From b1d8aeeab2eb0db984d912e6ff6b5181cb6b603a Mon Sep 17 00:00:00 2001 From: Germano Cavalcante Date: Mon, 28 Dec 2020 11:43:39 -0300 Subject: Snap: Decrease the distance of the incremental snap in ortho view This matches more the older versions (as shown in the T77819). --- source/blender/editors/space_view3d/view3d_draw.c | 6 ++---- 1 file changed, 2 insertions(+), 4 deletions(-) diff --git a/source/blender/editors/space_view3d/view3d_draw.c b/source/blender/editors/space_view3d/view3d_draw.c index 797c7d73df3..5e61d9d6250 100644 --- a/source/blender/editors/space_view3d/view3d_draw.c +++ b/source/blender/editors/space_view3d/view3d_draw.c @@ -956,16 +956,14 @@ float ED_view3d_grid_view_scale(Scene *scene, RegionView3D *rv3d = region->regiondata; if (!rv3d->is_persp && RV3D_VIEW_IS_AXIS(rv3d->view)) { /* Decrease the distance between grid snap points depending on zoom. */ - /* `0.38` was a value visually obtained in order to get a snap distance - * that matches previous versions Blender.*/ - float min_dist = 16.0f / (region->sizex * rv3d->winmat[0][0]); + float dist = 12.0f / (region->sizex * rv3d->winmat[0][0]); float grid_steps[STEPS_LEN]; ED_view3d_grid_steps(scene, v3d, rv3d, grid_steps); /* Skip last item, in case the 'mid_dist' is greater than the largest unit. */ int i; for (i = 0; i < ARRAY_SIZE(grid_steps) - 1; i++) { grid_scale = grid_steps[i]; - if (grid_scale > min_dist) { + if (grid_scale > dist) { break; } } -- cgit v1.2.3