From c5519d4b6f7f83bd8dab8491b8615512b65686ac Mon Sep 17 00:00:00 2001 From: Brecht Van Lommel Date: Thu, 13 Aug 2020 17:39:28 +0200 Subject: Fix T78065: OSL shader compilation fails on macOS --- build_files/cmake/platform/platform_apple.cmake | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'build_files') diff --git a/build_files/cmake/platform/platform_apple.cmake b/build_files/cmake/platform/platform_apple.cmake index a80b0b56901..2dc724f8376 100644 --- a/build_files/cmake/platform/platform_apple.cmake +++ b/build_files/cmake/platform/platform_apple.cmake @@ -373,8 +373,9 @@ if(WITH_CYCLES_OSL) list(APPEND OSL_LIBRARIES ${OSL_LIB_COMP} -force_load ${OSL_LIB_EXEC} ${OSL_LIB_QUERY}) find_path(OSL_INCLUDE_DIR OSL/oslclosure.h PATHS ${CYCLES_OSL}/include) find_program(OSL_COMPILER NAMES oslc PATHS ${CYCLES_OSL}/bin) + find_path(OSL_SHADER_DIR NAMES stdosl.h PATHS ${CYCLES_OSL}/shaders) - if(OSL_INCLUDE_DIR AND OSL_LIBRARIES AND OSL_COMPILER) + if(OSL_INCLUDE_DIR AND OSL_LIBRARIES AND OSL_COMPILER AND OSL_SHADER_DIR) set(OSL_FOUND TRUE) else() message(STATUS "OSL not found") -- cgit v1.2.3