From bb7b741d2f1c5ff24347d9887115285c7eb520a3 Mon Sep 17 00:00:00 2001 From: Jeroen Bakker Date: Wed, 10 Jul 2019 17:05:15 +0200 Subject: Fix T66654: wireframe overlay crash in vertex paint in some cases Differential Revision: https://developer.blender.org/D5218 --- source/blender/draw/intern/draw_cache_impl_mesh.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/source/blender/draw/intern/draw_cache_impl_mesh.c b/source/blender/draw/intern/draw_cache_impl_mesh.c index 562e03ec9d7..f3089231e8c 100644 --- a/source/blender/draw/intern/draw_cache_impl_mesh.c +++ b/source/blender/draw/intern/draw_cache_impl_mesh.c @@ -2301,7 +2301,7 @@ void DRW_mesh_batch_cache_dirty_tag(Mesh *me, int mode) GPU_BATCH_DISCARD_SAFE(cache->surf_per_mat[i]); } } - cache->batch_ready &= ~(MBC_SURFACE | MBC_WIRE_LOOPS | MBC_SURF_PER_MAT); + cache->batch_ready &= ~(MBC_SURFACE | MBC_WIRE_EDGES | MBC_WIRE_LOOPS | MBC_SURF_PER_MAT); break; case BKE_MESH_BATCH_DIRTY_ALL: cache->is_dirty = true; -- cgit v1.2.3