From 3de3987ea190415d0d088c3917b45f44afb43840 Mon Sep 17 00:00:00 2001 From: Thomas Dinges Date: Fri, 13 Jun 2014 21:44:48 +0200 Subject: Cycles: Add dedicated nodes to split/combine vectors. This was already possible via the RGB nodes, but that seems weird. --- intern/cycles/app/cycles_xml.cpp | 6 ++++++ 1 file changed, 6 insertions(+) (limited to 'intern/cycles/app') diff --git a/intern/cycles/app/cycles_xml.cpp b/intern/cycles/app/cycles_xml.cpp index de554fba954..f50a952676f 100644 --- a/intern/cycles/app/cycles_xml.cpp +++ b/intern/cycles/app/cycles_xml.cpp @@ -633,6 +633,12 @@ static void xml_read_shader_graph(const XMLReadState& state, Shader *shader, pug else if(string_iequals(node.name(), "separate_hsv")) { snode = new SeparateHSVNode(); } + else if(string_iequals(node.name(), "combine_xyz")) { + snode = new CombineHSVNode(); + } + else if(string_iequals(node.name(), "separate_xyz")) { + snode = new SeparateHSVNode(); + } else if(string_iequals(node.name(), "hsv")) { snode = new HSVNode(); } -- cgit v1.2.3