printf("tweak south\n"); - if (val == 6) printf("tweak south-west\n"); - if (val == 7) printf("tweak west\n"); - if (val == 8) printf("tweak north-west\n"); + if (val == 1) + printf("tweak north\n"); + if (val == 2) + printf("tweak north-east\n"); + if (val == 3) + printf("tweak east\n"); + if (val == 4) + printf("tweak south-east\n"); + if (val == 5) + printf("tweak south\n"); + if (val == 6) + printf("tweak south-west\n"); + if (val == 7) + printf("tweak west\n"); + if (val == 8) + printf("tweak north-west\n"); #endif return val; } diff --git a/source/blender/windowmanager/intern/wm_gesture_ops.c b/source/blender/windowmanager/intern/wm_gesture_ops.c index 254ced02b26..00f9f078f91 100644 --- a/source/blender/windowmanager/intern/wm_gesture_ops.c +++ b/source/blender/windowmanager/intern/wm_gesture_ops.c @@ -449,7 +449,6 @@ void WM_OT_circle_gesture(wmOperatorType *ot) /* properties */ WM_operator_properties_gesture_circle(ot); - } #endif @@ -726,8 +725,7 @@ const int (*WM_gesture_lasso_path_to_array(bContext *UNUSED(C), static int gesture_lasso_exec(bContext *C, wmOperator *op) { - RNA_BEGIN (op->ptr, itemptr, "path") - { + RNA_BEGIN (op->ptr, itemptr, "path") { float loc[2]; RNA_float_get_array(&itemptr, "loc", loc); diff --git a/source/blender/windowmanager/intern/wm_operators.c b/source/blender/windowmanager/intern/wm_operators.c index 41cebec7e90..701aae20cd3 100644 --- a/source/blender/windowmanager/intern/wm_operators.c +++ b/source/blender/windowmanager/intern/wm_operators.c @@ -362,16 +362,15 @@ static const char *wm_context_member_from_ptr(bContext *C, const PointerRNA *ptr for (link = lb.first; link; link = link->next) { const char *identifier = link->data; - PointerRNA ctx_item_ptr = {{0}}; // CTX_data_pointer_get(C, identifier); // XXX, this isnt working + PointerRNA ctx_item_ptr = { + {0}}; // CTX_data_pointer_get(C, identifier); // XXX, this isnt working if (ctx_item_ptr.type == NULL) { continue; } if (ptr->id.data == ctx_item_ptr.id.data) { - if ((ptr->data == ctx_item_ptr.data) && - (ptr->type == ctx_item_ptr.type)) - { + if ((ptr->data == ctx_item_ptr.data) && (ptr->type == ctx_item_ptr.type)) { /* found! */ member_found = identifier; break; @@ -801,7 +800,20 @@ static uiBlock *wm_enum_search_menu(bContext *C, ARegion *ar, void *arg) BLI_assert(search_menu->use_previews || (search_menu->prv_cols == 0 && search_menu->prv_rows == 0)); #if 0 /* ok, this isn't so easy... */ - uiDefBut(block, UI_BTYPE_LABEL, 0, RNA_struct_ui_name(op->type->srna), 10, 10, UI_searchbox_size_x(), UI_UNIT_Y, NULL, 0.0, 0.0, 0, 0, ""); + uiDefBut(block, + UI_BTYPE_LABEL, + 0, + RNA_struct_ui_name(op->type->srna), + 10, + 10, + UI_searchbox_size_x(), + UI_UNIT_Y, + NULL, + 0.0, + 0.0, + 0, + 0, + ""); #endif but = uiDefSearchButO_ptr(block, op->type, @@ -3722,7 +3734,10 @@ const EnumPropertyItem *RNA_action_itemf(bContext *C, C, ptr, r_free, C ? (ID *)CTX_data_main(C)->actions.first : NULL, false, NULL, NULL); } #if 0 /* UNUSED */ -const EnumPropertyItem *RNA_action_local_itemf(bContext *C, PointerRNA *ptr, PropertyRNA *UNUSED(prop), bool *r_free) +const EnumPropertyItem *RNA_action_local_itemf(bContext *C, + PointerRNA *ptr, + PropertyRNA *UNUSED(prop), + bool *r_free) { return rna_id_itemf(C, ptr, r_free, C ? (ID *)CTX_data_main(C)->action.first : NULL, true); } diff --git a/tests/gtests/blenlib/BLI_array_store_test.cc b/tests/gtests/blenlib/BLI_array_store_test.cc index c2fb16d12da..632107c69df 100644 --- a/tests/gtests/blenlib/BLI_array_store_test.cc +++ b/tests/gtests/blenlib/BLI_array_store_test.cc @@ -70,9 +70,7 @@ static void testchunk_list_free(ListBase *lb) } #if 0 -static char *testchunk_as_data( - ListBase *lb, - size_t *r_data_len) +static char *testchunk_as_data(ListBase *lb, size_t *r_data_len) { size_t data_len = 0; for (TestChunk *tc = (TestChunk *)lb->first; tc; tc = tc->next) { @@ -838,16 +836,16 @@ void *file_read_binary_as_mem(const char *filepath, size_t pad_bytes, size_t *r_ *r_size = filelen_read; -finally: + finally: fclose(fp); } return mem; } - TEST(array_store, PlainTextFiles) -{ ListBase lb; +{ + ListBase lb; BLI_listbase_clear(&lb); BArrayStore *bs = BLI_array_store_create(1, 128); @@ -882,7 +880,6 @@ TEST(array_store, PlainTextFiles) print_mem_saved("source code backwards", bs); # endif - testbuffer_list_free(&lb); BLI_array_store_destroy(bs); } -- cgit v1.2.3