From 9362772ffda053186780e5f976d43a99f7cfd699 Mon Sep 17 00:00:00 2001 From: Daniel Genrich Date: Thu, 20 Mar 2008 18:16:11 +0000 Subject: Collision modifier: Update from mvert was using only static update, now uses dynamic update and catches therefore also faster movements - reported by nudelZ (#blendercoders) --- source/blender/blenkernel/intern/collision.c | 1 + 1 file changed, 1 insertion(+) diff --git a/source/blender/blenkernel/intern/collision.c b/source/blender/blenkernel/intern/collision.c index f2200a24ea2..ef69da0ed86 100644 --- a/source/blender/blenkernel/intern/collision.c +++ b/source/blender/blenkernel/intern/collision.c @@ -69,6 +69,7 @@ void collision_move_object(CollisionModifierData *collmd, float step, float prev VECADDS(collmd->current_xnew[i].co, collmd->x[i].co, tv, step); VECSUB(collmd->current_v[i].co, collmd->current_xnew[i].co, collmd->current_x[i].co); } + bvh_update_from_mvert(collmd->tree, collmd->current_x, collmd->numverts, collmd->current_xnew, 1); } /* build bounding volume hierarchy from mverts (see kdop.c for whole BVH code) */ -- cgit v1.2.3