From 478f2295419089641d0e878bb1f8410cf751f546 Mon Sep 17 00:00:00 2001 From: Ton Roosendaal Date: Mon, 29 Jan 2007 20:43:42 +0000 Subject: Patch / Bugfix #5876 Composite: Defocus node crashed when scene has no camera. --- source/blender/blenkernel/intern/node_composite.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/source/blender/blenkernel/intern/node_composite.c b/source/blender/blenkernel/intern/node_composite.c index a4a11aa3cba..f92a46538f3 100644 --- a/source/blender/blenkernel/intern/node_composite.c +++ b/source/blender/blenkernel/intern/node_composite.c @@ -3387,7 +3387,7 @@ static void defocus_blur(CompBuf* new, CompBuf* img, CompBuf* zbuf, float inpval // get some required params from the current scene camera Object* camob = G.scene->camera; - if (camob->type==OB_CAMERA) { + if (camob && camob->type==OB_CAMERA) { Camera* cam = (Camera*)camob->data; cam_lens = cam->lens; cam_fdist = (cam->YF_dofdist==0.f) ? 1e10f : cam->YF_dofdist; -- cgit v1.2.3