From 14a4ce6d7fb4dcf3d1aa5b58f9a543549df6d5dc Mon Sep 17 00:00:00 2001 From: Brecht Van Lommel Date: Sun, 23 Apr 2017 17:42:45 +0200 Subject: CMake: move some Apple specific code into platform_apple_xcode.cmake. --- CMakeLists.txt | 110 ++------------------------------------------------------- 1 file changed, 3 insertions(+), 107 deletions(-) (limited to 'CMakeLists.txt') diff --git a/CMakeLists.txt b/CMakeLists.txt index c0ea2ef679e..a938d9b338f 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -566,113 +566,7 @@ endif() # Apple if(APPLE) - # require newer cmake on osx because of version handling, - # older cmake cannot handle 2 digit subversion! - cmake_minimum_required(VERSION 3.0.0) - - if(NOT CMAKE_OSX_ARCHITECTURES) - set(CMAKE_OSX_ARCHITECTURES x86_64 CACHE STRING - "Choose the architecture you want to build Blender for: i386, x86_64 or ppc" - FORCE) - endif() - - if(NOT DEFINED OSX_SYSTEM) - execute_process( - COMMAND xcodebuild -version -sdk macosx SDKVersion - OUTPUT_VARIABLE OSX_SYSTEM - OUTPUT_STRIP_TRAILING_WHITESPACE) - endif() - - # workaround for incorrect cmake xcode lookup for developer previews - XCODE_VERSION does not - # take xcode-select path into account but would always look into /Applications/Xcode.app - # while dev versions are named Xcode-DP - execute_process( - COMMAND xcode-select --print-path - OUTPUT_VARIABLE XCODE_CHECK OUTPUT_STRIP_TRAILING_WHITESPACE) - string(REPLACE "/Contents/Developer" "" XCODE_BUNDLE ${XCODE_CHECK}) # truncate to bundlepath in any case - - if(${CMAKE_GENERATOR} MATCHES "Xcode") - - # earlier xcode has no bundled developer dir, no sense in getting xcode path from - if(${XCODE_VERSION} VERSION_GREATER 4.2) - # reduce to XCode name without dp extension - string(SUBSTRING "${XCODE_CHECK}" 14 6 DP_NAME) - if(${DP_NAME} MATCHES Xcode5) - set(XCODE_VERSION 5) - endif() - endif() - - ##### cmake incompatibility with xcode 4.3 and higher ##### - if(${XCODE_VERSION} MATCHES '') # cmake fails due looking for xcode in the wrong path, thus will be empty var - message(FATAL_ERROR "Xcode 4.3 and higher must be used with cmake 2.8-8 or higher") - endif() - ### end cmake incompatibility with xcode 4.3 and higher ### - - if(${XCODE_VERSION} VERSION_EQUAL 4 OR ${XCODE_VERSION} VERSION_GREATER 4 AND ${XCODE_VERSION} VERSION_LESS 4.3) - # Xcode 4 defaults to the Apple LLVM Compiler. - # Override the default compiler selection because Blender only compiles with gcc up to xcode 4.2 - set(CMAKE_XCODE_ATTRIBUTE_GCC_VERSION "com.apple.compilers.llvmgcc42") - message(STATUS "Setting compiler to: " ${CMAKE_XCODE_ATTRIBUTE_GCC_VERSION}) - endif() - else() # unix makefile generator does not fill XCODE_VERSION var, so we get it with a command - execute_process(COMMAND xcodebuild -version OUTPUT_VARIABLE XCODE_VERS_BUILD_NR) - string(SUBSTRING "${XCODE_VERS_BUILD_NR}" 6 3 XCODE_VERSION) # truncate away build-nr - unset(XCODE_VERS_BUILD_NR) - endif() - - message(STATUS "Detected OS X ${OSX_SYSTEM} and Xcode ${XCODE_VERSION} at ${XCODE_BUNDLE}") - - if(${XCODE_VERSION} VERSION_LESS 4.3) - # use guaranteed existing sdk - set(CMAKE_OSX_SYSROOT /Developer/SDKs/MacOSX${OSX_SYSTEM}.sdk CACHE PATH "" FORCE) - else() - # note: xcode-select path could be ambigous, - # cause /Applications/Xcode.app/Contents/Developer or /Applications/Xcode.app would be allowed - # so i use a selfcomposed bundlepath here - set(OSX_SYSROOT_PREFIX ${XCODE_BUNDLE}/Contents/Developer/Platforms/MacOSX.platform) - message(STATUS "OSX_SYSROOT_PREFIX: " ${OSX_SYSROOT_PREFIX}) - set(OSX_DEVELOPER_PREFIX /Developer/SDKs/MacOSX${OSX_SYSTEM}.sdk) # use guaranteed existing sdk - set(CMAKE_OSX_SYSROOT ${OSX_SYSROOT_PREFIX}/${OSX_DEVELOPER_PREFIX} CACHE PATH "" FORCE) - if(${CMAKE_GENERATOR} MATCHES "Xcode") - # to silence sdk not found warning, just overrides CMAKE_OSX_SYSROOT - set(CMAKE_XCODE_ATTRIBUTE_SDKROOT macosx${OSX_SYSTEM}) - endif() - - # QuickTime framework is no longer available in SDK 10.12+ - if(WITH_CODEC_QUICKTIME AND ${OSX_SYSTEM} VERSION_GREATER 10.11) - set(WITH_CODEC_QUICKTIME OFF) - message(STATUS "QuickTime not supported by SDK ${OSX_SYSTEM}, disabling WITH_CODEC_QUICKTIME") - endif() - endif() - - if(OSX_SYSTEM MATCHES 10.9) - # make sure syslibs and headers are looked up in sdk ( expecially for 10.9 openGL atm. ) - set(CMAKE_FIND_ROOT_PATH ${CMAKE_OSX_SYSROOT}) - endif() - - if(WITH_CXX11) - # 10.9 is our min. target, if you use higher sdk, weak linking happens - if(CMAKE_OSX_DEPLOYMENT_TARGET) - if(${CMAKE_OSX_DEPLOYMENT_TARGET} VERSION_LESS 10.9) - message(STATUS "Setting deployment target to 10.9, lower versions are incompatible with WITH_CXX11") - set(CMAKE_OSX_DEPLOYMENT_TARGET "10.9" CACHE STRING "" FORCE) - endif() - else() - set(CMAKE_OSX_DEPLOYMENT_TARGET "10.9" CACHE STRING "" FORCE) - endif() - else() - if(NOT CMAKE_OSX_DEPLOYMENT_TARGET) - # 10.6 is our min. target, if you use higher sdk, weak linking happens - set(CMAKE_OSX_DEPLOYMENT_TARGET "10.6" CACHE STRING "" FORCE) - endif() - endif() - - if(NOT ${CMAKE_GENERATOR} MATCHES "Xcode") - # force CMAKE_OSX_DEPLOYMENT_TARGET for makefiles, will not work else ( cmake bug ? ) - set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -mmacosx-version-min=${CMAKE_OSX_DEPLOYMENT_TARGET}") - set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -mmacosx-version-min=${CMAKE_OSX_DEPLOYMENT_TARGET}") - add_definitions("-DMACOSX_DEPLOYMENT_TARGET=${CMAKE_OSX_DEPLOYMENT_TARGET}") - endif() + include(platform_apple_xcode) endif() @@ -842,6 +736,8 @@ if(WITH_AUDASPACE) endif() endif() +apple_check_quicktime() + #----------------------------------------------------------------------------- # Check for valid directories # ... a partial checkout may cause this. -- cgit v1.2.3