From af077706fb8dd0b8468955068f28b0b794f6430a Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Fri, 10 Jun 2016 06:48:43 +1000 Subject: Remove redundant GL attribute push/pop Stipple isnt left on during object drawing --- source/blender/editors/space_view3d/drawobject.c | 3 --- 1 file changed, 3 deletions(-) diff --git a/source/blender/editors/space_view3d/drawobject.c b/source/blender/editors/space_view3d/drawobject.c index 5d1c0bfa72e..e61ef0cb9bb 100644 --- a/source/blender/editors/space_view3d/drawobject.c +++ b/source/blender/editors/space_view3d/drawobject.c @@ -1924,8 +1924,6 @@ static void drawcamera_stereo3d( if (is_stereo3d_cameras) { /* draw connecting lines */ - glPushAttrib(GL_ENABLE_BIT); - glLineStipple(2, 0xAAAA); glEnable(GL_LINE_STIPPLE); @@ -1933,7 +1931,6 @@ static void drawcamera_stereo3d( glVertex3fv(origin[0]); glVertex3fv(origin[1]); glEnd(); - glPopAttrib(); } /* draw convergence plane */ -- cgit v1.2.3