From a63d6a97f0a01515896c0dcb0f7fe30a239db4e6 Mon Sep 17 00:00:00 2001 From: Antonio Vazquez Date: Mon, 10 May 2021 16:34:27 +0200 Subject: Fix T88160: GPencil Remove `B` key to create Blank Keyframe in Drawing mode Now, we have the new `I` menu for that. The `B`keymap was part of the old code. --- source/blender/editors/gpencil/gpencil_paint.c | 8 -------- 1 file changed, 8 deletions(-) diff --git a/source/blender/editors/gpencil/gpencil_paint.c b/source/blender/editors/gpencil/gpencil_paint.c index d072d8a35df..9bd929aa2af 100644 --- a/source/blender/editors/gpencil/gpencil_paint.c +++ b/source/blender/editors/gpencil/gpencil_paint.c @@ -3677,14 +3677,6 @@ static int gpencil_draw_modal(bContext *C, wmOperator *op, const wmEvent *event) * is essential for ensuring that they can quickly return to that view */ } - else if ((event->type == EVT_BKEY) && (event->val == KM_RELEASE)) { - /* Add Blank Frame - * - Since this operator is non-modal, we can just call it here, and keep going... - * - This operator is especially useful when animating - */ - WM_operator_name_call(C, "GPENCIL_OT_blank_frame_add", WM_OP_EXEC_DEFAULT, NULL); - estate = OPERATOR_RUNNING_MODAL; - } else if ((!ELEM(p->paintmode, GP_PAINTMODE_ERASER, GP_PAINTMODE_SET_CP))) { gpencil_guide_event_handling(C, op, event, p); estate = OPERATOR_RUNNING_MODAL; -- cgit v1.2.3