From ef1b7a5735fea454f88f9d18cf9034279f8fb0b6 Mon Sep 17 00:00:00 2001 From: Nathan Letwory Date: Tue, 7 Feb 2006 21:24:36 +0000 Subject: ==SCons== + 'scons blenderplayer' builds blender AND blenderplayer now (tested on Linux only, but was only linking issue, so should work on other platforms too). NOTE: I noticed some compileflags for GE specific libs that were left out - I re-enabled them in the SConscripts, but I'm going to do a test build my- self now, so if there are problems with them on win32, I probably already know about them :) --- intern/SoundSystem/SConscript | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'intern/SoundSystem') diff --git a/intern/SoundSystem/SConscript b/intern/SoundSystem/SConscript index 4089453b7f3..a9c1110c09a 100644 --- a/intern/SoundSystem/SConscript +++ b/intern/SoundSystem/SConscript @@ -13,4 +13,4 @@ if env['WITH_BF_OPENAL']: else: defs = 'NO_SOUND' -env.BlenderLib ('blender_sndsys', sources, Split(incs), Split(defs), libtype=['core','player2'], priority = [20,10] ) +env.BlenderLib ('bf_soundsystem', sources, Split(incs), Split(defs), libtype=['core','player'], priority = [20,140] ) -- cgit v1.2.3