From 54743dbf09323cffafb04b5c6c64d15941b63108 Mon Sep 17 00:00:00 2001 From: Jeroen Bakker Date: Fri, 13 Mar 2020 08:22:09 +0100 Subject: DeformMod: Performance by reusing buffers The Deform modifiers was reallocating buffers that only fit the vertices of the inner loop. This patch first counts the maximum needed buffer and allocates one. When using the daily dweebs animation file the playback performance went from 0.66 fps to 0.93 fps. Reviewed By: sybren Differential Revision: https://developer.blender.org/D7132 --- .../blender/modifiers/intern/MOD_surfacedeform.c | 22 +++++++++++++--------- 1 file changed, 13 insertions(+), 9 deletions(-) diff --git a/source/blender/modifiers/intern/MOD_surfacedeform.c b/source/blender/modifiers/intern/MOD_surfacedeform.c index 605919662f7..743c2227981 100644 --- a/source/blender/modifiers/intern/MOD_surfacedeform.c +++ b/source/blender/modifiers/intern/MOD_surfacedeform.c @@ -1121,20 +1121,25 @@ static void deformVert(void *__restrict userdata, { const SDefDeformData *const data = (SDefDeformData *)userdata; const SDefBind *sdbind = data->bind_verts[index].binds; + const int num_binds = data->bind_verts[index].numbinds; float *const vertexCos = data->vertexCos[index]; float norm[3], temp[3]; zero_v3(vertexCos); - for (int j = 0; j < data->bind_verts[index].numbinds; j++, sdbind++) { - /* Mode-generic operations (allocate poly coordinates) */ - float(*coords)[3] = MEM_malloc_arrayN(sdbind->numverts, sizeof(*coords), "SDefDoPolyCoords"); + /* Allocate a `coords_buffer` that fits all the temp-data. */ + int max_verts = 0; + for (int j = 0; j < num_binds; j++) { + max_verts = MAX2(max_verts, sdbind[j].numverts); + } + float(*coords_buffer)[3] = MEM_malloc_arrayN(max_verts, sizeof(*coords_buffer), __func__); + for (int j = 0; j < num_binds; j++, sdbind++) { for (int k = 0; k < sdbind->numverts; k++) { - copy_v3_v3(coords[k], data->targetCos[sdbind->vert_inds[k]]); + copy_v3_v3(coords_buffer[k], data->targetCos[sdbind->vert_inds[k]]); } - normal_poly_v3(norm, coords, sdbind->numverts); + normal_poly_v3(norm, coords_buffer, sdbind->numverts); zero_v3(temp); /* ---------- looptri mode ---------- */ @@ -1147,14 +1152,14 @@ static void deformVert(void *__restrict userdata, /* ---------- ngon mode ---------- */ if (sdbind->mode == MOD_SDEF_MODE_NGON) { for (int k = 0; k < sdbind->numverts; k++) { - madd_v3_v3fl(temp, coords[k], sdbind->vert_weights[k]); + madd_v3_v3fl(temp, coords_buffer[k], sdbind->vert_weights[k]); } } /* ---------- centroid mode ---------- */ else if (sdbind->mode == MOD_SDEF_MODE_CENTROID) { float cent[3]; - mid_v3_v3_array(cent, coords, sdbind->numverts); + mid_v3_v3_array(cent, coords_buffer, sdbind->numverts); madd_v3_v3fl(temp, data->targetCos[sdbind->vert_inds[0]], sdbind->vert_weights[0]); madd_v3_v3fl(temp, data->targetCos[sdbind->vert_inds[1]], sdbind->vert_weights[1]); @@ -1162,13 +1167,12 @@ static void deformVert(void *__restrict userdata, } } - MEM_freeN(coords); - /* Apply normal offset (generic for all modes) */ madd_v3_v3fl(temp, norm, sdbind->normal_dist); madd_v3_v3fl(vertexCos, temp, sdbind->influence); } + MEM_freeN(coords_buffer); } static void surfacedeformModifier_do(ModifierData *md, -- cgit v1.2.3