From 986267300ba42a5c99d2802cd701803dd558e389 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?J=C3=B6rg=20M=C3=BCller?= Date: Fri, 18 Aug 2017 08:24:12 +0200 Subject: Audaspace: Moving audaspace 1.3 into extern. Deleting the old internal audaspace. Major changes from there are: - The whole library was refactored to use C++11. - Many stability and performance improvements. - Major Python API refactor: - Most requested: Play self generated sounds using numpy arrays. - For games: Sound list, random sounds and dynamic music. - Writing sounds to files. - Sequencing API. - Opening sound devices, eg. Jack. - Ability to choose different OpenAL devices in the user settings. --- extern/audaspace/include/respec/ResampleReader.h | 61 ++++++++++++++++++++++++ 1 file changed, 61 insertions(+) create mode 100644 extern/audaspace/include/respec/ResampleReader.h (limited to 'extern/audaspace/include/respec/ResampleReader.h') diff --git a/extern/audaspace/include/respec/ResampleReader.h b/extern/audaspace/include/respec/ResampleReader.h new file mode 100644 index 00000000000..b38a8d5eb18 --- /dev/null +++ b/extern/audaspace/include/respec/ResampleReader.h @@ -0,0 +1,61 @@ +/******************************************************************************* + * Copyright 2009-2016 Jörg Müller + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + ******************************************************************************/ + +#pragma once + +/** + * @file ResampleReader.h + * @ingroup respec + * The ResampleReader class. + */ + +#include "fx/EffectReader.h" + +AUD_NAMESPACE_BEGIN + +/** + * This is the base class for all resampling readers. + */ +class AUD_API ResampleReader : public EffectReader +{ +protected: + /** + * The target sampling rate. + */ + SampleRate m_rate; + + /** + * Creates a resampling reader. + * \param reader The reader to mix. + * \param rate The target sampling rate. + */ + ResampleReader(std::shared_ptr reader, SampleRate rate); + +public: + /** + * Sets the sample rate. + * \param rate The target sampling rate. + */ + virtual void setRate(SampleRate rate); + + /** + * Retrieves the sample rate. + * \return The target sampling rate. + */ + virtual SampleRate getRate(); +}; + +AUD_NAMESPACE_END -- cgit v1.2.3