From 9c088b1b97140ad1b814c17f67d8ca55c0a67511 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Sun, 24 Jan 2021 16:06:58 +1100 Subject: Cleanup: spelling --- intern/cycles/kernel/kernels/opencl/kernel_opencl_image.h | 2 +- intern/cycles/render/geometry.cpp | 4 ++-- intern/ghost/intern/GHOST_DropTargetX11.h | 2 +- source/blender/bmesh/tools/bmesh_bevel.c | 4 ++-- source/blender/makesdna/DNA_ID.h | 2 +- 5 files changed, 7 insertions(+), 7 deletions(-) diff --git a/intern/cycles/kernel/kernels/opencl/kernel_opencl_image.h b/intern/cycles/kernel/kernels/opencl/kernel_opencl_image.h index d87e5f193ad..bb6b8a40e8e 100644 --- a/intern/cycles/kernel/kernels/opencl/kernel_opencl_image.h +++ b/intern/cycles/kernel/kernels/opencl/kernel_opencl_image.h @@ -18,7 +18,7 @@ /* Data type to replace `double` used in the NanoVDB headers. Cycles don't need doubles, and is * safer and more portable to never use double datatype on GPU. * Use a special structure, so that the following is true: - * - No unnoticed implicit cast or mathermatical operations used on scalar 64bit type + * - No unnoticed implicit cast or mathematical operations used on scalar 64bit type * (which rules out trick like using `uint64_t` as a drop-in replacement for double). * - Padding rules are matching exactly `double` * (which rules out array of `uint8_t`). */ diff --git a/intern/cycles/render/geometry.cpp b/intern/cycles/render/geometry.cpp index 38e84cfa8f3..beee0b797ee 100644 --- a/intern/cycles/render/geometry.cpp +++ b/intern/cycles/render/geometry.cpp @@ -1275,8 +1275,8 @@ void GeometryManager::device_update_bvh(Device *device, dscene->prim_tri_verts.give_data(pack.prim_tri_verts); } else { - /* it is not stricly necessary to skip those resizes we if do not have to repack, as the OS - * will not allocate pages if we do not touch them, however it does help catching bugs */ + /* It is not strictly necessary to skip those resizes we if do not have to repack, as the OS + * will not allocate pages if we do not touch them, however it does help catching bugs. */ pack.prim_tri_index.resize(num_prims); pack.prim_tri_verts.resize(num_tri_verts); pack.prim_type.resize(num_prims); diff --git a/intern/ghost/intern/GHOST_DropTargetX11.h b/intern/ghost/intern/GHOST_DropTargetX11.h index 69f6fec7ac1..7d777270317 100644 --- a/intern/ghost/intern/GHOST_DropTargetX11.h +++ b/intern/ghost/intern/GHOST_DropTargetX11.h @@ -109,7 +109,7 @@ class GHOST_DropTargetX11 { /* class holding internal stiff of xdnd library */ static DndClass m_dndClass; - /* list of supported types to eb draggeg into */ + /* list of supported types to be dragged into */ static Atom *m_dndTypes; /* list of supported dran'n'drop actions */ diff --git a/source/blender/bmesh/tools/bmesh_bevel.c b/source/blender/bmesh/tools/bmesh_bevel.c index 9497466723a..44d146bc155 100644 --- a/source/blender/bmesh/tools/bmesh_bevel.c +++ b/source/blender/bmesh/tools/bmesh_bevel.c @@ -7211,14 +7211,14 @@ static void set_profile_spacing(BevelParams *bp, ProfileSpacing *pro_spacing, bo * * where edges are A, B, and C, following a face around vertices a, b, c, d. * th1 is angle abc and th2 is angle bcd; - * and the argument EdgeHalf eb is B, going from b to c. + * and the argument `EdgeHalf eb` is B, going from b to c. * In general case, edge offset specs for A, B, C have * the form ka*t, kb*t, kc*t where ka, kb, kc are some factors * (may be 0) and t is the current bp->offset. * We want to calculate t at which the clone of B parallel * to it collapses. This can be calculated using trig. * Another case of geometry collision that can happen is - * When B slides along A because A is unbeveled. + * When B slides along A because A is un-beveled. * Then it might collide with a. Similarly for B sliding along C. */ static float geometry_collide_offset(BevelParams *bp, EdgeHalf *eb) diff --git a/source/blender/makesdna/DNA_ID.h b/source/blender/makesdna/DNA_ID.h index 61a93982e36..89c7ba0cca7 100644 --- a/source/blender/makesdna/DNA_ID.h +++ b/source/blender/makesdna/DNA_ID.h @@ -685,7 +685,7 @@ typedef enum IDRecalcFlag { * redraw update in that case. */ /* Selection of the ID itself or its components (for example, vertices) did - * change, and all the drawing data is to eb updated. */ + * change, and all the drawing data is to be updated. */ ID_RECALC_SELECT = (1 << 9), /* Flags on the base did change, and is to be copied onto all the copies of * corresponding objects. */ -- cgit v1.2.3