From 62bd007646b477392a3a296b0f93dc22d957a011 Mon Sep 17 00:00:00 2001 From: Philipp Oeser Date: Tue, 23 Aug 2022 16:40:58 +0200 Subject: Fix T100590: Crash when changing active image texture node Mistake in own rBc76d7f7bde35. Happened when no image was set in the Image Editor already (which is now checked for). Maniphest Tasks: T100590 Differential Revision: https://developer.blender.org/D15761 --- source/blender/editors/space_node/node_edit.cc | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/source/blender/editors/space_node/node_edit.cc b/source/blender/editors/space_node/node_edit.cc index 35ff8468a14..36836ed3691 100644 --- a/source/blender/editors/space_node/node_edit.cc +++ b/source/blender/editors/space_node/node_edit.cc @@ -745,7 +745,7 @@ void ED_node_set_active( if (sima->pin) { continue; } - if (ELEM(sima->image->type, IMA_TYPE_R_RESULT, IMA_TYPE_COMPOSITE)) { + if (sima->image && ELEM(sima->image->type, IMA_TYPE_R_RESULT, IMA_TYPE_COMPOSITE)) { continue; } ED_space_image_set(bmain, sima, image, true); -- cgit v1.2.3