From 95eca49e545dbe100a400bf84ec0a95e0091289a Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Cl=C3=A9ment=20Foucault?= Date: Mon, 3 Dec 2018 15:24:21 +0100 Subject: DRW: Make default debug mode a bit more silent Use --debug-gpu for debugging non found uniforms --- source/blender/draw/intern/draw_manager_data.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/source/blender/draw/intern/draw_manager_data.c b/source/blender/draw/intern/draw_manager_data.c index e9d874bd1ee..1f6f95456a1 100644 --- a/source/blender/draw/intern/draw_manager_data.c +++ b/source/blender/draw/intern/draw_manager_data.c @@ -122,8 +122,8 @@ static void drw_shgroup_uniform(DRWShadingGroup *shgroup, const char *name, } if (location == -1) { - if (G.debug & G_DEBUG) - fprintf(stderr, "Pass : %s, Uniform '%s' not found!\n", shgroup->pass_parent->name, name); + if (G.debug & G_DEBUG_GPU) + fprintf(stderr, "Warning: Pass : %s, Uniform '%s' not found!\n", shgroup->pass_parent->name, name); /* Nice to enable eventually, for now eevee uses uniforms that might not exist. */ // BLI_assert(0); return; -- cgit v1.2.3