From 989b5983c8286ca653d07efe94ecd030b9020524 Mon Sep 17 00:00:00 2001 From: Mitchell Stokes Date: Thu, 22 Nov 2012 09:20:36 +0000 Subject: BGE Docs: Changing ROT_* Armature Channel constants in the docs to be ROT_MODE_* to match the actual constants from bge.logic. --- doc/python_api/rst/bge.logic.rst | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) (limited to 'doc/python_api') diff --git a/doc/python_api/rst/bge.logic.rst b/doc/python_api/rst/bge.logic.rst index 8143a4b53a0..0412dd14d1a 100644 --- a/doc/python_api/rst/bge.logic.rst +++ b/doc/python_api/rst/bge.logic.rst @@ -1022,43 +1022,43 @@ See :class:`bge.types.BL_ArmatureChannel.rotation_mode` .. note: euler mode are named as in Blender UI but the actual axis order is reversed -.. data:: ROT_QUAT +.. data:: ROT_MODE_QUAT Use quaternion in rotation attribute to update bone rotation. :value: 0 -.. data:: ROT_XYZ +.. data:: ROT_MODE_XYZ Use euler_rotation and apply angles on bone's Z, Y, X axis successively. :value: 1 -.. data:: ROT_XZY +.. data:: ROT_MODE_XZY Use euler_rotation and apply angles on bone's Y, Z, X axis successively. :value: 2 -.. data:: ROT_YXZ +.. data:: ROT_MODE_YXZ Use euler_rotation and apply angles on bone's Z, X, Y axis successively. :value: 3 -.. data:: ROT_YZX +.. data:: ROT_MODE_YZX Use euler_rotation and apply angles on bone's X, Z, Y axis successively. :value: 4 -.. data:: ROT_ZXY +.. data:: ROT_MODE_ZXY Use euler_rotation and apply angles on bone's Y, X, Z axis successively. :value: 5 -.. data:: ROT_ZYX +.. data:: ROT_MODE_ZYX Use euler_rotation and apply angles on bone's X, Y, Z axis successively. -- cgit v1.2.3