From cebea62b4770295ae35d98e1e9e85a457bc05922 Mon Sep 17 00:00:00 2001 From: Richard Antalik Date: Wed, 9 Nov 2022 21:59:33 +0100 Subject: Fix T102256: Gamma Cross blend mode causes stripes Function `do_gammacross_effect_float` processed one color channel per loop iteration instead of whole pixel. --- source/blender/sequencer/intern/effects.c | 11 +++++++---- 1 file changed, 7 insertions(+), 4 deletions(-) diff --git a/source/blender/sequencer/intern/effects.c b/source/blender/sequencer/intern/effects.c index 8469876ba25..6dd75031f3b 100644 --- a/source/blender/sequencer/intern/effects.c +++ b/source/blender/sequencer/intern/effects.c @@ -704,10 +704,13 @@ static void do_gammacross_effect_float( for (int i = 0; i < y; i++) { for (int j = 0; j < x; j++) { - *rt = gammaCorrect(mfac * invGammaCorrect(*rt1) + fac * invGammaCorrect(*rt2)); - rt1++; - rt2++; - rt++; + rt[0] = gammaCorrect(mfac * invGammaCorrect(rt1[0]) + fac * invGammaCorrect(rt2[0])); + rt[1] = gammaCorrect(mfac * invGammaCorrect(rt1[1]) + fac * invGammaCorrect(rt2[1])); + rt[2] = gammaCorrect(mfac * invGammaCorrect(rt1[2]) + fac * invGammaCorrect(rt2[2])); + rt[3] = gammaCorrect(mfac * invGammaCorrect(rt1[3]) + fac * invGammaCorrect(rt2[3])); + rt1 += 4; + rt2+=4; + rt+=4; } } } -- cgit v1.2.3