From d4c0c40015111f335dfaca90ed1b8741a6ca8f76 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Wed, 24 Feb 2021 15:53:03 +1100 Subject: Cleanup: spelling --- source/blender/blenkernel/intern/mesh_boolean_convert.cc | 4 ++-- source/blender/blenkernel/intern/mesh_remesh_voxel.c | 4 ++-- source/blender/blenlib/BLI_function_ref.hh | 6 +++--- source/blender/draw/engines/eevee/eevee_screen_raytrace.c | 2 +- source/blender/makesdna/DNA_object_types.h | 2 +- 5 files changed, 9 insertions(+), 9 deletions(-) diff --git a/source/blender/blenkernel/intern/mesh_boolean_convert.cc b/source/blender/blenkernel/intern/mesh_boolean_convert.cc index 02c99d2c5da..4b47294e61a 100644 --- a/source/blender/blenkernel/intern/mesh_boolean_convert.cc +++ b/source/blender/blenkernel/intern/mesh_boolean_convert.cc @@ -91,7 +91,7 @@ class MeshesToIMeshInfo { /* Similarly for polys of meshes. */ Array mesh_poly_offset; /* For each Mesh vertex in all the meshes (with concatenated indexing), - * what is the IMesh Vert* allocated for it in the intput IMesh? */ + * what is the IMesh Vert* allocated for it in the input IMesh? */ Array mesh_to_imesh_vert; /* Similarly for each Mesh poly. */ Array mesh_to_imesh_face; @@ -832,4 +832,4 @@ Mesh *BKE_mesh_boolean(const Mesh **UNUSED(meshes), #endif -} // extern "C" \ No newline at end of file +} // extern "C" diff --git a/source/blender/blenkernel/intern/mesh_remesh_voxel.c b/source/blender/blenkernel/intern/mesh_remesh_voxel.c index e093e3024c3..0a5aa360553 100644 --- a/source/blender/blenkernel/intern/mesh_remesh_voxel.c +++ b/source/blender/blenkernel/intern/mesh_remesh_voxel.c @@ -71,7 +71,7 @@ struct OpenVDBLevelSet *BKE_mesh_remesh_voxel_ovdb_mesh_to_level_set_create( unsigned int totverts = mesh->totvert; float *verts = (float *)MEM_malloc_arrayN(totverts * 3, sizeof(float), "remesh_input_verts"); unsigned int *faces = (unsigned int *)MEM_malloc_arrayN( - totfaces * 3, sizeof(unsigned int), "remesh_intput_faces"); + totfaces * 3, sizeof(unsigned int), "remesh_input_faces"); for (unsigned int i = 0; i < totverts; i++) { MVert *mvert = &mesh->mvert[i]; @@ -175,7 +175,7 @@ static Mesh *BKE_mesh_remesh_quadriflow(Mesh *input_mesh, unsigned int totverts = input_mesh->totvert; float *verts = (float *)MEM_malloc_arrayN(totverts * 3, sizeof(float), "remesh_input_verts"); unsigned int *faces = (unsigned int *)MEM_malloc_arrayN( - totfaces * 3, sizeof(unsigned int), "remesh_intput_faces"); + totfaces * 3, sizeof(unsigned int), "remesh_input_faces"); for (unsigned int i = 0; i < totverts; i++) { MVert *mvert = &input_mesh->mvert[i]; diff --git a/source/blender/blenlib/BLI_function_ref.hh b/source/blender/blenlib/BLI_function_ref.hh index 86f761bbded..57fffdc09b4 100644 --- a/source/blender/blenlib/BLI_function_ref.hh +++ b/source/blender/blenlib/BLI_function_ref.hh @@ -30,9 +30,9 @@ * A `FunctionRef` is small and cheap to copy. Therefore it should generally be passed by value. * * Example signatures: - * FunctionRef - A function without parameters and void return type. - * FunctionRef - A function with a float paramter and an int return value. - * FunctionRef - A function with two int parameters and an int return value. + * `FunctionRef` - A function without parameters and void return type. + * `FunctionRef` - A function with a float parameter and an int return value. + * `FunctionRef` - A function with two int parameters and an int return value. * * There are multiple ways to achieve that, so here is a comparison of the different approaches: * 1. Pass function pointer and user data (as void *) separately: diff --git a/source/blender/draw/engines/eevee/eevee_screen_raytrace.c b/source/blender/draw/engines/eevee/eevee_screen_raytrace.c index 97255f15d9b..f9e22f5c08d 100644 --- a/source/blender/draw/engines/eevee/eevee_screen_raytrace.c +++ b/source/blender/draw/engines/eevee/eevee_screen_raytrace.c @@ -246,7 +246,7 @@ void EEVEE_reflection_compute(EEVEE_ViewLayerData *UNUSED(sldata), EEVEE_Data *v /* Resolve at fullres */ int samp = (DRW_state_is_image_render()) ? effects->taa_render_sample : - effects->taa_current_sample; + effects->taa_current_sample; /* Doing a neighbor shift only after a few iteration. * We wait for a prime number of cycles to avoid noise correlation. * This reduces variance faster. */ diff --git a/source/blender/makesdna/DNA_object_types.h b/source/blender/makesdna/DNA_object_types.h index 5f414aa2bdd..f6372a0c240 100644 --- a/source/blender/makesdna/DNA_object_types.h +++ b/source/blender/makesdna/DNA_object_types.h @@ -630,7 +630,7 @@ enum { */ #define BA_TRANSFORM_LOCKED_IN_PLACE (1 << 7) -#define BA_TRANSFORM_CHILD (1 << 8) /* child of a transformed object */ +#define BA_TRANSFORM_CHILD (1 << 8) /* child of a transformed object */ #define BA_TRANSFORM_PARENT (1 << 13) /* parent of a transformed object */ #define OB_FROMDUPLI (1 << 9) -- cgit v1.2.3