From bf7c8151696255910594dcd9de1b4af7e7bdd296 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Sun, 1 Jul 2018 21:07:18 +0200 Subject: Fix T55675: Crash internal animation player --- source/blender/windowmanager/intern/wm_playanim.c | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/source/blender/windowmanager/intern/wm_playanim.c b/source/blender/windowmanager/intern/wm_playanim.c index 30b1d6237c4..8c062be2a00 100644 --- a/source/blender/windowmanager/intern/wm_playanim.c +++ b/source/blender/windowmanager/intern/wm_playanim.c @@ -67,6 +67,7 @@ #include "GPU_immediate.h" #include "GPU_immediate_util.h" #include "GPU_batch.h" +#include "GPU_init_exit.h" #include "DNA_scene_types.h" #include "ED_datafiles.h" /* for fonts */ @@ -1266,7 +1267,7 @@ static char *wm_main_playanim_intern(int argc, const char **argv) /* initialize OpenGL immediate mode */ g_WS.gwn_context = GWN_context_create(); - immInit(); + GPU_init(); /* initialize the font */ BLF_init(); @@ -1540,7 +1541,7 @@ static char *wm_main_playanim_intern(int argc, const char **argv) GPU_shader_free_builtin_shaders(); - immDestroy(); + GPU_exit(); if (g_WS.gwn_context) { GWN_context_active_set(g_WS.gwn_context); -- cgit v1.2.3