From e5b98f7a2fcbc9c13a9705d245907b9cc3f51a52 Mon Sep 17 00:00:00 2001 From: Dalai Felinto Date: Sat, 24 Sep 2011 22:40:56 +0000 Subject: Python API changelog r37840-40524 (HEAD) updating the doc. I'm also including the latest API dump with it. This helps to keep track of the revisions to update and the next person updating doesnt need to build an old Blender for that (as I just had to). I updated the sphinx_changelog_gen.py with this info as well. I'll update changelog.rst manually next. I'm not so sure how to indicate that the properties were replaced instead of only removed. --- doc/python_api/rst/change_log.rst | 491 +++++++++++++++++++++++++++++++++ doc/python_api/sphinx_changelog_gen.py | 3 + 2 files changed, 494 insertions(+) (limited to 'doc/python_api') diff --git a/doc/python_api/rst/change_log.rst b/doc/python_api/rst/change_log.rst index e7db5df4a1f..3b7635f4bfb 100644 --- a/doc/python_api/rst/change_log.rst +++ b/doc/python_api/rst/change_log.rst @@ -909,3 +909,494 @@ Added * :class:`bpy.types.SceneGameData.use_glsl_color_management` +bpy.types.RenderSettings +------------------------ + +Added +^^^^^ + +* :class:`bpy.types.RenderSettings.ffmpeg_audio_channels` + +bpy.types.DriverTarget +---------------------- + +Added +^^^^^ + +* :class:`bpy.types.DriverTarget.transform_space` + +Removed +^^^^^^^ + +* **use_local_space_transform** + +bpy.types.Sound +--------------- + +Added +^^^^^ + +* :class:`bpy.types.Sound.factory` +* :class:`bpy.types.Sound.mono` + +bpy.types.Scene +--------------- + +Added +^^^^^ + +* :class:`bpy.types.Scene.audio_volume` + +bpy.types.KeyingSet +------------------- + +Added +^^^^^ + +* :class:`bpy.types.KeyingSet.refresh` + +bpy.types.Armature +------------------ + +Added +^^^^^ + +* :class:`bpy.types.Armature.vert_deformer` + +bpy.types.GameObjectSettings +---------------------------- + +Added +^^^^^ + +* :class:`bpy.types.GameObjectSettings.create_obstacle` +* :class:`bpy.types.GameObjectSettings.obstacle_radius` + +bpy.types.BlendData +------------------- + +Added +^^^^^ + +* :class:`bpy.types.BlendData.speakers` + +bpy.types.SolidifyModifier +-------------------------- + +Added +^^^^^ + +* :class:`bpy.types.SolidifyModifier.thickness_vertex_group` + +bpy.types.ThemeGraphEditor +-------------------------- + +Added +^^^^^ + +* :class:`bpy.types.ThemeGraphEditor.handle_auto_clamped` +* :class:`bpy.types.ThemeGraphEditor.handle_sel_auto_clamped` + +bpy.types.MultiresModifier +-------------------------- + +Added +^^^^^ + +* :class:`bpy.types.MultiresModifier.use_subsurf_uv` + +bpy.types.Node +-------------- + +Added +^^^^^ + +* :class:`bpy.types.Node.parent` + +bpy.types.KeyMap +---------------- + +Removed +^^^^^^^ + +* **copy_to_user** + +Renamed +^^^^^^^ + +* **is_user_defined** -> :class:`bpy.types.KeyMap.is_user_modified` + +bpy.types.SceneRenderLayer +-------------------------- + +Added +^^^^^ + +* :class:`bpy.types.SceneRenderLayer.use_pass_material_index` + +bpy.types.Texture +----------------- + +Added +^^^^^ + +* :class:`bpy.types.Texture.evaluate` + +bpy.types.MeshTextureFace +------------------------- + +Removed +^^^^^^^ + +* **blend_type** +* **hide** +* **use_alpha_sort** +* **use_billboard** +* **use_bitmap_text** +* **use_blend_shared** +* **use_collision** +* **use_halo** +* **use_image** +* **use_light** +* **use_object_color** +* **use_shadow_cast** +* **use_twoside** + +bpy.types.ToolSettings +---------------------- + +Added +^^^^^ + +* :class:`bpy.types.ToolSettings.use_multipaint` + +Renamed +^^^^^^^ + +* **use_snap_project_self** -> :class:`bpy.types.ToolSettings.use_snap_self` + +bpy.types.RenderEngine +---------------------- + +Added +^^^^^ + +* :class:`bpy.types.RenderEngine.report` + +bpy.types.UserPreferencesInput +------------------------------ + +Added +^^^^^ + +* :class:`bpy.types.UserPreferencesInput.ndof_fly_helicopter` +* :class:`bpy.types.UserPreferencesInput.ndof_lock_horizon` +* :class:`bpy.types.UserPreferencesInput.ndof_orbit_invert_axes` +* :class:`bpy.types.UserPreferencesInput.ndof_panx_invert_axis` +* :class:`bpy.types.UserPreferencesInput.ndof_pany_invert_axis` +* :class:`bpy.types.UserPreferencesInput.ndof_panz_invert_axis` +* :class:`bpy.types.UserPreferencesInput.ndof_roll_invert_axis` +* :class:`bpy.types.UserPreferencesInput.ndof_rotate_invert_axis` +* :class:`bpy.types.UserPreferencesInput.ndof_sensitivity` +* :class:`bpy.types.UserPreferencesInput.ndof_show_guide` +* :class:`bpy.types.UserPreferencesInput.ndof_tilt_invert_axis` +* :class:`bpy.types.UserPreferencesInput.ndof_zoom_invert` +* :class:`bpy.types.UserPreferencesInput.ndof_zoom_updown` + +Removed +^^^^^^^ + +* **edited_keymaps** +* **ndof_pan_speed** +* **ndof_rotate_speed** + +bpy.types.LockedTrackConstraint +------------------------------- + +Added +^^^^^ + +* :class:`bpy.types.LockedTrackConstraint.head_tail` + +bpy.types.SpaceGraphEditor +-------------------------- + +Renamed +^^^^^^^ + +* **use_fancy_drawing** -> :class:`bpy.types.SpaceGraphEditor.use_beauty_drawing` + +bpy.types.Mesh +-------------- + +Added +^^^^^ + +* :class:`bpy.types.Mesh.use_paint_mask_vertex` + +bpy.types.FCurve +---------------- + +Removed +^^^^^^^ + +* **use_auto_handle_clamp** + +bpy.types.DampedTrackConstraint +------------------------------- + +Added +^^^^^ + +* :class:`bpy.types.DampedTrackConstraint.head_tail` + +bpy.types.ImageTexture +---------------------- + +Added +^^^^^ + +* :class:`bpy.types.ImageTexture.use_derivative_map` + +bpy.types.SoundSequence +----------------------- + +Added +^^^^^ + +* :class:`bpy.types.SoundSequence.pan` +* :class:`bpy.types.SoundSequence.pitch` + +Removed +^^^^^^^ + +* **attenuation** + +bpy.types.FModifier +------------------- + +Added +^^^^^ + +* :class:`bpy.types.FModifier.blend_in` +* :class:`bpy.types.FModifier.blend_out` +* :class:`bpy.types.FModifier.frame_end` +* :class:`bpy.types.FModifier.frame_start` +* :class:`bpy.types.FModifier.influence` +* :class:`bpy.types.FModifier.use_influence` +* :class:`bpy.types.FModifier.use_restricted_range` + +bpy.types.EnvironmentMap +------------------------ + +Added +^^^^^ + +* :class:`bpy.types.EnvironmentMap.clear` +* :class:`bpy.types.EnvironmentMap.is_valid` +* :class:`bpy.types.EnvironmentMap.save` + +bpy.types.IDMaterials +--------------------- + +Function Arguments +^^^^^^^^^^^^^^^^^^ + +* :class:`bpy.types.IDMaterials.save` (index, update_data), *was (index)* + +bpy.types.UserPreferencesSystem +------------------------------- + +Added +^^^^^ + +* :class:`bpy.types.UserPreferencesSystem.use_translate_interface` + +Removed +^^^^^^^ + +* **use_translate_buttons** +* **use_translate_toolbox** + +bpy.types.LimitDistanceConstraint +--------------------------------- + +Added +^^^^^ + +* :class:`bpy.types.LimitDistanceConstraint.head_tail` +* :class:`bpy.types.LimitDistanceConstraint.use_transform_limit` + +bpy.types.MovieSequence +----------------------- + +Added +^^^^^ + +* :class:`bpy.types.MovieSequence.streamindex` + +bpy.types.Material +------------------ + +Added +^^^^^ + +* :class:`bpy.types.Material.game_settings` +* :class:`bpy.types.Material.pass_index` + +bpy.types.RenderLayer +--------------------- + +Added +^^^^^ + +* :class:`bpy.types.RenderLayer.use_pass_material_index` + +bpy.types.Object +---------------- + +Added +^^^^^ + +* :class:`bpy.types.Object.closest_point_on_mesh` +* :class:`bpy.types.Object.matrix_parent_inverse` + +bpy.types.ThemeNodeEditor +------------------------- + +Added +^^^^^ + +* :class:`bpy.types.ThemeNodeEditor.noodle_curving` + +bpy.types.SequenceProxy +----------------------- + +Added +^^^^^ + +* :class:`bpy.types.SequenceProxy.build_100` +* :class:`bpy.types.SequenceProxy.build_25` +* :class:`bpy.types.SequenceProxy.build_50` +* :class:`bpy.types.SequenceProxy.build_75` +* :class:`bpy.types.SequenceProxy.build_free_run` +* :class:`bpy.types.SequenceProxy.build_free_run_rec_date` +* :class:`bpy.types.SequenceProxy.build_record_run` +* :class:`bpy.types.SequenceProxy.quality` +* :class:`bpy.types.SequenceProxy.timecode` + +bpy.types.SpaceUVEditor +----------------------- + +Added +^^^^^ + +* :class:`bpy.types.SpaceUVEditor.show_faces` + +bpy.types.Sequence +------------------ + +Added +^^^^^ + +* :class:`bpy.types.Sequence.waveform` + +bpy.types.ChildOfConstraint +--------------------------- + +Added +^^^^^ + +* :class:`bpy.types.ChildOfConstraint.inverse_matrix` + +bpy.types.DopeSheet +------------------- + +Added +^^^^^ + +* :class:`bpy.types.DopeSheet.show_datablock_filters` +* :class:`bpy.types.DopeSheet.show_speakers` + +bpy.types.ActionActuator +------------------------ + +Added +^^^^^ + +* :class:`bpy.types.ActionActuator.apply_to_children` +* :class:`bpy.types.ActionActuator.layer` +* :class:`bpy.types.ActionActuator.layer_weight` +* :class:`bpy.types.ActionActuator.use_additive` +* :class:`bpy.types.ActionActuator.use_force` +* :class:`bpy.types.ActionActuator.use_local` + +bpy.types.KeyConfigurations +--------------------------- + +Added +^^^^^ + +* :class:`bpy.types.KeyConfigurations.addon` +* :class:`bpy.types.KeyConfigurations.user` + +bpy.types.VertexGroup +--------------------- + +Added +^^^^^ + +* :class:`bpy.types.VertexGroup.lock_weight` + +bpy.types.ThemeView3D +--------------------- + +Added +^^^^^ + +* :class:`bpy.types.ThemeView3D.speaker` + +bpy.types.Image +--------------- + +Added +^^^^^ + +* :class:`bpy.types.Image.pack` +* :class:`bpy.types.Image.unpack` +* :class:`bpy.types.Image.use_generated_float` + +bpy.types.Curve +--------------- + +Added +^^^^^ + +* :class:`bpy.types.Curve.fill_mode` + +Removed +^^^^^^^ + +* **use_fill_back** +* **use_fill_front** + +bpy.types.KeyMapItem +-------------------- + +Added +^^^^^ + +* :class:`bpy.types.KeyMapItem.is_user_modified` + +bpy.types.SceneGameData +----------------------- + +Added +^^^^^ + +* :class:`bpy.types.SceneGameData.level_height` +* :class:`bpy.types.SceneGameData.obstacle_simulation` +* :class:`bpy.types.SceneGameData.recast_data` +* :class:`bpy.types.SceneGameData.restrict_animation_updates` +* :class:`bpy.types.SceneGameData.show_obstacle_simulation` + diff --git a/doc/python_api/sphinx_changelog_gen.py b/doc/python_api/sphinx_changelog_gen.py index 7a56e73b7ad..bc1619ba7bb 100644 --- a/doc/python_api/sphinx_changelog_gen.py +++ b/doc/python_api/sphinx_changelog_gen.py @@ -39,6 +39,9 @@ python doc/python_api/sphinx_changelog_gen.py \ --api_to blender_api_2_57.py \ --api_out changes.rst +# Save the latest API dump in this folder, renaming it with its revision. +# This way the next person updating it doesn't need to build an old Blender only for that + """ # format -- cgit v1.2.3