From ea6fba2926bac6328960c16c6caf45edcb2efa4e Mon Sep 17 00:00:00 2001 From: Bastien Montagne Date: Thu, 1 May 2014 16:32:25 +0200 Subject: Cleanup: Remove unused variables. --- source/blender/collada/GeometryExporter.cpp | 2 -- source/blender/collada/MeshImporter.cpp | 1 - 2 files changed, 3 deletions(-) diff --git a/source/blender/collada/GeometryExporter.cpp b/source/blender/collada/GeometryExporter.cpp index d54fc713a8c..1bf245c39e0 100644 --- a/source/blender/collada/GeometryExporter.cpp +++ b/source/blender/collada/GeometryExporter.cpp @@ -463,8 +463,6 @@ void GeometryExporter::createVertexColorSource(std::string geom_id, Mesh *me) if (totlayer_mcol == 0) return; - int active_vcolor_index = CustomData_get_active_layer_index(&me->ldata, CD_MLOOPCOL); - int map_index = 0; for (int a = 0; a < totlayer_mcol; a++) { diff --git a/source/blender/collada/MeshImporter.cpp b/source/blender/collada/MeshImporter.cpp index 8840e1174ea..beb2ce41462 100644 --- a/source/blender/collada/MeshImporter.cpp +++ b/source/blender/collada/MeshImporter.cpp @@ -397,7 +397,6 @@ void MeshImporter::allocate_poly_data(COLLADAFW::Mesh *collada_mesh, Mesh *me) COLLADAFW::MeshPrimitiveArray& prim_arr = collada_mesh->getMeshPrimitives(); int total_poly_count = 0; int total_loop_count = 0; - int total_color_count = 0; // collect edge_count and face_count from all parts for (int i = 0; i < prim_arr.getCount(); i++) { -- cgit v1.2.3