From 3f96555123db2b48047c40a45a6b78d6cd760dc4 Mon Sep 17 00:00:00 2001 From: Brecht Van Lommel Date: Mon, 13 Dec 2021 13:48:36 +0100 Subject: Cycles: enable Metal GPU rendering This adds the remaining bits to enable Metal on macOS. There are still performance optimizations and other improvements planned, but it should now be ready for early testing. This is currently only enabled on in Arm builds for M1 GPUs. It is not yet working on AMD or Intel GPUs. Ref T92212 Differential Revision: https://developer.blender.org/D13503 --- build_files/cmake/config/blender_release.cmake | 1 + 1 file changed, 1 insertion(+) (limited to 'build_files') diff --git a/build_files/cmake/config/blender_release.cmake b/build_files/cmake/config/blender_release.cmake index 04074db688d..da8724071b7 100644 --- a/build_files/cmake/config/blender_release.cmake +++ b/build_files/cmake/config/blender_release.cmake @@ -61,6 +61,7 @@ set(WITH_MEM_JEMALLOC ON CACHE BOOL "" FORCE) # platform dependent options if(APPLE) set(WITH_COREAUDIO ON CACHE BOOL "" FORCE) + set(WITH_CYCLES_DEVICE_METAL ON CACHE BOOL "" FORCE) endif() if(NOT WIN32) set(WITH_JACK ON CACHE BOOL "" FORCE) -- cgit v1.2.3