From a21c639529d3e0453fc037473b920fdbb2de5af8 Mon Sep 17 00:00:00 2001 From: Sergey Sharybin Date: Fri, 3 Dec 2010 14:35:10 +0000 Subject: Fix for compilation error caused by strict prototype checking --- extern/bullet2/src/Bullet-C-Api.h | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'extern') diff --git a/extern/bullet2/src/Bullet-C-Api.h b/extern/bullet2/src/Bullet-C-Api.h index a4a8a70524e..d2123047c68 100644 --- a/extern/bullet2/src/Bullet-C-Api.h +++ b/extern/bullet2/src/Bullet-C-Api.h @@ -65,7 +65,7 @@ extern "C" { Create and Delete a Physics SDK */ - extern plPhysicsSdkHandle plNewBulletSdk(); //this could be also another sdk, like ODE, PhysX etc. + extern plPhysicsSdkHandle plNewBulletSdk(void); //this could be also another sdk, like ODE, PhysX etc. extern void plDeletePhysicsSdk(plPhysicsSdkHandle physicsSdk); /** Collision World, not strictly necessary, you can also just create a Dynamics World with Rigid Bodies which internally manages the Collision World with Collision Objects */ @@ -116,16 +116,16 @@ extern "C" { extern plCollisionShapeHandle plNewCapsuleShape(plReal radius, plReal height); extern plCollisionShapeHandle plNewConeShape(plReal radius, plReal height); extern plCollisionShapeHandle plNewCylinderShape(plReal radius, plReal height); - extern plCollisionShapeHandle plNewCompoundShape(); + extern plCollisionShapeHandle plNewCompoundShape(void); extern void plAddChildShape(plCollisionShapeHandle compoundShape,plCollisionShapeHandle childShape, plVector3 childPos,plQuaternion childOrn); extern void plDeleteShape(plCollisionShapeHandle shape); /* Convex Meshes */ - extern plCollisionShapeHandle plNewConvexHullShape(); + extern plCollisionShapeHandle plNewConvexHullShape(void); extern void plAddVertex(plCollisionShapeHandle convexHull, plReal x,plReal y,plReal z); /* Concave static triangle meshes */ - extern plMeshInterfaceHandle plNewMeshInterface(); + extern plMeshInterfaceHandle plNewMeshInterface(void); extern void plAddTriangle(plMeshInterfaceHandle meshHandle, plVector3 v0,plVector3 v1,plVector3 v2); extern plCollisionShapeHandle plNewStaticTriangleMeshShape(plMeshInterfaceHandle); -- cgit v1.2.3