From dc858a048b0f41207678677e0baba1fd29eadfb0 Mon Sep 17 00:00:00 2001 From: Antonioya Date: Sat, 2 Mar 2019 14:28:44 +0100 Subject: GPencil: Set alpha to 1 for all materials in SOLID mode To be consistent, the alpha must be set to 1 when solid mode is enabled. --- source/blender/draw/engines/gpencil/gpencil_draw_utils.c | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/source/blender/draw/engines/gpencil/gpencil_draw_utils.c b/source/blender/draw/engines/gpencil/gpencil_draw_utils.c index 3b2d5ec0825..c4d7da2dca8 100644 --- a/source/blender/draw/engines/gpencil/gpencil_draw_utils.c +++ b/source/blender/draw/engines/gpencil/gpencil_draw_utils.c @@ -342,6 +342,11 @@ static void set_wireframe_color(Object *ob, bGPDlayer *gpl, View3D *v3d, else { copy_v4_v4(stl->shgroups[id].wire_color, color); } + + /* if solid, the alpha must be set to 1.0 */ + if (stl->shgroups[id].shading_type[0] == OB_SOLID) { + stl->shgroups[id].wire_color[3] = 1.0f; + } } /* create shading group for filling */ -- cgit v1.2.3