From 9628ef413518e5ddda9c1c8106ce4fecbd1ae7c1 Mon Sep 17 00:00:00 2001 From: Jacques Lucke Date: Thu, 30 Sep 2021 12:51:09 +0200 Subject: Fix: wrong field input deduplication with Material Selection node --- .../blender/nodes/geometry/nodes/node_geo_material_selection.cc | 9 ++++++--- 1 file changed, 6 insertions(+), 3 deletions(-) diff --git a/source/blender/nodes/geometry/nodes/node_geo_material_selection.cc b/source/blender/nodes/geometry/nodes/node_geo_material_selection.cc index 337bd88c6e6..9d4533b9bda 100644 --- a/source/blender/nodes/geometry/nodes/node_geo_material_selection.cc +++ b/source/blender/nodes/geometry/nodes/node_geo_material_selection.cc @@ -100,13 +100,16 @@ class MaterialSelectionFieldInput final : public fn::FieldInput { uint64_t hash() const override { - /* Some random constant hash. */ - return 91619626; + return get_default_hash(material_); } bool is_equal_to(const fn::FieldNode &other) const override { - return dynamic_cast(&other) != nullptr; + if (const MaterialSelectionFieldInput *other_material_selection = + dynamic_cast(&other)) { + return material_ == other_material_selection->material_; + } + return false; } }; -- cgit v1.2.3