From b27e2242768ca39bd832e95a385d3e4ad802059e Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Fri, 17 Mar 2017 10:10:55 +1100 Subject: Mesh Convert: remove meaningless modifier check Meshes w/o modifiers wouldn't have their derived mesh applied. Check was to avoid crash but its in fact meaningless, since the modifier might be disabled, or there may be virtual modifiers. --- source/blender/editors/object/object_add.c | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/source/blender/editors/object/object_add.c b/source/blender/editors/object/object_add.c index c9c3fe981bc..20523264cd9 100644 --- a/source/blender/editors/object/object_add.c +++ b/source/blender/editors/object/object_add.c @@ -1717,7 +1717,7 @@ static int convert_exec(bContext *C, wmOperator *op) ED_rigidbody_object_remove(bmain, scene, newob); } } - else if (ob->type == OB_MESH && ob->modifiers.first) { /* converting a mesh with no modifiers causes a segfault */ + else if (ob->type == OB_MESH) { ob->flag |= OB_DONE; if (keep_original) { @@ -1741,7 +1741,6 @@ static int convert_exec(bContext *C, wmOperator *op) * cases this doesnt give correct results (when MDEF is used for eg) */ dm = mesh_get_derived_final(scene, newob, CD_MASK_MESH); - // dm = mesh_create_derived_no_deform(ob1, NULL); /* this was called original (instead of get_derived). man o man why! (ton) */ DM_to_mesh(dm, newob->data, newob, CD_MASK_MESH, true); -- cgit v1.2.3