From 2e854ec7cfcb0a8aa78aaf58f7f4c3e79baae0e3 Mon Sep 17 00:00:00 2001 From: Nathan Letwory Date: Thu, 16 Jul 2009 19:41:28 +0000 Subject: SCons * ensure all SConscripts are ready for win64-vc (where necessary). * ensure we have proper _DEBUG flag for Python when we're doing a debug build. * some cleaning up of linking etc. * ensure /EHsc is there for game engine modules. --- extern/bullet2/src/SConscript | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'extern/bullet2/src') diff --git a/extern/bullet2/src/SConscript b/extern/bullet2/src/SConscript index bd7fb87b01f..319cc57ce55 100644 --- a/extern/bullet2/src/SConscript +++ b/extern/bullet2/src/SConscript @@ -10,7 +10,7 @@ cflags = [] if env['OURPLATFORM'] in ('win32-vc', 'win64-vc'): defs += ' WIN32 NDEBUG _WINDOWS _LIB' #cflags += ['/MT', '/W3', '/GX', '/O2', '/Op'] - cflags += ['/MT', '/W3', '/GX', '/Og', '/Ot', '/Ob1', '/Op', '/G6', '/O3'] + cflags += ['/MT', '/W3', '/GX', '/Og', '/Ot', '/Ob1', '/Op', '/G6', '/O3', '/EHcs'] elif env['OURPLATFORM']=='win32-mingw': defs += ' NDEBUG' cflags += ['-O2'] -- cgit v1.2.3