From 7a751327fab1befb49cec68b82b0d9e98374e1c6 Mon Sep 17 00:00:00 2001 From: Jeroen Bakker Date: Wed, 8 Jun 2022 13:15:28 +0200 Subject: Fix T98620: Video sequencer screen corruption occurs when resizing. Added Windows/Intel GPU to the list of work-a-rounds. This will reduce the performance when using Intel GPUs on all platforms. --- source/blender/gpu/opengl/gl_backend.cc | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/source/blender/gpu/opengl/gl_backend.cc b/source/blender/gpu/opengl/gl_backend.cc index 0c796ddc765..98998e2e902 100644 --- a/source/blender/gpu/opengl/gl_backend.cc +++ b/source/blender/gpu/opengl/gl_backend.cc @@ -408,7 +408,7 @@ static void detect_workarounds() /* Certain Intel/AMD based platforms don't clear the viewport textures. Always clearing leads to * noticeable performance regressions on other platforms as well. */ if (GPU_type_matches(GPU_DEVICE_ANY, GPU_OS_MAC, GPU_DRIVER_ANY) || - GPU_type_matches(GPU_DEVICE_INTEL, GPU_OS_UNIX, GPU_DRIVER_ANY)) { + GPU_type_matches(GPU_DEVICE_INTEL, GPU_OS_ANY, GPU_DRIVER_ANY)) { GCaps.clear_viewport_workaround = true; } -- cgit v1.2.3