From f81aeac2bc98624d1fd7de9a615303637cea39c1 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Fri, 30 Nov 2018 09:10:04 +1100 Subject: Docs: rename group -> collection --- doc/python_api/rst/info_gotcha.rst | 2 +- doc/python_api/rst/info_quickstart.rst | 10 +++++----- 2 files changed, 6 insertions(+), 6 deletions(-) diff --git a/doc/python_api/rst/info_gotcha.rst b/doc/python_api/rst/info_gotcha.rst index 6200936dd04..057fe22ae68 100644 --- a/doc/python_api/rst/info_gotcha.rst +++ b/doc/python_api/rst/info_gotcha.rst @@ -741,7 +741,7 @@ Removing Data **Any** data that you remove shouldn't be modified or accessed afterwards, this includes f-curves, drivers, render layers, timeline markers, modifiers, constraints -along with objects, scenes, groups, bones.. etc. +along with objects, scenes, collections, bones.. etc. The ``remove()`` api calls will invalidate the data they free to prevent common mistakes. diff --git a/doc/python_api/rst/info_quickstart.rst b/doc/python_api/rst/info_quickstart.rst index 31bcabe4381..7bab69ab52d 100644 --- a/doc/python_api/rst/info_quickstart.rst +++ b/doc/python_api/rst/info_quickstart.rst @@ -120,7 +120,7 @@ however, the index of a member may change while running Blender. Accessing Attributes ^^^^^^^^^^^^^^^^^^^^ -Once you have a data block, such as a material, object, groups etc., +Once you have a data block, such as a material, object, collections etc., its attributes can be accessed much like you would change a setting using the graphical interface. In fact, the tooltip for each button also displays the Python attribute which can help in finding what settings to change in a script. @@ -195,10 +195,10 @@ Example: value = bpy.data.scenes["Scene"].get("test_prop", "fallback value") # dictionaries can be assigned as long as they only use basic types. - group = bpy.data.groups.new("MyTestGroup") - group["MySettings"] = {"foo": 10, "bar": "spam", "baz": {}} + collection = bpy.data.collections.new("MyTestCollection") + collection["MySettings"] = {"foo": 10, "bar": "spam", "baz": {}} - del group["MySettings"] + del collection["MySettings"] Note that these properties can only be assigned basic Python types. @@ -394,7 +394,7 @@ Internal Types Used for Blender data-blocks and collections: :class:`bpy.types.bpy_struct` -For data that contains its own attributes groups/meshes/bones/scenes... etc. +For data that contains its own attributes collections/meshes/bones/scenes... etc. There are 2 main types that wrap Blenders data, one for data-blocks (known internally as ``bpy_struct``), another for properties. -- cgit v1.2.3