From a2d609331bcb9276a06c731a79b27fe2651ed92a Mon Sep 17 00:00:00 2001 From: Sergey Sharybin Date: Tue, 24 Jan 2017 12:52:05 +0100 Subject: Depsgraph: Remove more legacy code from viewport --- source/blender/editors/space_view3d/space_view3d.c | 10 ++++------ 1 file changed, 4 insertions(+), 6 deletions(-) diff --git a/source/blender/editors/space_view3d/space_view3d.c b/source/blender/editors/space_view3d/space_view3d.c index 6408e792d50..81122f3b661 100644 --- a/source/blender/editors/space_view3d/space_view3d.c +++ b/source/blender/editors/space_view3d/space_view3d.c @@ -960,12 +960,10 @@ static void view3d_main_region_listener(bScreen *sc, ScrArea *sa, ARegion *ar, w case NC_LAMP: switch (wmn->data) { case ND_LIGHTING: - if ((v3d->drawtype == OB_MATERIAL) || - (v3d->drawtype == OB_TEXTURE && (scene->gm.matmode == GAME_MAT_GLSL)) || - !DEG_depsgraph_use_legacy()) - { - ED_region_tag_redraw(ar); - } + /* TODO(sergey): This is a bit too much, but needed to + * handle updates from new depsgraph. + */ + ED_region_tag_redraw(ar); break; case ND_LIGHTING_DRAW: ED_region_tag_redraw(ar); -- cgit v1.2.3