From 716d8436f0649fd2a55acc0b3738f1d359c9c597 Mon Sep 17 00:00:00 2001 From: Aaron Carlisle Date: Mon, 31 Jan 2022 12:56:40 -0500 Subject: Fix: Unutilized curve mapping in vector shader node This could result in a shading errors is some cases such as undo. Follow up to rB1405787142d1f87f18631114167675ed145f6d75 --- source/blender/nodes/shader/nodes/node_shader_curves.cc | 1 + 1 file changed, 1 insertion(+) diff --git a/source/blender/nodes/shader/nodes/node_shader_curves.cc b/source/blender/nodes/shader/nodes/node_shader_curves.cc index 9ca9192e821..6570ffcac83 100644 --- a/source/blender/nodes/shader/nodes/node_shader_curves.cc +++ b/source/blender/nodes/shader/nodes/node_shader_curves.cc @@ -49,6 +49,7 @@ static int gpu_shader_curve_vec(GPUMaterial *mat, CurveMapping *cumap = (CurveMapping *)node->storage; + BKE_curvemapping_init(cumap); BKE_curvemapping_table_RGBA(cumap, &array, &size); GPUNodeLink *tex = GPU_color_band(mat, size, array, &layer); -- cgit v1.2.3