From 9351ac0d8577a2c76c238bbf2c365d811e986209 Mon Sep 17 00:00:00 2001 From: Thomas Dinges Date: Tue, 14 Jan 2014 20:39:21 +0100 Subject: Cycles: Skip the compilation of the dedicated SSE2 kernel on x86-64, we can assume SSE2 here, so just re-use the regular one. Saves 500kb in the blender binary. Reviewed by: brecht Differential Revision: https://developer.blender.org/D199 --- intern/cycles/CMakeLists.txt | 8 -------- 1 file changed, 8 deletions(-) (limited to 'intern/cycles/CMakeLists.txt') diff --git a/intern/cycles/CMakeLists.txt b/intern/cycles/CMakeLists.txt index fc193d99a57..6fa6260c81e 100644 --- a/intern/cycles/CMakeLists.txt +++ b/intern/cycles/CMakeLists.txt @@ -8,10 +8,6 @@ include(cmake/external_libs.cmake) # Build Flags -if(WITH_RAYOPTIMIZATION AND SUPPORT_SSE_BUILD) - set(WITH_CYCLES_OPTIMIZED_KERNEL ON) -endif() - if(WIN32 AND MSVC) # there is no /arch:SSE3, but intrinsics are available anyway if(CMAKE_CL_64) @@ -54,10 +50,6 @@ add_definitions(${BOOST_DEFINITIONS} ${OPENIMAGEIO_DEFINITIONS}) add_definitions(-DCCL_NAMESPACE_BEGIN=namespace\ ccl\ {) add_definitions(-DCCL_NAMESPACE_END=}) -if(WITH_CYCLES_OPTIMIZED_KERNEL) - add_definitions(-DWITH_OPTIMIZED_KERNEL) -endif() - if(WITH_CYCLES_NETWORK) add_definitions(-DWITH_NETWORK) endif() -- cgit v1.2.3