From e81d077c852f43b635f10972479e36909a66d60c Mon Sep 17 00:00:00 2001 From: Severin Date: Sun, 7 Dec 2014 00:58:17 +0100 Subject: Input Method Editor (IME) support for text buttons Original patch by @random (D765) with some minor work done by @campbell and me. At this place, I'd like call out a number of people who were involved and deserve a big "Thank you!": * At the first place @randon who developed and submitted the patch * The Blendercn community which helped a lot with testing - espacially * @yuzukyo, @leon_cheung and @kjym3 * @campbellbarton, @mont29 and @sergey for their help and advises during * review * @ton who realized the importance of this early on and asked me for * reviewing We are still not finished, as this is only the first part of the implementaion, but there's more to come! --- SConstruct | 1 + 1 file changed, 1 insertion(+) (limited to 'SConstruct') diff --git a/SConstruct b/SConstruct index 4c2097f8879..4dacf89fcb0 100644 --- a/SConstruct +++ b/SConstruct @@ -266,6 +266,7 @@ if 'blenderlite' in B.targets: target_env_defs['WITH_BF_BOOLEAN'] = False target_env_defs['WITH_BF_REMESH'] = False target_env_defs['WITH_BF_PYTHON'] = False + target_env_defs['WITH_BF_IME'] = False target_env_defs['WITH_BF_3DMOUSE'] = False target_env_defs['WITH_BF_LIBMV'] = False target_env_defs['WITH_BF_FREESTYLE'] = False -- cgit v1.2.3