From 92fd0433463695bff37167a03e1fd87921368955 Mon Sep 17 00:00:00 2001 From: Erwin Coumans Date: Tue, 31 Oct 2006 18:19:57 +0000 Subject: update Bullet 2.x with latest changes, notice that the integration is not finished yet, and GameBlender is still using extern/bullet. --- extern/bullet2/src/BulletDynamics/Dynamics/btDynamicsWorld.h | 6 ++++++ 1 file changed, 6 insertions(+) (limited to 'extern/bullet2/src/BulletDynamics/Dynamics/btDynamicsWorld.h') diff --git a/extern/bullet2/src/BulletDynamics/Dynamics/btDynamicsWorld.h b/extern/bullet2/src/BulletDynamics/Dynamics/btDynamicsWorld.h index 8a872264c22..fa916f65505 100644 --- a/extern/bullet2/src/BulletDynamics/Dynamics/btDynamicsWorld.h +++ b/extern/bullet2/src/BulletDynamics/Dynamics/btDynamicsWorld.h @@ -18,6 +18,7 @@ subject to the following restrictions: #include "BulletCollision/CollisionDispatch/btCollisionWorld.h" class btTypedConstraint; +class btRaycastVehicle; ///btDynamicsWorld is the baseclass for several dynamics implementation, basic, discrete, parallel, and continuous class btDynamicsWorld : public btCollisionWorld @@ -47,6 +48,11 @@ class btDynamicsWorld : public btCollisionWorld virtual void removeConstraint(btTypedConstraint* constraint) {}; + virtual void addVehicle(btRaycastVehicle* vehicle) {}; + + virtual void removeVehicle(btRaycastVehicle* vehicle) {}; + + virtual void setDebugDrawer(btIDebugDraw* debugDrawer) = 0; virtual btIDebugDraw* getDebugDrawer() = 0; -- cgit v1.2.3