From dfc661565a4c4d1d4caa3872fb5d7936fb1f0fd8 Mon Sep 17 00:00:00 2001 From: Dalai Felinto Date: Sat, 30 Jul 2011 23:16:22 +0000 Subject: patch [#27909] Added constants in bge.constraints by Solano Felicio (solano) + some changes in rst I named all the BGE modules with their actual names (e.g. Rasterizer, Video Texture, ...). so in the API index.html page they look more like the other Blender modules. I did the same for the bgl module. For bge.constraints this patch exposes the constants values for debug mode and createConstraints (they were hardcoded innts before). + making all the "todo" and #comments into rst comments (.. comments) Thanks Solano, it's great to get help to those tasks :) --- doc/python_api/rst/bge.types.rst | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'doc/python_api/rst/bge.types.rst') diff --git a/doc/python_api/rst/bge.types.rst b/doc/python_api/rst/bge.types.rst index e42b362c771..1e9e1cca58e 100644 --- a/doc/python_api/rst/bge.types.rst +++ b/doc/python_api/rst/bge.types.rst @@ -1,5 +1,5 @@ -Game Engine bge.types Module +Game Types (bge.types) ============================= .. module:: bge.types -- cgit v1.2.3