From 77d633399c7a044190dfcc7f81daf5cda7dddab8 Mon Sep 17 00:00:00 2001 From: Sergey Sharybin Date: Thu, 11 May 2017 16:46:43 +0200 Subject: BGE: Use BLI's stringify instead of implementing it again Will solve compilation error in 2.8. --- source/gameengine/Rasterizer/RAS_2DFilterManager.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/source/gameengine/Rasterizer/RAS_2DFilterManager.cpp b/source/gameengine/Rasterizer/RAS_2DFilterManager.cpp index ae3c17a52ab..f379e2eb486 100644 --- a/source/gameengine/Rasterizer/RAS_2DFilterManager.cpp +++ b/source/gameengine/Rasterizer/RAS_2DFilterManager.cpp @@ -24,7 +24,7 @@ * \ingroup bgerast */ -#define STRINGIFY(A) #A +#include "BLI_utildefines.h" #include "RAS_OpenGLFilters/RAS_Blur2DFilter.h" #include "RAS_OpenGLFilters/RAS_Sharpen2DFilter.h" -- cgit v1.2.3