From acf3a2790e82f5b3e1eee768dd084af0eac60285 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Tue, 9 Oct 2012 01:07:08 +0000 Subject: api changelog for 2.64 and 2.63 (which I missed last release) --- doc/python_api/rst/change_log.rst | 1499 ++++++++++++++++++++++++++++++++ doc/python_api/sphinx_changelog_gen.py | 13 +- 2 files changed, 1507 insertions(+), 5 deletions(-) (limited to 'doc') diff --git a/doc/python_api/rst/change_log.rst b/doc/python_api/rst/change_log.rst index 4d8f9a5171e..c1f3c2e4267 100644 --- a/doc/python_api/rst/change_log.rst +++ b/doc/python_api/rst/change_log.rst @@ -2397,3 +2397,1502 @@ Removed * **ffmpeg_packetsize** * **ffmpeg_video_bitrate** +2.62 to 2.63 +============ + +bpy.types.ThemeView3D +--------------------- + +Added +^^^^^ + +* :class:`bpy.types.ThemeView3D.camera` +* :class:`bpy.types.ThemeView3D.empty` + +bpy.types.KeyingSet +------------------- + +Added +^^^^^ + +* :class:`bpy.types.KeyingSet.bl_description` +* :class:`bpy.types.KeyingSet.bl_idname` + +Renamed +^^^^^^^ + +* **name** -> :class:`bpy.types.KeyingSet.bl_label` + +bpy.types.BlendDataScenes +------------------------- + +Added +^^^^^ + +* :class:`bpy.types.BlendDataScenes.tag` + +bpy.types.RenderEngine +---------------------- + +Added +^^^^^ + +* :class:`bpy.types.RenderEngine.camera_override` + +bpy.types.BackgroundImage +------------------------- + +Added +^^^^^ + +* :class:`bpy.types.BackgroundImage.show_on_foreground` + +bpy.types.CyclesRenderSettings +------------------------------ + +Added +^^^^^ + +* :class:`bpy.types.CyclesRenderSettings.preview_active_layer` +* :class:`bpy.types.CyclesRenderSettings.sample_clamp` + +bpy.types.ToolSettings +---------------------- + +Added +^^^^^ + +* :class:`bpy.types.ToolSettings.double_threshold` + +bpy.types.Image +--------------- + +Added +^^^^^ + +* :class:`bpy.types.Image.render_slot` + +bpy.types.MovieTrackingStabilization +------------------------------------ + +Added +^^^^^ + +* :class:`bpy.types.MovieTrackingStabilization.filter_type` + +bpy.types.DomainFluidSettings +----------------------------- + +Removed +^^^^^^^ + +* **viscosity_preset** + +bpy.types.ParticleSettings +-------------------------- + +Added +^^^^^ + +* :class:`bpy.types.ParticleSettings.use_rotations` + +bpy.types.SceneGameData +----------------------- + +Renamed +^^^^^^^ + +* **dome_tesselation** -> :class:`bpy.types.SceneGameData.dome_tessellation` + +bpy.types.RegionView3D +---------------------- + +Added +^^^^^ + +* :class:`bpy.types.RegionView3D.update` + +bpy.types.Scene +--------------- + +Added +^^^^^ + +* :class:`bpy.types.Scene.active_layer` + +bpy.types.ShaderNodeTexEnvironment +---------------------------------- + +Added +^^^^^ + +* :class:`bpy.types.ShaderNodeTexEnvironment.projection` + +bpy.types.UserPreferencesEdit +----------------------------- + +Added +^^^^^ + +* :class:`bpy.types.UserPreferencesEdit.fcurve_unselected_alpha` + +bpy.types.MeshTextureFace +------------------------- + +Removed +^^^^^^^ + +* **pin_uv** +* **select_uv** + +bpy.types.Menu +-------------- + +Function Arguments +^^^^^^^^^^^^^^^^^^ + +* :class:`bpy.types.Menu.path_menu` (self, searchpaths, operator, props_default, filter_ext), *was (self, searchpaths, operator, props_default)* + +bpy.types.CompositorNodeDistanceMatte +------------------------------------- + +Added +^^^^^ + +* :class:`bpy.types.CompositorNodeDistanceMatte.channel` + +bpy.types.KeyingSetInfo +----------------------- + +Added +^^^^^ + +* :class:`bpy.types.KeyingSetInfo.bl_description` + +bpy.types.KeyingSets +-------------------- + +Function Arguments +^^^^^^^^^^^^^^^^^^ + +* :class:`bpy.types.KeyingSets.new` (idname, name), *was (name)* + +bpy.types.CompositorNodeOutputFile +---------------------------------- + +Added +^^^^^ + +* :class:`bpy.types.CompositorNodeOutputFile.active_input` +* :class:`bpy.types.CompositorNodeOutputFile.active_input_index` +* :class:`bpy.types.CompositorNodeOutputFile.base_path` + +Removed +^^^^^^^ + +* **filepath** +* **frame_end** +* **frame_start** + +Renamed +^^^^^^^ + +* **image_settings** -> :class:`bpy.types.CompositorNodeOutputFile.format` + +bpy.types.CyclesCameraSettings +------------------------------ + +Added +^^^^^ + +* :class:`bpy.types.CyclesCameraSettings.aperture_fstop` +* :class:`bpy.types.CyclesCameraSettings.aperture_type` + +bpy.types.Struct +---------------- + +Added +^^^^^ + +* :class:`bpy.types.Struct.translation_context` + +bpy.types.ThemeSequenceEditor +----------------------------- + +Added +^^^^^ + +* :class:`bpy.types.ThemeSequenceEditor.movieclip_strip` +* :class:`bpy.types.ThemeSequenceEditor.preview_back` + +bpy.types.TexMapping +-------------------- + +Renamed +^^^^^^^ + +* **location** -> :class:`bpy.types.TexMapping.translation` + +bpy.types.ArmatureActuator +-------------------------- + +Added +^^^^^ + +* :class:`bpy.types.ArmatureActuator.influence` + +bpy.types.ThemeTextEditor +------------------------- + +Removed +^^^^^^^ + +* **scroll_bar** + +bpy.types.ThemeUserInterface +---------------------------- + +Added +^^^^^ + +* :class:`bpy.types.ThemeUserInterface.wcol_tooltip` + +bpy.types.MeshEdge +------------------ + +Removed +^^^^^^^ + +* **is_fgon** + +bpy.types.Brush +--------------- + +Added +^^^^^ + +* :class:`bpy.types.Brush.sculpt_capabilities` + +Renamed +^^^^^^^ + +* **use_space_atten** -> :class:`bpy.types.Brush.use_space_attenuation` + +bpy.types.ShaderNodeMapping +--------------------------- + +Renamed +^^^^^^^ + +* **location** -> :class:`bpy.types.ShaderNodeMapping.translation` + +bpy.types.Mesh +-------------- + +Added +^^^^^ + +* :class:`bpy.types.Mesh.auto_texspace` +* :class:`bpy.types.Mesh.calc_tessface` +* :class:`bpy.types.Mesh.loops` +* :class:`bpy.types.Mesh.polygons` +* :class:`bpy.types.Mesh.tessface_uv_textures` +* :class:`bpy.types.Mesh.tessface_vertex_colors` +* :class:`bpy.types.Mesh.tessfaces` +* :class:`bpy.types.Mesh.unit_test_compare` +* :class:`bpy.types.Mesh.uv_layer_clone` +* :class:`bpy.types.Mesh.uv_layer_clone_index` +* :class:`bpy.types.Mesh.uv_layer_stencil` +* :class:`bpy.types.Mesh.uv_layer_stencil_index` +* :class:`bpy.types.Mesh.uv_layers` + +Removed +^^^^^^^ + +* **faces** +* **layers_float** +* **layers_string** + +Renamed +^^^^^^^ + +* **layers_int** -> :class:`bpy.types.Mesh.polygon_layers_float` +* **layers_int** -> :class:`bpy.types.Mesh.polygon_layers_int` +* **layers_int** -> :class:`bpy.types.Mesh.polygon_layers_string` + +Function Arguments +^^^^^^^^^^^^^^^^^^ + +* :class:`bpy.types.Mesh.update` (calc_edges, calc_tessface), *was (calc_edges)* + +bpy.types.Key +------------- + +Added +^^^^^ + +* :class:`bpy.types.Key.eval_time` + +bpy.types.LatticeModifier +------------------------- + +Added +^^^^^ + +* :class:`bpy.types.LatticeModifier.strength` + +bpy.types.UserPreferencesView +----------------------------- + +Added +^^^^^ + +* :class:`bpy.types.UserPreferencesView.quit_dialog` + + +2.63 to 2.64 +============ + +bpy.types.CyclesLampSettings +---------------------------- + +Added +^^^^^ + +* :class:`bpy.types.CyclesLampSettings.samples` + +bpy.types.Histogram +------------------- + +Added +^^^^^ + +* :class:`bpy.types.Histogram.show_line` + +bpy.types.ThemeView3D +--------------------- + +Added +^^^^^ + +* :class:`bpy.types.ThemeView3D.bone_pose_active` +* :class:`bpy.types.ThemeView3D.skin_root` + +bpy.types.GameObjectSettings +---------------------------- + +Added +^^^^^ + +* :class:`bpy.types.GameObjectSettings.fall_speed` +* :class:`bpy.types.GameObjectSettings.jump_speed` +* :class:`bpy.types.GameObjectSettings.step_height` + + +bpy.types.BlendData +------------------- + +Added +^^^^^ + +* :class:`bpy.types.BlendData.masks` + + +bpy.types.TextureNodeMixRGB +--------------------------- + +Added +^^^^^ + +* :class:`bpy.types.TextureNodeMixRGB.use_clamp` + +bpy.types.SmokeCollSettings +--------------------------- + +Added +^^^^^ + +* :class:`bpy.types.SmokeCollSettings.collision_type` + +bpy.types.CompositorNodes +------------------------- + +Added +^^^^^ + +* :class:`bpy.types.CompositorNodes.active` + +bpy.types.RenderEngine +---------------------- + +Added +^^^^^ + +* :class:`bpy.types.RenderEngine.resolution_x` +* :class:`bpy.types.RenderEngine.resolution_y` +* :class:`bpy.types.RenderEngine.tile_x` +* :class:`bpy.types.RenderEngine.tile_y` + +Function Arguments +^^^^^^^^^^^^^^^^^^ + +* :class:`bpy.types.RenderEngine.begin_result` (x, y, w, h, layer), *was (x, y, w, h)* +* :class:`bpy.types.RenderEngine.end_result` (result, cancel), *was (result)* + +bpy.types.BackgroundImage +------------------------- + +Added +^^^^^ + +* :class:`bpy.types.BackgroundImage.draw_depth` +* :class:`bpy.types.BackgroundImage.frame_method` + +bpy.types.SmokeDomainSettings +----------------------------- + +Added +^^^^^ + +* :class:`bpy.types.SmokeDomainSettings.cell_size` +* :class:`bpy.types.SmokeDomainSettings.density` +* :class:`bpy.types.SmokeDomainSettings.domain_resolution` +* :class:`bpy.types.SmokeDomainSettings.scale` +* :class:`bpy.types.SmokeDomainSettings.start_point` + +bpy.types.CyclesRenderSettings +------------------------------ + +Added +^^^^^ + +* :class:`bpy.types.CyclesRenderSettings.aa_samples` +* :class:`bpy.types.CyclesRenderSettings.ao_samples` +* :class:`bpy.types.CyclesRenderSettings.blur_glossy` +* :class:`bpy.types.CyclesRenderSettings.diffuse_samples` +* :class:`bpy.types.CyclesRenderSettings.glossy_samples` +* :class:`bpy.types.CyclesRenderSettings.mesh_light_samples` +* :class:`bpy.types.CyclesRenderSettings.preview_aa_samples` +* :class:`bpy.types.CyclesRenderSettings.preview_start_resolution` +* :class:`bpy.types.CyclesRenderSettings.progressive` +* :class:`bpy.types.CyclesRenderSettings.transmission_samples` + +Removed +^^^^^^^ + +* **blur_caustics** +* **debug_min_size** + +bpy.types.ActionGroup +--------------------- + +Added +^^^^^ + +* :class:`bpy.types.ActionGroup.color_set` +* :class:`bpy.types.ActionGroup.colors` + +Removed +^^^^^^^ + +* **custom_color** + +bpy.types.WipeSequence +---------------------- + +Added +^^^^^ + +* :class:`bpy.types.WipeSequence.input_1` +* :class:`bpy.types.WipeSequence.input_count` + +bpy.types.ToolSettings +---------------------- + +Added +^^^^^ + +* :class:`bpy.types.ToolSettings.snap_node_element` +* :class:`bpy.types.ToolSettings.use_proportional_edit_mask` + +bpy.types.ThemeClipEditor +------------------------- + +Added +^^^^^ + +* :class:`bpy.types.ThemeClipEditor.space_list` +* :class:`bpy.types.ThemeClipEditor.strips` +* :class:`bpy.types.ThemeClipEditor.strips_selected` + +bpy.types.Image +--------------- + +Added +^^^^^ + +* :class:`bpy.types.Image.colorspace_settings` +* :class:`bpy.types.Image.frame_duration` +* :class:`bpy.types.Image.gl_touch` +* :class:`bpy.types.Image.scale` +* :class:`bpy.types.Image.view_as_render` + + +bpy.types.ThemeDopeSheet +------------------------ + +Added +^^^^^ + +* :class:`bpy.types.ThemeDopeSheet.summary` + +bpy.types.MovieClipUser +----------------------- + +Renamed +^^^^^^^ + +* **current_frame** -> :class:`bpy.types.MovieClipUser.frame_current` + +bpy.types.TransformSequence +--------------------------- + +Added +^^^^^ + +* :class:`bpy.types.TransformSequence.input_1` +* :class:`bpy.types.TransformSequence.input_count` + +bpy.types.ImageSequence +----------------------- + +Removed +^^^^^^^ + +* **color_balance** +* **use_color_balance** + +bpy.types.DupliObject +--------------------- + +Added +^^^^^ + +* :class:`bpy.types.DupliObject.index` +* :class:`bpy.types.DupliObject.particle_index` + +bpy.types.RenderSettings +------------------------ + +Removed +^^^^^^^ + +* **use_color_management** +* **use_radiosity** + +bpy.types.Curve +--------------- + +Added +^^^^^ + +* :class:`bpy.types.Curve.bevel_factor_end` +* :class:`bpy.types.Curve.bevel_factor_start` + +bpy.types.MovieClip +------------------- + +Added +^^^^^ + +* :class:`bpy.types.MovieClip.colorspace_settings` +* :class:`bpy.types.MovieClip.frame_duration` +* :class:`bpy.types.MovieClip.frame_offset` +* :class:`bpy.types.MovieClip.frame_start` + +bpy.types.CompositorNodeTree +---------------------------- + +Added +^^^^^ + +* :class:`bpy.types.CompositorNodeTree.chunk_size` +* :class:`bpy.types.CompositorNodeTree.edit_quality` +* :class:`bpy.types.CompositorNodeTree.render_quality` +* :class:`bpy.types.CompositorNodeTree.two_pass` +* :class:`bpy.types.CompositorNodeTree.use_opencl` + +bpy.types.SpaceUVEditor +----------------------- + +Removed +^^^^^^^ + +* **cursor_location** +* **pivot_point** + +bpy.types.RemeshModifier +------------------------ + +Added +^^^^^ + +* :class:`bpy.types.RemeshModifier.use_smooth_shade` + +bpy.types.CurveMapping +---------------------- + +Added +^^^^^ + +* :class:`bpy.types.CurveMapping.update` + +bpy.types.CompositorNodeMixRGB +------------------------------ + +Added +^^^^^ + +* :class:`bpy.types.CompositorNodeMixRGB.use_clamp` + +bpy.types.ParticleSettings +-------------------------- + +Added +^^^^^ + +* :class:`bpy.types.ParticleSettings.use_scale_dupli` + +bpy.types.SceneGameData +----------------------- + +Added +^^^^^ + +* :class:`bpy.types.SceneGameData.deactivation_angular_threshold` +* :class:`bpy.types.SceneGameData.deactivation_linear_threshold` +* :class:`bpy.types.SceneGameData.deactivation_time` + +bpy.types.SoundSequence +----------------------- + +Added +^^^^^ + +* :class:`bpy.types.SoundSequence.show_waveform` + +bpy.types.Scene +--------------- + +Added +^^^^^ + +* :class:`bpy.types.Scene.display_settings` +* :class:`bpy.types.Scene.sequence_editor_clear` +* :class:`bpy.types.Scene.sequence_editor_create` +* :class:`bpy.types.Scene.sequencer_colorspace_settings` +* :class:`bpy.types.Scene.view_settings` + +Removed +^^^^^^^ + +* **collada_export** + +bpy.types.Armature +------------------ + +Removed +^^^^^^^ + +* **use_deform_envelopes** +* **use_deform_preserve_volume** +* **use_deform_vertex_groups** + +bpy.types.MeshUVLoopLayer +------------------------- + +Added +^^^^^ + +* :class:`bpy.types.MeshUVLoopLayer.name` + +bpy.types.CurveMap +------------------ + +Added +^^^^^ + +* :class:`bpy.types.CurveMap.evaluate` + +bpy.types.ShaderNodeTexEnvironment +---------------------------------- + +Added +^^^^^ + +* :class:`bpy.types.ShaderNodeTexEnvironment.image_user` + +bpy.types.SolidifyModifier +-------------------------- + +Added +^^^^^ + +* :class:`bpy.types.SolidifyModifier.use_flip_normals` + +bpy.types.TextureNodeMath +------------------------- + +Added +^^^^^ + +* :class:`bpy.types.TextureNodeMath.use_clamp` + +bpy.types.SceneRenderLayer +-------------------------- + +Added +^^^^^ + +* :class:`bpy.types.SceneRenderLayer.layers_exclude` +* :class:`bpy.types.SceneRenderLayer.samples` + +bpy.types.CompositorNodeViewer +------------------------------ + +Added +^^^^^ + +* :class:`bpy.types.CompositorNodeViewer.center_x` +* :class:`bpy.types.CompositorNodeViewer.center_y` +* :class:`bpy.types.CompositorNodeViewer.tile_order` + +bpy.types.ClothCollisionSettings +-------------------------------- + +Added +^^^^^ + +* :class:`bpy.types.ClothCollisionSettings.vertex_group_self_collisions` + +bpy.types.SpeedControlSequence +------------------------------ + +Added +^^^^^ + +* :class:`bpy.types.SpeedControlSequence.input_1` +* :class:`bpy.types.SpeedControlSequence.input_count` + +bpy.types.ActionConstraint +-------------------------- + +Added +^^^^^ + +* :class:`bpy.types.ActionConstraint.use_bone_object_action` + +bpy.types.CompositorNodeScale +----------------------------- + +Added +^^^^^ + +* :class:`bpy.types.CompositorNodeScale.frame_method` +* :class:`bpy.types.CompositorNodeScale.offset_x` +* :class:`bpy.types.CompositorNodeScale.offset_y` + +bpy.types.SpaceDopeSheetEditor +------------------------------ + +Added +^^^^^ + +* :class:`bpy.types.SpaceDopeSheetEditor.show_group_colors` + +bpy.types.MetaSequence +---------------------- + +Removed +^^^^^^^ + +* **color_balance** +* **use_color_balance** + +bpy.types.ShaderNodeMixRGB +-------------------------- + +Added +^^^^^ + +* :class:`bpy.types.ShaderNodeMixRGB.use_clamp` + +bpy.types.FollowTrackConstraint +------------------------------- + +Added +^^^^^ + +* :class:`bpy.types.FollowTrackConstraint.frame_method` + +bpy.types.EffectSequence +------------------------ + +Removed +^^^^^^^ + +* **color_balance** +* **use_color_balance** + +bpy.types.ThemeNLAEditor +------------------------ + +Added +^^^^^ + +* :class:`bpy.types.ThemeNLAEditor.active_action` +* :class:`bpy.types.ThemeNLAEditor.active_action_unset` +* :class:`bpy.types.ThemeNLAEditor.meta_strips` +* :class:`bpy.types.ThemeNLAEditor.meta_strips_selected` +* :class:`bpy.types.ThemeNLAEditor.sound_strips` +* :class:`bpy.types.ThemeNLAEditor.sound_strips_selected` +* :class:`bpy.types.ThemeNLAEditor.transition_strips` +* :class:`bpy.types.ThemeNLAEditor.transition_strips_selected` +* :class:`bpy.types.ThemeNLAEditor.tweak` +* :class:`bpy.types.ThemeNLAEditor.tweak_duplicate` + +Removed +^^^^^^^ + +* **bars** +* **bars_selected** + +bpy.types.SculptCapabilities +---------------------------- + +Added +^^^^^ + +* :class:`bpy.types.SculptCapabilities.has_overlay` +* :class:`bpy.types.SculptCapabilities.has_texture_angle` +* :class:`bpy.types.SculptCapabilities.has_texture_angle_source` + +bpy.types.ImageFormatSettings +----------------------------- + +Added +^^^^^ + +* :class:`bpy.types.ImageFormatSettings.display_settings` +* :class:`bpy.types.ImageFormatSettings.view_settings` + + +bpy.types.Property +------------------ + +Added +^^^^^ + +* :class:`bpy.types.Property.is_library_editable` + +bpy.types.MovieTrackingTrack +---------------------------- + +Added +^^^^^ + +* :class:`bpy.types.MovieTrackingTrack.grease_pencil` +* :class:`bpy.types.MovieTrackingTrack.motion_model` +* :class:`bpy.types.MovieTrackingTrack.use_alpha_preview` +* :class:`bpy.types.MovieTrackingTrack.use_brute` +* :class:`bpy.types.MovieTrackingTrack.use_mask` +* :class:`bpy.types.MovieTrackingTrack.use_normalization` + +Removed +^^^^^^^ + +* **pattern_max** +* **pattern_min** +* **pyramid_levels** +* **search_max** +* **search_min** +* **tracker** + +bpy.types.CompositorNodeBlur +---------------------------- + +Added +^^^^^ + +* :class:`bpy.types.CompositorNodeBlur.use_variable_size` + +bpy.types.Object +---------------- + +Added +^^^^^ + +* :class:`bpy.types.Object.dm_info` +* :class:`bpy.types.Object.is_deform_modified` +* :class:`bpy.types.Object.layers_local_view` + +Renamed +^^^^^^^ + +* **animation_visualisation** -> :class:`bpy.types.Object.animation_visualization` + +bpy.types.UserPreferencesSystem +------------------------------- + +Added +^^^^^ + +* :class:`bpy.types.UserPreferencesSystem.use_gpu_mipmap` + +Removed +^^^^^^^ + +* **compute_device** +* **compute_device_type** + +bpy.types.Sequence +------------------ + +Added +^^^^^ + +* :class:`bpy.types.Sequence.modifiers` +* :class:`bpy.types.Sequence.use_linear_modifiers` + +Removed +^^^^^^^ + +* **input_1** +* **input_2** +* **input_3** +* **input_count** +* **waveform** + +bpy.types.ConsoleLine +--------------------- + +Added +^^^^^ + +* :class:`bpy.types.ConsoleLine.type` + +bpy.types.Region +---------------- + +Added +^^^^^ + +* :class:`bpy.types.Region.view2d` +* :class:`bpy.types.Region.x` +* :class:`bpy.types.Region.y` + +bpy.types.SpaceClipEditor +------------------------- + +Added +^^^^^ + +* :class:`bpy.types.SpaceClipEditor.grease_pencil_source` +* :class:`bpy.types.SpaceClipEditor.mask` +* :class:`bpy.types.SpaceClipEditor.mask_draw_type` +* :class:`bpy.types.SpaceClipEditor.pivot_point` +* :class:`bpy.types.SpaceClipEditor.show_graph_hidden` +* :class:`bpy.types.SpaceClipEditor.show_graph_only_selected` +* :class:`bpy.types.SpaceClipEditor.show_mask_smooth` +* :class:`bpy.types.SpaceClipEditor.show_seconds` + +bpy.types.NodeSocket +-------------------- + +Added +^^^^^ + +* :class:`bpy.types.NodeSocket.hide` +* :class:`bpy.types.NodeSocket.is_linked` + +bpy.types.MovieClipSequence +--------------------------- + +Removed +^^^^^^^ + +* **color_balance** +* **use_color_balance** + +bpy.types.Node +-------------- + +Added +^^^^^ + +* :class:`bpy.types.Node.color` +* :class:`bpy.types.Node.hide` +* :class:`bpy.types.Node.mute` +* :class:`bpy.types.Node.select` +* :class:`bpy.types.Node.show_options` +* :class:`bpy.types.Node.show_preview` +* :class:`bpy.types.Node.use_custom_color` + +bpy.types.SceneSequence +----------------------- + +Removed +^^^^^^^ + +* **color_balance** +* **use_color_balance** + +bpy.types.CompositorNodeOutputFile +---------------------------------- + +Added +^^^^^ + +* :class:`bpy.types.CompositorNodeOutputFile.file_slots` +* :class:`bpy.types.CompositorNodeOutputFile.layer_slots` + +Removed +^^^^^^^ + +* **active_input** + +bpy.types.ObjectBase +-------------------- + +Added +^^^^^ + +* :class:`bpy.types.ObjectBase.layers_local_view` + +bpy.types.CyclesCameraSettings +------------------------------ + +Added +^^^^^ + +* :class:`bpy.types.CyclesCameraSettings.fisheye_fov` +* :class:`bpy.types.CyclesCameraSettings.fisheye_lens` +* :class:`bpy.types.CyclesCameraSettings.panorama_type` + +bpy.types.CompositorNodeDefocus +------------------------------- + +Removed +^^^^^^^ + +* **samples** + +bpy.types.KeyMapItems +--------------------- + +Function Arguments +^^^^^^^^^^^^^^^^^^ + +* :class:`bpy.types.KeyMapItems.new` (idname, type, value, any, shift, ctrl, alt, oskey, key_modifier, head), *was (idname, type, value, any, shift, ctrl, alt, oskey, key_modifier)* + +bpy.types.CollisionSettings +--------------------------- + +Added +^^^^^ + +* :class:`bpy.types.CollisionSettings.stickiness` + +Removed +^^^^^^^ + +* **stickness** + +bpy.types.GlowSequence +---------------------- + +Added +^^^^^ + +* :class:`bpy.types.GlowSequence.input_1` +* :class:`bpy.types.GlowSequence.input_count` + +bpy.types.MouseSensor +--------------------- + +Added +^^^^^ + +* :class:`bpy.types.MouseSensor.use_pulse` + +bpy.types.MovieSequence +----------------------- + +Removed +^^^^^^^ + +* **color_balance** +* **use_color_balance** + +bpy.types.Pose +-------------- + +Renamed +^^^^^^^ + +* **animation_visualisation** -> :class:`bpy.types.Pose.animation_visualization` + +bpy.types.ThemeSequenceEditor +----------------------------- + +Removed +^^^^^^^ + +* **plugin_strip** + +bpy.types.IMAGE_UV_sculpt +------------------------- + +Added +^^^^^ + +* :class:`bpy.types.IMAGE_UV_sculpt.prop_unified_weight` + +bpy.types.SpaceImageEditor +-------------------------- + +Added +^^^^^ + +* :class:`bpy.types.SpaceImageEditor.cursor_location` +* :class:`bpy.types.SpaceImageEditor.mask` +* :class:`bpy.types.SpaceImageEditor.mask_draw_type` +* :class:`bpy.types.SpaceImageEditor.mode` +* :class:`bpy.types.SpaceImageEditor.pivot_point` +* :class:`bpy.types.SpaceImageEditor.show_mask_smooth` +* :class:`bpy.types.SpaceImageEditor.show_maskedit` + +Removed +^^^^^^^ + +* **curve** +* **use_grease_pencil** +* **use_image_paint** + +bpy.types.UserPreferencesFilePaths +---------------------------------- + +Added +^^^^^ + +* :class:`bpy.types.UserPreferencesFilePaths.i18n_branches_directory` + +Removed +^^^^^^^ + +* **sequence_plugin_directory** +* **texture_plugin_directory** + +bpy.types.CompositorNodeDilateErode +----------------------------------- + +Added +^^^^^ + +* :class:`bpy.types.CompositorNodeDilateErode.edge` +* :class:`bpy.types.CompositorNodeDilateErode.falloff` +* :class:`bpy.types.CompositorNodeDilateErode.type` + +bpy.types.ScrewModifier +----------------------- + +Added +^^^^^ + +* :class:`bpy.types.ScrewModifier.use_smooth_shade` + +bpy.types.SpaceNodeEditor +------------------------- + +Added +^^^^^ + +* :class:`bpy.types.SpaceNodeEditor.cursor_location` +* :class:`bpy.types.SpaceNodeEditor.edit_tree` +* :class:`bpy.types.SpaceNodeEditor.show_highlight` +* :class:`bpy.types.SpaceNodeEditor.use_hidden_preview` + +bpy.types.SpaceView3D +--------------------- + +Added +^^^^^ + +* :class:`bpy.types.SpaceView3D.layers_local_view` +* :class:`bpy.types.SpaceView3D.show_backface_culling` + +bpy.types.Area +-------------- + +Added +^^^^^ + +* :class:`bpy.types.Area.x` +* :class:`bpy.types.Area.y` + +bpy.types.RenderLayer +--------------------- + +Added +^^^^^ + +* :class:`bpy.types.RenderLayer.layers_exclude` + +bpy.types.MovieTracking +----------------------- + +Added +^^^^^ + +* :class:`bpy.types.MovieTracking.dopesheet` + +bpy.types.MovieTrackingSettings +------------------------------- + +Added +^^^^^ + +* :class:`bpy.types.MovieTrackingSettings.default_motion_model` +* :class:`bpy.types.MovieTrackingSettings.use_default_brute` +* :class:`bpy.types.MovieTrackingSettings.use_default_mask` +* :class:`bpy.types.MovieTrackingSettings.use_default_normalization` +* :class:`bpy.types.MovieTrackingSettings.use_tripod_solver` + +Removed +^^^^^^^ + +* **default_pyramid_levels** +* **default_tracker** + +bpy.types.CompositorNodeIDMask +------------------------------ + +Renamed +^^^^^^^ + +* **use_smooth_mask** -> :class:`bpy.types.CompositorNodeIDMask.use_antialiasing` + +bpy.types.UserPreferencesInput +------------------------------ + +Added +^^^^^ + +* :class:`bpy.types.UserPreferencesInput.ndof_orbit_sensitivity` +* :class:`bpy.types.UserPreferencesInput.ndof_view_rotate_method` + +bpy.types.Brush +--------------- + +Added +^^^^^ + +* :class:`bpy.types.Brush.mask_tool` +* :class:`bpy.types.Brush.weight` + +bpy.types.SpaceSequenceEditor +----------------------------- + +Added +^^^^^ + +* :class:`bpy.types.SpaceSequenceEditor.overlay_type` + +Removed +^^^^^^^ + +* **use_grease_pencil** + +bpy.types.MovieTrackingMarkers +------------------------------ + +Function Arguments +^^^^^^^^^^^^^^^^^^ + +* :class:`bpy.types.MovieTrackingMarkers.find_frame` (frame, exact), *was (frame)* + +bpy.types.UILayout +------------------ + +Added +^^^^^ + +* :class:`bpy.types.UILayout.template_colormanaged_view_settings` +* :class:`bpy.types.UILayout.template_colorspace_settings` + +Function Arguments +^^^^^^^^^^^^^^^^^^ + +* :class:`bpy.types.UILayout.template_image_settings` (image_settings, color_management), *was (image_settings)* + +bpy.types.ID +------------ + +Added +^^^^^ + +* :class:`bpy.types.ID.is_library_indirect` + +bpy.types.SpaceGraphEditor +-------------------------- + +Added +^^^^^ + +* :class:`bpy.types.SpaceGraphEditor.show_group_colors` + +bpy.types.Mesh +-------------- + +Added +^^^^^ + +* :class:`bpy.types.Mesh.skin_vertices` + +Removed +^^^^^^^ + +* **sticky** + +bpy.types.ShaderNodes +--------------------- + +Added +^^^^^ + +* :class:`bpy.types.ShaderNodes.active` + +bpy.types.ColorSequence +----------------------- + +Added +^^^^^ + +* :class:`bpy.types.ColorSequence.input_count` + +bpy.types.ShaderNodeMath +------------------------ + +Added +^^^^^ + +* :class:`bpy.types.ShaderNodeMath.use_clamp` + +bpy.types.Paint +--------------- + +Added +^^^^^ + +* :class:`bpy.types.Paint.input_samples` + +bpy.types.ShaderNodeTexImage +---------------------------- + +Added +^^^^^ + +* :class:`bpy.types.ShaderNodeTexImage.image_user` +* :class:`bpy.types.ShaderNodeTexImage.projection` +* :class:`bpy.types.ShaderNodeTexImage.projection_blend` + +bpy.types.UserPreferencesView +----------------------------- + +Added +^^^^^ + +* :class:`bpy.types.UserPreferencesView.use_mouse_depth_cursor` + +Renamed +^^^^^^^ + +* **use_mouse_auto_depth** -> :class:`bpy.types.UserPreferencesView.use_mouse_depth_navigate` + +bpy.types.CompositorNodeMath +---------------------------- + +Added +^^^^^ + +* :class:`bpy.types.CompositorNodeMath.use_clamp` + +bpy.types.Material +------------------ + +Added +^^^^^ + +* :class:`bpy.types.Material.use_uv_project` + +bpy.types.ThemeNodeEditor +------------------------- + +Added +^^^^^ + +* :class:`bpy.types.ThemeNodeEditor.frame_node` +* :class:`bpy.types.ThemeNodeEditor.node_active` +* :class:`bpy.types.ThemeNodeEditor.node_selected` + +bpy.types.Camera +---------------- + +Removed +^^^^^^^ + +* **use_panorama** + +bpy.types.UnifiedPaintSettings +------------------------------ + +Added +^^^^^ + +* :class:`bpy.types.UnifiedPaintSettings.use_unified_weight` +* :class:`bpy.types.UnifiedPaintSettings.weight` + +bpy.types.TextureNodes +---------------------- + +Added +^^^^^ + +* :class:`bpy.types.TextureNodes.active` + +bpy.types.MovieTrackingMarker +----------------------------- + +Added +^^^^^ + +* :class:`bpy.types.MovieTrackingMarker.pattern_bound_box` +* :class:`bpy.types.MovieTrackingMarker.pattern_corners` +* :class:`bpy.types.MovieTrackingMarker.search_max` +* :class:`bpy.types.MovieTrackingMarker.search_min` + +bpy.types.CyclesWorldSettings +----------------------------- + +Added +^^^^^ + +* :class:`bpy.types.CyclesWorldSettings.samples` + +bpy.types.LatticePoint +---------------------- + +Added +^^^^^ + +* :class:`bpy.types.LatticePoint.select` diff --git a/doc/python_api/sphinx_changelog_gen.py b/doc/python_api/sphinx_changelog_gen.py index 3ded1035123..afc253940d4 100644 --- a/doc/python_api/sphinx_changelog_gen.py +++ b/doc/python_api/sphinx_changelog_gen.py @@ -28,15 +28,15 @@ blender --background --python doc/python_api/sphinx_changelog_gen.py -- --dump # create changelog blender --background --python doc/python_api/sphinx_changelog_gen.py -- \ - --api_from blender_2_56_1.py \ - --api_to blender_2_57_0.py \ + --api_from blender_2_63_0.py \ + --api_to blender_2_64_0.py \ --api_out changes.rst # Api comparison can also run without blender -python doc/python_api/sphinx_changelog_gen.py \ - --api_from blender_api_2_56_6.py \ - --api_to blender_api_2_57.py \ +python doc/python_api/sphinx_changelog_gen.py -- \ + --api_from blender_api_2_63_0.py \ + --api_to blender_api_2_64_0.py \ --api_out changes.rst # Save the latest API dump in this folder, renaming it with its revision. @@ -307,6 +307,8 @@ def api_changelog(api_from, api_to, api_out): fout.close() + print("Written: %r" % api_out) + def main(): import sys @@ -347,6 +349,7 @@ def main(): args = parser.parse_args(argv) # In this example we wont use the args if not argv: + print("No args given!") parser.print_help() return -- cgit v1.2.3