From ede6c262229a070c7ceb6ec3152f064f4cdc63b5 Mon Sep 17 00:00:00 2001 From: Philipp Oeser Date: Tue, 27 Sep 2022 11:51:47 +0200 Subject: Fix curves sculpting in deformed space when using Subdivide node Needs a call to remember_deformed_curve_positions_if_necessary, missed in rB1f94b56d7744. Thx @JacquesLucke for the solution! Differential Revision: https://developer.blender.org/D16078 --- source/blender/nodes/geometry/nodes/node_geo_curve_subdivide.cc | 2 ++ 1 file changed, 2 insertions(+) diff --git a/source/blender/nodes/geometry/nodes/node_geo_curve_subdivide.cc b/source/blender/nodes/geometry/nodes/node_geo_curve_subdivide.cc index bd44adb35a2..76e102963ff 100644 --- a/source/blender/nodes/geometry/nodes/node_geo_curve_subdivide.cc +++ b/source/blender/nodes/geometry/nodes/node_geo_curve_subdivide.cc @@ -29,6 +29,8 @@ static void node_geo_exec(GeoNodeExecParams params) GeometrySet geometry_set = params.extract_input("Curve"); Field cuts_field = params.extract_input>("Cuts"); + GeometryComponentEditData::remember_deformed_curve_positions_if_necessary(geometry_set); + geometry_set.modify_geometry_sets([&](GeometrySet &geometry_set) { if (!geometry_set.has_curves()) { return; -- cgit v1.2.3