From 9fb912518425e52e7b13c35dd79770c2715c8dd6 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Sun, 8 Jul 2018 13:14:49 +0200 Subject: Cleanup: rename 'ct' to 'len' for gpu --- source/blender/gpu/GPU_framebuffer.h | 2 +- source/blender/gpu/GPU_material.h | 2 +- source/blender/gpu/intern/gpu_buffers.c | 10 +++++----- source/blender/gpu/intern/gpu_framebuffer.c | 4 ++-- source/blender/gpu/intern/gpu_material.c | 28 ++++++++++++++-------------- source/blender/python/gawain/gwn_py_types.c | 2 +- 6 files changed, 24 insertions(+), 24 deletions(-) diff --git a/source/blender/gpu/GPU_framebuffer.h b/source/blender/gpu/GPU_framebuffer.h index 084ee4c0459..ddf485c3c21 100644 --- a/source/blender/gpu/GPU_framebuffer.h +++ b/source/blender/gpu/GPU_framebuffer.h @@ -117,7 +117,7 @@ void GPU_framebuffer_texture_detach_slot( GPU_framebuffer_config_array(*(_fb), config, (sizeof(config) / sizeof(GPUAttachment))); \ } while (0) -void GPU_framebuffer_config_array(GPUFrameBuffer *fb, const GPUAttachment *config, int config_ct); +void GPU_framebuffer_config_array(GPUFrameBuffer *fb, const GPUAttachment *config, int config_len); #define GPU_ATTACHMENT_NONE \ {.tex = NULL, .layer = -1, .mip = 0} diff --git a/source/blender/gpu/GPU_material.h b/source/blender/gpu/GPU_material.h index a65c09152ee..8ddb7b87c4a 100644 --- a/source/blender/gpu/GPU_material.h +++ b/source/blender/gpu/GPU_material.h @@ -241,7 +241,7 @@ GPUBuiltin GPU_get_material_builtins(GPUMaterial *material); void GPU_material_sss_profile_create(GPUMaterial *material, float radii[3], short *falloff_type, float *sharpness); struct GPUUniformBuffer *GPU_material_sss_profile_get( - GPUMaterial *material, int sample_ct, struct GPUTexture **tex_profile); + GPUMaterial *material, int sample_len, struct GPUTexture **tex_profile); /* High level functions to create and use GPU materials */ GPUMaterial *GPU_material_from_nodetree_find( diff --git a/source/blender/gpu/intern/gpu_buffers.c b/source/blender/gpu/intern/gpu_buffers.c index dfaa5cb5d72..1a4750652cc 100644 --- a/source/blender/gpu/intern/gpu_buffers.c +++ b/source/blender/gpu/intern/gpu_buffers.c @@ -126,7 +126,7 @@ static void gpu_material_diffuse_get(int UNUSED(nr), float diff[4]) /* Allocates a non-initialized buffer to be sent to GPU. * Return is false it indicates that the memory map failed. */ -static bool gpu_pbvh_vert_buf_data_set(GPU_PBVH_Buffers *buffers, unsigned int vert_ct) +static bool gpu_pbvh_vert_buf_data_set(GPU_PBVH_Buffers *buffers, unsigned int vert_len) { if (buffers->vert_buf == NULL) { /* Initialize vertex buffer */ @@ -140,15 +140,15 @@ static bool gpu_pbvh_vert_buf_data_set(GPU_PBVH_Buffers *buffers, unsigned int v } #if 0 buffers->vert_buf = GWN_vertbuf_create_with_format_ex(&format, GWN_USAGE_DYNAMIC); - GWN_vertbuf_data_alloc(buffers->vert_buf, vert_ct); + GWN_vertbuf_data_alloc(buffers->vert_buf, vert_len); } - else if (vert_ct != buffers->vert_buf->vertex_len) { - GWN_vertbuf_data_resize(buffers->vert_buf, vert_ct); + else if (vert_len != buffers->vert_buf->vertex_len) { + GWN_vertbuf_data_resize(buffers->vert_buf, vert_len); } #else buffers->vert_buf = GWN_vertbuf_create_with_format_ex(&format, GWN_USAGE_STATIC); } - GWN_vertbuf_data_alloc(buffers->vert_buf, vert_ct); + GWN_vertbuf_data_alloc(buffers->vert_buf, vert_len); #endif return buffers->vert_buf->data != NULL; } diff --git a/source/blender/gpu/intern/gpu_framebuffer.c b/source/blender/gpu/intern/gpu_framebuffer.c index eabd501f1d5..ffc72718e42 100644 --- a/source/blender/gpu/intern/gpu_framebuffer.c +++ b/source/blender/gpu/intern/gpu_framebuffer.c @@ -300,7 +300,7 @@ void GPU_framebuffer_texture_detach(GPUFrameBuffer *fb, GPUTexture *tex) * Setting GPUAttachment.mip to -1 will leave the texture in this slot. * Setting GPUAttachment.tex to NULL will detach the texture in this slot. **/ -void GPU_framebuffer_config_array(GPUFrameBuffer *fb, const GPUAttachment *config, int config_ct) +void GPU_framebuffer_config_array(GPUFrameBuffer *fb, const GPUAttachment *config, int config_len) { if (config[0].tex) { BLI_assert(GPU_texture_depth(config[0].tex)); @@ -317,7 +317,7 @@ void GPU_framebuffer_config_array(GPUFrameBuffer *fb, const GPUAttachment *confi } int slot = 0; - for (int i = 1; i < config_ct; ++i, ++slot) { + for (int i = 1; i < config_len; ++i, ++slot) { if (config[i].tex != NULL) { BLI_assert(GPU_texture_depth(config[i].tex) == false); gpu_framebuffer_texture_attach_ex(fb, config[i].tex, slot, config[i].layer, config[i].mip); diff --git a/source/blender/gpu/intern/gpu_material.c b/source/blender/gpu/intern/gpu_material.c index c224e3e0e32..bd0e35f5ab6 100644 --- a/source/blender/gpu/intern/gpu_material.c +++ b/source/blender/gpu/intern/gpu_material.c @@ -354,7 +354,7 @@ static float eval_integral(float x0, float x1, short falloff_type, float sharpne #undef INTEGRAL_RESOLUTION static void compute_sss_kernel( - GPUSssKernelData *kd, float radii[3], int sample_ct, int falloff_type, float sharpness) + GPUSssKernelData *kd, float radii[3], int sample_len, int falloff_type, float sharpness) { float rad[3]; /* Minimum radius */ @@ -390,13 +390,13 @@ static void compute_sss_kernel( } /* Compute samples locations on the 1d kernel [-1..1] */ - sss_calculate_offsets(kd, sample_ct, SSS_EXPONENT); + sss_calculate_offsets(kd, sample_len, SSS_EXPONENT); /* Weights sum for normalization */ float sum[3] = {0.0f, 0.0f, 0.0f}; /* Compute integral of each sample footprint */ - for (int i = 0; i < sample_ct; i++) { + for (int i = 0; i < sample_len; i++) { float x0, x1; if (i == 0) { @@ -406,8 +406,8 @@ static void compute_sss_kernel( x0 = (kd->kernel[i - 1][3] + kd->kernel[i][3]) / 2.0f; } - if (i == sample_ct - 1) { - x1 = kd->kernel[sample_ct - 1][3] + fabsf(kd->kernel[sample_ct - 2][3] - kd->kernel[sample_ct - 1][3]) / 2.0f; + if (i == sample_len - 1) { + x1 = kd->kernel[sample_len - 1][3] + fabsf(kd->kernel[sample_len - 2][3] - kd->kernel[sample_len - 1][3]) / 2.0f; } else { x1 = (kd->kernel[i][3] + kd->kernel[i + 1][3]) / 2.0f; @@ -428,25 +428,25 @@ static void compute_sss_kernel( for (int i = 0; i < 3; ++i) { if (sum[i] > 0.0f) { /* Normalize */ - for (int j = 0; j < sample_ct; j++) { + for (int j = 0; j < sample_len; j++) { kd->kernel[j][i] /= sum[i]; } } else { /* Avoid 0 kernel sum. */ - kd->kernel[sample_ct / 2][i] = 1.0f; + kd->kernel[sample_len / 2][i] = 1.0f; } } /* Put center sample at the start of the array (to sample first) */ float tmpv[4]; - copy_v4_v4(tmpv, kd->kernel[sample_ct / 2]); - for (int i = sample_ct / 2; i > 0; i--) { + copy_v4_v4(tmpv, kd->kernel[sample_len / 2]); + for (int i = sample_len / 2; i > 0; i--) { copy_v4_v4(kd->kernel[i], kd->kernel[i - 1]); } copy_v4_v4(kd->kernel[0], tmpv); - kd->samples = sample_ct; + kd->samples = sample_len; } #define INTEGRAL_RESOLUTION 512 @@ -523,12 +523,12 @@ void GPU_material_sss_profile_create(GPUMaterial *material, float radii[3], shor } } -struct GPUUniformBuffer *GPU_material_sss_profile_get(GPUMaterial *material, int sample_ct, GPUTexture **tex_profile) +struct GPUUniformBuffer *GPU_material_sss_profile_get(GPUMaterial *material, int sample_len, GPUTexture **tex_profile) { if (!material->sss_enabled) return NULL; - if (material->sss_dirty || (material->sss_samples != sample_ct)) { + if (material->sss_dirty || (material->sss_samples != sample_len)) { GPUSssKernelData kd; float sharpness = material->sss_sharpness; @@ -536,7 +536,7 @@ struct GPUUniformBuffer *GPU_material_sss_profile_get(GPUMaterial *material, int /* XXX Black magic but it seems to fit. Maybe because we integrate -1..1 */ sharpness *= 0.5f; - compute_sss_kernel(&kd, material->sss_radii, sample_ct, material->sss_falloff, sharpness); + compute_sss_kernel(&kd, material->sss_radii, sample_len, material->sss_falloff, sharpness); /* Update / Create UBO */ GPU_uniformbuffer_update(material->sss_profile, &kd); @@ -553,7 +553,7 @@ struct GPUUniformBuffer *GPU_material_sss_profile_get(GPUMaterial *material, int MEM_freeN(translucence_profile); - material->sss_samples = sample_ct; + material->sss_samples = sample_len; material->sss_dirty = false; } diff --git a/source/blender/python/gawain/gwn_py_types.c b/source/blender/python/gawain/gwn_py_types.c index 7527830eb63..bdf0be9f7e1 100644 --- a/source/blender/python/gawain/gwn_py_types.c +++ b/source/blender/python/gawain/gwn_py_types.c @@ -301,7 +301,7 @@ finally: static int bpygwn_find_id(const Gwn_VertFormat *fmt, const char *id) { for (int i = 0; i < fmt->attr_len; i++) { - for (uint j = 0; j < fmt->name_ct; j++) { + for (uint j = 0; j < fmt->name_len; j++) { if (STREQ(fmt->attribs[i].name[j], id)) { return i; } -- cgit v1.2.3