From a18b60c0c893a3684ca310100d11a05660cdaf7e Mon Sep 17 00:00:00 2001 From: Brecht Van Lommel Date: Thu, 6 Sep 2012 11:34:55 +0000 Subject: Fix wrong cycles tile size in viewport, could affect performance a bit. --- source/blender/editors/space_view3d/view3d_draw.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/source/blender/editors/space_view3d/view3d_draw.c b/source/blender/editors/space_view3d/view3d_draw.c index 18ad99e1cdb..39b92645166 100644 --- a/source/blender/editors/space_view3d/view3d_draw.c +++ b/source/blender/editors/space_view3d/view3d_draw.c @@ -2836,8 +2836,8 @@ static int view3d_main_area_draw_engine(const bContext *C, ARegion *ar, int draw engine = RE_engine_create(type); - engine->tile_x = scene->r.xparts; - engine->tile_y = scene->r.yparts; + engine->tile_x = ceil(ar->winx/(float)scene->r.xparts); + engine->tile_y = ceil(ar->winy/(float)scene->r.yparts); type->view_update(engine, C); -- cgit v1.2.3