From f24a7fa31dfed0a661cb6d9fd8ebd73d42a97a40 Mon Sep 17 00:00:00 2001 From: Sergey Sharybin Date: Thu, 6 Jun 2019 15:05:20 +0200 Subject: Fix T65558: Crash on adding linked scene to Video Sequence Editor This commit fixes crash but the possible 3D sound is still missing. Also, sound from sequencer coming from a scene strip is also missing. This is partially a regression, at least for F12 case. The editing was already behaving wrong: it was needed to have scene strip to be actually rendered in preview. --- source/blender/editors/space_sequencer/sequencer_add.c | 3 --- 1 file changed, 3 deletions(-) diff --git a/source/blender/editors/space_sequencer/sequencer_add.c b/source/blender/editors/space_sequencer/sequencer_add.c index 61471477695..192c0984dbb 100644 --- a/source/blender/editors/space_sequencer/sequencer_add.c +++ b/source/blender/editors/space_sequencer/sequencer_add.c @@ -344,9 +344,6 @@ static int sequencer_add_scene_strip_exec(bContext *C, wmOperator *op) BLI_strncpy(seq->name + 2, sce_seq->id.name + 2, sizeof(seq->name) - 2); BKE_sequence_base_unique_name_recursive(&ed->seqbase, seq); - seq->scene_sound = BKE_sound_scene_add_scene_sound( - scene, seq, start_frame, start_frame + seq->len, 0); - BKE_sequence_calc_disp(scene, seq); BKE_sequencer_sort(scene); -- cgit v1.2.3