From e5487a81a414e0564a977f442e690f38d9ae4ebf Mon Sep 17 00:00:00 2001 From: Jacques Lucke Date: Mon, 21 Mar 2022 10:05:39 +0100 Subject: Fix T96572: eevee crash with motion blur and stereoscopy This was a use-after-free bug due to dangling pointers. --- source/blender/draw/engines/eevee/eevee_data.c | 2 ++ 1 file changed, 2 insertions(+) diff --git a/source/blender/draw/engines/eevee/eevee_data.c b/source/blender/draw/engines/eevee/eevee_data.c index 58ea682c060..ab96e2a446f 100644 --- a/source/blender/draw/engines/eevee/eevee_data.c +++ b/source/blender/draw/engines/eevee/eevee_data.c @@ -119,10 +119,12 @@ void EEVEE_motion_blur_data_free(EEVEE_MotionBlurData *mb) for (int i = 0; i < 2; i++) { if (mb->position_vbo_cache[i]) { BLI_ghash_free(mb->position_vbo_cache[i], NULL, (GHashValFreeFP)GPU_vertbuf_discard); + mb->position_vbo_cache[i] = NULL; } if (mb->hair_motion_step_cache[i]) { BLI_ghash_free( mb->hair_motion_step_cache[i], NULL, (GHashValFreeFP)EEVEE_motion_hair_step_free); + mb->hair_motion_step_cache[i] = NULL; } } } -- cgit v1.2.3