From ef1b7a5735fea454f88f9d18cf9034279f8fb0b6 Mon Sep 17 00:00:00 2001 From: Nathan Letwory Date: Tue, 7 Feb 2006 21:24:36 +0000 Subject: ==SCons== + 'scons blenderplayer' builds blender AND blenderplayer now (tested on Linux only, but was only linking issue, so should work on other platforms too). NOTE: I noticed some compileflags for GE specific libs that were left out - I re-enabled them in the SConscripts, but I'm going to do a test build my- self now, so if there are problems with them on win32, I probably already know about them :) --- SConstruct | 8 +------- 1 file changed, 1 insertion(+), 7 deletions(-) (limited to 'SConstruct') diff --git a/SConstruct b/SConstruct index 14bf6d032d7..f8662792681 100644 --- a/SConstruct +++ b/SConstruct @@ -38,6 +38,7 @@ import os.path import string import shutil import glob +import re import tools.Blender import tools.btools @@ -227,13 +228,6 @@ thesyslibs = B.setup_syslibs(env) env.BlenderProg(B.root_build_dir, "blender", dobj + mainlist + thestatlibs, [], thesyslibs, [B.root_build_dir+'/lib'] + thelibincs, 'blender') if env['WITH_BF_PLAYER']: playerlist = B.create_blender_liblist(env, 'player') - playerlist += B.create_blender_liblist(env, 'core') - playerlist += B.create_blender_liblist(env, 'common') - playerlist += B.create_blender_liblist(env, 'intern') - playerlist += B.create_blender_liblist(env, 'international') - playerlist += B.create_blender_liblist(env, 'game') - playerlist += B.create_blender_liblist(env, 'game2') - playerlist += B.create_blender_liblist(env, 'player2') env.BlenderProg(B.root_build_dir, "blenderplayer", dobj + playerlist + thestatlibs, [], thesyslibs, [B.root_build_dir+'/lib'] + thelibincs, 'blenderplayer') ##### Now define some targets -- cgit v1.2.3