From ca8aa8c901934dc0e3eb1b65618d40bfb65f9111 Mon Sep 17 00:00:00 2001 From: Peter Schlaile Date: Mon, 2 Jun 2008 21:35:57 +0000 Subject: == RED one (redcode) == This adds redcode (the file format of RED one, R3D) support to blender. Seems to work fine with the footage I found on the web, but keep in mind, that because of the unoptimized nature of libopenjpeg, frame decoding isn't that fast. It is also a rather challenging task, to make 4k-float-footage realtime :) --- extern/SConscript | 6 ++++++ 1 file changed, 6 insertions(+) (limited to 'extern/SConscript') diff --git a/extern/SConscript b/extern/SConscript index 09eaf080c28..c94b6573eb9 100644 --- a/extern/SConscript +++ b/extern/SConscript @@ -21,5 +21,11 @@ if env['WITH_BF_FFMPEG'] and env['BF_FFMPEG_LIB'] == '': SConscript(['xvidcore/SConscript']) SConscript(['ffmpeg/SConscript']) +if env['WITH_BF_OPENJPEG'] and env['BF_OPENJPEG_LIB'] == '': + SConscript(['libopenjpeg/SConscript']) + +if env['WITH_BF_REDCODE'] and env['BF_REDCODE_LIB'] == '': + SConscript(['libredcode/SConscript']) + if env['OURPLATFORM'] == 'linux2': SConscript(['binreloc/SConscript']); -- cgit v1.2.3