From 14278cd932bc298fc963cbb3ce64b5ea09ab2b9a Mon Sep 17 00:00:00 2001 From: Jacques Lucke Date: Tue, 19 May 2020 15:12:07 +0200 Subject: Fix T76694: Fluid cache is deleted when changing Upres Factor Reviewers: sebbas --- source/blender/makesrna/intern/rna_fluid.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/source/blender/makesrna/intern/rna_fluid.c b/source/blender/makesrna/intern/rna_fluid.c index 7ffba1caaa9..db34f9d7e71 100644 --- a/source/blender/makesrna/intern/rna_fluid.c +++ b/source/blender/makesrna/intern/rna_fluid.c @@ -1725,7 +1725,7 @@ static void rna_def_fluid_domain_settings(BlenderRNA *brna) "resolution of the domain). For best meshing, it is recommended to " "adjust the mesh particle radius alongside this value"); RNA_def_property_clear_flag(prop, PROP_ANIMATABLE); - RNA_def_property_update(prop, NC_OBJECT | ND_MODIFIER, "rna_Fluid_domain_reset"); + RNA_def_property_update(prop, NC_OBJECT | ND_MODIFIER, "rna_Fluid_meshcache_reset"); prop = RNA_def_property(srna, "mesh_generator", PROP_ENUM, PROP_NONE); RNA_def_property_enum_sdna(prop, NULL, "mesh_generator"); -- cgit v1.2.3 From 8c4965f86d67b10f1b9b5b8d6ca29cb2c233d529 Mon Sep 17 00:00:00 2001 From: Philipp Oeser Date: Tue, 19 May 2020 15:14:05 +0200 Subject: Fix build error after 30cbbccc6002 That part only applies to master, sorry for the noise --- source/blender/editors/uvedit/uvedit_draw.c | 8 -------- 1 file changed, 8 deletions(-) diff --git a/source/blender/editors/uvedit/uvedit_draw.c b/source/blender/editors/uvedit/uvedit_draw.c index 74f58589f11..28800c5b6cf 100644 --- a/source/blender/editors/uvedit/uvedit_draw.c +++ b/source/blender/editors/uvedit/uvedit_draw.c @@ -223,7 +223,6 @@ static void draw_uvs_shadow(SpaceImage *sima, { Object *ob_eval = DEG_get_evaluated_object(depsgraph, obedit); Mesh *me = ob_eval->data; - const float overlay_alpha = sima->uv_opacity; float col[4]; UI_GetThemeColor4fv(TH_UV_SHADOW, col); @@ -236,11 +235,7 @@ static void draw_uvs_shadow(SpaceImage *sima, GPU_line_smooth(true); GPU_blend(true); } - else if (overlay_alpha < 1.0f) { - GPU_blend(true); - } - col[3] = overlay_alpha; GPU_batch_program_set_builtin(edges, GPU_SHADER_2D_UV_UNIFORM_COLOR); GPU_batch_uniform_4fv(edges, "color", col); GPU_batch_draw(edges); @@ -249,9 +244,6 @@ static void draw_uvs_shadow(SpaceImage *sima, GPU_line_smooth(false); GPU_blend(false); } - else if (overlay_alpha < 1.0f) { - GPU_blend(false); - } } } -- cgit v1.2.3