From 4d0c576f4e27a1b4ca35f6d73ef06527b5985fd8 Mon Sep 17 00:00:00 2001 From: Thomas Dinges Date: Sun, 14 Apr 2013 09:34:59 +0000 Subject: Shader nodes / order: * Have all "Info" nodes next to each other. * Moved "Material Output" to the top. * Have all light shaders (Emission, Background, AO) next to each other. --- release/scripts/startup/nodeitems_builtins.py | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/release/scripts/startup/nodeitems_builtins.py b/release/scripts/startup/nodeitems_builtins.py index 34a2fb2b83e..68928bdf2fb 100644 --- a/release/scripts/startup/nodeitems_builtins.py +++ b/release/scripts/startup/nodeitems_builtins.py @@ -116,12 +116,12 @@ std_node_categories = [ NodeItem("ShaderNodeNewGeometry"), NodeItem("ShaderNodeObjectInfo"), NodeItem("ShaderNodeHairInfo"), - NodeItem("ShaderNodeCameraData"), NodeItem("ShaderNodeParticleInfo"), + NodeItem("ShaderNodeCameraData"), ]), ShaderNewNodeCategory("SH_NEW_OUTPUT", "Output", items=[ - NodeItem("ShaderNodeOutputLamp"), NodeItem("ShaderNodeOutputMaterial"), + NodeItem("ShaderNodeOutputLamp"), NodeItem("ShaderNodeOutputWorld"), ]), ShaderNewNodeCategory("SH_NEW_SHADER", "Shader", items=[ @@ -133,13 +133,13 @@ std_node_categories = [ NodeItem("ShaderNodeBsdfRefraction"), NodeItem("ShaderNodeBsdfGlass"), NodeItem("ShaderNodeBsdfTranslucent"), - NodeItem("ShaderNodeEmission"), NodeItem("ShaderNodeBsdfAnisotropic"), - NodeItem("ShaderNodeBackground"), NodeItem("ShaderNodeBsdfVelvet"), NodeItem("ShaderNodeSubsurfaceScattering"), - NodeItem("ShaderNodeHoldout"), + NodeItem("ShaderNodeEmission"), + NodeItem("ShaderNodeBackground"), NodeItem("ShaderNodeAmbientOcclusion"), + NodeItem("ShaderNodeHoldout"), ]), ShaderNewNodeCategory("SH_NEW_TEXTURE", "Texture", items=[ NodeItem("ShaderNodeTexImage"), @@ -187,7 +187,7 @@ std_node_categories = [ # Compositor Nodes CompositorNodeCategory("CMP_INPUT", "Input", items = [ - NodeItem("CompositorNodeRLayers"), + NodeItem("CompositorNodeRLayers"), NodeItem("CompositorNodeImage"), NodeItem("CompositorNodeMovieClip"), NodeItem("CompositorNodeMask"), -- cgit v1.2.3