From 897cbe4b42a31ad7afe6ab3e4e89ac5318eef91a Mon Sep 17 00:00:00 2001 From: Janne Karhu Date: Sun, 10 Jul 2011 23:49:59 +0000 Subject: Fix for [#27398] Particle systems with animated groups render incorrectly in viewport * Hmph.. depsgraph and group duplication == illogical. --- source/blender/blenkernel/intern/depsgraph.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/source/blender/blenkernel/intern/depsgraph.c b/source/blender/blenkernel/intern/depsgraph.c index c2800410657..d39be9d683c 100644 --- a/source/blender/blenkernel/intern/depsgraph.c +++ b/source/blender/blenkernel/intern/depsgraph.c @@ -599,7 +599,7 @@ static void build_dag_object(DagForest *dag, DagNode *scenenode, Scene *scene, O if(part->ren_as == PART_DRAW_GR && part->dup_group) { for(go=part->dup_group->gobject.first; go; go=go->next) { node2 = dag_get_node(dag, go->ob); - dag_add_relation(dag, node, node2, DAG_RL_OB_OB, "Particle Group Visualisation"); + dag_add_relation(dag, node2, node, DAG_RL_OB_OB, "Particle Group Visualisation"); } } -- cgit v1.2.3